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86 lines
2.3 KiB
C++
86 lines
2.3 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdafx.h"
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#include "tile_edit_exe.h"
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#include "TileView.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// TileView
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TileView::TileView()
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{
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}
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TileView::~TileView()
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{
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}
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BEGIN_MESSAGE_MAP(TileView, CListCtrl)
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//{{AFX_MSG_MAP(TileView)
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ON_WM_DROPFILES()
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ON_WM_KEYDOWN()
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ON_WM_MOUSEACTIVATE()
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// TileView message handlers
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void TileView::OnDropFiles(HDROP hDropInfo)
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{
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// TODO: Add your message handler code here and/or call default
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// *parent=this->GetParent();
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// if (parent) parent->
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CListCtrl::OnDropFiles(hDropInfo);
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}
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void TileView::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags)
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{
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// TODO: Add your message handler code here and/or call default
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CListCtrl::OnKeyDown(nChar, nRepCnt, nFlags);
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}
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int TileView::OnMouseActivate(CWnd* pDesktopWnd, UINT nHitTest, UINT message)
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{
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// TODO: Add your message handler code here and/or call default
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return CListCtrl::OnMouseActivate(pDesktopWnd, nHitTest, message);
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}
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BOOL TileView::OnCommand(WPARAM wParam, LPARAM lParam)
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{
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// TODO: Add your specialized code here and/or call the base class
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return CListCtrl::OnCommand(wParam, lParam);
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}
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LRESULT TileView::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
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{
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// TODO: Add your specialized code here and/or call the base class
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return CListCtrl::WindowProc(message, wParam, lParam);
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}
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