khanat-code-old/code/nel/include/nel/misc/debug.h
2013-11-13 22:23:57 +01:00

1010 lines
28 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_DEBUG_H
#define NL_DEBUG_H
#include "common.h"
#include "log.h"
#include "mutex.h"
#include "mem_displayer.h"
#include "displayer.h"
#include "app_context.h"
#include <cstdio>
#include <set>
namespace NLMISC
{
#ifdef ASSERT_THROW_EXCEPTION
#define ASSERT_THROW_EXCEPTION_CODE(exp) ASSERT_THROW_EXCEPTION_CODE_EX(exp, #exp)
#define ASSERT_THROW_EXCEPTION_CODE_EX(exp, str) if(!(exp)) throw NLMISC::Exception(str" returns false");
#else
#define ASSERT_THROW_EXCEPTION_CODE(exp)
#define ASSERT_THROW_EXCEPTION_CODE_EX(exp, str)
#endif
/** Imposter class to wrap all global access to the nel context for backward compatibility
* Yoyo note: This was a template before, hence with inline.
* We removed the inline because there was a hard compilation bug
* in plugin max under some compiler which caused operator-> to crash.... (don't understand why grrrr)
* Btw the method is optimized like this (1 call instead of 3 (and one with virtual)) because we added a local cache (_Log)
* Thus it is much better like this.
*/
class CImposterLog
{
private:
typedef CLog *(INelContext::*TAccessor)();
// Method to access the Log
TAccessor _Accessor;
public:
CImposterLog(TAccessor accessor);
CLog* operator -> ();
operator CLog*();
CLog &operator ()();
};
//
// Externals
//
// NOTE: The following are all NULL until createDebug() has been called at least once
// NOTE2: You must not use this class before the main() (not inside a static class ctor)
extern CImposterLog ErrorLog;
extern CImposterLog WarningLog;
extern CImposterLog InfoLog;
extern CImposterLog DebugLog;
extern CImposterLog AssertLog;
extern CMemDisplayer *DefaultMemDisplayer;
extern CMsgBoxDisplayer *DefaultMsgBoxDisplayer;
//
// Functions
//
// internal use only
void createDebug (const char *logPath = NULL, bool logInFile = true, bool eraseLastLog = false);
/// Do not call this, unless you know what you're trying to do (it kills debug)!
void destroyDebug();
// call this if you want to change the dir of the log.log file
void changeLogDirectory(const std::string &dir);
// call this if you want to get the dir of the log.log file
std::string getLogDirectory();
// internal breakpoint window
void enterBreakpoint (const char *message);
// if true, the assert generates an assert
// if false, the assert just displays a warning and continue
void setAssert (bool assert);
// Beep (Windows only, no effect elsewhere)
void beep( uint freq, uint duration );
typedef std::string (*TCrashCallback)();
// this function enables user application to add information in the log when a crash occurs
void setCrashCallback(TCrashCallback crashCallback);
// For Crash report window. allow to know if a crash has already raised in the application
bool isCrashAlreadyReported();
void setCrashAlreadyReported(bool state);
// This very amazing macro __FUNCTION__ doesn't exist on VC6, map it to NULL
#ifdef NL_COMP_VC6
# define __FUNCTION__ NULL
#endif
// Macros
/// Utility macro used by NL_MACRO_TO_STR to concatenate macro in text message.
#define NL_MACRO_TO_STR_SUBPART(x) #x
/** Use this macro to concatenate macro such
* You can use this macro to build '#pragma message' friendly macro
* or to make macro definition into string
* eg : #define M1 foo
* #define MESSAGE "the message is "NL_MACRO_TO_STR(M1)
* #pragma message(MESSAGE)
* printf(NL_MACRO_TO_STR(M1));
*/
#define NL_MACRO_TO_STR(x) NL_MACRO_TO_STR_SUBPART(x)
/** the two following macros help to build compiler message using #pragma message
* on visual C++.
