mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-14 11:19:03 +00:00
627 lines
17 KiB
C++
627 lines
17 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
#include "stdpch.h"
|
|
#include "sbrick_manager.h"
|
|
#include "interface_manager.h"
|
|
#include "../sheet_manager.h"
|
|
#include "dbgroup_build_phrase.h"
|
|
#include "skill_manager.h"
|
|
|
|
|
|
using namespace std;
|
|
using namespace NLMISC;
|
|
using namespace NLGEORGES;
|
|
|
|
|
|
CSBrickManager* CSBrickManager::_Instance = NULL;
|
|
|
|
// ***************************************************************************
|
|
void CSBrickManager::releaseInstance()
|
|
{
|
|
if( _Instance )
|
|
{
|
|
delete _Instance;
|
|
_Instance = NULL;
|
|
}
|
|
}
|
|
|
|
// ***************************************************************************
|
|
CSBrickManager::CSBrickManager() : _NbFamily(0), _SabrinaCom(&_BrickContainer)
|
|
{
|
|
_BrickFamilyObs.Owner= this;
|
|
}
|
|
|
|
// ***************************************************************************
|
|
void CSBrickManager::init()
|
|
{
|
|
|
|
// Read the Bricks from the SheetMngr.
|
|
const CSheetManager::TEntitySheetMap &sheetMap= SheetMngr.getSheets();
|
|
for(CSheetManager::TEntitySheetMap::const_iterator it= sheetMap.begin(); it!=sheetMap.end(); it++)
|
|
{
|
|
// it's a brick?
|
|
CSBrickSheet *br= dynamic_cast<CSBrickSheet*>(it->second.EntitySheet);
|
|
if(br)
|
|
{
|
|
// ok, add it
|
|
_Bricks[it->first]= br;
|
|
}
|
|
}
|
|
|
|
// Process Bricks
|
|
if (_Bricks.empty()) return;
|
|
|
|
map<CSheetId,CSBrickSheet*>::iterator itb;
|
|
|
|
//build the vector of family bit fields, and the vector of existing bricks
|
|
for (itb = _Bricks.begin();itb != _Bricks.end();itb++)
|
|
{
|
|
//resize our vectors if necessary
|
|
if ( itb->second->BrickFamily >= (sint32)_NbFamily )
|
|
{
|
|
_SheetsByFamilies.resize(itb->second->BrickFamily+1);
|
|
_FamiliesBits.resize(itb->second->BrickFamily+1, 0);
|
|
_NbBricksPerFamily.resize(itb->second->BrickFamily+1, 0);
|
|
|
|
_NbFamily = itb->second->BrickFamily+1;
|
|
}
|
|
}
|
|
|
|
// Since _SheetsByFamilies is a vector of vector, avoid long reallocation by building it in 2 pass
|
|
for (itb = _Bricks.begin();itb != _Bricks.end();itb++)
|
|
{
|
|
//resize our vectors if necessary
|
|
//the index in familly must be decremented because the values start at 1 in the sheets
|
|
if (itb->second->IndexInFamily<1)
|
|
{
|
|
nlwarning("CSBrickManager::CSBrickManager(): Reading file: %s: IndexInFamily==0 but should be >=1 - entry ignored",itb->first.toString().c_str());
|
|
continue;
|
|
}
|
|
if (_NbBricksPerFamily[itb->second->BrickFamily] < (uint)(itb->second->IndexInFamily) )
|
|
{
|
|
_SheetsByFamilies[itb->second->BrickFamily].resize(itb->second->IndexInFamily);
|
|
_NbBricksPerFamily[itb->second->BrickFamily]=itb->second->IndexInFamily;
|
|
}
|
|
_SheetsByFamilies[itb->second->BrickFamily][itb->second->IndexInFamily-1] = itb->first;
|
|
}
|
|
|
|
// check brick content for client.
