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53 lines
1.8 KiB
C++
53 lines
1.8 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "nel/misc/common.h"
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#include <string>
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#include "ig_loader.h"
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#include "ig_list.h"
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using namespace NL3D;
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using namespace NLMISC;
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using namespace std;
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void CIGLoader::load()
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{
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for (int i=sizeof(IGFiles)/sizeof(IGFiles[0]);i--;)
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{
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try
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{
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uint k;
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CInstanceGroup ig;
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CIFile inputStream;
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if (!inputStream.open(IGFiles[i]))
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{
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nlinfo("unable to open %s", argv[1]);
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return -1;
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}
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ig.serial(inputStream);
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CVector gpos = ig.getGlobalPos(); // the origin for the ig
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for(k = 0; k < ig._InstancesInfos.size(); ++k)
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{
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nlinfo("instance %s : x = %.1f, y = %.1f, z = %.1f, sx = %.1f, sy = %.1f, sz = %.1f", ig._InstancesInfos[k].Name.c_str(), ig._InstancesInfos[k].Pos.x + gpos.x, ig._InstancesInfos[k].Pos.y + gpos.y, ig._InstancesInfos[k].Pos.z + gpos.z, ig._InstancesInfos[k].Scale.x, ig._InstancesInfos[k].Scale.y, ig._InstancesInfos[k].Scale.z);
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}
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}
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catch (std::exception &e)
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{
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nlinfo(e.what());
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}
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}
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}
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