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https://port.numenaute.org/aleajactaest/khanat-code-old.git
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413 lines
9.6 KiB
C++
413 lines
9.6 KiB
C++
// Condition.cpp: implementation of the CCondition class.
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//
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//////////////////////////////////////////////////////////////////////
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#include "stdafx.h"
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#include "logic_editor.h"
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#include "condition.h"
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#include "nel/logic/logic_condition.h"
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#include <vector>
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#ifdef _DEBUG
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#undef THIS_FILE
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static char THIS_FILE[]=__FILE__;
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#define new DEBUG_NEW
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#endif
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using namespace std;
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using namespace NLLOGIC;
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//////////////////////////////////////////////////////////////////////
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// CConditionNode implementation
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//////////////////////////////////////////////////////////////////////
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CConditionNode::CConditionNode(const CConditionNode &node)
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{
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this->m_dComparand = node.m_dComparand;
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this->m_pParentNode = node.m_pParentNode;
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this->m_sConditionName = node.m_sConditionName;
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this->m_sOperator = node.m_sOperator;
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this->m_sVariableName = node.m_sVariableName;
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this->m_type = node.m_type;
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// copy sub condition node tree
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CConditionNode *pNode, *newNode;
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POSITION pos = node.m_ctSubTree.GetHeadPosition();
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while (pos != NULL)
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{
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pNode = m_ctSubTree.GetNext( pos );
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if (pNode != NULL)
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{
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newNode = new CConditionNode( *pNode );
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this->m_ctSubTree.AddTail( newNode );
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newNode->m_pParentNode = this;
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}
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}
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}
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CConditionNode::~CConditionNode()
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{
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CConditionNode *pNode = NULL;
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// delete all sub nodes
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POSITION pos = m_ctSubTree.GetHeadPosition();
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while (pos != NULL)
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{
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pNode = m_ctSubTree.GetNext( pos );
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if (pNode != NULL)
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{
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delete pNode;
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pNode = NULL;
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}
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}
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}
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const CString & CConditionNode::getNodeAsString() const
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{
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m_sNodeString.Empty();
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if (m_type == NOT)
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m_sNodeString = "NOT";
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else if (m_type == TERMINATOR)
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m_sNodeString = "term";
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else if (m_type == SUB_CONDITION)
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m_sNodeString = m_sConditionName;
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else // comparison
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{
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m_sNodeString.Format("%s %s %g",LPCTSTR(m_sVariableName),LPCTSTR(m_sOperator), m_dComparand );
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}
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return m_sNodeString;
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}
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void CConditionNode::changeConditionName( const CString &old, const CString &newName)
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{
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CConditionNode *pNode = NULL;
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POSITION pos = m_ctSubTree.GetHeadPosition();
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while (pos != NULL)
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{
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pNode = m_ctSubTree.GetNext( pos );
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if (pNode != NULL)
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{
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pNode->changeConditionName(old, newName);
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}
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}
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//
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if ( m_sConditionName == old)
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m_sConditionName = newName;
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}
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void CConditionNode::conditionDeleted( const CString &name)
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{
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CConditionNode *pNode = NULL;
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POSITION oldpos;
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POSITION pos = m_ctSubTree.GetHeadPosition();
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while (pos != NULL)
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{
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oldpos = pos;
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pNode = m_ctSubTree.GetNext( pos );
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if (pNode != NULL)
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{
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if ( pNode->m_sConditionName != name)
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pNode->conditionDeleted(name);
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else
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{
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this->m_ctSubTree.RemoveAt( oldpos );
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delete pNode;
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pNode = NULL;
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}
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}
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}
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}
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//////////////////////////////////////////////////////////////////////
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// CCondition implementation
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//////////////////////////////////////////////////////////////////////
