2014-03-26 12:13:17 +00:00
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef CL_USER_AGENT_H
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#define CL_USER_AGENT_H
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std::string getUserAgent();
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2015-02-14 14:18:53 +00:00
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std::string getUserAgentName();
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std::string getUserAgentVersion();
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2014-03-26 12:13:17 +00:00
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2015-11-05 16:16:55 +00:00
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std::string getVersion();
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std::string getDisplayVersion();
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std::string getDebugVersion();
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2015-12-01 14:58:45 +00:00
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bool isStereoAvailable();
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2015-12-07 18:13:50 +00:00
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std::string getRyzomClientIcon();
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std::string getRyzomEtcPrefix();
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std::string getRyzomSharePrefix();
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2014-03-26 12:13:17 +00:00
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#endif // CL_USER_AGENT_H
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/* End of user_agent.h */
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