mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-12-28 11:20:53 +00:00
311 lines
9.3 KiB
C++
311 lines
9.3 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
#ifndef RY_GUILD_MANAGER_H
|
|
#define RY_GUILD_MANAGER_H
|
|
|
|
#include "nel/misc/types_nl.h"
|
|
#include "obs_huge_list.h"
|
|
#include "dbgroup_list_sheet_text.h"
|
|
#include "nel/misc/cdb.h"
|
|
#include "game_share/guild_grade.h"
|
|
#include "game_share/misc_const.h"
|
|
|
|
// Must be the same as in database.xml
|
|
#define MAX_GUILD_MEMBER 256
|
|
|
|
// ***************************************************************************
|
|
struct SGuildMember
|
|
{
|
|
uint32 Index; // Index in the DB
|
|
uint32 NameID;
|
|
ucstring Name;
|
|
EGSPD::CGuildGrade::TGuildGrade Grade;
|
|
TCharConnectionState Online;
|
|
uint32 EnterDate;
|
|
/////////////
|
|
SGuildMember()
|
|
{
|
|
Online = ccs_offline;
|
|
NameID = 0;
|
|
Grade = EGSPD::CGuildGrade::Member;
|
|
}
|
|
};
|
|
|
|
// ***************************************************************************
|
|
struct SGuild
|
|
{
|
|
uint32 NameID;
|
|
ucstring Name;
|
|
uint64 Icon;
|
|
bool QuitGuildAvailable;
|
|
|
|
//////////////////////
|
|
SGuild()
|
|
{
|
|
NameID = 0;
|
|
Icon = 0;
|
|
QuitGuildAvailable = true;
|
|
}
|
|
};
|
|
|
|
// ***************************************************************************
|
|
/**
|
|
* class used to manage the guild of the current player
|
|
* for the moment its used only to regroup access to the good data
|
|
* \author Matthieu 'TrapII' Besson
|
|
* \author Nevrax France
|
|
* \date August 2003
|
|
*/
|
|
class CGuildManager
|
|
{
|
|
|
|
public:
|
|
|
|
/// The singleton 's instance
|
|
static CGuildManager* getInstance()
|
|
{
|
|
if (_Instance == NULL)
|
|
_Instance = new CGuildManager;
|
|
return _Instance;
|
|
}
|
|
|
|
static void release()
|
|
{
|
|
if (_Instance != NULL)
|
|
delete _Instance;
|
|
_Instance = NULL;
|
|
}
|
|
|
|
/// Destructor
|
|
virtual ~CGuildManager();
|
|
|
|
const SGuild &getGuild() { return _Guild; }
|
|
const std::vector<SGuildMember> &getGuildMembers() { return _GuildMembers; }
|
|
|
|
enum TSortOrder
|
|
{
|
|
sort_grade,
|
|
START_SORT_ORDER = sort_grade,
|
|
sort_name,
|
|
sort_online,
|
|
END_SORT_ORDER
|
|
};
|
|
|
|
void sortGuildMembers(TSortOrder order = sort_grade);
|
|
|
|
/// Check if the guild is a proxified guild (not managed on the actual shard)
|
|
bool isProxy();
|
|
|
|
/// Called from server (impulse message)
|
|
//void init (const std::vector< std::pair<uint32,uint8> > &NameGrade);
|
|
|
|
/// Called from server (if MemberName==0 and MemberGrade==Unknown then remove the entry)
|
|
//void set (uint32 indexMember, uint32 MemberName, uint8 MemberGrade, bool bOnline);
|
|
|
|
/// Indicate if the player belongs to a guild
|
|
bool isInGuild();
|
|
|
|
/// Tell if we can recruit (invit a player in our guild)
|
|
bool canRecruit();
|
|
|
|
/// Indicate if the player belongs to a guild
|
|
bool isLeaderOfTheGuild();
|
|
|
|
/// If the player is in a guild get the guild name else return empty
|
|
ucstring getGuildName();
|
|
|
|
/// If the player is in a guild get the amount of money the guild owns else return zero
|
|
uint64 getMoney();
|
|
|
|
/// If the player is in a guild get the XP the guild owns else return zero
|
|
uint64 getXP();
|
|
|
|
/// If the player is in a guild get the guild grade
|
|
EGSPD::CGuildGrade::TGuildGrade getGrade() { return _Grade; }
|
|
|
|
// Called once by frame to check if we have to rebuild interface
|
|
void update();
|
|
|
|
// Launch ascensor interface
|
|
void launchAscensor();
