khanat-code-old/code/ryzom/common/src/game_share/r2_share_itf.cpp

3080 lines
121 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
/////////////////////////////////////////////////////////////////
// WARNING : this is a generated file, don't change it !
/////////////////////////////////////////////////////////////////
#include "stdpch.h"
#include "r2_share_itf.h"
namespace R2
{
/////////////////////////////////////////////////////////////////
// WARNING : this is a generated file, don't change it !
/////////////////////////////////////////////////////////////////
const CShareServerAnimationItfSkel::TMessageHandlerMap &CShareServerAnimationItfSkel::getMessageHandlers() const
{
static TMessageHandlerMap handlers;
static bool init = false;
if (!init)
{
std::pair < TMessageHandlerMap::iterator, bool > res;
res = handlers.insert(std::make_pair(std::string("RCAMP"), &CShareServerAnimationItfSkel::connectAnimationModePlay_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("SAID"), &CShareServerAnimationItfSkel::askMissionItemsDescription_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("SAAPD"), &CShareServerAnimationItfSkel::askActPositionDescriptions_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("SAUTD"), &CShareServerAnimationItfSkel::askUserTriggerDescriptions_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("SOUTT"), &CShareServerAnimationItfSkel::onUserTriggerTriggered_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("SODT"), &CShareServerAnimationItfSkel::onDssTarget_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
init = true;
}
return handlers;
}
bool CShareServerAnimationItfSkel::fwdOnProcessModuleMessage(NLNET::IModuleProxy *sender, const NLNET::CMessage &message)
{
const TMessageHandlerMap &mh = getMessageHandlers();
TMessageHandlerMap::const_iterator it(mh.find(message.getName()));
if (it == mh.end())
{
return false;
}
TMessageHandler cmd = it->second;
(this->*cmd)(sender, message);
return true;
}
void CShareServerAnimationItfSkel::connectAnimationModePlay_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &/* __message */)
{
H_AUTO(CShareServerAnimationItfSkel_connectAnimationModePlay_RCAMP);
connectAnimationModePlay(sender);
}
void CShareServerAnimationItfSkel::askMissionItemsDescription_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &/* __message */)
{
H_AUTO(CShareServerAnimationItfSkel_askMissionItemsDescription_SAID);
askMissionItemsDescription(sender);
}
void CShareServerAnimationItfSkel::askActPositionDescriptions_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &/* __message */)
{
H_AUTO(CShareServerAnimationItfSkel_askActPositionDescriptions_SAAPD);
askActPositionDescriptions(sender);
}
void CShareServerAnimationItfSkel::askUserTriggerDescriptions_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &/* __message */)
{
H_AUTO(CShareServerAnimationItfSkel_askUserTriggerDescriptions_SAUTD);
askUserTriggerDescriptions(sender);
}
void CShareServerAnimationItfSkel::onUserTriggerTriggered_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareServerAnimationItfSkel_onUserTriggerTriggered_SOUTT);
uint32 actId;
nlRead(__message, serial, actId);
uint32 triggerId;
nlRead(__message, serial, triggerId);
onUserTriggerTriggered(sender, actId, triggerId);
}
void CShareServerAnimationItfSkel::onDssTarget_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareServerAnimationItfSkel_onDssTarget_SODT);
std::vector<std::string> args;
nlRead(__message, serialCont, args);
onDssTarget(sender, args);
}
// request the connection to play mode in an animation session
void CShareServerAnimationItfProxy::connectAnimationModePlay(NLNET::IModule *sender)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->connectAnimationModePlay(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender));
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_connectAnimationModePlay(__message);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// A client Message to register mission item of a scenario
void CShareServerAnimationItfProxy::askMissionItemsDescription(NLNET::IModule *sender)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->askMissionItemsDescription(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender));
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_askMissionItemsDescription(__message);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// A client Message to update client Act Position Description
void CShareServerAnimationItfProxy::askActPositionDescriptions(NLNET::IModule *sender)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->askActPositionDescriptions(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender));
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_askActPositionDescriptions(__message);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// A client Message to update client User Trigger Description
void CShareServerAnimationItfProxy::askUserTriggerDescriptions(NLNET::IModule *sender)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->askUserTriggerDescriptions(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender));
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_askUserTriggerDescriptions(__message);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// client wants to trigger an user trigger
void CShareServerAnimationItfProxy::onUserTriggerTriggered(NLNET::IModule *sender, uint32 actId, uint32 triggerId)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->onUserTriggerTriggered(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), actId, triggerId);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_onUserTriggerTriggered(__message, actId, triggerId);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// client wants to execute a dm action on its target
void CShareServerAnimationItfProxy::onDssTarget(NLNET::IModule *sender, const std::vector<std::string> &args)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->onDssTarget(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), args);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_onDssTarget(__message, args);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareServerAnimationItfProxy::buildMessageFor_connectAnimationModePlay(NLNET::CMessage &__message)
{
__message.setType("RCAMP");
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareServerAnimationItfProxy::buildMessageFor_askMissionItemsDescription(NLNET::CMessage &__message)
{
__message.setType("SAID");
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareServerAnimationItfProxy::buildMessageFor_askActPositionDescriptions(NLNET::CMessage &__message)
{
__message.setType("SAAPD");
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareServerAnimationItfProxy::buildMessageFor_askUserTriggerDescriptions(NLNET::CMessage &__message)
{
__message.setType("SAUTD");
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareServerAnimationItfProxy::buildMessageFor_onUserTriggerTriggered(NLNET::CMessage &__message, uint32 actId, uint32 triggerId)
{
__message.setType("SOUTT");
nlWrite(__message, serial, actId);
nlWrite(__message, serial, triggerId);
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareServerAnimationItfProxy::buildMessageFor_onDssTarget(NLNET::CMessage &__message, const std::vector<std::string> &args)
{
__message.setType("SODT");
nlWrite(__message, serialCont, const_cast < std::vector<std::string>& > (args));
return __message;
}
/////////////////////////////////////////////////////////////////
// WARNING : this is a generated file, don't change it !
/////////////////////////////////////////////////////////////////
const CShareServerEditionItfSkel::TMessageHandlerMap &CShareServerEditionItfSkel::getMessageHandlers() const
{
static TMessageHandlerMap handlers;
static bool init = false;
if (!init)
{
std::pair < TMessageHandlerMap::iterator, bool > res;
res = handlers.insert(std::make_pair(std::string("RSS1"), &CShareServerEditionItfSkel::startingScenario_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("RSS2"), &CShareServerEditionItfSkel::startScenario_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("ADC_ACK"), &CShareServerEditionItfSkel::advConnACK_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("SUCR"), &CShareServerEditionItfSkel::onUserComponentRegistered_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("SUCD"), &CShareServerEditionItfSkel::onUserComponentDownloading_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("SSUA"), &CShareServerEditionItfSkel::onScenarioUploadAsked_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("SNSA"), &CShareServerEditionItfSkel::onNodeSetAsked_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("SNIA"), &CShareServerEditionItfSkel::onNodeInsertAsked_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("SNEA"), &CShareServerEditionItfSkel::onNodeEraseAsked_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("SNMA"), &CShareServerEditionItfSkel::onNodeMoveAsked_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("SMCA"), &CShareServerEditionItfSkel::onMapConnectionAsked_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("SCMUA"), &CShareServerEditionItfSkel::onCharModeUpdateAsked_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("STPA"), &CShareServerEditionItfSkel::onTpPositionAsked_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("TPEP"), &CShareServerEditionItfSkel::tpToEntryPoint_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("STA"), &CShareServerEditionItfSkel::setStartingAct_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("SRAU"), &CShareServerEditionItfSkel::onScenarioRingAccessUpdated_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("SSSFA"), &CShareServerEditionItfSkel::saveScenarioFile_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("SLSFA"), &CShareServerEditionItfSkel::loadScenarioFile_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("SUCF"), &CShareServerEditionItfSkel::saveUserComponentFile_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("LUCF"), &CShareServerEditionItfSkel::loadUserComponentFile_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("STOCTA"), &CShareServerEditionItfSkel::teleportOneCharacterToAnother_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("STWUS"), &CShareServerEditionItfSkel::teleportWhileUploadingScenario_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("DSS_HEAD"), &CShareServerEditionItfSkel::multiPartMsgHead_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("DSS_MSG"), &CShareServerEditionItfSkel::multiPartMsgBody_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("DSS_FOOT"), &CShareServerEditionItfSkel::multiPartMsgFoot_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("DSS_FW"), &CShareServerEditionItfSkel::forwardToDss_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
init = true;
}
return handlers;
}
