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60 lines
1.9 KiB
C++
60 lines
1.9 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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#include "state_profil.h"
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#include "ai_bot_npc.h"
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#include "ai_grp_npc.h"
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std::string CAIStateChat::getIndexString () const
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{
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return getOwner()->getIndexString()+NLMISC::toString(":%u", getChildIndex());
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}
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void CAIStateChat::botKeywordFilterAdd(const std::string &keyword)
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{
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CKeywordFilter filter;
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if (!CAIKeywords::botFilter(keyword, filter))
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{
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nlwarning("There are some keyword error in '%s'", getAliasNode()->fullName().c_str());
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}
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_botKeywordFilter+=filter;
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}
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bool CAIStateChat::testCompatibility(const CBotNpc &bot) const
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{
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const std::string &botName = bot.getName();
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uint i;
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bool botOK = _namedBots.empty() && _botKeywordFilter.isEmpty();
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// as long as bot not flagged OK - test the list of named bots to see if we match
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// std::vector<std::string>::iterator it=find_if(_namedBots.begin(), _namedBots.end(), bind2nd(equal_to,botName));
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// botOK=it!=_namedBots.end();
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for (i=0;!botOK && i<_namedBots.size();++i)
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botOK = (botName==_namedBots[i]);
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// if all else fails try the keyword test
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return ( botOK
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|| ( !_botKeywordFilter.isEmpty()
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&& _botKeywordFilter.test(bot.getKeywords())
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)
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);
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}
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