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39 lines
1.3 KiB
C++
39 lines
1.3 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef RY_FOG_MAP_BUILD_H
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#define RY_FOG_MAP_BUILD_H
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/** Description of fog map parameters
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*/
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class CFogMapBuild
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{
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public:
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// Various kind of fog maps
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enum TMapType { Day = 0, Night, Dusk, Distance, Depth, NoPrecipitation, NumMap };
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// Name of each map
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std::string Map[NumMap];
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// Corner zone giving extent of the maps
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std::string ZoneMin;
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std::string ZoneMax;
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public:
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void serial(class NLMISC::IStream &f) throw(NLMISC::EStream);
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};
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#endif
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