bool CShareServerEditionItfSkel::fwdOnProcessModuleMessage(NLNET::IModuleProxy *sender, const NLNET::CMessage &message)
{
const TMessageHandlerMap &mh = getMessageHandlers();
TMessageHandlerMap::const_iterator it(mh.find(message.getName()));
if (it == mh.end())
{
return false;
}
TMessageHandler cmd = it->second;
(this->*cmd)(sender, message);
return true;
}
void CShareServerEditionItfSkel::startingScenario_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &/* __message */)
{
H_AUTO(CShareServerEditionItfSkel_startingScenario_RSS1);
startingScenario(sender);
}
void CShareServerEditionItfSkel::startScenario_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareServerEditionItfSkel_startScenario_RSS2);
bool ok;
nlRead(__message, serial, ok);
TScenarioHeaderSerializer header;
nlRead(__message, serial, header);
CObjectSerializerServer data;
nlRead(__message, serial, data);
uint32 startingAct;
nlRead(__message, serial, startingAct);
startScenario(sender, ok, header, data, startingAct);
}
void CShareServerEditionItfSkel::advConnACK_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &/* __message */)
{
H_AUTO(CShareServerEditionItfSkel_advConnACK_ADC_ACK);
advConnACK(sender);
}
void CShareServerEditionItfSkel::onUserComponentRegistered_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareServerEditionItfSkel_onUserComponentRegistered_SUCR);
NLMISC::CHashKeyMD5 md5;
nlRead(__message, serial, md5);
onUserComponentRegistered(sender, md5);
}
void CShareServerEditionItfSkel::onUserComponentDownloading_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareServerEditionItfSkel_onUserComponentDownloading_SUCD);
NLMISC::CHashKeyMD5 md5;
nlRead(__message, serial, md5);
onUserComponentDownloading(sender, md5);
}
void CShareServerEditionItfSkel::onScenarioUploadAsked_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareServerEditionItfSkel_onScenarioUploadAsked_SSUA);
uint32 msgId;
nlRead(__message, serial, msgId);
CObjectSerializerServer hlScenario;
nlRead(__message, serial, hlScenario);
bool mustBrodcast;
nlRead(__message, serial, mustBrodcast);
onScenarioUploadAsked(sender, msgId, hlScenario, mustBrodcast);
}
void CShareServerEditionItfSkel::onNodeSetAsked_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareServerEditionItfSkel_onNodeSetAsked_SNSA);
uint32 msgId;
nlRead(__message, serial, msgId);
std::string instanceId;
nlRead(__message, serial, instanceId);
std::string attrName;
nlRead(__message, serial, attrName);
R2::CObjectSerializerServer value;
nlRead(__message, serial, value);
onNodeSetAsked(sender, msgId, instanceId, attrName, value);
}
void CShareServerEditionItfSkel::onNodeInsertAsked_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareServerEditionItfSkel_onNodeInsertAsked_SNIA);
uint32 msgId;
nlRead(__message, serial, msgId);
std::string instanceId;
nlRead(__message, serial, instanceId);
std::string attrName;
nlRead(__message, serial, attrName);
sint32 position;
nlRead(__message, serial, position);
std::string key;
nlRead(__message, serial, key);
R2::CObjectSerializerServer value;
nlRead(__message, serial, value);
onNodeInsertAsked(sender, msgId, instanceId, attrName, position, key, value);
}
void CShareServerEditionItfSkel::onNodeEraseAsked_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareServerEditionItfSkel_onNodeEraseAsked_SNEA);
uint32 msgId;
nlRead(__message, serial, msgId);
std::string instanceId;
nlRead(__message, serial, instanceId);
std::string attrName;
nlRead(__message, serial, attrName);
sint32 position;
nlRead(__message, serial, position);
onNodeEraseAsked(sender, msgId, instanceId, attrName, position);
}
void CShareServerEditionItfSkel::onNodeMoveAsked_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareServerEditionItfSkel_onNodeMoveAsked_SNMA);
uint32 msgId;
nlRead(__message, serial, msgId);
std::string instanceId1;
nlRead(__message, serial, instanceId1);
std::string attrName1;
nlRead(__message, serial, attrName1);
sint32 position1;
nlRead(__message, serial, position1);
std::string instanceId2;
nlRead(__message, serial, instanceId2);
std::string attrName2;
nlRead(__message, serial, attrName2);
sint32 position2;
nlRead(__message, serial, position2);
onNodeMoveAsked(sender, msgId, instanceId1, attrName1, position1, instanceId2, attrName2, position2);
}
void CShareServerEditionItfSkel::onMapConnectionAsked_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareServerEditionItfSkel_onMapConnectionAsked_SMCA);
TSessionId scenarioId;
nlRead(__message, serial, scenarioId);
bool updateHighLevel;
nlRead(__message, serial, updateHighLevel);
bool mustTp;
nlRead(__message, serial, mustTp);
R2::TUserRole role;
nlRead(__message, serial, role);
onMapConnectionAsked(sender, scenarioId, updateHighLevel, mustTp, role);
}
void CShareServerEditionItfSkel::onCharModeUpdateAsked_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareServerEditionItfSkel_onCharModeUpdateAsked_SCMUA);
R2::TCharMode mode;
nlRead(__message, serial, mode);
onCharModeUpdateAsked(sender, mode);
}
void CShareServerEditionItfSkel::onTpPositionAsked_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareServerEditionItfSkel_onTpPositionAsked_STPA);
float x;
nlRead(__message, serial, x);
float y;
nlRead(__message, serial, y);
float z;
nlRead(__message, serial, z);
onTpPositionAsked(sender, x, y, z);
}
void CShareServerEditionItfSkel::tpToEntryPoint_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareServerEditionItfSkel_tpToEntryPoint_TPEP);
uint32 actIndex;
nlRead(__message, serial, actIndex);
tpToEntryPoint(sender, actIndex);
}
void CShareServerEditionItfSkel::setStartingAct_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareServerEditionItfSkel_setStartingAct_STA);
uint32 actIndex;
nlRead(__message, serial, actIndex);
setStartingAct(sender, actIndex);
}
void CShareServerEditionItfSkel::onScenarioRingAccessUpdated_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareServerEditionItfSkel_onScenarioRingAccessUpdated_SRAU);
bool ok;
nlRead(__message, serial, ok);
std::string ringAccess;
nlRead(__message, serial, ringAccess);
std::string errMsg;
nlRead(__message, serial, errMsg);
onScenarioRingAccessUpdated(sender, ok, ringAccess, errMsg);
}
void CShareServerEditionItfSkel::saveScenarioFile_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareServerEditionItfSkel_saveScenarioFile_SSSFA);
std::string md5;
nlRead(__message, serial, md5);
R2::TScenarioHeaderSerializer header;
nlRead(__message, serial, header);
saveScenarioFile(sender, md5, header);
}
void CShareServerEditionItfSkel::loadScenarioFile_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareServerEditionItfSkel_loadScenarioFile_SLSFA);
std::string md5;
nlRead(__message, serial, md5);
std::string signature;
nlRead(__message, serial, signature);
loadScenarioFile(sender, md5, signature);
}
void CShareServerEditionItfSkel::saveUserComponentFile_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareServerEditionItfSkel_saveUserComponentFile_SUCF);
std::string md5;
nlRead(__message, serial, md5);
R2::TScenarioHeaderSerializer header;
nlRead(__message, serial, header);
saveUserComponentFile(sender, md5, header);
}
void CShareServerEditionItfSkel::loadUserComponentFile_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareServerEditionItfSkel_loadUserComponentFile_LUCF);
std::string md5;
nlRead(__message, serial, md5);
std::string signature;
nlRead(__message, serial, signature);
loadUserComponentFile(sender, md5, signature);
}
void CShareServerEditionItfSkel::teleportOneCharacterToAnother_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareServerEditionItfSkel_teleportOneCharacterToAnother_STOCTA);
TSessionId sessionId;
nlRead(__message, serial, sessionId);
uint32 sourceId;
nlRead(__message, serial, sourceId);
uint32 destId;
nlRead(__message, serial, destId);
teleportOneCharacterToAnother(sender, sessionId, sourceId, destId);
}
void CShareServerEditionItfSkel::teleportWhileUploadingScenario_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareServerEditionItfSkel_teleportWhileUploadingScenario_STWUS);
std::string island;
nlRead(__message, serial, island);
std::string entryPoint;
nlRead(__message, serial, entryPoint);
std::string season;
nlRead(__message, serial, season);
teleportWhileUploadingScenario(sender, island, entryPoint, season);
}
void CShareServerEditionItfSkel::multiPartMsgHead_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareServerEditionItfSkel_multiPartMsgHead_DSS_HEAD);
uint32 charId;
nlRead(__message, serial, charId);
std::string msgName;
nlRead(__message, serial, msgName);
uint32 nbPacket;
nlRead(__message, serial, nbPacket);
uint32 size;
nlRead(__message, serial, size);
multiPartMsgHead(sender, charId, msgName, nbPacket, size);
}
void CShareServerEditionItfSkel::multiPartMsgBody_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareServerEditionItfSkel_multiPartMsgBody_DSS_MSG);
uint32 charId;
nlRead(__message, serial, charId);
uint32 partId;
nlRead(__message, serial, partId);
std::vector<uint8> data;
nlRead(__message, serialCont, data);
multiPartMsgBody(sender, charId, partId, data);
}
void CShareServerEditionItfSkel::multiPartMsgFoot_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareServerEditionItfSkel_multiPartMsgFoot_DSS_FOOT);
uint32 charId;
nlRead(__message, serial, charId);
multiPartMsgFoot(sender, charId);
}
void CShareServerEditionItfSkel::forwardToDss_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareServerEditionItfSkel_forwardToDss_DSS_FW);
uint32 charId;
nlRead(__message, serial, charId);
NLNET::CMessage msg;
nlRead(__message, serialMessage, msg);
forwardToDss(sender, charId, msg);
}
void CShareServerEditionItfProxy::startingScenario(NLNET::IModule *sender)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->startingScenario(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender));
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_startingScenario(__message);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// Request the start of a test scenario
void CShareServerEditionItfProxy::startScenario(NLNET::IModule *sender, bool ok, const TScenarioHeaderSerializer &header, const CObjectSerializerServer &data, uint32 startingAct)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->startScenario(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), ok, header, data, startingAct);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_startScenario(__message, ok, header, data, startingAct);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// Client has received the ADV_CONN message
void CShareServerEditionItfProxy::advConnACK(NLNET::IModule *sender)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->advConnACK(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender));
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_advConnACK(__message);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// The client announce to the server that he has registered a component.
