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89 lines
2.6 KiB
C++
89 lines
2.6 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#if !defined(AFX_EXPORTDLG_H__D698050D_CF34_4D22_8F5B_FF8BAEFF6774__INCLUDED_)
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#define AFX_EXPORTDLG_H__D698050D_CF34_4D22_8F5B_FF8BAEFF6774__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// ExportDlg.h : header file
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//
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#include "../export/export.h"
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/////////////////////////////////////////////////////////////////////////////
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// CExportDlg dialog
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class CExportDlg : public CDialog
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{
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SExportOptions *_Options;
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std::vector<std::string> *_Continents;
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std::string _ActiveContinent;
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bool _Finished;
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// Construction
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public:
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CExportDlg (CWnd* pParent = NULL); // standard constructor
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void setOptions (SExportOptions &options, std::vector<std::string> ®Names);
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// Dialog Data
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//{{AFX_DATA(CExportDlg)
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enum { IDD = IDD_EXPORTOPT };
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CComboBox ContinentList;
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//BOOL GenerateLandscape;
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/*
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BOOL GenerateVegetable;
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CString OutLandscapeDir;
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CString OutIGDir;*/
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CString ContinentName;
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/*CString LandBankFile;
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CString LandFarBankFile;
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CString LandTileNoiseDir;*/
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CExportDlg)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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// Generated message map functions
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//{{AFX_MSG(CExportDlg)
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virtual BOOL OnInitDialog();
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virtual void OnOK();
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/*
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afx_msg void OnExploreOutLandscapeDir();
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afx_msg void OnExploreOutIGDir();
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afx_msg void OnExploreLandSmallBankFile();
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afx_msg void OnExploreLandFarBankFile();
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afx_msg void OnExploreLandTileNoiseDir();
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*/
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_EXPORTDLG_H__D698050D_CF34_4D22_8F5B_FF8BAEFF6774__INCLUDED_)
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