* The macro generate a message formated like the visual C++ compiler message.
* NL_LOC_MSG generate informative message and
* NL_LOC_WRN generate warning message not differentiable to genuine Visual C++ warning.
* The two message allow automatic source access with F4 or double click in
* output window.
*
* usage : #pragma message( NL_LOC_MGS "your message" )
*
* Note : If you want to concatenate another macro to your message, you
* can append using the NL_MACRO_TO_STR macro like in
* #define CLASS_NAME TheClassName
* #pragma message( NL_LOC_MGS "The class name is " NL_MACRO_TO_STR(CLASS_NAME))
* Note 2 : To show a warning under GCC, use #warning "Your warning here",
* see nel/net/net_manager.h for an example on how to use these correctly.
*/
#define NL_LOC_MSG __FILE__"("NL_MACRO_TO_STR(__LINE__)") : Message: "
#define NL_LOC_WRN __FILE__"("NL_MACRO_TO_STR(__LINE__)") : Warning Msg: "
/**
* \def nldebug(exp)
* Log a debug string. You don't have to put the final new line. It will be automatically append at the end of the string.
*
* Example:
*\code
void function(sint type)
{
// display the type value.
nldebug("type is %d", type);
}
*\endcode
*/
#ifdef NL_NO_DEBUG
# if defined(NL_COMP_VC) && NL_COMP_VC_VERSION >= 71
# define nldebug __noop
# else
# define nldebug 0&&
# endif
#else // NL_NO_DEBUG
extern bool DisableNLDebug;
# define nldebug if (NLMISC::DisableNLDebug) {} else (NLMISC::createDebug(), NLMISC::INelContext::getInstance().getDebugLog()->setPosition( __LINE__, __FILE__, __FUNCTION__ ), NLMISC::INelContext::getInstance().getDebugLog())->displayNL
#endif // NL_NO_DEBUG
/**
* \def nlinfo(exp)
* Same as nldebug but it will be display in debug and in release mode.
*/
#ifdef NL_NO_DEBUG
# if defined(NL_COMP_VC) && NL_COMP_VC_VERSION >= 71
# define nlinfo __noop
# else
# define nlinfo 0&&
# endif
#else // NL_NO_DEBUG
# define nlinfo (NLMISC::createDebug(), NLMISC::INelContext::getInstance().getInfoLog()->setPosition( __LINE__, __FILE__, __FUNCTION__ ), NLMISC::INelContext::getInstance().getInfoLog())->displayNL
#endif // NL_NO_DEBUG
/**
* \def nlwarning(exp)
* Same as nlinfo but you have to call this macro when something goes wrong but it's not a fatal error, the program could continue.
*
* Example:
*\code
void function(char *str)
{
// display the type value.
if (str==NULL)
{
nlwarning("in function(), str should not be NULL, assume it's an empty string");
str="";
}
}
*\endcode
*/
#ifdef NL_NO_DEBUG
# if defined(NL_COMP_VC) && NL_COMP_VC_VERSION >= 71
# define nlwarning __noop
# else
# define nlwarning 0&&
# endif
#else // NL_NO_DEBUG
# define nlwarning (NLMISC::createDebug(), NLMISC::INelContext::getInstance().getWarningLog()->setPosition( __LINE__, __FILE__, __FUNCTION__ ), NLMISC::INelContext::getInstance().getWarningLog())->displayNL
#endif // NL_NO_DEBUG
/**
* \def nlerror(exp)
* Same as nlinfo but you have to call it when you have a fatal error, this macro display the text and \b exit the application
* automatically. nlerror must be in a try/catch because it generates an EFatalError exception to exit the application.