void CShareServerEditionItfProxy::onUserComponentRegistered(NLNET::IModule *sender, const NLMISC::CHashKeyMD5 &md5)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->onUserComponentRegistered(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), md5);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_onUserComponentRegistered(__message, md5);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// The client announce to the server that he need a componennt so the server must uploading it.
void CShareServerEditionItfProxy::onUserComponentDownloading(NLNET::IModule *sender, const NLMISC::CHashKeyMD5 &md5)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->onUserComponentDownloading(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), md5);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_onUserComponentDownloading(__message, md5);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// Upload the high level scenario.
void CShareServerEditionItfProxy::onScenarioUploadAsked(NLNET::IModule *sender, uint32 msgId, const CObjectSerializerServer &hlScenario, bool mustBrodcast)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->onScenarioUploadAsked(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), msgId, hlScenario, mustBrodcast);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_onScenarioUploadAsked(__message, msgId, hlScenario, mustBrodcast);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// The client request to set a node on a hl scenario.
void CShareServerEditionItfProxy::onNodeSetAsked(NLNET::IModule *sender, uint32 msgId, const std::string &instanceId, const std::string &attrName, const R2::CObjectSerializerServer &value)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->onNodeSetAsked(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), msgId, instanceId, attrName, value);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_onNodeSetAsked(__message, msgId, instanceId, attrName, value);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// The client request to insert a node on a hl scenario.
void CShareServerEditionItfProxy::onNodeInsertAsked(NLNET::IModule *sender, uint32 msgId, const std::string &instanceId, const std::string &attrName, sint32 position, const std::string &key, const R2::CObjectSerializerServer &value)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->onNodeInsertAsked(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), msgId, instanceId, attrName, position, key, value);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_onNodeInsertAsked(__message, msgId, instanceId, attrName, position, key, value);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// The client request to erase a node on a hl scenario.
void CShareServerEditionItfProxy::onNodeEraseAsked(NLNET::IModule *sender, uint32 msgId, const std::string &instanceId, const std::string &attrName, sint32 position)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->onNodeEraseAsked(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), msgId, instanceId, attrName, position);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_onNodeEraseAsked(__message, msgId, instanceId, attrName, position);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// The client request to move a node on a hl scenario.
void CShareServerEditionItfProxy::onNodeMoveAsked(NLNET::IModule *sender, uint32 msgId, const std::string &instanceId1, const std::string &attrName1, sint32 position1, const std::string &instanceId2, const std::string &attrName2, sint32 position2)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->onNodeMoveAsked(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), msgId, instanceId1, attrName1, position1, instanceId2, attrName2, position2);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_onNodeMoveAsked(__message, msgId, instanceId1, attrName1, position1, instanceId2, attrName2, position2);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// Call by the client in order to download its current scenario (and tp).
void CShareServerEditionItfProxy::onMapConnectionAsked(NLNET::IModule *sender, TSessionId scenarioId, bool updateHighLevel, bool mustTp, R2::TUserRole role)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->onMapConnectionAsked(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), scenarioId, updateHighLevel, mustTp, role);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_onMapConnectionAsked(__message, scenarioId, updateHighLevel, mustTp, role);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// Call by the client when he change its mode (Dm, Tester, Player)
void CShareServerEditionItfProxy::onCharModeUpdateAsked(NLNET::IModule *sender, R2::TCharMode mode)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->onCharModeUpdateAsked(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), mode);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_onCharModeUpdateAsked(__message, mode);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// client wants to tp at a specific position (clicking in map)
void CShareServerEditionItfProxy::onTpPositionAsked(NLNET::IModule *sender, float x, float y, float z)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->onTpPositionAsked(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), x, y, z);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_onTpPositionAsked(__message, x, y, z);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// Update the mode of the pioneer (DM/TEST).
void CShareServerEditionItfProxy::tpToEntryPoint(NLNET::IModule *sender, uint32 actIndex)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->tpToEntryPoint(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), actIndex);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_tpToEntryPoint(__message, actIndex);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// Set the starting act of the scenario
void CShareServerEditionItfProxy::setStartingAct(NLNET::IModule *sender, uint32 actIndex)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->setStartingAct(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), actIndex);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_setStartingAct(__message, actIndex);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// Update the the ring access of a scenario.
void CShareServerEditionItfProxy::onScenarioRingAccessUpdated(NLNET::IModule *sender, bool ok, const std::string &ringAccess, const std::string &errMsg)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->onScenarioRingAccessUpdated(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), ok, ringAccess, errMsg);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_onScenarioRingAccessUpdated(__message, ok, ringAccess, errMsg);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// a message to validate a file waiting to be saved
void CShareServerEditionItfProxy::saveScenarioFile(NLNET::IModule *sender, const std::string &md5, const R2::TScenarioHeaderSerializer &header)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->saveScenarioFile(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), md5, header);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_saveScenarioFile(__message, md5, header);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// a message to validate a file waiting to be loaded
void CShareServerEditionItfProxy::loadScenarioFile(NLNET::IModule *sender, const std::string &md5, const std::string &signature)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->loadScenarioFile(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), md5, signature);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_loadScenarioFile(__message, md5, signature);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// a message to validate a user component file waiting to be saved
void CShareServerEditionItfProxy::saveUserComponentFile(NLNET::IModule *sender, const std::string &md5, const R2::TScenarioHeaderSerializer &header)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->saveUserComponentFile(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), md5, header);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_saveUserComponentFile(__message, md5, header);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// a message to validate a user component file waiting to be loaded
void CShareServerEditionItfProxy::loadUserComponentFile(NLNET::IModule *sender, const std::string &md5, const std::string &signature)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->loadUserComponentFile(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), md5, signature);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_loadUserComponentFile(__message, md5, signature);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// a message to ask the dss to teleport a character to another character
void CShareServerEditionItfProxy::teleportOneCharacterToAnother(NLNET::IModule *sender, TSessionId sessionId, uint32 sourceId, uint32 destId)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->teleportOneCharacterToAnother(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), sessionId, sourceId, destId);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_teleportOneCharacterToAnother(__message, sessionId, sourceId, destId);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// teleport the player while uploading the scenario
void CShareServerEditionItfProxy::teleportWhileUploadingScenario(NLNET::IModule *sender, const std::string &island, const std::string &entryPoint, const std::string &season)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->teleportWhileUploadingScenario(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), island, entryPoint, season);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_teleportWhileUploadingScenario(__message, island, entryPoint, season);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// send the header of a multi-part message
void CShareServerEditionItfProxy::multiPartMsgHead(NLNET::IModule *sender, uint32 charId, const std::string &msgName, uint32 nbPacket, uint32 size)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->multiPartMsgHead(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), charId, msgName, nbPacket, size);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_multiPartMsgHead(__message, charId, msgName, nbPacket, size);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// send a part of a multi-part message
void CShareServerEditionItfProxy::multiPartMsgBody(NLNET::IModule *sender, uint32 charId, uint32 partId, const std::vector<uint8> &data)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->multiPartMsgBody(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), charId, partId, data);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_multiPartMsgBody(__message, charId, partId, data);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// send the footer of a multi-part message
