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67 lines
2.7 KiB
C++
67 lines
2.7 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef R2_LUA_EVENT_FORWARDER_H
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#define R2_LUA_EVENT_FORWARDER_H
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namespace NLGUI
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{
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class CLuaState;
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class CLuaString;
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}
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using namespace NLGUI;
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namespace R2
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{
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/** helper class to forward events to a lua table
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* Derivers should tell how to handle an event with a given name and number of parameters, and how to access lua
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*/
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class CLuaEventForwarder
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{
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public:
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virtual ~CLuaEventForwarder() {}
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// events
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void onActChanged();
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void onContinentChanged();
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void onPostCreate();
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void onCreate();
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void onErase();
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void onPreHrcMove(); // instance is about to move in the hierarchy of object
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void onPostHrcMove(); // instance has moved in the hierarchy of objects
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void onFocus(bool focused);
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void onSelect(bool selected);
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void onAttrModified(const std::string &attrName, sint32 index);
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//virtual void onTableModified(const std::string &tableName, const std::string &keyInTable, sint32 indexInTable);
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// from CDisplayerBase : event from targeted instances
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void onTargetInstancePreHrcMove(const std::string &refMakerAttr, sint32 refMakerAttrIndex); // instance is about to move in the hierarchy of object
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void onTargetInstancePostHrcMove(const std::string &refMakerAttr, sint32 refMakerAttrIndex); // instance has moved in the hierarchy of objects
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void onTargetInstanceCreated(const std::string &refMakerAttr, sint32 refMakerAttrIndex);
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void onTargetInstanceErased(const std::string &refMakerAttr, sint32 refMakerAttrIndex);
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void onTargetInstanceEraseRequested(const std::string &refMakerAttr, sint32 refMakerAttrIndex);
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void onTargetInstanceAttrModified( const std::string &refMakerAttr, sint32 refMakerAttrIndex,
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const std::string &targetAttrName, sint32 targetAttrIndex);
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protected:
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// for derivers
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virtual NLGUI::CLuaState *getLua() = 0;
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virtual void executeHandler(const CLuaString &eventName, int numArgs) = 0;
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};
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} // R2
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#endif
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