|
|
checkBricks();
|
|
|
|
// make root list
|
|
makeRoots();
|
|
|
|
// Make interface bricks
|
|
makeVisualBrickForSkill();
|
|
|
|
// compile brick properties
|
|
compileBrickProperties();
|
|
|
|
// see getInterfaceRemoveBrick
|
|
_InterfaceRemoveBrick.buildSheetId("big_remove.sbrick");
|
|
}
|
|
|
|
// ***************************************************************************
|
|
void CSBrickManager::initInGame()
|
|
{
|
|
CInterfaceManager* pIM = CInterfaceManager::getInstance();
|
|
|
|
// shortcut to the node
|
|
char buf[100];
|
|
for(uint i=0;i<_FamiliesBits.size();i++)
|
|
{
|
|
//get the known brick entries in the database
|
|
sprintf(buf,"SERVER:BRICK_FAMILY:%d:BRICKS",i);
|
|
_FamiliesBits[i] = pIM->getDbProp(buf);
|
|
}
|
|
|
|
// Add a branch observer on brick family
|
|
pIM->getDbBranch("SERVER:BRICK_FAMILY")->addBranchObserver(&_BrickFamilyObs);
|
|
}
|
|
|
|
// ***************************************************************************
|
|
void CSBrickManager::uninitInGame()
|
|
{
|
|
CInterfaceManager* pIM = CInterfaceManager::getInstance();
|
|
|
|
// remove shortcuts to the node
|
|
for(uint i=0;i<_FamiliesBits.size();i++)
|
|
{
|
|
_FamiliesBits[i] = NULL;
|
|
}
|
|
|
|
// remove branch observer on brick family
|
|
CCDBNodeBranch *branch= pIM->getDbBranch("SERVER:BRICK_FAMILY");
|
|
if(branch)
|
|
branch->removeBranchObserver(&_BrickFamilyObs);
|
|
}
|
|
|
|
// ***************************************************************************
|
|
CSBrickManager::~CSBrickManager()
|
|
{
|
|
}
|
|
|
|
|
|
// ***************************************************************************
|
|
CSheetId CSBrickManager::getBrickSheet(uint family, uint index) const
|
|
{
|
|
if (family >= _NbFamily)
|
|
return NLMISC::CSheetId(0);
|
|
if ( index >= _NbBricksPerFamily[family] )
|
|
return NLMISC::CSheetId(0);
|
|
return _SheetsByFamilies[family][index];
|
|
}
|
|
|
|
|
|
// ***************************************************************************
|
|
sint64 CSBrickManager::getKnownBrickBitField(uint family) const
|
|
{
|
|
if (family < _NbFamily && _FamiliesBits[family])
|
|
return _FamiliesBits[family]->getValue64();
|
|
return 0;
|
|
}
|
|
|
|
// ***************************************************************************
|
|
CCDBNodeLeaf* CSBrickManager::getKnownBrickBitFieldDB(uint family) const
|
|
{
|
|
if (family < _NbFamily && _FamiliesBits[family])
|
|
return _FamiliesBits[family];
|
|
return NULL;
|
|
}
|
|
|
|
|
|
|
|
// ***************************************************************************
|
|
void CSBrickManager::makeRoots()
|
|
{
|
|
_Roots.clear();
|
|
|
|
map<CSheetId,CSBrickSheet*>::iterator it = _Bricks.begin();
|
|
|
|
while (it != _Bricks.end())
|
|
{
|
|
const CSheetId &rSheet = it->first;
|
|
const CSBrickSheet &rBR = *it->second;
|
|
|
|
// List only the Roots
|
|
if ( !rBR.isRoot() )
|
|
{ it++; continue; }
|
|
|
|
_Roots.push_back(rSheet);
|
|
|
|
it++;
|
|
}
|
|
|
|
}
|
|
|
|
// ***************************************************************************
|
|
const std::vector<NLMISC::CSheetId> &CSBrickManager::getFamilyBricks(uint family) const
|
|
{
|
|
static std::vector<NLMISC::CSheetId> empty;
|
|
|
|
if (family >= _NbFamily)
|
|
return empty;
|
|
return _SheetsByFamilies[family];
|
|
}
|
|
|
|
// ***************************************************************************
|
|
void CSBrickManager::checkBricks()
|
|
{
|
|
map<CSheetId,CSBrickSheet*>::iterator it = _Bricks.begin();
|
|
|
|
while (it != _Bricks.end())
|
|
{
|
|
CSBrickSheet &rBR = *it->second;
|
|
|
|
if(rBR.ParameterFamilies.size()>CDBGroupBuildPhrase::MaxParam)
|
|
{
|
|
nlwarning("The Sheet %s has too many parameters for Client Composition: %d/%d",
|
|
rBR.Id.toString().c_str(), rBR.ParameterFamilies.size(), CDBGroupBuildPhrase::MaxParam);
|
|
|
|
// reset them... don't crahs client, but won't work.
