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260 lines
5.8 KiB
C++
260 lines
5.8 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdligo.h"
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#include "transition.h"
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// Ligo include
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#include "zone_template.h"
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#include "ligo_error.h"
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#include "ligo_material.h"
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namespace NLLIGO
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{
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// ***************************************************************************
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sint32 CTransition::TransitionZoneEdges[TransitionZoneCount][4]=
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{
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{+2, +2, -4, +4}, // 0
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{+4, +2, +2, -3}, // 1
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{+1, +3, +2, -3}, // 2
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{-3, +3, +2, +2}, // 3
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{+1, +1, +3, -4}, // 4
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{+1, +4, -4, +1}, // 5
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{+4, +2, -4, +1}, // 6
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{+4, +2, -3, +1}, // 7
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{+3, -3, +1, +1}, // 8
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};
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// ***************************************************************************
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sint32 CTransition::TransitionZoneOffset[TransitionZoneCount][2]=
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{
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{0, 1}, // 0
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{1, 1}, // 1
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{1, 2}, // 2
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{1, 3}, // 3
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{0, 3}, // 4
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{0, 4}, // 5
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{1, 4}, // 6
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{2, 4}, // 7
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{3, 4}, // 8
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};
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// ***************************************************************************
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bool CTransition::build (const CMaterial &mat0, const CMaterial &mat1, const std::vector<const CZoneTemplate*> &arrayTemplate,
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const CLigoConfig &config, CLigoError *errors, CLigoError &mainErrors)
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{
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// Check size
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if ((arrayTemplate.size() != TransitionZoneCount))
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{
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// Error message
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mainErrors.MainError = CLigoError::UnknownError;
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return false;
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}
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// Ok ?
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bool ok=true;
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// Check zone template edge count
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uint i;
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for (i=0; i<TransitionZoneCount; i++)
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{
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// Must have 4 edges
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if (arrayTemplate[i]&&(arrayTemplate[i]->getEdges ().size()!=4))
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{
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// Error code
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mainErrors.MainError = CLigoError::MustHave4Edges;
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errors[i].MainError = CLigoError::MustHave4Edges;
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}
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}
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// continue ?
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if (ok)
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{
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// Get first edge
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_EdgeZone[0]=mat0.getEdge ();
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// Get second edge
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_EdgeZone[1]=mat1.getEdge ();
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// For the two others edges
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for (sint32 k=2; k<(sint32)ZoneEdgeCount; k++)
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{
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// Get the first third edge found
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for (i=0; i<TransitionZoneCount; i++)
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{
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// This template exist ?
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if (arrayTemplate[i])
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{
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uint j;
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for (j=0; j<4; j++)
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{
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// Get edge
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sint32 edge = TransitionZoneEdges[i][j];
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// The good edge ?
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if (((edge==k+1)||(edge==-(k+1))))
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{
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// Back the ege
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_EdgeZone[k]=arrayTemplate[i]->getEdges ()[j];
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// Invert it if negative
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if (edge<0)
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{
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// Invert
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_EdgeZone[k].invert (config);
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}
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// Break
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break;
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}
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}
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if (j<4)
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break;
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}
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}
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}
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// Get the inverted edges
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CZoneEdge invertedEdges[4];
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for (i=0; i<4; i++)
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{
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// Copy the edge
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invertedEdges[i]=_EdgeZone[i];
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// Invert it
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invertedEdges[i].invert(config);
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}
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// false if can't build because some template are missing
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bool build=true;
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// Now check each zones against the edges
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for (i=0; i<TransitionZoneCount; i++)
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{
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// Template present ?
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if (arrayTemplate[i])
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{
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// For each edge
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for (uint j=0; j<4; j++)
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{
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// Get the edge number
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sint32 edge=TransitionZoneEdges[i][j];
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// Compare the edge
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if (edge<0)
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{
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// The same edge ?
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if (!invertedEdges[-edge-1].isTheSame (arrayTemplate[i]->getEdges()[j], config, errors[i]))
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{
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ok=false;
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}
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}
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else
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{
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// The same edge ?
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if (!_EdgeZone[edge-1].isTheSame (arrayTemplate[i]->getEdges()[j], config, errors[i]))
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{
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ok=false;
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}
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}
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}
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}
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else
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// Can't build
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build=false;
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}
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// Ok to build ?
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if (ok && build)
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{
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}
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}
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// Return error code
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return ok;
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}
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// ***************************************************************************
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void CTransition::serial (NLMISC::IStream &s)
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{
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// Serial the main node
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s.xmlPush ("LIGO_TRANSITION");
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// Serial the header
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s.serialCheck ((uint32)'STGL');
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// Serial the version
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/*sint ver =*/ s.serialVersion (0);
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// Serial the edgezones
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uint i;
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s.xmlPush ("EDGE_ZONES");
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for (i=0; i<ZoneEdgeCount; i++)
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s.xmlSerial (_EdgeZone[i], "ELM");
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s.xmlPop ();
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// Close the main node
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s.xmlPop ();
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}
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// ***************************************************************************
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bool CTransition::check (const CZoneTemplate &zoneTemplate, uint transitionNumber, const CLigoConfig &config, CLigoError &errors) const
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{
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// Return value
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bool ok = true;
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// For each edge
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for (uint j=0; j<4; j++)
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{
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// Get the edge number
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sint32 edge=TransitionZoneEdges[transitionNumber][j];
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// Compare the edge
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if (edge<0)
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{
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// Invert the edge
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CZoneEdge invertedEdges = _EdgeZone[-edge-1];
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invertedEdges.invert(config);
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// The same edge ?
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if (!invertedEdges.isTheSame (zoneTemplate.getEdges()[j], config, errors))
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{
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ok=false;
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}
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}
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else
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{
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// The same edge ?
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if (!_EdgeZone[edge-1].isTheSame (zoneTemplate.getEdges()[j], config, errors))
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{
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ok=false;
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}
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}
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}
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// Return status
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return ok;
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}
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// ***************************************************************************
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}
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