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61 lines
1.5 KiB
C++
61 lines
1.5 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef WIDGETBASE_H
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#define WIDGETBASE_H
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#include <QWidget>
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/**
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@brief Base class for the config tool's settings page widgets.
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*/
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class CWidgetBase : public QWidget
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{
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Q_OBJECT
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public:
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CWidgetBase( QWidget *parent = NULL ) : QWidget( parent ) {}
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~CWidgetBase() {}
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/**
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@brief Tells the widget to load it's values from the config.
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*/
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virtual void load() = 0;
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/**
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@brief Tells the widget to save it's values into the config.
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*/
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virtual void save() = 0;
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signals:
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/**
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@brief Emitted when the user changes a setting.
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*/
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void changed();
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private slots:
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/**
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@brief Triggered when something changes in the widget, emits the Changed() signal.
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*/
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void onSomethingChanged()
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{
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emit changed();
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}
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};
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#endif
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