|
|
|
|
// Quit ascensor interface
|
|
void quitAscensor();
|
|
|
|
// Launch join proposal interface (when a guild member player wants to invite you in its guild)
|
|
void launchJoinProposal(uint32 phraseID);
|
|
|
|
// Close interface
|
|
void quitJoinProposal();
|
|
|
|
// When quitting a guild we have to close all guild interfaces
|
|
void closeAllInterfaces();
|
|
|
|
// Rebuild guild interface now
|
|
void rebuildInterface();
|
|
|
|
// Open the guild window
|
|
void openGuildWindow();
|
|
|
|
// Icon manipulations
|
|
// ------------------
|
|
// Icon is designed like this :
|
|
// back image : 4 bits at pos 0
|
|
// symbol image : 6 bits at pos 4
|
|
// invert symbol : 1 bits at pos 10
|
|
// color back 1 R : 8 bits at pos 11
|
|
// color back 1 G : 8 bits at pos 19
|
|
// color back 1 B : 8 bits at pos 27
|
|
// color back 2 R : 8 bits at pos 35
|
|
// color back 2 G : 8 bits at pos 43
|
|
// color back 2 B : 8 bits at pos 51
|
|
|
|
static uint64 iconMake (uint8 back, uint8 symb, bool inv, NLMISC::CRGBA col1, NLMISC::CRGBA col2)
|
|
{
|
|
return ((uint64)(back&15)) | (((uint64)(symb&63))<<4) | (((uint64)(inv&1))<<10) | \
|
|
(((uint64)(col1.R&255))<<11) | (((uint64)(col1.G&255))<<19) | (((uint64)(col1.B&255))<<27) | \
|
|
(((uint64)(col2.R&255))<<35) | (((uint64)(col2.G&255))<<43) | (((uint64)(col2.B&255))<<51);
|
|
}
|
|
|
|
static uint8 iconGetBack(uint64 icon) { return (uint8)(icon&15); }
|
|
static uint8 iconGetSymbol(uint64 icon) { return (uint8)(icon>>4)&63; }
|
|
static bool iconGetInvertSymbol(uint64 icon) { return ((uint8)(icon>>10)&1)==0?false:true; }
|
|
static NLMISC::CRGBA iconGetColor1(uint64 icon) { return NLMISC::CRGBA((uint8)(icon>>11)&255,(uint8)(icon>>19)&255,(uint8)(icon>>27)&255); }
|
|
static NLMISC::CRGBA iconGetColor2(uint64 icon) { return NLMISC::CRGBA((uint8)(icon>>35)&255,(uint8)(icon>>43)&255,(uint8)(icon>>51)&255); }
|
|
|
|
static void iconSetBack(uint64 &icon,uint8 n) { icon &= ~((uint64)15); icon |= ((uint64)n&15); }
|
|
static void iconSetSymbol(uint64 &icon,uint8 n) { icon &= ~((uint64)63<<4); icon |= (((uint64)n&63)<<4); }
|
|
static void iconSetInvertSymbol(uint64 &icon,bool inv) { icon &= ~((uint64)1<<10); uint64 n = inv ? 1 : 0; icon |= n << 10; }
|
|
static void iconSetColor1(uint64 &icon, NLMISC::CRGBA col) { icon &= ~((uint64)255<<11); icon &= ~((uint64)255<<19); icon &= ~((uint64)255<<27);
|
|
icon |= ((uint64)col.R<<11); icon |= ((uint64)col.G<<19); icon |= ((uint64)col.B<<27); }
|
|
static void iconSetColor2(uint64 &icon, NLMISC::CRGBA col) { icon &= ~((uint64)255<<35); icon &= ~((uint64)255<<43); icon &= ~((uint64)255<<51);
|
|
icon |= ((uint64)col.R<<35); icon |= ((uint64)col.G<<43); icon |= ((uint64)col.B<<51); }
|
|
|
|
|
|
private:
|
|
|
|
void initForDebug();
|
|
|
|
// Rebuild (at next update) this is called internally by the observer on DB
|
|
void rebuildBasic() { _NeedRebuild = true; }
|
|
// Need to rebuild Members at next update (+all). this is called internally by the observer on DB
|
|
void rebuildBasicAndMembers() { _NeedRebuild = _NeedRebuildMembers = true; }
|
|
|
|
|
|
// Database management stuff
|
|
class CDBObs : public NLMISC::ICDBNode::IPropertyObserver
|
|
{
|
|
public:
|
|
virtual void update(NLMISC::ICDBNode* node);
|
|
};
|
|
class CDBObsMembers : public NLMISC::ICDBNode::IPropertyObserver
|
|
{
|
|
public:
|
|
virtual void update(NLMISC::ICDBNode* node);
|
|
};
|
|
|
|
CDBObs _DBObs;
|
|
CDBObsMembers _DBObsMembers;
|
|
friend class CDBObs;
|
|
friend class CDBObsMembers;
|
|
|
|
void initDBObservers();
|
|
|
|
// need rebuild data?
