mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-18 21:26:11 +00:00
353 lines
13 KiB
C++
353 lines
13 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
|
|
#ifndef AI_OUTPOST_H
|
|
#define AI_OUTPOST_H
|
|
|
|
#include "nel/misc/variable.h"
|
|
#include "child_container.h"
|
|
#include "alias_tree_root.h"
|
|
#include "game_share/zc_shard_common.h"
|
|
#include "service_dependencies.h"
|
|
#include "state_instance.h"
|
|
#include "manager_parent.h"
|
|
#include "event_reaction_container.h"
|
|
#include "ai_place_patat.h"
|
|
|
|
class CContinent;
|
|
class CCellZone;
|
|
class COutpostSquadFamily;
|
|
class COutpostManager;
|
|
class COutpostSquadManager;
|
|
template <class FamilyT>
|
|
class CGroupDesc;
|
|
template <class FamilyT>
|
|
class CBotDesc;
|
|
class COutpostGroup;
|
|
class COutpostSpawnZone;
|
|
|
|
extern NLMISC::CVariable<bool> LogOutpostDebug;
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Helpers functions //
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
namespace OUTPOSTHELPERS {
|
|
|
|
extern uint32 getEntityOutpost(CAIEntityPhysical const* entity);
|
|
extern bool isAttackingFaction(uint32 factionIndex, CAIEntityPhysical const* player);
|
|
|
|
}
|
|
|
|
#define RYAI_DEBUG_OUTPOSTS 1
|
|
|
|
#ifdef RYAI_DEBUG_OUTPOSTS
|
|
|
|
#define OUTPOST_DBG nldebug
|
|
#define OUTPOST_INF nlinfo
|
|
#define OUTPOST_WRN nlwarning
|
|
#define OUTPOST_ERR nlerror
|
|
|
|
#else
|
|
|
|
extern NLMISC::CLog OutpostDbgLog, OutpostInfLog, OutpostWrnLog, OutpostErrLog;
|
|
#define OUTPOST_DBG OutpostDbgLog.setPosition( __LINE__, __FILE__, __FUNCTION__ ), OutpostDbgLog.displayNL
|
|
#define OUTPOST_INF OutpostInfLog.setPosition( __LINE__, __FILE__, __FUNCTION__ ), OutpostInfLog.displayNL
|
|
#define OUTPOST_WRN OutpostWrnLog.setPosition( __LINE__, __FILE__, __FUNCTION__ ), OutpostWrnLog.displayNL
|
|
#define OUTPOST_ERR OutpostErrLog.setPosition( __LINE__, __FILE__, __FUNCTION__ ), OutpostErrLog.displayNL
|
|
|
|
#endif
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// COutpost //
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
class COutpost
|
|
: public NLMISC::CDbgRefCount<COutpost>
|
|
, public CAliasChild<CContinent>
|
|
, public NLMISC::CRefCount
|
|
, public CAliasTreeRoot
|
|
, public CPlaceOwner
|
|
, public IManagerParent
|
|
{
|
|
public:
|
|
|
|
typedef std::map< TAIAlias, NLMISC::CSmartPtr<CGroupDesc<COutpostSquadFamily> > > CSquadLinks;
|
|
|
|
/// Return the outpost corresponding to the alias, or NULL if not found (with a nlwarning)
|
|
static COutpost* getOutpostByAlias(TAIAlias outpostAlias);
|
|
|
|
COutpost(CContinent* owner, uint32 alias, std::string const& name, std::string const& filename);
|
|
virtual ~COutpost();
|
|
|
|
/// @name CChild implementation
|
|
//@{
|
|
virtual std::string getIndexString() const;
|
|
virtual std::string getOneLineInfoString() const;
|
|
// virtual std::vector<std::string> getMultiLineInfoString() const;
|
|
virtual std::string getFullName() const;
|
|
// virtual std::string getName() const;
|
|
//@}
|
|
|
|
/// @name IManagerParent implementation
|
|
//@{
|
|
virtual CAIInstance* getAIInstance() const;
|
|
virtual CCellZone* getCellZone() { return NULL; }
|
|
// virtual std::string getIndexString() const = 0;
|
|
virtual std::string getManagerIndexString(CManager const* manager) const;
|
|
virtual void groupDead(CGroup* grp) { }
|
|
//@}
|
|
|
|
/// @name Children containers accessors
|
|
//@{
|
|
CAliasCont<COutpostSpawnZone>& spawnZones() { return _SpawnZones; }
|
|
CAliasCont<COutpostSpawnZone> const& spawnZones() const { return _SpawnZones; }
|
|
CAliasCont<COutpostManager>& managers() { return _Managers; }
|
|
CAliasCont<COutpostManager> const& managers() const { return _Managers; }
|
|
//@}
|
|
|
|
/// @name Outpost zone
|
|
//@{
|
|
NLMISC::CSmartPtr<CAIPlaceOutpost> const& getShape() const { return _Shape; }
|
|
void setShape(NLMISC::CSmartPtr<CAIPlaceOutpost> const& shape) { _Shape = shape; }
|
|
//@}
|
|
|
|
/// Returns the group containing building bots
|
|
CGroup* getBuildingGroup();
|
|
/// Returns the building bot with the specified alias
|
|
CBot* getBuildingBotByAlias(TAIAlias alias);
|
|
|
|
/// Set the tribe that can own the outpost when no guild owns it
|
|
void setTribe(std::string const& tribeName);
|
|
|
|
std::string const& getTribe() const { return _Tribe; }
|
|
|
|
/// Return the guild defending the outpost, or InvalidGuildId
|
|
TAllianceId getOwnerAlliance() const { return _OwnerAllianceId; }
|
|
|
|
/// Assign the outpost to a guild (defender) or to a tribe with InvalidAllianceId.