*
*\code
void function(char *filename)
{
FILE *fp = fopen (filename, "r");
if (fp==NULL)
{
nlerror("file not found");
}
}
*\endcode
*/
#define nlerror (NLMISC::createDebug (), NLMISC::INelContext::getInstance().getErrorLog()->setPosition( __LINE__, __FILE__, __FUNCTION__ ), NLMISC::nlFatalError)
/**
* \def nlerrornoex(exp)
* Same as nlerror but it doesn't generate any exceptions. It's used only in very specific case, for example, when you
* call a nlerror in a catch block (look the service.cpp)
*/
#define nlerrornoex (NLMISC::createDebug (), NLMISC::INelContext::getInstance().getErrorLog()->setPosition( __LINE__, __FILE__, __FUNCTION__ ), NLMISC::nlError)
/**
* \def nlassert(exp)
* Try the assertion of \c exp. In release mode, nlassert do \b *nothing*. In debug mode, If \c exp is true, nothing happen,
* otherwise, the program stop on the assertion line.
*
* Example:
*\code
void function(char *string)
{
// the string must not be NULL.
nlassert(string!=NULL);
}
*\endcode
*/
/**
* \def nlassertonce(exp)
* Same behaviour as nlassert but the assertion will be test on time only. It's useful when you are under an inner loop and
* you don't want to flood log file for example.
*
* Example:
*\code
for (int i = 0; i < Vect.size(); i++)
{
// all string must not be NULL, but if it's happen, log only the first time.
nlassertonce(Vect[i].string!=NULL);
}
*\endcode
*/
/**
* \def nlassertex(exp,str)
* Same behaviour as nlassert but add a user defined \c str variables args string that will be display with the assert message.
* Very useful when you can't debug directly on your computer.
*
* Example:
*\code
void function(sint type)
{
// the \c type must be between 0 and 15.
nlassertex(type>=0&&type<=16, ("type was %d", type));
// it'll display something like "assertion failed line 10 of test.cpp: type>=&&type<=16, type was 423555463"
}
*\endcode
*/
/**
* \def nlverify(exp)
* Same behaviour as nlassert but the \c exp will be executed in release mode too (but not tested).
*
* Example:
*\code
// Load a file and assert if the load failed. This example will work \b only in debug mode because in release mode,
// nlassert do nothing, the load function will not be called...
nlassert(load("test.tga"));
// If you want to do that anyway, you could call nlverify. In release mode, the assertion will not be tested but
// the \c load function will be called.
nlverify(load("test.tga"));
// You can also do this:
bool res = load ("test.tga"));
assert(res);
*\endcode
*/
/**
* \def nlverifyonce(exp)
* Same behaviour as nlassertonce but it will execute \c exp in debug and release mode.
*/
/**
* \def nlverifyex(exp,str)
* Same behaviour as nlassertex but it will execute \c exp in debug and release mode.
*/
/**
* \def nlstop
* It stop the application at this point. It's exactly the same thing as "nlassert(false)".
* Example:
*\code
switch(type)
{
case 1: ... break;
case 2: ... break;
default: nlstop; // it should never happen...
