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136 lines
3 KiB
C++
136 lines
3 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef GE_GPMS_H
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#define GE_GPMS_H
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#include "nel/misc/types_nl.h"
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#include <string>
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#include <map>
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#include <set>
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#include <list>
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#include <vector>
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#include "nel/misc/common.h"
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#include "nel/misc/time_nl.h"
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#include "nel/net/service.h"
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#include "game_share/ryzom_entity_id.h"
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#include "game_share/entity_types.h"
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#include "game_share/tick_event_handler.h"
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#include "game_share/mirror.h"
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#include "server_share/r2_vision.h"
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#include "move_checker.h"
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#include "world_position_manager.h"
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#include "vision_delta_manager.h"
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#include "messages.h"
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#include "variables.h"
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#define MAX_MSG_ELT 400
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class CGlobalPositionManagerService;
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extern CGlobalPositionManagerService *pCGPMS;
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/**
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* CGlobalPositionManagerService
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*
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* \author Stephane Coutelas
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* \author Nevrax France
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* \date 2001
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*/
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class CGlobalPositionManagerService : public NLNET::IService
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{
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public:
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/**
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* init the service
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*/
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void init(void);
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/// Init after the mirror init
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void initMirror();
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/**
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* main loop
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*/
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bool update(void);
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/**
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* update, called at each tick
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*/
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static void gpmsUpdate();
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/**
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* method called to treat mirror updates on non-ring shards
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*/
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static void processMirrorUpdates();
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/**
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* method called to treat mirror updates on ring shards
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*/
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static void ringShardProcessMirrorUpdates();
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/**
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* release
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*/
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void release(void);
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/**
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* private method used to manage creation of instances in the ring vision universe
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*/
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void _checkAddCharacterToRingAIInstance(sint32 aiInstance);
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/**
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* private method used to manage deletion of instances from the ring vision universe
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*/
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void _checkRemoveCharacterFromRingAIInstance(sint32 aiInstance);
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// Set of updated AI
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//std::set< NLMISC::CEntityId > EntityIAUpdated;
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std::vector<NLMISC::CEntityId> Tracked;
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NLMISC::CEntityId EntityTrack0;
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NLMISC::CEntityId EntityTrack1;
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CMirror Mirror;
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CMirroredDataSet *DataSet;
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NLMISC::CSmartPtr<R2_VISION::CUniverse> RingVisionUniverse;
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NLMISC::CSmartPtr<CVisionDeltaManager> RingVisionDeltaManager;
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NLMISC::CSmartPtr<CMoveChecker> MoveChecker;
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typedef std::map<uint32,uint32> TCharactersPerAIInstance;
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TCharactersPerAIInstance _CharactersPerAIInstance;
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};
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#define TheMirror (pCGPMS->Mirror)
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#define TheDataset (*(pCGPMS->DataSet))
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#endif //GE_GPMS_H
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