void CShareServerEditionItfProxy::multiPartMsgFoot(NLNET::IModule *sender, uint32 charId)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->multiPartMsgFoot(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), charId);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_multiPartMsgFoot(__message, charId);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// simulate the forward of a message (to dss)
void CShareServerEditionItfProxy::forwardToDss(NLNET::IModule *sender, uint32 charId, const NLNET::CMessage &msg)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->forwardToDss(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), charId, msg);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_forwardToDss(__message, charId, msg);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareServerEditionItfProxy::buildMessageFor_startingScenario(NLNET::CMessage &__message)
{
__message.setType("RSS1");
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareServerEditionItfProxy::buildMessageFor_startScenario(NLNET::CMessage &__message, bool ok, const TScenarioHeaderSerializer &header, const CObjectSerializerServer &data, uint32 startingAct)
{
__message.setType("RSS2");
nlWrite(__message, serial, ok);
nlWrite(__message, serial, const_cast < TScenarioHeaderSerializer& > (header));
nlWrite(__message, serial, const_cast < CObjectSerializerServer& > (data));
nlWrite(__message, serial, startingAct);
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareServerEditionItfProxy::buildMessageFor_advConnACK(NLNET::CMessage &__message)
{
__message.setType("ADC_ACK");
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareServerEditionItfProxy::buildMessageFor_onUserComponentRegistered(NLNET::CMessage &__message, const NLMISC::CHashKeyMD5 &md5)
{
__message.setType("SUCR");
nlWrite(__message, serial, const_cast < NLMISC::CHashKeyMD5& > (md5));
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareServerEditionItfProxy::buildMessageFor_onUserComponentDownloading(NLNET::CMessage &__message, const NLMISC::CHashKeyMD5 &md5)
{
__message.setType("SUCD");
nlWrite(__message, serial, const_cast < NLMISC::CHashKeyMD5& > (md5));
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareServerEditionItfProxy::buildMessageFor_onScenarioUploadAsked(NLNET::CMessage &__message, uint32 msgId, const CObjectSerializerServer &hlScenario, bool mustBrodcast)
{
__message.setType("SSUA");
nlWrite(__message, serial, msgId);
nlWrite(__message, serial, const_cast < CObjectSerializerServer& > (hlScenario));
nlWrite(__message, serial, mustBrodcast);
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareServerEditionItfProxy::buildMessageFor_onNodeSetAsked(NLNET::CMessage &__message, uint32 msgId, const std::string &instanceId, const std::string &attrName, const R2::CObjectSerializerServer &value)
{
__message.setType("SNSA");
nlWrite(__message, serial, msgId);
nlWrite(__message, serial, const_cast < std::string& > (instanceId));
nlWrite(__message, serial, const_cast < std::string& > (attrName));
nlWrite(__message, serial, const_cast < R2::CObjectSerializerServer& > (value));
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareServerEditionItfProxy::buildMessageFor_onNodeInsertAsked(NLNET::CMessage &__message, uint32 msgId, const std::string &instanceId, const std::string &attrName, sint32 position, const std::string &key, const R2::CObjectSerializerServer &value)
{
__message.setType("SNIA");
nlWrite(__message, serial, msgId);
nlWrite(__message, serial, const_cast < std::string& > (instanceId));
nlWrite(__message, serial, const_cast < std::string& > (attrName));
nlWrite(__message, serial, position);
nlWrite(__message, serial, const_cast < std::string& > (key));
nlWrite(__message, serial, const_cast < R2::CObjectSerializerServer& > (value));
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareServerEditionItfProxy::buildMessageFor_onNodeEraseAsked(NLNET::CMessage &__message, uint32 msgId, const std::string &instanceId, const std::string &attrName, sint32 position)
{
__message.setType("SNEA");
nlWrite(__message, serial, msgId);
nlWrite(__message, serial, const_cast < std::string& > (instanceId));
nlWrite(__message, serial, const_cast < std::string& > (attrName));
nlWrite(__message, serial, position);
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareServerEditionItfProxy::buildMessageFor_onNodeMoveAsked(NLNET::CMessage &__message, uint32 msgId, const std::string &instanceId1, const std::string &attrName1, sint32 position1, const std::string &instanceId2, const std::string &attrName2, sint32 position2)
{
__message.setType("SNMA");
nlWrite(__message, serial, msgId);
nlWrite(__message, serial, const_cast < std::string& > (instanceId1));
nlWrite(__message, serial, const_cast < std::string& > (attrName1));
nlWrite(__message, serial, position1);
nlWrite(__message, serial, const_cast < std::string& > (instanceId2));
nlWrite(__message, serial, const_cast < std::string& > (attrName2));
nlWrite(__message, serial, position2);
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareServerEditionItfProxy::buildMessageFor_onMapConnectionAsked(NLNET::CMessage &__message, TSessionId scenarioId, bool updateHighLevel, bool mustTp, R2::TUserRole role)
{
__message.setType("SMCA");
nlWrite(__message, serial, scenarioId);
nlWrite(__message, serial, updateHighLevel);
nlWrite(__message, serial, mustTp);
nlWrite(__message, serial, role);
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareServerEditionItfProxy::buildMessageFor_onCharModeUpdateAsked(NLNET::CMessage &__message, R2::TCharMode mode)
{
__message.setType("SCMUA");
nlWrite(__message, serial, mode);
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareServerEditionItfProxy::buildMessageFor_onTpPositionAsked(NLNET::CMessage &__message, float x, float y, float z)
{
__message.setType("STPA");
nlWrite(__message, serial, x);
nlWrite(__message, serial, y);
nlWrite(__message, serial, z);
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareServerEditionItfProxy::buildMessageFor_tpToEntryPoint(NLNET::CMessage &__message, uint32 actIndex)
{
__message.setType("TPEP");
nlWrite(__message, serial, actIndex);
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareServerEditionItfProxy::buildMessageFor_setStartingAct(NLNET::CMessage &__message, uint32 actIndex)
{
__message.setType("STA");
nlWrite(__message, serial, actIndex);
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareServerEditionItfProxy::buildMessageFor_onScenarioRingAccessUpdated(NLNET::CMessage &__message, bool ok, const std::string &ringAccess, const std::string &errMsg)
{
__message.setType("SRAU");
nlWrite(__message, serial, ok);
nlWrite(__message, serial, const_cast < std::string& > (ringAccess));
nlWrite(__message, serial, const_cast < std::string& > (errMsg));
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareServerEditionItfProxy::buildMessageFor_saveScenarioFile(NLNET::CMessage &__message, const std::string &md5, const R2::TScenarioHeaderSerializer &header)
{
__message.setType("SSSFA");
nlWrite(__message, serial, const_cast < std::string& > (md5));
nlWrite(__message, serial, const_cast < R2::TScenarioHeaderSerializer& > (header));
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareServerEditionItfProxy::buildMessageFor_loadScenarioFile(NLNET::CMessage &__message, const std::string &md5, const std::string &signature)
{
__message.setType("SLSFA");
nlWrite(__message, serial, const_cast < std::string& > (md5));
nlWrite(__message, serial, const_cast < std::string& > (signature));
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareServerEditionItfProxy::buildMessageFor_saveUserComponentFile(NLNET::CMessage &__message, const std::string &md5, const R2::TScenarioHeaderSerializer &header)
{
__message.setType("SUCF");
nlWrite(__message, serial, const_cast < std::string& > (md5));
nlWrite(__message, serial, const_cast < R2::TScenarioHeaderSerializer& > (header));
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareServerEditionItfProxy::buildMessageFor_loadUserComponentFile(NLNET::CMessage &__message, const std::string &md5, const std::string &signature)
{
__message.setType("LUCF");
nlWrite(__message, serial, const_cast < std::string& > (md5));
nlWrite(__message, serial, const_cast < std::string& > (signature));
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareServerEditionItfProxy::buildMessageFor_teleportOneCharacterToAnother(NLNET::CMessage &__message, TSessionId sessionId, uint32 sourceId, uint32 destId)
{
__message.setType("STOCTA");
nlWrite(__message, serial, sessionId);
nlWrite(__message, serial, sourceId);
nlWrite(__message, serial, destId);
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareServerEditionItfProxy::buildMessageFor_teleportWhileUploadingScenario(NLNET::CMessage &__message, const std::string &island, const std::string &entryPoint, const std::string &season)
{
__message.setType("STWUS");
nlWrite(__message, serial, const_cast < std::string& > (island));
nlWrite(__message, serial, const_cast < std::string& > (entryPoint));
nlWrite(__message, serial, const_cast < std::string& > (season));
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareServerEditionItfProxy::buildMessageFor_multiPartMsgHead(NLNET::CMessage &__message, uint32 charId, const std::string &msgName, uint32 nbPacket, uint32 size)
{
__message.setType("DSS_HEAD");
nlWrite(__message, serial, charId);
nlWrite(__message, serial, const_cast < std::string& > (msgName));
nlWrite(__message, serial, nbPacket);
nlWrite(__message, serial, size);
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareServerEditionItfProxy::buildMessageFor_multiPartMsgBody(NLNET::CMessage &__message, uint32 charId, uint32 partId, const std::vector<uint8> &data)
{
__message.setType("DSS_MSG");
nlWrite(__message, serial, charId);
nlWrite(__message, serial, partId);
nlWrite(__message, serialCont, const_cast < std::vector<uint8>& > (data));
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareServerEditionItfProxy::buildMessageFor_multiPartMsgFoot(NLNET::CMessage &__message, uint32 charId)
{
__message.setType("DSS_FOOT");
nlWrite(__message, serial, charId);
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareServerEditionItfProxy::buildMessageFor_forwardToDss(NLNET::CMessage &__message, uint32 charId, const NLNET::CMessage &msg)
{
__message.setType("DSS_FW");
nlWrite(__message, serial, charId);
nlWrite(__message, serialMessage, const_cast < NLNET::CMessage& > (msg));
return __message;
}
/////////////////////////////////////////////////////////////////
// WARNING : this is a generated file, don't change it !