|
|
void setOwnerAlliance( TAllianceId ownerAllianceId );
|
|
|
|
/// Set the attacker guilds (opponent and its allies) of the outpost
|
|
void setAttackerAlliance( TAllianceId attackerAllianceId );
|
|
|
|
/// Set the EGS state of the outpost
|
|
void setState( OUTPOSTENUMS::TOutpostState state );
|
|
|
|
/// Manages service event (typically service ups and downs)
|
|
void serviceEvent(CServiceEvent const& info);
|
|
|
|
std::string const& getOutpostName() const { return _OutpostName; }
|
|
|
|
/// Called regularly at low frequency by continent update
|
|
void update();
|
|
|
|
void addZone(COutpostSpawnZone* zone);
|
|
void removeZone(COutpostSpawnZone* zone);
|
|
COutpostSpawnZone* getZone(NLMISC::TStringId zoneName);
|
|
|
|
void createSquad(CGroupDesc<COutpostSquadFamily> const* groupDesc, COutpostSquadManager* manager, std::string const& initialStateName, COutpostSpawnZone const* spawnZone, uint32 spawnOrder, uint32 respawTimeGC, OUTPOSTENUMS::TPVPSide side);
|
|
void createSquad(std::string const& dynGroupName, std::string const& stateMachineName, std::string const& initialStateName, std::string const& zoneName, uint32 spawnOrder, uint32 respawTimeGC, OUTPOSTENUMS::TPVPSide side);
|
|
void createSquad(uint32 dynGroupAlias, uint32 zoneAlias, uint32 spawnOrder, uint32 respawTimeGC, OUTPOSTENUMS::TPVPSide side);
|
|
void spawnSquad(uint32 groupId);
|
|
void despawnSquad(uint32 groupId);
|
|
void deleteSquad(uint32 groupId);
|
|
void despawnAllSquads();
|
|
void sendOutpostSquadStatus(CGroupNpc* group);
|
|
void squadLeaderDied(CGroupNpc* group);
|
|
void squadDied(CGroupNpc* group);
|
|
|
|
void triggerSpecialEvent(OUTPOSTENUMS::TSpecialOutpostEvent eventId);
|
|
|
|
void setBuildingBotSheet(uint32 buildingAlias, NLMISC::CSheetId sheetId, bool autoSpawnDespawn, const std::string & customName);
|
|
|
|
bool spawn();
|
|
bool despawn();
|
|
|
|
/// returns the state of the outpost
|
|
std::string getStateName() const;
|
|
|
|
/// return true if the outpost is owned by a guild, not by a tribe
|
|
bool isBelongingToAGuild() const { return (_OwnerAllianceId!=InvalidAllianceId); }
|
|
|
|
// add a link to a squad that can be created/spawned in the outpost
|
|
void addSquadLink( TAIAlias alias, CGroupDesc<COutpostSquadFamily> *squad )
|
|
{
|
|
_SquadLinks.insert( std::make_pair( alias, squad ) );
|
|
}
|
|
|
|
/// get a squad that can be created/spawned in the outpost
|
|
CGroupDesc<COutpostSquadFamily> *getSquad( TAIAlias alias )
|
|
{
|
|
CSquadLinks::iterator it=_SquadLinks.find( alias );
|
|
if ( it != _SquadLinks.end() )
|
|
return (*it).second;
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
const CSquadLinks& squadLinks() const { return _SquadLinks; }
|
|
|
|
private:
|
|
IAliasCont *getAliasCont(AITYPES::TAIType type);
|
|
CAliasTreeOwner *createChild(IAliasCont *cont, CAIAliasDescriptionNode *aliasTree);
|
|
template <class T>
|
|
void sendOutpostMessage(std::string const& msgName, T& paramStruct);
|
|
|
|
private:
|
|
/// @name AI service hierarchy
|
|
//@{
|
|
CAliasCont<COutpostSpawnZone> _SpawnZones;
|
|
CAliasCont<COutpostManager> _Managers;
|
|
//@}
|
|
|
|
/// Links to the squad group descs
|
|
CSquadLinks _SquadLinks;
|
|
|
|
/// The guild or the tribe that control the outpost. Can be InvalidAllianceId if tribe alliance id not known yet.
