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48 lines
1.4 KiB
C++
48 lines
1.4 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef CL_BOT_CHAT_PAGE_H
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#define CL_BOT_CHAT_PAGE_H
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#define BOT_CHAT_BASE_DB_PATH "SERVER:BOTCHAT"
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/** Base class for botchat pages.
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* \author Nicolas Vizerie
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* \author Nevrax France
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* \date August 2003
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*/
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class CBotChatPage
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{
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public:
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virtual ~CBotChatPage() {}
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// start that page (display and setup ui)
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virtual void begin();
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// init page
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virtual void init() {}
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// update function : it is called at each frame.
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virtual void update() {}
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virtual void end() = 0;
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// tool fct : activate a window from its name
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void activateWindow(const char *windowName, bool active);
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};
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#endif
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