|
|
rBR.ParameterFamilies.clear();
|
|
}
|
|
|
|
it++;
|
|
}
|
|
}
|
|
|
|
// ***************************************************************************
|
|
sint32 CSBrickManager::CBrickContainer::getSabrinaCost(NLMISC::CSheetId id) const
|
|
{
|
|
// get the true container
|
|
CSBrickManager *pBM= CSBrickManager::getInstance();
|
|
CSBrickSheet *brick= pBM->getBrick(id);
|
|
if(brick)
|
|
{
|
|
return brick->SabrinaCost;
|
|
}
|
|
else
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
// ***************************************************************************
|
|
float CSBrickManager::CBrickContainer::getSabrinaRelativeCost(NLMISC::CSheetId id) const
|
|
{
|
|
// get the true container
|
|
CSBrickManager *pBM= CSBrickManager::getInstance();
|
|
CSBrickSheet *brick= pBM->getBrick(id);
|
|
if(brick)
|
|
{
|
|
return brick->SabrinaRelativeCost;
|
|
}
|
|
else
|
|
{
|
|
return 0.f;
|
|
}
|
|
}
|
|
|
|
// ***************************************************************************
|
|
sint32 CSBrickManager::CBrickContainer::getNumParameters(NLMISC::CSheetId id) const
|
|
{
|
|
CSBrickManager *pBM= CSBrickManager::getInstance();
|
|
CSBrickSheet *brick= pBM->getBrick(id);
|
|
if(brick)
|
|
{
|
|
return (sint32)brick->ParameterFamilies.size();
|
|
}
|
|
else
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
|
|
// ***************************************************************************
|
|
BRICK_FAMILIES::TBrickFamily CSBrickManager::CBrickContainer::getBrickFamily(NLMISC::CSheetId id, uint& indexInFamily ) const
|
|
{
|
|
CSBrickManager *pBM= CSBrickManager::getInstance();
|
|
CSBrickSheet *brick= pBM->getBrick(id);
|
|
if(brick)
|
|
{
|
|
indexInFamily = brick->IndexInFamily;
|
|
return brick->BrickFamily;
|
|
}
|
|
else
|
|
{
|
|
return BRICK_FAMILIES::Unknown;
|
|
}
|
|
}
|
|
|
|
// ***************************************************************************
|
|
BRICK_TYPE::EBrickType CSBrickManager::CBrickContainer::getBrickType(NLMISC::CSheetId id) const
|
|
{
|
|
CSBrickManager *pBM= CSBrickManager::getInstance();
|
|
CSBrickSheet *brick= pBM->getBrick(id);
|
|
if(brick)
|
|
{
|
|
return BRICK_FAMILIES::brickType(brick->BrickFamily);
|
|
}
|
|
else
|
|
{
|
|
return BRICK_TYPE::UNKNOWN;
|
|
}
|
|
}
|
|
|
|
// ***************************************************************************
|
|
TOOL_TYPE::TCraftingToolType CSBrickManager::CBrickContainer::getFaberPlanToolType(NLMISC::CSheetId id) const
|
|
{
|
|
CSBrickManager *pBM= CSBrickManager::getInstance();
|
|
CSBrickSheet *brick= pBM->getBrick(id);
|
|
if(brick)
|
|
{
|
|
return brick->FaberPlan.ToolType;
|
|
}
|
|
else
|
|
{
|
|
return TOOL_TYPE::Unknown;
|
|
}
|
|
}
|
|
|
|
|
|
// ***************************************************************************
|
|
void CSBrickManager::makeVisualBrickForSkill()
|
|
{
|
|
map<CSheetId,CSBrickSheet*>::iterator it = _Bricks.begin();
|
|
|
|
// clear
|
|
for(uint i=0;i<SKILLS::NUM_SKILLS;i++)
|
|
{
|
|
_VisualBrickForSkill[i]= CSheetId();
|
|
}
|
|
|
|
// fill with interface bricks
|
|
while (it != _Bricks.end())
|
|
{
|
|
const CSheetId &rSheet = it->first;
|
|
const CSBrickSheet &rBR = *it->second;
|
|
|
|
// List only bricks with family == BIF
|
|
if ( rBR.BrickFamily == BRICK_FAMILIES::BIF )
|
|
{
|
|
if(rBR.getSkill()<SKILLS::NUM_SKILLS)
|
|
_VisualBrickForSkill[rBR.getSkill()]= rSheet;
|
|
}
|
|
|
|
it++;
|
|
}
|
|
}
|
|
|
|
// ***************************************************************************
|
|
CSheetId CSBrickManager::getVisualBrickForSkill(SKILLS::ESkills s)
|
|
{
|
|
if(s<SKILLS::NUM_SKILLS)
|
|
return _VisualBrickForSkill[s];
|
|
else
|
|
return CSheetId();
|
|
}
|
|
|
|
|
|
// ***************************************************************************
|
|
void CSBrickManager::compileBrickProperties()
|
|
{
|
|
map<CSheetId,CSBrickSheet*>::iterator it = _Bricks.begin();
|
|
|
|
// clear
|
|
_BrickPropIdMap.clear();
|
|
uint NumIds= 0;
|
|
|
|
// **** for all bricks, compile props
|
|
while (it != _Bricks.end())
|
|
{
|
|
// const CSheetId &rSheet = it->first;
|
|
CSBrickSheet &rBR = *it->second;
|
|
|
|
// For all properties of this brick, compile
|
|
for(uint i=0;i<rBR.Properties.size();i++)
|
|
{
|
|
CSBrickSheet::CProperty &prop= rBR.Properties[i];
|
|
string::size_type pos = prop.Text.find(':');
|
|
if(pos!=string::npos)
|
|
{
|
|
string key= prop.Text.substr(0, pos);
|
|
strlwr(key);
|
|
string value= prop.Text.substr(pos+1);
|
|
// get key id.