/////////////////////////////////////////////////////////////////
const CShareClientEditionItfSkel::TMessageHandlerMap &CShareClientEditionItfSkel::getMessageHandlers() const
{
static TMessageHandlerMap handlers;
static bool init = false;
if (!init)
{
std::pair < TMessageHandlerMap::iterator, bool > res;
res = handlers.insert(std::make_pair(std::string("RSS1"), &CShareClientEditionItfSkel::startingScenario_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("RSS2"), &CShareClientEditionItfSkel::startScenario_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("CUCR"), &CShareClientEditionItfSkel::onUserComponentRegistered_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("CUCU"), &CShareClientEditionItfSkel::onUserComponentUploading_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("CSUA"), &CShareClientEditionItfSkel::onScenarioUploaded_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("CNSA"), &CShareClientEditionItfSkel::onNodeSet_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("CNIA"), &CShareClientEditionItfSkel::onNodeInserted_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("CNEA"), &CShareClientEditionItfSkel::onNodeErased_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("CNMA"), &CShareClientEditionItfSkel::onNodeMoved_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("CQU"), &CShareClientEditionItfSkel::onQuotaUpdated_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("CCMU"), &CShareClientEditionItfSkel::onCharModeUpdated_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("CTMD"), &CShareClientEditionItfSkel::onTestModeDisconnected_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("CTPPS"), &CShareClientEditionItfSkel::onTpPositionSimulated_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("COK"), &CShareClientEditionItfSkel::onKicked_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("COD"), &CShareClientEditionItfSkel::onDisconnected_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("SSA1"), &CShareClientEditionItfSkel::scheduleStartAct_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("OAMC"), &CShareClientEditionItfSkel::onAnimationModePlayConnected_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("CUSH"), &CShareClientEditionItfSkel::updateScenarioHeader_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("CUIT"), &CShareClientEditionItfSkel::updateMissionItemsDescription_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("CUAPD"), &CShareClientEditionItfSkel::updateActPositionDescriptions_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("CUUTD"), &CShareClientEditionItfSkel::updateUserTriggerDescriptions_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("CUAIU"), &CShareClientEditionItfSkel::onCurrentActIndexUpdated_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("CUTAL"), &CShareClientEditionItfSkel::updateTalkingAsList_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("CUIL"), &CShareClientEditionItfSkel::updateIncarningList_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("CSM"), &CShareClientEditionItfSkel::systemMsg_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("CRAU"), &CShareClientEditionItfSkel::onRingAccessUpdated_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("CSSFA"), &CShareClientEditionItfSkel::saveScenarioFileAccepted_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("CLSFA"), &CShareClientEditionItfSkel::loadScenarioFileAccepted_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("SUCFA"), &CShareClientEditionItfSkel::saveUserComponentFileAccepted_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("LUCFA"), &CShareClientEditionItfSkel::loadUserComponentFileAccepted_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("DSS_HEAD"), &CShareClientEditionItfSkel::multiPartMsgHead_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("DSS_MSG"), &CShareClientEditionItfSkel::multiPartMsgBody_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("DSS_FOOT"), &CShareClientEditionItfSkel::multiPartMsgFoot_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("CACKMSG"), &CShareClientEditionItfSkel::ackMsg_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
init = true;
}
return handlers;
}
bool CShareClientEditionItfSkel::fwdOnProcessModuleMessage(NLNET::IModuleProxy *sender, const NLNET::CMessage &message)
{
const TMessageHandlerMap &mh = getMessageHandlers();
TMessageHandlerMap::const_iterator it(mh.find(message.getName()));
if (it == mh.end())
{
return false;
}
TMessageHandler cmd = it->second;
(this->*cmd)(sender, message);
return true;
}
void CShareClientEditionItfSkel::startingScenario_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareClientEditionItfSkel_startingScenario_RSS1);
uint32 charId;
nlRead(__message, serial, charId);
startingScenario(sender, charId);
}
void CShareClientEditionItfSkel::startScenario_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareClientEditionItfSkel_startScenario_RSS2);
bool ok;
nlRead(__message, serial, ok);
uint32 startingAct;
nlRead(__message, serial, startingAct);
std::string errorMsg;
nlRead(__message, serial, errorMsg);
startScenario(sender, ok, startingAct, errorMsg);
}
void CShareClientEditionItfSkel::onUserComponentRegistered_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareClientEditionItfSkel_onUserComponentRegistered_CUCR);
NLMISC::CHashKeyMD5 md5;
nlRead(__message, serial, md5);
onUserComponentRegistered(sender, md5);
}
void CShareClientEditionItfSkel::onUserComponentUploading_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareClientEditionItfSkel_onUserComponentUploading_CUCU);
NLMISC::CHashKeyMD5 md5;
nlRead(__message, serial, md5);
onUserComponentUploading(sender, md5);
}
void CShareClientEditionItfSkel::onScenarioUploaded_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareClientEditionItfSkel_onScenarioUploaded_CSUA);
R2::CObjectSerializerClient hlScenario;
nlRead(__message, serial, hlScenario);
onScenarioUploaded(sender, hlScenario);
}
void CShareClientEditionItfSkel::onNodeSet_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareClientEditionItfSkel_onNodeSet_CNSA);
std::string instanceId;
nlRead(__message, serial, instanceId);
std::string attrName;
nlRead(__message, serial, attrName);
R2::CObjectSerializerClient value;
nlRead(__message, serial, value);
onNodeSet(sender, instanceId, attrName, value);
}
void CShareClientEditionItfSkel::onNodeInserted_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareClientEditionItfSkel_onNodeInserted_CNIA);
std::string instanceId;
nlRead(__message, serial, instanceId);
std::string attrName;
nlRead(__message, serial, attrName);
sint32 position;
nlRead(__message, serial, position);
std::string key;
nlRead(__message, serial, key);
R2::CObjectSerializerClient value;
nlRead(__message, serial, value);
onNodeInserted(sender, instanceId, attrName, position, key, value);
}
void CShareClientEditionItfSkel::onNodeErased_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareClientEditionItfSkel_onNodeErased_CNEA);
std::string instanceId;
nlRead(__message, serial, instanceId);
std::string attrName;
nlRead(__message, serial, attrName);
sint32 position;
nlRead(__message, serial, position);
onNodeErased(sender, instanceId, attrName, position);
}
void CShareClientEditionItfSkel::onNodeMoved_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareClientEditionItfSkel_onNodeMoved_CNMA);
std::string instanceId1;
nlRead(__message, serial, instanceId1);
std::string attrName1;
nlRead(__message, serial, attrName1);
sint32 position1;
nlRead(__message, serial, position1);
std::string instanceId2;
nlRead(__message, serial, instanceId2);
std::string attrName2;
nlRead(__message, serial, attrName2);
sint32 position2;
nlRead(__message, serial, position2);
onNodeMoved(sender, instanceId1, attrName1, position1, instanceId2, attrName2, position2);
}
void CShareClientEditionItfSkel::onQuotaUpdated_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareClientEditionItfSkel_onQuotaUpdated_CQU);
uint32 maxNpcs;
nlRead(__message, serial, maxNpcs);
uint32 maxStaticObjects;
nlRead(__message, serial, maxStaticObjects);
onQuotaUpdated(sender, maxNpcs, maxStaticObjects);
}
void CShareClientEditionItfSkel::onCharModeUpdated_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareClientEditionItfSkel_onCharModeUpdated_CCMU);
R2::TCharMode mode;
nlRead(__message, serial, mode);
onCharModeUpdated(sender, mode);
}
void CShareClientEditionItfSkel::onTestModeDisconnected_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareClientEditionItfSkel_onTestModeDisconnected_CTMD);
TSessionId sessionId;
nlRead(__message, serial, sessionId);
uint32 lastActIndex;
nlRead(__message, serial, lastActIndex);
R2::TScenarioSessionType animationType;
nlRead(__message, serialEnum, animationType);
onTestModeDisconnected(sender, sessionId, lastActIndex, animationType);
}
void CShareClientEditionItfSkel::onTpPositionSimulated_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareClientEditionItfSkel_onTpPositionSimulated_CTPPS);
TSessionId sessionId;
nlRead(__message, serial, sessionId);
uint64 characterId64;
nlRead(__message, serial, characterId64);
sint32 x;
nlRead(__message, serial, x);
sint32 y;
nlRead(__message, serial, y);
sint32 z;
nlRead(__message, serial, z);
uint8 scenarioSeason;
nlRead(__message, serial, scenarioSeason);
onTpPositionSimulated(sender, sessionId, characterId64, x, y, z, scenarioSeason);
}
void CShareClientEditionItfSkel::onKicked_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareClientEditionItfSkel_onKicked_COK);
uint32 timeBeforeDisconnection;
nlRead(__message, serial, timeBeforeDisconnection);
bool mustKick;
nlRead(__message, serial, mustKick);
onKicked(sender, timeBeforeDisconnection, mustKick);
}
void CShareClientEditionItfSkel::onDisconnected_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &/* __message */)
{
H_AUTO(CShareClientEditionItfSkel_onDisconnected_COD);
onDisconnected(sender);
