khanat-code-old/code/ryzom/server/src/entities_game_service/client_messages.h

40 lines
1.1 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef RY_EGS_CLIENT_MESSAGES_H
#define RY_EGS_CLIENT_MESSAGES_H
/**
* class used to handle message from client with the new IOS message forwaeding system
* \author Nicolas Brigand
* \author Nevrax France
* \date 2002
*/
class CClientMessages
{
public:
static void init();
static void release();
};
#endif // RY_EGS_CLIENT_MESSAGES_H
/* End of client_messages.h */