khanat-code-old/code/ryzom/server/src/gpm_service/gpm_service.h

136 lines
3 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef GE_GPMS_H
#define GE_GPMS_H
#include "nel/misc/types_nl.h"
#include <string>
#include <map>
#include <set>
#include <list>
#include <vector>
#include "nel/misc/common.h"
#include "nel/misc/time_nl.h"
#include "nel/net/service.h"
#include "game_share/ryzom_entity_id.h"
#include "game_share/entity_types.h"
#include "game_share/tick_event_handler.h"
#include "game_share/mirror.h"
#include "server_share/r2_vision.h"
#include "move_checker.h"
#include "world_position_manager.h"
#include "vision_delta_manager.h"
#include "messages.h"
#include "variables.h"
#define MAX_MSG_ELT 400
class CGlobalPositionManagerService;
extern CGlobalPositionManagerService *pCGPMS;
/**
* CGlobalPositionManagerService
*
* \author Stephane Coutelas
* \author Nevrax France
* \date 2001
*/
class CGlobalPositionManagerService : public NLNET::IService
{
public:
/**
* init the service
*/
void init(void);
/// Init after the mirror init
void initMirror();
/**
* main loop
*/
bool update(void);
/**
* update, called at each tick
*/
static void gpmsUpdate();
/**
* method called to treat mirror updates on non-ring shards
*/
static void processMirrorUpdates();
/**
* method called to treat mirror updates on ring shards
*/
static void ringShardProcessMirrorUpdates();
/**
* release
*/
void release(void);
/**
* private method used to manage creation of instances in the ring vision universe
*/
void _checkAddCharacterToRingAIInstance(sint32 aiInstance);
/**
* private method used to manage deletion of instances from the ring vision universe
*/
void _checkRemoveCharacterFromRingAIInstance(sint32 aiInstance);
// Set of updated AI
//std::set< NLMISC::CEntityId > EntityIAUpdated;
std::vector<NLMISC::CEntityId> Tracked;
NLMISC::CEntityId EntityTrack0;
NLMISC::CEntityId EntityTrack1;
CMirror Mirror;
CMirroredDataSet *DataSet;
NLMISC::CSmartPtr<R2_VISION::CUniverse> RingVisionUniverse;
NLMISC::CSmartPtr<CVisionDeltaManager> RingVisionDeltaManager;
NLMISC::CSmartPtr<CMoveChecker> MoveChecker;
typedef std::map<uint32,uint32> TCharactersPerAIInstance;
TCharactersPerAIInstance _CharactersPerAIInstance;
};
#define TheMirror (pCGPMS->Mirror)
#define TheDataset (*(pCGPMS->DataSet))
#endif //GE_GPMS_H