}
*\endcode
*/
/**
* \def nlstoponce
* Same as nlassertonce(false);
*/
/**
* \def nlstopex(exp)
* Same as nlassertex(false,exp);
*/
// removed because we always check assert (even in release mode) #if defined (NL_OS_WINDOWS) && defined (NL_DEBUG)
#if defined (NL_OS_WINDOWS)
#define NLMISC_BREAKPOINT __debugbreak();
#else
#define NLMISC_BREAKPOINT abort()
#endif
// Internal, don't use it (make smaller assert code)
extern bool _assert_stop(bool &ignoreNextTime, sint line, const char *file, const char *funcName, const char *exp);
extern void _assertex_stop_0(bool &ignoreNextTime, sint line, const char *file, const char *funcName, const char *exp);
extern bool _assertex_stop_1(bool &ignoreNextTime);
// removed because we always check assert (even in release mode) #if defined(NL_DEBUG)
#ifdef NL_NO_DEBUG
# define nlassert(exp) if(false)
# define nlassertonce(exp) if(false)
# define nlassertex(exp, str) if(false)
# define nlverify(exp) { exp; }
# define nlverifyonce(exp) { exp; }
# define nlverifyex(exp, str) { exp; }
#else // NL_NO_DEBUG
# ifdef NL_OS_UNIX
// Linux set of asserts is reduced due to that there is no message box displayer
#define nlassert(exp) \
do { \
if (!(exp)) { \
NLMISC::createDebug (); \
NLMISC::INelContext::getInstance().getAssertLog()->setPosition (__LINE__, __FILE__, __FUNCTION__); \
NLMISC::INelContext::getInstance().getAssertLog()->displayNL ("\"%s\" ", #exp); \
NLMISC_BREAKPOINT; \
} \
} while(0)
#define nlassertonce(exp) nlassert(exp)
#define nlassertex(exp, str) \
do { \
if (!(exp)) { \
NLMISC::createDebug (); \
NLMISC::INelContext::getInstance().getAssertLog()->setPosition (__LINE__, __FILE__, __FUNCTION__); \
NLMISC::INelContext::getInstance().getAssertLog()->displayNL ("\"%s\" ", #exp); \
NLMISC::INelContext::getInstance().getAssertLog()->displayRawNL str; \
NLMISC_BREAKPOINT; \
} \
} while(0)
#define nlverify(exp) nlassert(exp)
#define nlverifyonce(exp) nlassert(exp)
#define nlverifyex(exp, str) nlassertex(exp, str)
# else // NL_OS_UNIX
#define nlassert(exp) \
do { \
static bool ignoreNextTime = false; \
bool _expResult_ = (exp) ? true : false; \
if (!ignoreNextTime && !_expResult_) { \
if(NLMISC::_assert_stop(ignoreNextTime, __LINE__, __FILE__, __FUNCTION__, #exp)) \
NLMISC_BREAKPOINT; \
} \
ASSERT_THROW_EXCEPTION_CODE_EX(_expResult_, #exp) \
} while(0)
#define nlassertonce(exp) \
do { \
static bool ignoreNextTime = false; \
if (!ignoreNextTime && !(exp)) { \
ignoreNextTime = true; \
if(NLMISC::_assert_stop(ignoreNextTime, __LINE__, __FILE__, __FUNCTION__, #exp)) \
NLMISC_BREAKPOINT; \
} \
} while(0)
#define nlassertex(exp, str) \
do { \
static bool ignoreNextTime = false; \
bool _expResult_ = (exp) ? true : false; \
if (!ignoreNextTime && !_expResult_) { \
NLMISC::_assertex_stop_0(ignoreNextTime, __LINE__, __FILE__, __FUNCTION__, #exp); \
NLMISC::INelContext::getInstance().getAssertLog()->displayRawNL str; \
if(NLMISC::_assertex_stop_1(ignoreNextTime)) \
NLMISC_BREAKPOINT; \
} \
ASSERT_THROW_EXCEPTION_CODE_EX(_expResult_, #exp) \
} while(0)
#define nlverify(exp) \
do { \
static bool ignoreNextTime = false; \
bool _expResult_ = (exp) ? true : false; \
if (!_expResult_ && !ignoreNextTime) { \
if(NLMISC::_assert_stop(ignoreNextTime, __LINE__, __FILE__, __FUNCTION__, #exp)) \
