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57 lines
1.5 KiB
C++
57 lines
1.5 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "nel/misc/types_nl.h"
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#include "nel/misc/time_nl.h"
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#include "nel/misc/common.h"
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#include <stdio.h>
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using namespace NLMISC;
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int main(int argc, char* argv[])
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{
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if (argc <3)
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{
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printf ("lock.exe [filein] [fleout]\n\t");
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}
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else
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{
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// Random
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srand ((int)CTime::getLocalTime ());
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// Open the filein
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while (1)
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{
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// Rename the file
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if (rename(argv[1], argv[2]) == 0)
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{
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return 1;
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}
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else
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{
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// Sleep..
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printf ("Locked. Waiting for lock to be released\n");
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uint sleepTime = (rand () * 5000) / RAND_MAX;
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nlSleep (sleepTime);
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}
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}
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// Open the fileout
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FILE *fileOut = fopen (argv[2], "w");
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}
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return 0;
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}
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