mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-19 13:36:13 +00:00
232 lines
6 KiB
C++
232 lines
6 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
#include "std3d.h"
|
|
|
|
#include "nel/3d/u_transformable.h"
|
|
#include "nel/3d/transformable.h"
|
|
|
|
|
|
namespace NL3D
|
|
{
|
|
|
|
// ***************************************************************************
|
|
|
|
const char *UTransformable::getPosValueName ()
|
|
{
|
|
return ITransformable::getPosValueName ();
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
const char *UTransformable::getRotEulerValueName()
|
|
{
|
|
return ITransformable::getRotEulerValueName();
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
const char *UTransformable::getRotQuatValueName()
|
|
{
|
|
return ITransformable::getRotQuatValueName();
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
const char *UTransformable::getScaleValueName()
|
|
{
|
|
return ITransformable::getScaleValueName();
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
const char *UTransformable::getPivotValueName()
|
|
{
|
|
return ITransformable::getPivotValueName();
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
void UTransformable::setMatrix(const CMatrix &mat)
|
|
{
|
|
_Object->setMatrix(mat);
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
const CMatrix &UTransformable::getMatrix() const
|
|
{
|
|
return _Object->getMatrix();
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
void UTransformable::setTransformMode(TTransformMode mode, CMatrix::TRotOrder ro)
|
|
{
|
|
_Object->setTransformMode((ITransformable::TTransformMode)(uint)mode, ro);
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
void UTransformable::setPos(const CVector &pos)
|
|
{
|
|
_Object->setPos(pos);
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
void UTransformable::setRotEuler(const CVector &rot)
|
|
{
|
|
_Object->setRotEuler(rot);
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
void UTransformable::setRotQuat(const CQuat &quat)
|
|
{
|
|
_Object->setRotQuat(quat);
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
void UTransformable::setRotQuat(const CVector &jdir)
|
|
{
|
|
CMatrix mat;
|
|
mat.setRot(CVector::I, jdir, CVector::K);
|
|
mat.normalize(CMatrix::YZX);
|
|
setRotQuat(mat.getRot());
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
void UTransformable::setRotQuat(const CVector &jdir, const CVector &vup)
|
|
{
|
|
CMatrix mat;
|
|
mat.setRot(CVector::I, jdir, vup);
|
|
mat.normalize(CMatrix::YZX);
|
|
setRotQuat(mat.getRot());
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
void UTransformable::setScale(const CVector &scale)
|
|
{
|
|
_Object->setScale(scale);
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
void UTransformable::setPivot(const CVector &pivot)
|
|
{
|
|
_Object->setPivot(pivot);
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
UTransformable::TTransformMode UTransformable::getTransformMode()
|
|
{
|
|
return (TTransformMode)(uint)_Object->getTransformMode();
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
CMatrix::TRotOrder UTransformable::getRotOrder()
|
|
{
|
|
return _Object->getRotOrder();
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
void UTransformable::getPos(CVector &pos)
|
|
{
|
|
_Object->getPos(pos);
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
void UTransformable::getRotEuler(CVector &rot)
|
|
{
|
|
_Object->getRotEuler(rot);
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
void UTransformable::getRotQuat(CQuat &quat)
|
|
{
|
|
_Object->getRotQuat(quat);
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
void UTransformable::getScale(CVector &scale)
|
|
{
|
|
_Object->getScale(scale);
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
void UTransformable::getPivot(CVector &pivot)
|
|
{
|
|
_Object->getPivot(pivot);
|
|
}
|
|
|
|
|
|
// ***************************************************************************
|
|
|
|
CVector UTransformable::getPos()
|
|
{
|
|
return _Object->getPos();
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
CVector UTransformable::getRotEuler()
|
|
{
|
|
return _Object->getRotEuler();
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
CQuat UTransformable::getRotQuat()
|
|
{
|
|
return _Object->getRotQuat();
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
CVector UTransformable::getScale()
|
|
{
|
|
return _Object->getScale();
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
CVector UTransformable::getPivot()
|
|
{
|
|
return _Object->getPivot();
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
void UTransformable::lookAt (const CVector& eye, const CVector& target, float roll)
|
|
{
|
|
_Object->lookAt(eye, target, roll);
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
|
|
} // NL3D
|