NLMISC_BREAKPOINT; \
} \
ASSERT_THROW_EXCEPTION_CODE_EX(_expResult_, #exp) \
} while(0)
#define nlverifyonce(exp) \
do { \
static bool ignoreNextTime = false; \
bool _expResult_ = (exp) ? true : false; \
if (!_expResult_ && !ignoreNextTime) { \
ignoreNextTime = true; \
if(NLMISC::_assert_stop(ignoreNextTime, __LINE__, __FILE__, __FUNCTION__, #exp)) \
NLMISC_BREAKPOINT; \
} \
} while(0)
#define nlverifyex(exp, str) \
do { \
static bool ignoreNextTime = false; \
bool _expResult_ = (exp) ? true : false; \
if (!_expResult_ && !ignoreNextTime) { \
NLMISC::_assertex_stop_0(ignoreNextTime, __LINE__, __FILE__, __FUNCTION__, #exp); \
NLMISC::INelContext::getInstance().getAssertLog()->displayRawNL str; \
if(NLMISC::_assertex_stop_1(ignoreNextTime)) \
NLMISC_BREAKPOINT; \
} \
ASSERT_THROW_EXCEPTION_CODE_EX(_expResult_, #exp) \
} while(0)
# endif // NL_OS_UNIX
#endif // NL_NO_DEBUG
#define nlunreferenced(identifier) (void)identifier
#define nlstop \
do { \
static bool ignoreNextTime = false; \
if (!ignoreNextTime) { \
if(NLMISC::_assert_stop(ignoreNextTime, __LINE__, __FILE__, __FUNCTION__, NULL)) \
NLMISC_BREAKPOINT; \
} \
ASSERT_THROW_EXCEPTION_CODE(false) \
} while(0)
#define nlstoponce \
do { \
static bool ignoreNextTime = false; \
if (!ignoreNextTime) { \
ignoreNextTime = true; \
if(NLMISC::_assert_stop(ignoreNextTime, __LINE__, __FILE__, __FUNCTION__, NULL)) \
NLMISC_BREAKPOINT; \
} \
} while(0)
#define nlstopex(str) \
do { \
static bool ignoreNextTime = false; \
if (!ignoreNextTime) { \
NLMISC::_assertex_stop_0(ignoreNextTime, __LINE__, __FILE__, __FUNCTION__, NULL); \
NLMISC::INelContext::getInstance().getAssertLog()->displayRawNL str; \
if(NLMISC::_assertex_stop_1(ignoreNextTime)) \
NLMISC_BREAKPOINT; \
} \
} while(0)
struct EFatalError : public Exception
{
EFatalError() : Exception( "nlerror() called" ) {}
};
class ETrapDebug : public Exception
{
};
// undef default assert to force people to use nlassert() instead of assert()
// if NL_MAP_ASSERT is set we map assert to nlassert instead of removing it
// this makes it compatible with zeroc's ICE network library
#ifdef NL_MAP_ASSERT
# ifdef assert
# undef assert
# define assert nlassert
# endif
#else
# ifdef assert
# undef assert
# define assert(a) you_must_not_use_assert___use_nl_assert___read_debug_h_file
# endif
#endif
/// Get the call stack and set it with result
void getCallStack(std::string &result, sint skipNFirst = 0);
/// Get the call stack and the logs and set it with result
void getCallStackAndLog (std::string &result, sint skipNFirst = 0);
/**
* safe_cast<>: this is a function which nlassert() a dynamic_cast in Debug, and just do a static_cast in release.
* So slow check is made in debug, but only fast cast is made in release.
*/
template<class T, class U> inline T safe_cast(U o)
{
// NB: must check debug because assert may still be here in release
#ifdef NL_DEBUG
nlassert(dynamic_cast<T>(o));
#endif
return static_cast<T>(o);
}
/**
* type_cast<>: this is a function which nlassert() a dynamic_cast in Debug, and just do a static_cast in release.
* So slow check is made in debug, but only fast cast is made in release.
* Differs from safe_cast by allowinf NULL objets. (ask Stephane LE DORZE for more explanations).