}
void CShareClientEditionItfSkel::scheduleStartAct_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareClientEditionItfSkel_scheduleStartAct_SSA1);
uint32 errorId;
nlRead(__message, serial, errorId);
uint32 actId;
nlRead(__message, serial, actId);
uint32 nbSeconds;
nlRead(__message, serial, nbSeconds);
scheduleStartAct(sender, errorId, actId, nbSeconds);
}
void CShareClientEditionItfSkel::onAnimationModePlayConnected_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &/* __message */)
{
H_AUTO(CShareClientEditionItfSkel_onAnimationModePlayConnected_OAMC);
onAnimationModePlayConnected(sender);
}
void CShareClientEditionItfSkel::updateScenarioHeader_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareClientEditionItfSkel_updateScenarioHeader_CUSH);
R2::TScenarioHeaderSerializer scenarioHeader;
nlRead(__message, serial, scenarioHeader);
updateScenarioHeader(sender, scenarioHeader);
}
void CShareClientEditionItfSkel::updateMissionItemsDescription_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareClientEditionItfSkel_updateMissionItemsDescription_CUIT);
TSessionId sessionId;
nlRead(__message, serial, sessionId);
std::vector<R2::TMissionItem> missionItem;
nlRead(__message, serialCont, missionItem);
updateMissionItemsDescription(sender, sessionId, missionItem);
}
void CShareClientEditionItfSkel::updateActPositionDescriptions_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareClientEditionItfSkel_updateActPositionDescriptions_CUAPD);
R2::TActPositionDescriptions actPositionDescriptions;
nlRead(__message, serialCont, actPositionDescriptions);
updateActPositionDescriptions(sender, actPositionDescriptions);
}
void CShareClientEditionItfSkel::updateUserTriggerDescriptions_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareClientEditionItfSkel_updateUserTriggerDescriptions_CUUTD);
R2::TUserTriggerDescriptions userTriggerDescriptions;
nlRead(__message, serialCont, userTriggerDescriptions);
updateUserTriggerDescriptions(sender, userTriggerDescriptions);
}
void CShareClientEditionItfSkel::onCurrentActIndexUpdated_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareClientEditionItfSkel_onCurrentActIndexUpdated_CUAIU);
uint32 actIndex;
nlRead(__message, serial, actIndex);
onCurrentActIndexUpdated(sender, actIndex);
}
void CShareClientEditionItfSkel::updateTalkingAsList_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareClientEditionItfSkel_updateTalkingAsList_CUTAL);
std::vector<uint32> botsId;
nlRead(__message, serialCont, botsId);
updateTalkingAsList(sender, botsId);
}
void CShareClientEditionItfSkel::updateIncarningList_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareClientEditionItfSkel_updateIncarningList_CUIL);
std::vector<uint32> botsId;
nlRead(__message, serialCont, botsId);
updateIncarningList(sender, botsId);
}
void CShareClientEditionItfSkel::systemMsg_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareClientEditionItfSkel_systemMsg_CSM);
std::string msgType;
nlRead(__message, serial, msgType);
std::string who;
nlRead(__message, serial, who);
std::string msg;
nlRead(__message, serial, msg);
systemMsg(sender, msgType, who, msg);
}
void CShareClientEditionItfSkel::onRingAccessUpdated_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareClientEditionItfSkel_onRingAccessUpdated_CRAU);
std::string ringAccess;
nlRead(__message, serial, ringAccess);
onRingAccessUpdated(sender, ringAccess);
}
void CShareClientEditionItfSkel::saveScenarioFileAccepted_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareClientEditionItfSkel_saveScenarioFileAccepted_CSSFA);
std::string md5;
nlRead(__message, serial, md5);
std::string signature;
nlRead(__message, serial, signature);
bool isAccepted;
nlRead(__message, serial, isAccepted);
saveScenarioFileAccepted(sender, md5, signature, isAccepted);
}
void CShareClientEditionItfSkel::loadScenarioFileAccepted_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareClientEditionItfSkel_loadScenarioFileAccepted_CLSFA);
std::string md5;
nlRead(__message, serial, md5);
bool ok;
nlRead(__message, serial, ok);
loadScenarioFileAccepted(sender, md5, ok);
}
void CShareClientEditionItfSkel::saveUserComponentFileAccepted_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareClientEditionItfSkel_saveUserComponentFileAccepted_SUCFA);
std::string md5;
nlRead(__message, serial, md5);
std::string signature;
nlRead(__message, serial, signature);
bool isAccepted;
nlRead(__message, serial, isAccepted);
saveUserComponentFileAccepted(sender, md5, signature, isAccepted);
}
void CShareClientEditionItfSkel::loadUserComponentFileAccepted_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareClientEditionItfSkel_loadUserComponentFileAccepted_LUCFA);
std::string md5;
nlRead(__message, serial, md5);
bool ok;
nlRead(__message, serial, ok);
loadUserComponentFileAccepted(sender, md5, ok);
}
void CShareClientEditionItfSkel::multiPartMsgHead_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareClientEditionItfSkel_multiPartMsgHead_DSS_HEAD);
std::string msgName;
nlRead(__message, serial, msgName);
uint32 nbPacket;
nlRead(__message, serial, nbPacket);
uint32 size;
nlRead(__message, serial, size);
multiPartMsgHead(sender, msgName, nbPacket, size);
}
void CShareClientEditionItfSkel::multiPartMsgBody_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareClientEditionItfSkel_multiPartMsgBody_DSS_MSG);
uint32 partId;
nlRead(__message, serial, partId);
uint32 packetSize;
nlRead(__message, serial, packetSize);
multiPartMsgBody(sender, partId, packetSize);
}
void CShareClientEditionItfSkel::multiPartMsgFoot_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &/* __message */)
{
H_AUTO(CShareClientEditionItfSkel_multiPartMsgFoot_DSS_FOOT);
multiPartMsgFoot(sender);
}
void CShareClientEditionItfSkel::ackMsg_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CShareClientEditionItfSkel_ackMsg_CACKMSG);
uint32 msgId;
nlRead(__message, serial, msgId);
bool ok;
nlRead(__message, serial, ok);
ackMsg(sender, msgId, ok);
}
// The start of a test has been requested
void CShareClientEditionItfProxy::startingScenario(NLNET::IModule *sender, uint32 charId)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->startingScenario(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), charId);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_startingScenario(__message, charId);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// A Scenario has started
void CShareClientEditionItfProxy::startScenario(NLNET::IModule *sender, bool ok, uint32 startingAct, const std::string &errorMsg)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->startScenario(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), ok, startingAct, errorMsg);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_startScenario(__message, ok, startingAct, errorMsg);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// A User component has been registered
void CShareClientEditionItfProxy::onUserComponentRegistered(NLNET::IModule *sender, const NLMISC::CHashKeyMD5 &md5)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->onUserComponentRegistered(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), md5);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_onUserComponentRegistered(__message, md5);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// Request the upload of a component
void CShareClientEditionItfProxy::onUserComponentUploading(NLNET::IModule *sender, const NLMISC::CHashKeyMD5 &md5)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->onUserComponentUploading(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), md5);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_onUserComponentUploading(__message, md5);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// The client request to upload an hl ata.
void CShareClientEditionItfProxy::onScenarioUploaded(NLNET::IModule *sender, const R2::CObjectSerializerClient &hlScenario)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->onScenarioUploaded(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), hlScenario);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_onScenarioUploaded(__message, hlScenario);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// The client request to set a node on a hl scenario.
void CShareClientEditionItfProxy::onNodeSet(NLNET::IModule *sender, const std::string &instanceId, const std::string &attrName, const R2::CObjectSerializerClient &value)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->onNodeSet(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), instanceId, attrName, value);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_onNodeSet(__message, instanceId, attrName, value);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// The ServerEditionMode inserts a node on a hl scenario.
void CShareClientEditionItfProxy::onNodeInserted(NLNET::IModule *sender, const std::string &instanceId, const std::string &attrName, sint32 position, const std::string &key, const R2::CObjectSerializerClient &value)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->onNodeInserted(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), instanceId, attrName, position, key, value);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_onNodeInserted(__message, instanceId, attrName, position, key, value);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// The ServerEditionMode erases a node on a hl scenario.
void CShareClientEditionItfProxy::onNodeErased(NLNET::IModule *sender, const std::string &instanceId, const std::string &attrName, sint32 position)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->onNodeErased(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), instanceId, attrName, position);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_onNodeErased(__message, instanceId, attrName, position);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// The ServerEditionMode a move node on a hl scenario.