|
|
if(_BrickPropIdMap.find(key)==_BrickPropIdMap.end())
|
|
{
|
|
// Inc before to leave 0 as "undefined"
|
|
_BrickPropIdMap[key]= ++NumIds;
|
|
}
|
|
prop.PropId= _BrickPropIdMap[key];
|
|
fromString(value, prop.Value);
|
|
pos= value.find(':');
|
|
if(pos!=string::npos)
|
|
fromString(value.substr(pos+1), prop.Value2);
|
|
}
|
|
}
|
|
|
|
it++;
|
|
}
|
|
|
|
// Get usual PropIds
|
|
HpPropId= getBrickPropId("hp");
|
|
SapPropId= getBrickPropId("sap");
|
|
StaPropId= getBrickPropId("sta");
|
|
StaWeightFactorId = getBrickPropId("sta_weight_factor");
|
|
FocusPropId= getBrickPropId("focus");
|
|
CastTimePropId= getBrickPropId("ma_casting_time");
|
|
RangePropId= getBrickPropId("ma_range");
|
|
|
|
|
|
// **** for all bricks, recompute localized text with formated version
|
|
it= _Bricks.begin();
|
|
ucstring textTemp;
|
|
textTemp.reserve(1000);
|
|
while (it != _Bricks.end())
|
|
{
|
|
const CSheetId &rSheet = it->first;
|
|
const CSBrickSheet &rBR = *it->second;
|
|
|
|
// Get the Brick texts
|
|
ucstring texts[3];
|
|
texts[0]= STRING_MANAGER::CStringManagerClient::getSBrickLocalizedName(rSheet);
|
|
texts[1]= STRING_MANAGER::CStringManagerClient::getSBrickLocalizedDescription(rSheet);
|
|
texts[2]= STRING_MANAGER::CStringManagerClient::getSBrickLocalizedCompositionDescription(rSheet);
|
|
|
|
// For alls texts, parse format
|
|
for(uint i=0;i<3;i++)
|
|
{
|
|
ucstring &text= texts[i];
|
|
textTemp.erase();
|
|
|
|
// Parse the text
|
|
uint textSize= (uint)text.size();
|
|
for(uint j=0;j<textSize;)
|
|
{
|
|
// Property parsing?
|
|
if(text[j]=='$')
|
|
{
|
|
// double $ ??
|
|
if(j+1<textSize && text[j+1]=='$')
|
|
{
|
|
textTemp+= '$';
|
|
j+= 2;
|
|
}
|
|
// else this is a key desc.
|
|
else
|
|
{
|
|
string key;
|
|
uint k= j+1;
|
|
bool doAbs= false;
|
|
uint paramId= 0;
|
|
// read option formating option
|
|
for(;;)
|
|
{
|
|
// Abs Value?
|
|
if(k<textSize && text[k]=='|')
|
|
{
|
|
doAbs= true;
|
|
k++;
|
|
}
|
|
// Param Id modifier? (ie read not the 0th value, but the 1th etc... up to 9)
|
|
else if(k<textSize && isdigit(text[k]))
|
|
{
|
|
char tp[2];
|
|
tp[0]= (char)text[k];
|
|
tp[1]= 0;
|
|
fromString(tp, paramId);
|
|
k++;
|
|
}
|
|
else
|
|
break;
|
|
}
|
|
// find the key end.