*/
template<class T, class U> inline T type_cast(U o)
{
// NB: must check debug because assert may still be here in release
#ifdef NL_DEBUG
if (o)
nlassert(dynamic_cast<T>(o));
#endif
// optimization made to check pointer validity before address translation. (hope it works on linux).
if ((size_t)(static_cast<T>((U)0x0400)) == (size_t)((U)0x0400))
{
return static_cast<T>(o);
}
else
{
return (o==0)?0:static_cast<T>(o);
}
}
/** Compile time assertion
*/
#ifdef NL_ISO_CPP0X_AVAILABLE
# define nlctassert(cond) static_assert(cond, "Compile time assert in "#cond)
#else
# define nlctassert(cond) (void)sizeof(uint[(cond) ? 1 : 0])
#endif
/**
* Allow to verify an object was accessed before its destructor call.
* For instance, it could be used to check if the user take care of method call return.
* ex:
* CMustConsume<TErrorCode> foo()
* {
* ...
* return ErrorInvalidateType; // part of TErrorCode enum.
* }
* Exclusive implementation samples:
* TerrorCode code=foo().consumeValue(); // Good!
* foo().consume(); // Good!
* TerrorCode code=foo(); // Mistake!
* foo(); // Will cause an assert at next ending brace during execution time.
* TerrorCode code=foo().Value(); // Will cause an assert at next ending brace during execution time.
* (ask Stephane LE DORZE for more explanations).
*/
// Need a breakpoint in the assert / verify macro
extern bool DebugNeedAssert;
// Internal process, don't use it
extern bool NoAssert;
template<class T>
class CMustConsume
{
public:
CMustConsume(const T &val) : Value(val)
#if !FINAL_VERSION
, Consumed(false)
#endif
{
}
~CMustConsume()
{
#if !FINAL_VERSION
nlassert(Consumed == true);
#endif
}
// Get the value without validating the access.
const T &value() const
{
return Value;
}
operator const T &() const
{
#if !FINAL_VERSION
Consumed = true;
#endif
return Value;
}
// Get the value and validate the access.
const T &consumeValue() const
{
#if !FINAL_VERSION
Consumed = true;
#endif
return Value;
}
// Only consume the access.
void consume() const
{
#if !FINAL_VERSION
Consumed = true;
#endif
}
private:
T Value;
#if !FINAL_VERSION
mutable bool Consumed;
#endif
};
/// Data for instance counting
struct TInstanceCounterData
{
sint32 _InstanceCounter;
sint32 _DeltaCounter;
const char *_ClassName;
bool _Touched;
TInstanceCounterData(const char *className);
~TInstanceCounterData();
};
// forward declaration for members of CInstanceCounterManager
class CInstanceCounterLocalManager;
// The singleton used to display the instance counter
class CInstanceCounterManager
{
// NLMISC_SAFE_SINGLETON_DECL(CInstanceCounterManager);
private:
/* declare private constructors*/
CInstanceCounterManager () {}
CInstanceCounterManager (const CInstanceCounterManager &) {}
/* the local static pointer to the singleton instance */
static CInstanceCounterManager *_Instance;
public:
static CInstanceCounterManager &getInstance()
{
if (_Instance == NULL)
{
/* the nel context MUST be initialised */
// nlassert(NLMISC::NelContext != NULL);
void *ptr = NLMISC::INelContext::getInstance().getSingletonPointer("CInstanceCounterManager");
if (ptr == NULL)
{
/* allocate the singleton and register it */
_Instance = new CInstanceCounterManager;
NLMISC::INelContext::getInstance().setSingletonPointer("CInstanceCounterManager", _Instance);
}
else
{
_Instance = reinterpret_cast<CInstanceCounterManager*>(ptr);
}
}
return *_Instance;
}
private:
public:
std::string displayCounters() const;
void resetDeltaCounter();
uint32 getInstanceCounter(const std::string &className) const;
