khanat-code-old/code/nel/tools/3d/tile_edit
2011-03-09 14:30:51 +01:00
..
PIC Changed: Removed using namespace in *.h 2010-09-25 16:02:33 +02:00
Browse.cpp Changed: Removed using namespace in *.h 2010-09-25 16:02:33 +02:00
Browse.h Changed: #841 Change the wrong header in the source code 2010-09-25 16:12:26 +02:00
choose_veget_set.cpp Changed: #841 Change the wrong header in the source code 2010-09-25 16:12:26 +02:00
choose_veget_set.h Changed: #841 Change the wrong header in the source code 2010-09-25 16:12:26 +02:00
CMakeLists.txt Fixed: #1106 Avoid VC++ to relink all projects when using CMake generated projects 2010-09-29 23:52:28 +02:00
cpu.cpp Fixed: tile_edit compilation 2010-09-25 16:18:15 +02:00
cursor1.cur initial version 2010-05-06 02:08:41 +02:00
custom.cpp Changed: #841 Change the wrong header in the source code 2010-09-25 16:12:26 +02:00
custom.h Changed: #841 Change the wrong header in the source code 2010-09-25 16:12:26 +02:00
DialogEditList.cpp Changed: #841 Change the wrong header in the source code 2010-09-25 16:12:26 +02:00
DialogEditList.h Changed: #841 Change the wrong header in the source code 2010-09-25 16:12:26 +02:00
DllEntry.cpp Fixed: tile_edit compilation 2010-09-25 16:18:15 +02:00
GetVal.cpp Changed: #841 Change the wrong header in the source code 2010-09-25 16:12:26 +02:00
GetVal.h Changed: #841 Change the wrong header in the source code 2010-09-25 16:12:26 +02:00
nevraxpill.ico initial version 2010-05-06 02:08:41 +02:00
Popup.cpp Fixed: tile_edit compilation 2010-09-25 16:18:15 +02:00
Popup.h Changed: #841 Change the wrong header in the source code 2010-09-25 16:12:26 +02:00
ReadMe.txt initial version 2010-05-06 02:08:41 +02:00
resource.h Changed: #841 Change the wrong header in the source code 2010-11-18 21:35:17 +01:00
rot0.bmp initial version 2010-05-06 02:08:41 +02:00
rot1.bmp initial version 2010-05-06 02:08:41 +02:00
rot2.bmp initial version 2010-05-06 02:08:41 +02:00
rot3.bmp initial version 2010-05-06 02:08:41 +02:00
select_rotation.cpp Changed: #841 Change the wrong header in the source code 2010-09-25 16:12:26 +02:00
select_rotation.h Changed: #841 Change the wrong header in the source code 2010-09-25 16:12:26 +02:00
SelectionTerritoire.cpp Changed: Removed using namespace in *.h 2010-09-25 16:02:33 +02:00
SelectionTerritoire.h Changed: #841 Change the wrong header in the source code 2010-09-25 16:12:26 +02:00
stdafx.cpp Changed: #841 Change the wrong header in the source code 2010-09-25 16:12:26 +02:00
stdafx.h Changed: Removed using namespace in *.h 2010-09-25 16:02:33 +02:00
thread.h Changed: #841 Change the wrong header in the source code 2010-09-25 16:12:26 +02:00
thread_win32.cpp Changed: #841 Change the wrong header in the source code 2010-09-25 16:12:26 +02:00
thread_win32.h Changed: #878 Fix typos in comments/code 2011-03-09 14:30:51 +01:00
tile32_32.bmp initial version 2010-05-06 02:08:41 +02:00
tile_edit_exe.cpp Changed: #841 Change the wrong header in the source code 2010-09-25 16:12:26 +02:00
tile_edit_exe.h Changed: #841 Change the wrong header in the source code 2010-09-25 16:12:26 +02:00
tile_edit_exe.rc initial version 2010-05-06 02:08:41 +02:00
TileCtrl.cpp Fixed: tile_edit compilation 2010-09-25 16:18:15 +02:00
TileCtrl.h Fixed: tile_edit compilation 2010-09-25 16:18:15 +02:00
TileList.cpp Fixed: tile_edit compilation 2010-09-25 16:18:15 +02:00
TileList.h initial version 2010-05-06 02:08:41 +02:00
TileView.cpp Fixed: tile_edit compilation 2010-09-25 16:18:15 +02:00
TileView.h Changed: #841 Change the wrong header in the source code 2010-09-25 16:12:26 +02:00
View.cpp Changed: #878 Fix typos in comments/code 2010-11-13 18:33:01 +01:00
View.h Changed: Removed using namespace in *.h 2010-09-25 16:02:33 +02:00
ViewColumn.cpp Changed: #841 Change the wrong header in the source code 2010-09-25 16:12:26 +02:00
ViewColumn.h Changed: #841 Change the wrong header in the source code 2010-09-25 16:12:26 +02:00

TileEdit
********

Edit a tile bank.


New Options
+++++++++++

Oriented
--------
Avoid ligo rotation on tileSet with this value set to true.
This is specially usefull when the texture in the tileSet has a
particular orientation (up-down of left-right).