|
|
bool _NeedRebuild;
|
|
bool _NeedRebuildMembers;
|
|
// need update (typically names, after rebuild done)
|
|
bool _NeedUpdate;
|
|
bool _NeedUpdateMembers;
|
|
|
|
private:
|
|
|
|
/// Constructor
|
|
CGuildManager();
|
|
|
|
/// Singleton's instance
|
|
static CGuildManager* _Instance;
|
|
|
|
// Does the local player belongs to a guild ?
|
|
bool _InGuild;
|
|
// Name Description and icon of the local player guild
|
|
SGuild _Guild;
|
|
// Grade of local player giving administration rights
|
|
// Leader : bear | invite | xp | (kick/set rank) members, bearer, recruiter, officer, high officer or Leader
|
|
// High Officer : bear | invite | xp | (kick/set rank) members, bearer, recruiter or officer
|
|
// Officer : bear | invite | kick members, recruiter or bearer
|
|
// Recruiter : invite
|
|
// Bearer : bear
|
|
// Member : nothing
|
|
// bear=can bear the banner, invite=can invite other players to the guild, xp= can spend XP guild on role masters
|
|
// kick=can kick a player out of the guild, set rank=set the rank of a guild member
|
|
EGSPD::CGuildGrade::TGuildGrade _Grade;
|
|
// Guild Members of the guild the local player belong to
|
|
std::vector<SGuildMember> _GuildMembers;
|
|
|
|
// Lift handling
|
|
CHugeListObs Ascensors;
|
|
|
|
// flag set to true when EGS says the player has joined the guild
|
|
bool _NewToTheGuild;
|
|
|
|
// Join Proposal handling
|
|
uint32 _JoinPropPhraseID;
|
|
ucstring _JoinPropPhrase;
|
|
bool _JoinPropUpdate;
|
|
};
|
|
|
|
|
|
// ***************************************************************************
|
|
class CDBGroupListAscensor : public CDBGroupListSheetText
|
|
{
|
|
public:
|
|
// A child node
|
|
struct CSheetChildAscensor : public CDBGroupListSheetText::CSheetChild
|
|
{
|
|
enum TAscensorEntryType
|
|
{
|
|
LiftTypeExit,
|
|
LiftTypeGuild,
|
|
LiftTypeGuildAnnexe
|
|
};
|
|
|
|
bool Setuped;
|
|
uint Index;
|
|
sint32 SecondSheetIdCache;
|
|
|
|
virtual void init(CDBGroupListSheetText *pFather, uint index);
|
|
virtual bool isInvalidated(CDBGroupListSheetText *pFather);
|
|
virtual void updateViewText(CDBGroupListSheetText * /* pFather */) { }
|
|
virtual bool isSheetValid(CDBGroupListSheetText *pFather);
|
|
};
|
|
|
|
CDBGroupListAscensor(const TCtorParam ¶m) : CDBGroupListSheetText(param)
|
|
{
|
|
_CheckCoordAccelerated = false; // isInvalidated called each frame
|
|
}
|
|
|
|
virtual CSheetChild *createSheetChild() { return new CSheetChildAscensor; }
|
|
};
|
|
|
|
|
|
|
|
#endif // RY_GUILD_MANAGER_H
|
|
|
|
/* End of guild_manager.h */
|