sint32 getInstanceCounterDelta(const std::string &className) const;
private:
friend class CInstanceCounterLocalManager;
void registerInstaceCounterLocalManager(CInstanceCounterLocalManager *localMgr);
void unregisterInstaceCounterLocalManager(CInstanceCounterLocalManager *localMgr);
// static CInstanceCounterManager *_Instance;
std::set<CInstanceCounterLocalManager*> _InstanceCounterMgrs;
};
//
// Local instance counter
//
class CInstanceCounterLocalManager
{
public:
static CInstanceCounterLocalManager &getInstance()
{
if (_Instance == NULL)
{
_Instance = new CInstanceCounterLocalManager;
}
return *_Instance;
}
static void releaseInstance()
{
if (_Instance != NULL)
{
delete _Instance;
_Instance = NULL;
}
}
void registerInstanceCounter(TInstanceCounterData *counter)
{
_InstanceCounters.insert(counter);
}
void unregisterInstanceCounter(TInstanceCounterData *counter);
~CInstanceCounterLocalManager()
{
CInstanceCounterManager::getInstance().unregisterInstaceCounterLocalManager(this);
}
private:
friend class CInstanceCounterManager;
friend class INelContext;
CInstanceCounterLocalManager()
{
}
void registerLocalManager()
{
CInstanceCounterManager::getInstance().registerInstaceCounterLocalManager(this);
}
static CInstanceCounterLocalManager *_Instance;
std::set<TInstanceCounterData*> _InstanceCounters;
};
/** Utility to count instance of class.
* This class is designed to be lightweight and to trace
* the number of instance of 'tagged' class.
* Commands are provided to display the actual number
* of object of each class and to compute delta
* between two call of the displayer.
* Usage is simple, you just have to put a macro
* inside the class definition to trace it's allocation
* and a macro in the implementation file.
* The macro only add a compiler minimum size for member
* struct of 0 octets (witch can be 0 or 1 octet, compiler
* dependent).
* usage :
*
* In the header :
* class foo // This is the class we want to count instance
* {
* NL_INSTANCE_COUNTER_DECL(foo);
* }
* In the cpp :
* NL_INSTANCE_COUNTER_IMPL(foo);
*/
#define NL_INSTANCE_COUNTER_DECL(className) \
public: \
struct className##InstanceCounter \
{ \
className##InstanceCounter() \
{ \
_InstanceCounterData._InstanceCounter++; \
_InstanceCounterData._Touched = true; \
} \
className##InstanceCounter(const className##InstanceCounter &/* other */) \
{ \
_InstanceCounterData._InstanceCounter++; \
_InstanceCounterData._Touched = true; \
} \
\
~className##InstanceCounter()\
{ \
_InstanceCounterData._InstanceCounter--; \
} \
static sint32 getInstanceCounter() \
{ \
return _InstanceCounterData._InstanceCounter; \
} \
static sint32 getInstanceCounterDelta() \
{ \
return _InstanceCounterData._InstanceCounter - _InstanceCounterData._DeltaCounter; \
} \
static NLMISC::TInstanceCounterData _InstanceCounterData; \
}; \
\
className##InstanceCounter _##className##InstanceCounter; \
private:
/// The macro to make the implementation of the counter
#define NL_INSTANCE_COUNTER_IMPL(className) NLMISC::TInstanceCounterData className::className##InstanceCounter::_InstanceCounterData(#className);
/// An utility macro to get the instance counter for a class
#define NL_GET_LOCAL_INSTANCE_COUNTER(className) className::className##InstanceCounter::getInstanceCounter()
#define NL_GET_INSTANCE_COUNTER(className) NLMISC::CInstanceCounterManager::getInstance().getInstanceCounter(#className)
/// An utility macro to get the delta since the last counter reset.
