khanat-code-old/code/nel/include/nel/net/inet_address.h

172 lines
4.5 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_INET_ADDRESS_H
#define NL_INET_ADDRESS_H
#include "nel/misc/types_nl.h"
#include <string>
#include <vector>
struct sockaddr_in;
struct in_addr;
#ifdef NL_OS_WINDOWS
// automatically add the win socket library if you use nel network part
#pragma comment(lib, "ws2_32.lib")
#endif
namespace NLMISC
{
class IStream;
}
namespace NLNET
{
struct ESocket;
/**
* Internet address (IP + port).
* The structure sockaddr_in is internally in network byte order
* \author Olivier Cado
* \author Nevrax France
* \date 2000
*/
class CInetAddress
{
public:
/// Default Constructor. The address is set to INADDR_ANY
CInetAddress();
/// Alternate constructor (calls setByName())
CInetAddress( const std::string& hostName, uint16 port );
/// Alternate constructor (calls setByName())
/// example: CInetAddress("www.nevrax.com:80")
CInetAddress( const std::string& hostNameAndPort );
/// Copy constructor
CInetAddress( const CInetAddress& other );
/// Assignment operator
CInetAddress& operator=( const CInetAddress& other );
/// Comparison == operator
friend bool operator==( const CInetAddress& a1, const CInetAddress& a2 );
/// Comparison < operator
friend bool operator<( const CInetAddress& a1, const CInetAddress& a2 );
/// Destructor
~CInetAddress();
/// Resolves a name
CInetAddress& setByName( const std::string& hostname );
/// Sets port
void setPort( uint16 port );
/// Sets hostname and port (ex: www.nevrax.com:80)
void setNameAndPort( const std::string& hostNameAndPort );
/** Sets internal socket address directly (contents is copied).
* It also retrieves the host name if CInetAddress::RetrieveNames is true.
*/
void setSockAddr( const sockaddr_in* saddr );
/// Returns if object (address and port) is valid
bool isValid() const;
/// Returns internal socket address (read only)
const sockaddr_in *sockAddr() const;
/// Returns internal IP address
uint32 internalIPAddress() const;
/// Returns the internal network address (it s the network address for example 192.168.0.0 for a C class)
uint32 internalNetAddress () const;
/// Returns readable IP address. (ex: "195.68.21.195")
std::string ipAddress() const;
/// Returns hostname. (ex: "www.nevrax.org")
const std::string& hostName() const;
/// Returns port
uint16 port() const;
/// Returns hostname and port as a string. (ex: "www.nevrax.org:80 (195.68.21.195)")
std::string asString() const;
/// Returns IP address and port as a string. (ex: "195.68.21.195:80")
std::string asIPString() const;
/// Serialize
void serial( NLMISC::IStream& s );
/// Returns true if this CInetAddress is 127.0.0.1
bool is127001 () const;
/// Creates a CInetAddress object with local host address, port=0
static CInetAddress localHost();
/** Returns the list of the local host addresses (with port=0)
* (especially useful if the host is multihomed)
*/
static std::vector<CInetAddress> localAddresses();
/// If true, setSockAddr() always tries to retrieve the host name from the address
static bool RetrieveNames;
protected:
/// Constructor with ip address, port=0
CInetAddress( const in_addr *ip, const char *hostname = 0);
/// Update _HostName from _SockAddr
void updateHostName();
private:
// Called in all constructors. Calls CBaseSocket::init().
void init();
std::string _HostName;
sockaddr_in *_SockAddr;
bool _Valid;
};
/// Take a internet dot string and convert it in an uint32 internal format for example "128.64.32.16" -> 0xF0804020
uint32 stringToInternalIPAddress (const std::string &addr);
/// Take an internal address and convert it to a internet dot string
std::string internalIPAddressToString (uint32 addr);
std::string vectorCInetAddressToString(const std::vector<CInetAddress> &addrs);
}
#endif // NL_INET_ADDRESS_H
/* End of inet_address.h */