khanat-code-old/code/ryzom/client/src/interface_v3/action_handler.h
2010-05-06 02:08:41 +02:00

149 lines
5 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_ACTION_HANDLER_H
#define NL_ACTION_HANDLER_H
#include "nel/misc/types_nl.h"
#include <libxml/parser.h>
#include "nel/misc/types_nl.h"
#include "nel/misc/debug.h"
#include "game_share/xml_auto_ptr.h"
#include <map>
extern bool game_exit;
extern bool ryzom_exit;
extern bool game_exit_request;
extern bool ryzom_exit_request;
extern bool paying_account_request;
extern bool paying_account_already_request;
extern bool game_exit_after_paying_account_request;
/**
* interface for action handlers
* \author Nicolas Brigand
* \author Nevrax France
* \date 2002
*/
class IInputControl;
class CCtrlBase;
class IActionHandler
{
public:
// Execute the answer to the action
// Params has the following form : paramName=theParam|paramName2=theParam2|...
virtual void execute (CCtrlBase * /* pCaller */, const std::string &/* sParams */) { }
virtual ~IActionHandler() {}
static std::string getParam (const std::string &Params, const std::string &ParamName);
static void getAllParams (const std::string &Params, std::vector< std::pair<std::string,std::string> > &AllParams);
};
/**
* interface for action handlers factory
* no release in this factory : a handler must be destroyed by the control that created it
* \author Nicolas Brigand
* \author Nevrax France
* \date 2002
*/
class CActionHandlerFactoryManager
{
public:
typedef std::map< std::string, IActionHandler* > TFactoryMap;
typedef std::map< IActionHandler*, std::string > TNameMap;
static CActionHandlerFactoryManager* getInstance()
{
if (_GlobalInstance == NULL)
_GlobalInstance = new CActionHandlerFactoryManager;
return _GlobalInstance;
}
/// return pointer to action handler or null if it doesn't exist
IActionHandler *getActionHandler(const std::string &name) const
{
TFactoryMap::const_iterator it = FactoryMap.find(name);
return it != FactoryMap.end() ? it->second : NULL;
}
/// Return the name of the action handler given its pointer
const std::string &getActionHandlerName(IActionHandler *pAH) const
{
TNameMap::const_iterator it = NameMap.find(pAH);
return it != NameMap.end() ? it->second : EmptyName;
}
/// map of action handler factories
TFactoryMap FactoryMap;
TNameMap NameMap;
std::string EmptyName;
private:
CActionHandlerFactoryManager(){}
static CActionHandlerFactoryManager *_GlobalInstance;
};
/// return the Action Handler 'name'. if name is of form 'ah:params', then params are filled (NB: else not changed)
IActionHandler *getAH(const std::string &name, std::string &params);
IActionHandler *getAH(const std::string &name, class CStringShared &params);
/** common method to parse Action Handler from a xml node
* \param ahId eg: "onclick_l"
* \param paramId eg: "params_l".
* \param params returned parameters.
* NB: if paramId is NULL, empty or does not exist in the xmlNode, then the optional param in ahId (eg: "show:phrase_book")
* is taken
* NB: if none of the optional param in ahId, or the specified param are filled/found, then params is not changed
*/
void parseAH(xmlNodePtr cur, const char *ahId, const char *paramId, IActionHandler *&ahRet, std::string &params);
void parseAH(xmlNodePtr cur, const char *ahId, const char *paramId, IActionHandler *&ahRet, class CStringShared &params);
/// Get the AH name from ptr
inline const std::string &getAHName(IActionHandler *pAH) { return CActionHandlerFactoryManager::getInstance()->getActionHandlerName(pAH); }
/// Ah name must all be lower case
#define REGISTER_ACTION_HANDLER(handler ,name) \
class handler##Factory : public handler\
{\
public:\
handler##Factory ()\
{\
nlassert(name!=NULL); \
const char *c= name; \
while(*c!='\0') \
{ \
nlassert(islower(*c) || !isalpha(*c)); \
c++; \
} \
CActionHandlerFactoryManager *pAHFM = CActionHandlerFactoryManager::getInstance(); \
pAHFM->FactoryMap.insert(CActionHandlerFactoryManager::TFactoryMap::value_type(name,this));\
pAHFM->NameMap.insert(CActionHandlerFactoryManager::TNameMap::value_type(this,name));\
};\
}; \
handler##Factory handler##FactoryInstance ;\
\
#endif //NL_ACTION_HANDLER_H