#define NL_GET_LOCAL_INSTANCE_COUNTER_DELTA(className) className::className##InstanceCounter::getInstanceCounterDelta()
#define NL_GET_INSTANCE_COUNTER_DELTA(className) NLMISC::CInstanceCounterManager::getInstance().getInstanceCounterDelta(#className)
//
// Following are internal functions, you should never use them
//
/// Never use this function (internal use only)
void nlFatalError (const char *format, ...);
/// Never use this function but call the nlerror macro (internal use only)
void nlError (const char *format, ...);
#define NL_CRASH_DUMP_FILE "nel_debug.dmp"
// Standard API to retrieve error code and test for windows or unix platform
/// Return the last error code generated by a system call
int getLastError();
/// Return a readable text according to the error code submited
std::string formatErrorMessage(int errorCode);
//-------------------------------------------------------------------------------------------------
// A handy 'nldebug', 'nlinfo' & 'nlwarning' override system
//-------------------------------------------------------------------------------------------------
//
// The system includes a set of object classes
// To override one or more of the standard NeL log channels one simply instantiates the appropriate class
// with the new log channel as a parameter.
// The log channel in question will revert to its previous value on destruction of the override object
//
// Usage Example:
//
// void doSomething()
// {
// nlinfo("bla");
// nlwarning("bla");
// }
//
// NLMISC_COMMAND(bla,"bla","bla")
// {
// CNLLogOverride(&log);
// doSomething();
// return true;
// }
//
//-------------------------------------------------------------------------------------------------
class CNLDebugOverride
{
public:
CNLDebugOverride(NLMISC::CLog *debugLog)
{
nlassert(debugLog!=NULL);
_OldValue=NLMISC::DebugLog;
nlassert(_OldValue!=NULL);
NLMISC::INelContext::getInstance().setDebugLog(debugLog);
}
~CNLDebugOverride()
{
NLMISC::INelContext::getInstance().setDebugLog(_OldValue);
}
private:
// prohibit copy
CNLDebugOverride(const CNLDebugOverride&);
NLMISC::CLog *_OldValue;
};
//-------------------------------------------------------------------------------------------------
class CNLInfoOverride
{
public:
CNLInfoOverride(NLMISC::CLog *infoLog)
{
nlassert(infoLog!=NULL);
_OldValue=NLMISC::InfoLog;
nlassert(_OldValue!=NULL);
NLMISC::INelContext::getInstance().setInfoLog(infoLog);
}
~CNLInfoOverride()
{
NLMISC::INelContext::getInstance().setInfoLog(_OldValue);
}
private:
// prohibit copy
CNLInfoOverride(const CNLInfoOverride&);
NLMISC::CLog *_OldValue;
};
//-------------------------------------------------------------------------------------------------
class CNLWarningOverride
{
public:
CNLWarningOverride(NLMISC::CLog *warningLog)
{
nlassert(warningLog!=NULL);
_OldValue=NLMISC::WarningLog;
nlassert(_OldValue!=NULL);
NLMISC::INelContext::getInstance().setWarningLog(warningLog);
}
~CNLWarningOverride()
{
NLMISC::INelContext::getInstance().setWarningLog(_OldValue);
}
private:
// prohibit copy
CNLWarningOverride(const CNLWarningOverride&);
NLMISC::CLog *_OldValue;
};
//-------------------------------------------------------------------------------------------------
class CNLLogOverride
{
public:
CNLLogOverride(NLMISC::CLog *commonLog): _DebugLog(commonLog), _InfoLog(commonLog), _WarningLog(commonLog) {}
private:
CNLDebugOverride _DebugLog;
CNLInfoOverride _InfoLog;
CNLWarningOverride _WarningLog;
};
//-------------------------------------------------------------------------------------------------
class CNLSmartLogOverride
{
public:
CNLSmartLogOverride(NLMISC::CLog *commonLog):
_DebugLog(commonLog==NLMISC::InfoLog?NLMISC::DebugLog:commonLog),
_InfoLog(commonLog),
_WarningLog(commonLog==NLMISC::InfoLog?NLMISC::WarningLog:commonLog)
{}
private:
CNLDebugOverride _DebugLog;
CNLInfoOverride _InfoLog;
CNLWarningOverride _WarningLog;
};
} // NLMISC
#endif // NL_DEBUG_H
/* End of debug.h */