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137 lines
4.1 KiB
C++
137 lines
4.1 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef NL_ACTION_SINT64_H
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#define NL_ACTION_SINT64_H
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#include "nel/misc/types_nl.h"
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#include "action.h"
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namespace CLFECOMMON {
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/**
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* Action containing a SInt64 value.
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* To create such an object, call CActionFactory::create( TProperty, TPropIndex ).
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*
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* \author Olivier Cado
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* \author Nevrax France
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* \date 2002
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*/
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class CActionSint64 : public CAction
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{
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public:
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static CAction *create () { return new CActionSint64; }
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/** Register a property to set the number of bits
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* that must be transmitted.
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*/
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static void registerNumericProperty( TPropIndex propIndex, uint nbbits );
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/// TEMP
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static void registerNumericPropertiesRyzom();
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/** This function creates initializes its fields using the buffer.
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* \param buffer pointer to the buffer where the data are
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* \size size of the buffer
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*/
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virtual void unpack (NLMISC::CBitMemStream &message);
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/// This functions is used when you want to transform an action into an IStream.
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virtual void serial (NLMISC::IStream &f);
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/** Returns the size of this action when it will be send to the UDP connection:
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* the size is IN BITS, not in bytes (the actual size is this one plus the header size)
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*/
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virtual uint32 size () { return _NbBits; }
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/// Returns the maximum size of this action (INCLUDING the header size handled by CActionFactory!)
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static uint32 getMaxSizeInBit() { return 64; }
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/// Sets the value of the action
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virtual void setValue(const TValue &value ) { _Value = value; }
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/// Same, but avoids virtual
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void setValue64(const TValue &value ) { _Value = value; }
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/// Sets the number of bits to transmit
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void setNbBits( TPropIndex propIndex ) { _NbBits = _PropertyToNbBit[propIndex];
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#ifdef NL_DEBUG
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if ( _NbBits == 0 )
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nlwarning( "PropertyToNbBits[%hu] is null, check CNetworkConnection::init()", propIndex );
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#endif
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}
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/// Sets the value of the action
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virtual TValue getValue() const { return _Value; }
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/** Returns false because the action is not a "continuous action".
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* BUT the property may be continuous, without using the benefits of CContinuousAction (deltas).
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*/
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virtual bool isContinuous() const { return false; }
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void setAndPackValue( const TValue& value, NLMISC::CBitMemStream& outMsg )
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{
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_Value = value;
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outMsg.serialAndLog2( _Value, _NbBits );
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}
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void setAndPackValueNBits( const TValue& value, NLMISC::CBitMemStream& outMsg, uint nbits )
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{
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_Value = value;
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outMsg.serialAndLog2( _Value, nbits );
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}
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void packFast( NLMISC::CBitMemStream& outMsg )
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{
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outMsg.serialAndLog2( _Value, _NbBits );
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}
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private:
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uint64 _Value;
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uint _NbBits;
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/// Constructor
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CActionSint64() : _Value( (sint64)0 ), _NbBits( 0 ) {}
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/** This function transform the internal field and transform them into a buffer for the UDP connection.
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* \param buffer pointer to the buffer where the data will be written
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* \size size of the buffer
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*/
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virtual void pack (NLMISC::CBitMemStream &message);
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/** This method intialises the action with a default state */
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virtual void reset() { _Value = 0; _NbBits = 0; };
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friend class CActionFactory;
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/// Init
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static void init();
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static uint _PropertyToNbBit [MAX_PROPERTIES_PER_ENTITY];
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};
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}
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#endif // NL_ACTION_SINT64_H
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/* End of action_sint64.h */
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