|
|
TAllianceId _OwnerAllianceId;
|
|
|
|
/// The guild that wants to control the outpost (if any). Can be InvalidAllianceId (peace time).
|
|
TAllianceId _AttackerAllianceId;
|
|
|
|
/// current state of the outpost
|
|
OUTPOSTENUMS::TOutpostState _State;
|
|
|
|
/// The tribe that controls this outpost when no guild owns it
|
|
std::string _Tribe;
|
|
|
|
/// Name of the outpost
|
|
std::string _OutpostName;
|
|
|
|
// Zone map to retrieve a spawn zone based on its name
|
|
typedef std::map<NLMISC::TStringId, NLMISC::CDbgPtr<COutpostSpawnZone> > TZoneList;
|
|
TZoneList _ZoneList;
|
|
|
|
/// The polygon surounding the outpost
|
|
// CShape _Shape;
|
|
NLMISC::CSmartPtr<CAIPlaceOutpost> _Shape;
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// COutpostSquadFamily //
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
class COutpostSquadFamily
|
|
: public NLMISC::CDbgRefCount<COutpostSquadFamily>
|
|
, public NLMISC::CRefCount
|
|
, public CAliasChild<CAIInstance>
|
|
{
|
|
public:
|
|
COutpostSquadFamily(CAIInstance* owner, uint32 alias, std::string const& name)
|
|
: CAliasChild<CAIInstance>(owner, alias, name)
|
|
{
|
|
}
|
|
virtual ~COutpostSquadFamily()
|
|
{
|
|
_GroupDescs.clear();
|
|
}
|
|
|
|
CAliasCont<CGroupDesc<COutpostSquadFamily> >& groupDescs() { return _GroupDescs; }
|
|
CAliasCont<CGroupDesc<COutpostSquadFamily> > const& groupDescs() const { return _GroupDescs; }
|
|
|
|
virtual std::string getFullName() const;
|
|
virtual std::string getIndexString() const;
|
|
|
|
//private:
|
|
IAliasCont *getAliasCont(AITYPES::TAIType type);
|
|
CAliasTreeOwner *createChild(IAliasCont *cont, CAIAliasDescriptionNode *aliasTree);
|
|
|
|
private:
|
|
/// These are only references to the group descs that are created when reading the squad template primitive
|
|
CAliasCont< CGroupDesc<COutpostSquadFamily> > _GroupDescs;
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// COutpostSpawnZone //
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
/// Zone for outpost activity
|
|
class COutpostSpawnZone
|
|
: public NLMISC::CDbgRefCount<COutpostSpawnZone>
|
|
, public CAIPlaceXYR
|
|
{
|
|
public:
|
|
COutpostSpawnZone(COutpost* owner, CAIAliasDescriptionNode* adn);
|
|
~COutpostSpawnZone();
|
|
|
|
virtual std::string getFullName() const;
|
|
virtual std::string getIndexString() const;
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// COutpostManager //
|
|
// This is a container of bot groups, //
|
|
// This is *not* a singleton manager as it is in the EGS. //
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
class COutpostManager
|
|
: public CMgrNpc
|
|
{
|
|
public:
|
|
COutpostManager(COutpost* parent, uint32 alias, std::string const& name, std::string const& filename = std::string());
|
|
virtual ~COutpostManager();
|
|
|
|
void update();
|
|
|
|
IAliasCont* getAliasCont(AITYPES::TAIType type);
|
|
CAliasTreeOwner* createChild(IAliasCont* cont, CAIAliasDescriptionNode* aliasTree);
|
|
virtual std::string getOneLineInfoString() const;
|
|
|
|
/// Change the list of enemies of the squad (attackers of the outpost)
|
|
void setEnemies( TAllianceId attackerAllianceId );
|
|
|
|
CAIEvent EventOutpostPeaceStateEnd;
|
|
CAIEvent EventOutpostPeaceStateBegin;
|
|
CAIEvent EventOutpostTribeOwnershipBegin;
|
|
CAIEvent EventOutpostTribeOwnershipEnd;
|
|
CAIEvent EventOutpostGuildOwnershipBegin;
|
|
CAIEvent EventOutpostGuildOwnershipEnd;
|
|
CAIEvent EventOutpostOwnerChanged;
|
|
CAIEvent EventOutpostAttackerChanged;
|
|
CAIEvent EventOutpostStateChanged;
|
|
|
|
virtual void registerEvents();
|
|
virtual void unregisterEvents();
|
|
|
|
void setAutoSpawn(bool autoSpawn) { _AutoSpawn = autoSpawn; }
|
|
void autoSpawnBegin();
|
|
void autoSpawnEnd();
|
|
|
|
private:
|
|
bool _AutoSpawn;
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// COutpostManager //
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
/// This class derives from COutpostManager and adds a state machine for
|
|
/// squads.
|
|
class COutpostSquadManager
|
|
: public COutpostManager
|
|
{
|
|
public:
|
|
COutpostSquadManager(COutpost* parent, uint32 alias, std::string const& name, std::string const& filename = std::string());
|
|
};
|
|
|
|
#endif
|