|
|
while(k<textSize && (isalpha((char)text[k]) || text[k]=='_'))
|
|
{
|
|
key+= (char)text[k];
|
|
k++;
|
|
}
|
|
// get the key and replace text with value
|
|
if(key.size())
|
|
{
|
|
// Parse all the brick properties if match the key
|
|
float value= 0.f;
|
|
// get the wanted prop id
|
|
strlwr(key);
|
|
uint propId= getBrickPropId(key);
|
|
// if propid exist
|
|
if(propId)
|
|
{
|
|
for(uint p=0;p<rBR.Properties.size();p++)
|
|
{
|
|
const CSBrickSheet::CProperty &prop= rBR.Properties[p];
|
|
if(prop.PropId==propId)
|
|
{
|
|
if(paramId==0)
|
|
value= rBR.Properties[p].Value;
|
|
else
|
|
{
|
|
// must parse the initial text/ skip the identifier
|
|
string::size_type pos= prop.Text.find(':');
|
|
uint id= 0;
|
|
while(pos!=string::npos && id<paramId)
|
|
{
|
|
// skip the ':', and next
|
|
pos= prop.Text.find(':', pos+1);
|
|
id++;
|
|
}
|
|
if(pos!=string::npos)
|
|
{
|
|
// skip the :, and read the value
|
|
fromString(prop.Text.substr(pos+1), value);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
// abs value?
|
|
if(doAbs)
|
|
value= (float)fabs(value);
|
|
|
|
// append to text wisely
|
|
sint32 floorVal= (sint32)floorf(value);
|
|
if( floorVal==value )
|
|
textTemp+= toString("%d", floorVal);
|
|
else
|
|
textTemp+= toString("%.3f", value);
|
|
}
|
|
// skip the keyword
|
|
j= k;
|
|
}
|
|
}
|
|
// no, std letter
|
|
else
|
|
{
|
|
textTemp+= text[j];
|
|
j++;
|
|
}
|
|
}
|
|
|
|
// repalce with result
|
|
text= textTemp;
|
|
}
|
|
|
|
// reset
|
|
STRING_MANAGER::CStringManagerClient::replaceSBrickName(rSheet, texts[0], texts[1], texts[2]);
|
|
|
|
it++;
|
|
}
|
|
}
|
|
|
|
// ***************************************************************************
|
|
uint CSBrickManager::getBrickPropId(const std::string &name)
|
|
{
|
|
std::map<std::string, uint>::const_iterator it;
|
|
it= _BrickPropIdMap.find(name);
|
|
if(it!=_BrickPropIdMap.end())
|
|
return it->second;
|
|
|
|
return 0;
|
|
}
|
|
|
|
// ***************************************************************************
|
|
NLMISC::CSheetId CSBrickManager::getInterfaceRemoveBrick()
|
|
{
|
|
return _InterfaceRemoveBrick;
|
|
}
|
|
|
|
// ***************************************************************************
|
|
void CSBrickManager::filterKnownBricks(std::vector<CSheetId> &bricks)
|
|
{
|
|
std::vector<CSheetId> res;
|
|
res.reserve(bricks.size());
|
|
|
|
// keep only known ones
|
|
for(uint i=0;i<bricks.size();i++)
|
|
{
|
|
if(isBrickKnown(bricks[i]))
|
|
res.push_back(bricks[i]);
|
|
}
|
|
|
|
// replace with filtered one
|
|
bricks= res;
|
|
}
|
|
|
|
// ***************************************************************************
|
|
void CSBrickManager::appendBrickLearnedCallback(IBrickLearnedCallback *cb)
|
|
{
|
|
if(cb)
|
|
_BrickLearnedCallbackSet.insert(cb);
|
|
}
|
|
|
|
// ***************************************************************************
|
|
void CSBrickManager::removeBrickLearnedCallback(IBrickLearnedCallback *cb)
|
|
{
|
|
if(cb)
|
|
_BrickLearnedCallbackSet.erase(cb);
|
|
}
|
|
|
|
// ***************************************************************************
|
|
void CSBrickManager::CBrickFamilyObs::update(ICDBNode * /* node */)
|
|
{
|
|
CSBrickManager::TBLCBSet::iterator it;
|
|
for(it=Owner->_BrickLearnedCallbackSet.begin();it!=Owner->_BrickLearnedCallbackSet.end();it++)
|
|
{
|
|
(*it)->onBrickLearned();
|
|
}
|
|
}
|