mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-17 21:11:39 +00:00
107 lines
2.8 KiB
C++
107 lines
2.8 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
/*
|
|
* multi shard example, front-end server.
|
|
*
|
|
* The goal of the example is to enable you to run 2 differents shards
|
|
* on the same computer with a login system.
|
|
*
|
|
* The naming service, admin executor service, login service, welcome service must be running.
|
|
*/
|
|
|
|
|
|
// We're using the NeL Service framework and layer 5.
|
|
#include "nel/misc/config_file.h"
|
|
|
|
#include "nel/net/callback_server.h"
|
|
#include "nel/net/service.h"
|
|
#include "nel/net/login_server.h"
|
|
|
|
using namespace std;
|
|
using namespace NLNET;
|
|
using namespace NLMISC;
|
|
|
|
/*
|
|
* Connection callback for a client
|
|
*/
|
|
void onConnectionClient (TSockId from, const CLoginCookie &cookie)
|
|
{
|
|
nlinfo ("The client with uniq Id %d is connected", cookie.getUserId ());
|
|
|
|
// store the user id in appId
|
|
from->setAppId (cookie.getUserId ());
|
|
}
|
|
|
|
|
|
/*
|
|
* Disonnection callback for a client
|
|
*/
|
|
void onDisconnectClient (TSockId from, void *arg)
|
|
{
|
|
nlinfo ("A client with uniq Id %d has disconnected", from->appId ());
|
|
|
|
// tell the login system that this client is disconnected
|
|
CLoginServer::clientDisconnected ((uint32) from->appId ());
|
|
}
|
|
|
|
/*
|
|
* CFrontEndService, based on IService
|
|
*/
|
|
class CFrontEndService : public IService
|
|
{
|
|
private:
|
|
/// The server on which the clients connect
|
|
CCallbackServer _FEServer;
|
|
|
|
public:
|
|
|
|
/*
|
|
* Initialization
|
|
*/
|
|
void init()
|
|
{
|
|
// create a special connection for client (using TCP on port 37373)
|
|
uint16 fesPort = 37373;
|
|
try
|
|
{
|
|
fesPort = IService::ConfigFile.getVar("FESPort").asInt();
|
|
}
|
|
catch ( EUnknownVar& )
|
|
{
|
|
}
|
|
_FEServer.init(fesPort);
|
|
|
|
// connect and identify this front end to the login system
|
|
CLoginServer::init (_FEServer, onConnectionClient);
|
|
|
|
//
|
|
_FEServer.setDisconnectionCallback(onDisconnectClient, NULL);
|
|
}
|
|
|
|
bool update()
|
|
{
|
|
_FEServer.update();
|
|
return true;
|
|
}
|
|
};
|
|
|
|
/*
|
|
* Declare a service with the class CFrontEndService, the names "FS" (short) and "frontend_service" (long).
|
|
* The port is dynamicaly find and there s no callback array.
|
|
*/
|
|
NLNET_SERVICE_MAIN (CFrontEndService, "FS", "frontend_service", 0, EmptyCallbackArray, "", "")
|