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34 lines
1.1 KiB
C++
34 lines
1.1 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "nel/misc/types_nl.h"
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#include "nel/ligo/ligo_config.h"
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namespace R2
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{
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class CR2LigoConfig : public NLLIGO::CLigoConfig
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{
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public:
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enum TScenarioType {Base, Act, Event};
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public:
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virtual uint32 getFileStaticAliasMapping(const std::string &fileName) const;
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uint32 getStaticAliasMapping(uint32 aiInstance, TScenarioType type) const;
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};
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}
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