void CShareClientEditionItfProxy::onNodeMoved(NLNET::IModule *sender, const std::string &instanceId1, const std::string &attrName1, sint32 position1, const std::string &instanceId2, const std::string &attrName2, sint32 position2)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->onNodeMoved(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), instanceId1, attrName1, position1, instanceId2, attrName2, position2);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_onNodeMoved(__message, instanceId1, attrName1, position1, instanceId2, attrName2, position2);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// Updates the client quota
void CShareClientEditionItfProxy::onQuotaUpdated(NLNET::IModule *sender, uint32 maxNpcs, uint32 maxStaticObjects)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->onQuotaUpdated(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), maxNpcs, maxStaticObjects);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_onQuotaUpdated(__message, maxNpcs, maxStaticObjects);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// Updates the client Mode (tester, dm, editor, player) be the speed
void CShareClientEditionItfProxy::onCharModeUpdated(NLNET::IModule *sender, R2::TCharMode mode)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->onCharModeUpdated(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), mode);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_onCharModeUpdated(__message, mode);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// Indicates to the client that an animation has stop (animation, play, test)
void CShareClientEditionItfProxy::onTestModeDisconnected(NLNET::IModule *sender, TSessionId sessionId, uint32 lastActIndex, R2::TScenarioSessionType animationType)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->onTestModeDisconnected(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), sessionId, lastActIndex, animationType);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_onTestModeDisconnected(__message, sessionId, lastActIndex, animationType);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// A DSS Message to make a local client tp (because egs can not do it)/
void CShareClientEditionItfProxy::onTpPositionSimulated(NLNET::IModule *sender, TSessionId sessionId, uint64 characterId64, sint32 x, sint32 y, sint32 z, uint8 scenarioSeason)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->onTpPositionSimulated(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), sessionId, characterId64, x, y, z, scenarioSeason);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_onTpPositionSimulated(__message, sessionId, characterId64, x, y, z, scenarioSeason);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// A DSS Message to indicates that the client will be disconnect in secondes./
void CShareClientEditionItfProxy::onKicked(NLNET::IModule *sender, uint32 timeBeforeDisconnection, bool mustKick)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->onKicked(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), timeBeforeDisconnection, mustKick);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_onKicked(__message, timeBeforeDisconnection, mustKick);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// A DSS Message to make to disconnect the client./
void CShareClientEditionItfProxy::onDisconnected(NLNET::IModule *sender)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->onDisconnected(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender));
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_onDisconnected(__message);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// Tell to the client that an act begin in nbSeconds
void CShareClientEditionItfProxy::scheduleStartAct(NLNET::IModule *sender, uint32 errorId, uint32 actId, uint32 nbSeconds)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->scheduleStartAct(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), errorId, actId, nbSeconds);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_scheduleStartAct(__message, errorId, actId, nbSeconds);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// Tell to the client that he is connected in play mode in an animation session
void CShareClientEditionItfProxy::onAnimationModePlayConnected(NLNET::IModule *sender)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->onAnimationModePlayConnected(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender));
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_onAnimationModePlayConnected(__message);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// A DSS Message to update the scenario Header
void CShareClientEditionItfProxy::updateScenarioHeader(NLNET::IModule *sender, const R2::TScenarioHeaderSerializer &scenarioHeader)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->updateScenarioHeader(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), scenarioHeader);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_updateScenarioHeader(__message, scenarioHeader);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// A DSS Message to update discription mission item of a scenario
void CShareClientEditionItfProxy::updateMissionItemsDescription(NLNET::IModule *sender, TSessionId sessionId, const std::vector<R2::TMissionItem> &missionItem)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->updateMissionItemsDescription(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), sessionId, missionItem);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_updateMissionItemsDescription(__message, sessionId, missionItem);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// A DSS Message to update the discription of acts (name and positions)
void CShareClientEditionItfProxy::updateActPositionDescriptions(NLNET::IModule *sender, const R2::TActPositionDescriptions &actPositionDescriptions)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->updateActPositionDescriptions(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), actPositionDescriptions);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_updateActPositionDescriptions(__message, actPositionDescriptions);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// A DSS Message to update the discription of acts (name and positions)
void CShareClientEditionItfProxy::updateUserTriggerDescriptions(NLNET::IModule *sender, const R2::TUserTriggerDescriptions &userTriggerDescriptions)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->updateUserTriggerDescriptions(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), userTriggerDescriptions);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_updateUserTriggerDescriptions(__message, userTriggerDescriptions);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// A DSS Message to update the discription of acts (name and positions)
void CShareClientEditionItfProxy::onCurrentActIndexUpdated(NLNET::IModule *sender, uint32 actIndex)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->onCurrentActIndexUpdated(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), actIndex);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_onCurrentActIndexUpdated(__message, actIndex);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// Update the Talking as list.
void CShareClientEditionItfProxy::updateTalkingAsList(NLNET::IModule *sender, const std::vector<uint32> &botsId)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->updateTalkingAsList(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), botsId);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_updateTalkingAsList(__message, botsId);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// Update the Incarning list.
void CShareClientEditionItfProxy::updateIncarningList(NLNET::IModule *sender, const std::vector<uint32> &botsId)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->updateIncarningList(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), botsId);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_updateIncarningList(__message, botsId);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// A message that will be printed an client
void CShareClientEditionItfProxy::systemMsg(NLNET::IModule *sender, const std::string &msgType, const std::string &who, const std::string &msg)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->systemMsg(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), msgType, who, msg);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_systemMsg(__message, msgType, who, msg);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// Update the ring access of the client
void CShareClientEditionItfProxy::onRingAccessUpdated(NLNET::IModule *sender, const std::string &ringAccess)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->onRingAccessUpdated(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), ringAccess);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_onRingAccessUpdated(__message, ringAccess);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// a message to validate a file waiting to be saved
void CShareClientEditionItfProxy::saveScenarioFileAccepted(NLNET::IModule *sender, const std::string &md5, const std::string &signature, bool isAccepted)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->saveScenarioFileAccepted(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), md5, signature, isAccepted);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_saveScenarioFileAccepted(__message, md5, signature, isAccepted);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// a message to validate a file waiting to be loaded
void CShareClientEditionItfProxy::loadScenarioFileAccepted(NLNET::IModule *sender, const std::string &md5, bool ok)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->loadScenarioFileAccepted(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), md5, ok);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_loadScenarioFileAccepted(__message, md5, ok);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// a message to validate a user component file waiting to be saved
void CShareClientEditionItfProxy::saveUserComponentFileAccepted(NLNET::IModule *sender, const std::string &md5, const std::string &signature, bool isAccepted)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->saveUserComponentFileAccepted(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), md5, signature, isAccepted);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_saveUserComponentFileAccepted(__message, md5, signature, isAccepted);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// a message to validate a user component file waiting to be loaded
void CShareClientEditionItfProxy::loadUserComponentFileAccepted(NLNET::IModule *sender, const std::string &md5, bool ok)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->loadUserComponentFileAccepted(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), md5, ok);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_loadUserComponentFileAccepted(__message, md5, ok);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// send the header of a multi-part message
void CShareClientEditionItfProxy::multiPartMsgHead(NLNET::IModule *sender, const std::string &msgName, uint32 nbPacket, uint32 size)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->multiPartMsgHead(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), msgName, nbPacket, size);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_multiPartMsgHead(__message, msgName, nbPacket, size);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// send a part of a multi-part message
void CShareClientEditionItfProxy::multiPartMsgBody(NLNET::IModule *sender, uint32 partId, uint32 packetSize)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->multiPartMsgBody(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), partId, packetSize);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_multiPartMsgBody(__message, partId, packetSize);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// send the footer of a multi-part message
void CShareClientEditionItfProxy::multiPartMsgFoot(NLNET::IModule *sender)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->multiPartMsgFoot(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender));
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_multiPartMsgFoot(__message);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// send an ack messag to the client