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CCondition::CCondition()
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{
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}
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CCondition::CCondition( const CCondition &cond)
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{
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this->m_sName = cond.m_sName;
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// copy sub condition node tree
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CConditionNode *pNode, *newNode;
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POSITION pos = cond.m_ctConditionTree.GetHeadPosition();
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while (pos != NULL)
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{
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pNode = m_ctConditionTree.GetNext( pos );
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if (pNode != NULL)
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{
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newNode = new CConditionNode( *pNode );
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this->m_ctConditionTree.AddTail( newNode );
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}
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}
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}
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CCondition::~CCondition()
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{
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CConditionNode *pNode = NULL;
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// delete all sub nodes
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POSITION pos = m_ctConditionTree.GetHeadPosition();
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while (pos != NULL)
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{
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pNode = m_ctConditionTree.GetNext( pos );
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if (pNode != NULL)
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{
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delete pNode;
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pNode = NULL;
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}
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}
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}
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void CCondition::changeConditionName( CString old, const CString &newName) const
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{
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CConditionNode *pNode = NULL;
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POSITION pos = m_ctConditionTree.GetHeadPosition();
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while (pos != NULL)
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{
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pNode = m_ctConditionTree.GetNext( pos );
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if (pNode != NULL)
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{
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pNode->changeConditionName( old, newName);
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}
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}
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}
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void CCondition::conditionDeleted( CString name)
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{
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CConditionNode *pNode = NULL;
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POSITION oldpos;
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POSITION pos = m_ctConditionTree.GetHeadPosition();
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while (pos != NULL)
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{
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oldpos = pos;
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pNode = m_ctConditionTree.GetNext( pos );
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if (pNode != NULL)
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{
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if ( pNode->m_sConditionName != name)
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pNode->conditionDeleted(name);
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else
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{
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this->m_ctConditionTree.RemoveAt( oldpos );
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delete pNode;
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pNode = NULL;
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}
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}
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}
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}
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//-----------------------------------------------------
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// cConditionNodeToCLogicConditionNode (Editor --> Service)
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//
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//-----------------------------------------------------
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void cConditionNodeToCLogicConditionNode(CConditionNode * conditionNode, CLogicConditionNode * logicConditionNode )
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{
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// if this node is a terminator node
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if( conditionNode->m_type == CConditionNode::TERMINATOR )
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{
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logicConditionNode->Type = CLogicConditionNode::TERMINATOR;
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}
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else
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// this node is a logic node
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{
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logicConditionNode->Type = CLogicConditionNode::LOGIC_NODE;
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// part 1 : a logic block(not/comparison/subcondition)
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switch( conditionNode->m_type )
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{
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case CConditionNode::NOT :
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{
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logicConditionNode->LogicBlock.Type = CLogicConditionLogicBlock::NOT;
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}
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break;
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case CConditionNode::COMPARISON :
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{
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logicConditionNode->LogicBlock.Type = CLogicConditionLogicBlock::COMPARISON;
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logicConditionNode->LogicBlock.ComparisonBlock.VariableName = string( (LPCSTR)conditionNode->m_sVariableName );
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logicConditionNode->LogicBlock.ComparisonBlock.Operator = string( (LPCSTR)conditionNode->m_sOperator );
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logicConditionNode->LogicBlock.ComparisonBlock.Comparand = (sint64)conditionNode->m_dComparand;
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}
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break;
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case CConditionNode::SUB_CONDITION :
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{
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logicConditionNode->LogicBlock.Type = CLogicConditionLogicBlock::SUB_CONDITION;
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logicConditionNode->LogicBlock.SubCondition = string( (LPCSTR)conditionNode->m_sConditionName );
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}
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break;
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}
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// part 2 : a condition sub tree
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POSITION pos;
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for( pos = conditionNode->m_ctSubTree.GetHeadPosition(); pos != NULL; )
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{
