mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-24 09:58:46 +00:00
120 lines
3.6 KiB
C++
120 lines
3.6 KiB
C++
|
/**
|
||
|
* \file NeLDriver.cpp
|
||
|
* \date November 2004
|
||
|
* \author Matt Raykowski
|
||
|
* \author Henri Kuuste
|
||
|
*/
|
||
|
|
||
|
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||
|
//
|
||
|
// This program is free software: you can redistribute it and/or modify
|
||
|
// it under the terms of the GNU Affero General Public License as
|
||
|
// published by the Free Software Foundation, either version 3 of the
|
||
|
// License, or (at your option) any later version.
|
||
|
//
|
||
|
// This program is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
// GNU Affero General Public License for more details.
|
||
|
//
|
||
|
// You should have received a copy of the GNU Affero General Public License
|
||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
#include "globals.h"
|
||
|
#include "resource.h"
|
||
|
#include "NeLDriver.h"
|
||
|
|
||
|
#include <CEGUIExceptions.h>
|
||
|
|
||
|
#ifdef NL_OS_WINDOWS
|
||
|
# include <windows.h>
|
||
|
# undef min
|
||
|
# undef max
|
||
|
#endif
|
||
|
|
||
|
int frame = 0;
|
||
|
|
||
|
void NeLDriver::init() {
|
||
|
#ifdef NL_OS_WINDOWS
|
||
|
HWND hWnd = (HWND )m_Driver->getDisplay();
|
||
|
SetWindowText(hWnd,"CEGUI NeL Demo");
|
||
|
#endif
|
||
|
|
||
|
// Create the window with config file values
|
||
|
if (!m_Driver->setDisplay(NL3D::UDriver::CMode(800, 600, 32, true, 0))) {
|
||
|
nlwarning ("Can't set display mode %d %d %d %d %d", 800, 600, 32, false, 0);
|
||
|
return;
|
||
|
}
|
||
|
m_Driver->setFontManagerMaxMemory(2000000);
|
||
|
m_TextContext = m_Driver->createTextContext(NLMISC::CPath::lookup("n019003l.pfb"));
|
||
|
if(m_TextContext == 0) {
|
||
|
nlwarning("Can't create text context");
|
||
|
return;
|
||
|
}
|
||
|
m_TextContext->setKeep800x600Ratio(false);
|
||
|
m_Driver->setAmbientColor(NLMISC::CRGBA(82, 100, 133, 255));
|
||
|
m_Driver->enableFog(false);
|
||
|
m_Scene = m_Driver->createScene(false);
|
||
|
if(m_Scene == 0) {
|
||
|
nlwarning("Can't create a NeL UScene");
|
||
|
return;
|
||
|
}
|
||
|
m_Scene->getCam().setPerspective(NLMISC::degToRad(90.0f), 1.33f, 1.0f*GScale, 30000.0f*GScale);
|
||
|
m_Scene->getCam().setTransformMode(NL3D::UTransformable::DirectMatrix);
|
||
|
m_Scene->enableLightingSystem(true);
|
||
|
m_Scene->setSunAmbient(NLMISC::CRGBA(82, 100, 133, 255));
|
||
|
m_Scene->setSunDiffuse(NLMISC::CRGBA(255,255,255));
|
||
|
m_Scene->setSunSpecular(NLMISC::CRGBA(255,255,255));
|
||
|
m_Scene->setSunDirection(NLMISC::CVector(-1,0,-1));
|
||
|
|
||
|
m_Scene->setPolygonBalancingMode(NL3D::UScene::PolygonBalancingOn);
|
||
|
m_Scene->setGroupLoadMaxPolygon("Fx", 5000);
|
||
|
|
||
|
// INITIALIZE TIMES
|
||
|
m_FirstTime = NLMISC::CTime::ticksToSecond(NLMISC::CTime::getPerformanceTime());
|
||
|
m_OldTime = NLMISC::CTime::ticksToSecond(NLMISC::CTime::getPerformanceTime());
|
||
|
m_Time = NLMISC::CTime::ticksToSecond(NLMISC::CTime::getPerformanceTime());
|
||
|
|
||
|
}
|
||
|
|
||
|
void NeLDriver::update() {
|
||
|
using namespace NLMISC;
|
||
|
H_AUTO(NeLDriver_update);
|
||
|
// UPDATE THE TIME.
|
||
|
m_OldTime = m_Time;
|
||
|
double newTime = NLMISC::CTime::ticksToSecond(NLMISC::CTime::getPerformanceTime());
|
||
|
m_Time = newTime - m_FirstTime;
|
||
|
m_DeltaTime = m_Time - m_OldTime;
|
||
|
m_DeltaTimeSmooth.addValue(m_DeltaTime);
|
||
|
|
||
|
// 3D
|
||
|
m_Scene->animate(m_Time);
|
||
|
|
||
|
// INPUT
|
||
|
m_Driver->EventServer.pump();
|
||
|
}
|
||
|
|
||
|
double NeLDriver::getFps() {
|
||
|
return m_DeltaTimeSmooth.getSmoothValue() ? 1.0 / m_DeltaTimeSmooth.getSmoothValue() : 0.0;
|
||
|
}
|
||
|
|
||
|
void NeLDriver::render() {
|
||
|
using namespace NLMISC;
|
||
|
H_AUTO(NeLDriver_render);
|
||
|
m_Scene->render();
|
||
|
}
|
||
|
|
||
|
NL3D::UDriver &NeLDriver::getDriver() const {
|
||
|
return *m_Driver;
|
||
|
}
|
||
|
|
||
|
NL3D::UScene &NeLDriver::getScene() const {
|
||
|
return *m_Scene;
|
||
|
}
|
||
|
|
||
|
NL3D::UTextContext &NeLDriver::getTextContext() const {
|
||
|
return *m_TextContext;
|
||
|
}
|
||
|
|