void CShareClientEditionItfProxy::ackMsg(NLNET::IModule *sender, uint32 msgId, bool ok)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->ackMsg(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), msgId, ok);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_ackMsg(__message, msgId, ok);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_startingScenario(NLNET::CMessage &__message, uint32 charId)
{
__message.setType("RSS1");
nlWrite(__message, serial, charId);
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_startScenario(NLNET::CMessage &__message, bool ok, uint32 startingAct, const std::string &errorMsg)
{
__message.setType("RSS2");
nlWrite(__message, serial, ok);
nlWrite(__message, serial, startingAct);
nlWrite(__message, serial, const_cast < std::string& > (errorMsg));
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_onUserComponentRegistered(NLNET::CMessage &__message, const NLMISC::CHashKeyMD5 &md5)
{
__message.setType("CUCR");
nlWrite(__message, serial, const_cast < NLMISC::CHashKeyMD5& > (md5));
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_onUserComponentUploading(NLNET::CMessage &__message, const NLMISC::CHashKeyMD5 &md5)
{
__message.setType("CUCU");
nlWrite(__message, serial, const_cast < NLMISC::CHashKeyMD5& > (md5));
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_onScenarioUploaded(NLNET::CMessage &__message, const R2::CObjectSerializerClient &hlScenario)
{
__message.setType("CSUA");
nlWrite(__message, serial, const_cast < R2::CObjectSerializerClient& > (hlScenario));
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_onNodeSet(NLNET::CMessage &__message, const std::string &instanceId, const std::string &attrName, const R2::CObjectSerializerClient &value)
{
__message.setType("CNSA");
nlWrite(__message, serial, const_cast < std::string& > (instanceId));
nlWrite(__message, serial, const_cast < std::string& > (attrName));
nlWrite(__message, serial, const_cast < R2::CObjectSerializerClient& > (value));
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_onNodeInserted(NLNET::CMessage &__message, const std::string &instanceId, const std::string &attrName, sint32 position, const std::string &key, const R2::CObjectSerializerClient &value)
{
__message.setType("CNIA");
nlWrite(__message, serial, const_cast < std::string& > (instanceId));
nlWrite(__message, serial, const_cast < std::string& > (attrName));
nlWrite(__message, serial, position);
nlWrite(__message, serial, const_cast < std::string& > (key));
nlWrite(__message, serial, const_cast < R2::CObjectSerializerClient& > (value));
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_onNodeErased(NLNET::CMessage &__message, const std::string &instanceId, const std::string &attrName, sint32 position)
{
__message.setType("CNEA");
nlWrite(__message, serial, const_cast < std::string& > (instanceId));
nlWrite(__message, serial, const_cast < std::string& > (attrName));
nlWrite(__message, serial, position);
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_onNodeMoved(NLNET::CMessage &__message, const std::string &instanceId1, const std::string &attrName1, sint32 position1, const std::string &instanceId2, const std::string &attrName2, sint32 position2)
{
__message.setType("CNMA");
nlWrite(__message, serial, const_cast < std::string& > (instanceId1));
nlWrite(__message, serial, const_cast < std::string& > (attrName1));
nlWrite(__message, serial, position1);
nlWrite(__message, serial, const_cast < std::string& > (instanceId2));
nlWrite(__message, serial, const_cast < std::string& > (attrName2));
nlWrite(__message, serial, position2);
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_onQuotaUpdated(NLNET::CMessage &__message, uint32 maxNpcs, uint32 maxStaticObjects)
{
__message.setType("CQU");
nlWrite(__message, serial, maxNpcs);
nlWrite(__message, serial, maxStaticObjects);
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_onCharModeUpdated(NLNET::CMessage &__message, R2::TCharMode mode)
{
__message.setType("CCMU");
nlWrite(__message, serial, mode);
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_onTestModeDisconnected(NLNET::CMessage &__message, TSessionId sessionId, uint32 lastActIndex, R2::TScenarioSessionType animationType)
{
__message.setType("CTMD");
nlWrite(__message, serial, sessionId);
nlWrite(__message, serial, lastActIndex);
nlWrite(__message, serialEnum, animationType);
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_onTpPositionSimulated(NLNET::CMessage &__message, TSessionId sessionId, uint64 characterId64, sint32 x, sint32 y, sint32 z, uint8 scenarioSeason)
{
__message.setType("CTPPS");
nlWrite(__message, serial, sessionId);
nlWrite(__message, serial, characterId64);
nlWrite(__message, serial, x);
nlWrite(__message, serial, y);
nlWrite(__message, serial, z);
nlWrite(__message, serial, scenarioSeason);
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_onKicked(NLNET::CMessage &__message, uint32 timeBeforeDisconnection, bool mustKick)
{
__message.setType("COK");
nlWrite(__message, serial, timeBeforeDisconnection);
nlWrite(__message, serial, mustKick);
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_onDisconnected(NLNET::CMessage &__message)
{
__message.setType("COD");
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_scheduleStartAct(NLNET::CMessage &__message, uint32 errorId, uint32 actId, uint32 nbSeconds)
{
__message.setType("SSA1");
nlWrite(__message, serial, errorId);
nlWrite(__message, serial, actId);
nlWrite(__message, serial, nbSeconds);
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_onAnimationModePlayConnected(NLNET::CMessage &__message)
{
__message.setType("OAMC");
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_updateScenarioHeader(NLNET::CMessage &__message, const R2::TScenarioHeaderSerializer &scenarioHeader)
{
__message.setType("CUSH");
nlWrite(__message, serial, const_cast < R2::TScenarioHeaderSerializer& > (scenarioHeader));
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_updateMissionItemsDescription(NLNET::CMessage &__message, TSessionId sessionId, const std::vector<R2::TMissionItem> &missionItem)
{
__message.setType("CUIT");
nlWrite(__message, serial, sessionId);
nlWrite(__message, serialCont, const_cast < std::vector<R2::TMissionItem>& > (missionItem));
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_updateActPositionDescriptions(NLNET::CMessage &__message, const R2::TActPositionDescriptions &actPositionDescriptions)
{
__message.setType("CUAPD");
nlWrite(__message, serialCont, const_cast < R2::TActPositionDescriptions& > (actPositionDescriptions));
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_updateUserTriggerDescriptions(NLNET::CMessage &__message, const R2::TUserTriggerDescriptions &userTriggerDescriptions)
{
__message.setType("CUUTD");
nlWrite(__message, serialCont, const_cast < R2::TUserTriggerDescriptions& > (userTriggerDescriptions));
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_onCurrentActIndexUpdated(NLNET::CMessage &__message, uint32 actIndex)
{
__message.setType("CUAIU");
nlWrite(__message, serial, actIndex);
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_updateTalkingAsList(NLNET::CMessage &__message, const std::vector<uint32> &botsId)
{
__message.setType("CUTAL");
nlWrite(__message, serialCont, const_cast < std::vector<uint32>& > (botsId));
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_updateIncarningList(NLNET::CMessage &__message, const std::vector<uint32> &botsId)
{
__message.setType("CUIL");
nlWrite(__message, serialCont, const_cast < std::vector<uint32>& > (botsId));
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_systemMsg(NLNET::CMessage &__message, const std::string &msgType, const std::string &who, const std::string &msg)
{
__message.setType("CSM");
nlWrite(__message, serial, const_cast < std::string& > (msgType));
nlWrite(__message, serial, const_cast < std::string& > (who));
nlWrite(__message, serial, const_cast < std::string& > (msg));
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_onRingAccessUpdated(NLNET::CMessage &__message, const std::string &ringAccess)
{
__message.setType("CRAU");
nlWrite(__message, serial, const_cast < std::string& > (ringAccess));
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_saveScenarioFileAccepted(NLNET::CMessage &__message, const std::string &md5, const std::string &signature, bool isAccepted)
{
__message.setType("CSSFA");
nlWrite(__message, serial, const_cast < std::string& > (md5));
nlWrite(__message, serial, const_cast < std::string& > (signature));
nlWrite(__message, serial, isAccepted);
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_loadScenarioFileAccepted(NLNET::CMessage &__message, const std::string &md5, bool ok)
{
__message.setType("CLSFA");
nlWrite(__message, serial, const_cast < std::string& > (md5));
nlWrite(__message, serial, ok);
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_saveUserComponentFileAccepted(NLNET::CMessage &__message, const std::string &md5, const std::string &signature, bool isAccepted)
{
__message.setType("SUCFA");
nlWrite(__message, serial, const_cast < std::string& > (md5));
nlWrite(__message, serial, const_cast < std::string& > (signature));
nlWrite(__message, serial, isAccepted);
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_loadUserComponentFileAccepted(NLNET::CMessage &__message, const std::string &md5, bool ok)
{
__message.setType("LUCFA");
nlWrite(__message, serial, const_cast < std::string& > (md5));
nlWrite(__message, serial, ok);
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_multiPartMsgHead(NLNET::CMessage &__message, const std::string &msgName, uint32 nbPacket, uint32 size)
{
__message.setType("DSS_HEAD");
nlWrite(__message, serial, const_cast < std::string& > (msgName));
nlWrite(__message, serial, nbPacket);
nlWrite(__message, serial, size);
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_multiPartMsgBody(NLNET::CMessage &__message, uint32 partId, uint32 packetSize)
{
__message.setType("DSS_MSG");
nlWrite(__message, serial, partId);
nlWrite(__message, serial, packetSize);
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_multiPartMsgFoot(NLNET::CMessage &__message)
{
__message.setType("DSS_FOOT");
return __message;
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CShareClientEditionItfProxy::buildMessageFor_ackMsg(NLNET::CMessage &__message, uint32 msgId, bool ok)
{
__message.setType("CACKMSG");
nlWrite(__message, serial, msgId);
nlWrite(__message, serial, ok);
return __message;
}
/////////////////////////////////////////////////////////////////
// WARNING : this is a generated file, don't change it !
/////////////////////////////////////////////////////////////////
const CIOSRingItfSkel::TMessageHandlerMap &CIOSRingItfSkel::getMessageHandlers() const
{
static TMessageHandlerMap handlers;
static bool init = false;
if (!init)
{
std::pair < TMessageHandlerMap::iterator, bool > res;
res = handlers.insert(std::make_pair(std::string("SINFAI"), &CIOSRingItfSkel::storeItemNamesForAIInstance_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
init = true;
}
return handlers;
}
bool CIOSRingItfSkel::fwdOnProcessModuleMessage(NLNET::IModuleProxy *sender, const NLNET::CMessage &message)
{
const TMessageHandlerMap &mh = getMessageHandlers();
TMessageHandlerMap::const_iterator it(mh.find(message.getName()));
if (it == mh.end())
{
return false;
}
TMessageHandler cmd = it->second;
(this->*cmd)(sender, message);
return true;
}
void CIOSRingItfSkel::storeItemNamesForAIInstance_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CIOSRingItfSkel_storeItemNamesForAIInstance_SINFAI);
uint32 aiInstance;
nlRead(__message, serial, aiInstance);
std::vector < TCharMappedInfo > itemInfos;
nlRead(__message, serialCont, itemInfos);
storeItemNamesForAIInstance(sender, aiInstance, itemInfos);
}
// DSS send a list of ring names user item with a AI instance
void CIOSRingItfProxy::storeItemNamesForAIInstance(NLNET::IModule *sender, uint32 aiInstance, const std::vector < TCharMappedInfo > &itemInfos)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->storeItemNamesForAIInstance(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), aiInstance, itemInfos);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_storeItemNamesForAIInstance(__message, aiInstance, itemInfos);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CIOSRingItfProxy::buildMessageFor_storeItemNamesForAIInstance(NLNET::CMessage &__message, uint32 aiInstance, const std::vector < TCharMappedInfo > &itemInfos)
{
__message.setType("SINFAI");
nlWrite(__message, serial, aiInstance);
nlWrite(__message, serialCont, const_cast < std::vector < TCharMappedInfo >& > (itemInfos));
return __message;
}
}