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CConditionNode * pConditionNode = conditionNode->m_ctSubTree.GetNext( pos );
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CLogicConditionNode * logicConditionNodeTmp = new CLogicConditionNode();
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cConditionNodeToCLogicConditionNode( pConditionNode, logicConditionNodeTmp );
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logicConditionNode->addNode( logicConditionNodeTmp );
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}
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}
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} // cConditionNodeToCLogicConditionNode //
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//-----------------------------------------------------
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// cConditionToCLogicCondition (Editor --> Service)
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//
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//-----------------------------------------------------
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void cConditionToCLogicCondition( CCondition& condition, CLogicCondition& logicCondition )
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{
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// condition name
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logicCondition.setName( string( (LPCSTR)condition.m_sName ) );
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// nodes
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POSITION pos;
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for( pos = condition.m_ctConditionTree.GetHeadPosition(); pos != NULL; )
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{
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// get the node
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CConditionNode * pConditionNode = condition.m_ctConditionTree.GetNext( pos );
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// convert the node
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CLogicConditionNode * logicConditionNode = new CLogicConditionNode();
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cConditionNodeToCLogicConditionNode( pConditionNode, logicConditionNode );
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// add the node
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logicCondition.addNode( *logicConditionNode );
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}
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} // cConditionToCLogicCondition //
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//-----------------------------------------------------
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// cLogicConditionNodeToCConditionNode (Service --> Editor)
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//
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//-----------------------------------------------------
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void cLogicConditionNodeToCConditionNode( const CLogicConditionNode * logicConditionNode, CConditionNode * node )
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{
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// terminator node
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if(logicConditionNode->Type == CLogicConditionNode::TERMINATOR)
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{
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node->m_type = CConditionNode::TERMINATOR;
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}
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// logic block with condition sub tree
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else
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{
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// part 1 : a logic block(not/comparison/subcondition)
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switch( logicConditionNode->LogicBlock.Type )
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{
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case CLogicConditionLogicBlock::NOT :
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{
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node->m_type = CConditionNode::NOT;
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};
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break;
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case CLogicConditionLogicBlock::COMPARISON :
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{
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node->m_type = CConditionNode::COMPARISON;
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node->m_sVariableName = CString(logicConditionNode->LogicBlock.ComparisonBlock.VariableName.c_str());
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node->m_sOperator = CString(logicConditionNode->LogicBlock.ComparisonBlock.Operator.c_str());
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node->m_dComparand = (double)logicConditionNode->LogicBlock.ComparisonBlock.Comparand;
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};
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break;
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case CLogicConditionLogicBlock::SUB_CONDITION :
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{
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node->m_type = CConditionNode::SUB_CONDITION;
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node->m_sConditionName = CString(logicConditionNode->LogicBlock.SubCondition.c_str());
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};
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break;
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default :
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{
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node->m_type = CConditionNode::TERMINATOR;
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}
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}
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// part 2 : a condition sub tree
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vector<CLogicConditionNode *>::const_iterator itNode;
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for( itNode = logicConditionNode->_Nodes.begin(); itNode != logicConditionNode->_Nodes.end(); ++itNode )
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{
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CConditionNode * nodeTmp = new CConditionNode();
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cLogicConditionNodeToCConditionNode( *itNode, nodeTmp );
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nodeTmp->m_pParentNode = node;
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node->m_ctSubTree.AddTail( nodeTmp );
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}
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}
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} // cLogicConditionNodeToCConditionNode //
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//-----------------------------------------------
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// cLogicConditionToCCondition
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//
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//-----------------------------------------------
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void cLogicConditionToCCondition( const CLogicCondition& logicCondition, CCondition& condition )
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{
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// condition name
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condition.m_sName = CString( logicCondition.getName().c_str() );
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// condition tree
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vector<CLogicConditionNode>::const_iterator itNode;
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for( itNode = logicCondition.Nodes.begin(); itNode != logicCondition.Nodes.end(); ++itNode )
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{
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// convert the node
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CConditionNode * node = new CConditionNode();
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cLogicConditionNodeToCConditionNode( &(*itNode), node );
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// add the node
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condition.m_ctConditionTree.AddTail( node );
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}
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} // cLogicConditionToCCondition //
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