// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef NL_MIRROR_H #define NL_MIRROR_H #include #include #include // for service callbacks #include "nel/net/service.h" #include "mirror_misc_types.h" #include "property_allocator_client.h" #include "nel/net/transport_class.h" class CMirror; /** * Callback type for the functions called when the mirror system is ready. * * Mirror ready at level 1: the datasets can be initialized (declaring * entity types owning, properties, etc.) => callback passed to * CMirror::init(). * * Mirror ready at level 2: the row management and properties can be used * => when mirrorIsReady() returns true (callbacks passed to * CMirror::addCallbackWhenMirrorReadyForUse()). * * Example of such a function: * * void cbMirrorIsReady( CMirror *mirror ) * { * // User code * } */ typedef void (*TMirrorReadyCallback) (CMirror*); /** * Callback type for notification function * Example: * void cbProcessMirrorChanges() * { * MainDataSet->beginAddedEntities(); * (...) * MainDataSet->endAddedEntities(); * * MainDataSet->beginRemovedEntities(); * (...) * MainDataSet->endRemovedEntities(); * * (...) // optional property changes notifications * } */ typedef void (*TNotificationCallback) (void); /** * This class allows a service to share, access and modify the values * of any property of any entity in a shard. * * A property belongs to one dataset (see CMirroredDataSet), and is stored * and addressed using a TPropertyIndex. * An entity added in a dataset is stored and addressed using a TDataSetRow. * * The mirror system handles the sharing of entities and the sharing of * properties between services, using shared memory for services on the * same physical machine, and network communication for remote services. * It handles the notification (if required) of the service when a value * has changed or an entity has been added or removed. * * Several services are allowed to create distinct entities that have * the same type (i.e. that will have the same dataset(s)). In a dataset, * each service will have a specific range of rows to avoid conflicts. * See declareEntityTypeOwner(), addEntity(), removeEntity(). * * The datasets are loaded at init(). They can be browsed using dsBegin() * and dsEnd(), and a specific dataset can be retrieved by name * (getDataSet()). * * The recommended way to use this class is to declare a CMirror object * as a member of an instanciated singleton class. However, if you use it * by declaring a static CMirror object, you must not forget to call * the release() method in your release code. * * Mirror initialization and readiness: * 1. In your service's init(), call CMirror::init() passing the datasets * to load and the callback for mirror initialization at level 1. * 2. The mirror gets ready at level 1 and calls the callback. In this * callback, declare entity types owning, datasets, and so on. * 3. The mirror gets ready at level 2. It calls the callbacks passed * to addCallbackWhenMirrorReadyForUse() (if any), then executes the * commands in StartCommandsWhenMirrorReady in the config file (if any), * and mirrorIsReady() returns true. * 4. Then you can add/remove entities, check notifications, read/write * property values, and so on. * * Note: * The mirror uses IService::setClosureClearanceCallback(). * Currently you can't use it along with the mirror. * * \seealso CMirrorredDataSet * \seealso CMirrorPropValue * \seealso CMirrorPropValueCF * \seealso CMirrorPropValueBaseCF * \seealso CMirrorPropValueList * \seealso CMirrorPropValueAlice * * \author Olivier Cado * \author Nevrax France * \date 2002 */ class CMirror { public: /// Constructor CMirror(); /** * Initialize. Call it in the init() method of your service. * * In dataSetsToLoad, give the names of the datasets the current service is interested in. * * You should provide a callback that will be called when the mirror system is ready * for dataset initialization (level 1). * Then, in the body of your callback, you can start using the mirror and dataset methods. * Do not use the mirror before the callback has been called! * * The three other callbacks, if provided, will be called respectively when a tick update * (incrementing the game cycle) is received, when a tick sync (value of the first game cycle) * is received, and when the service is requested to exit AND it's ok to remove entities * (mirror-synchronized time). Note: calling CMirror::release() in the tickReleaseFunc is * allowed. Note: the service may still receive some messages, especially tick update, *after* * the tickReleaseFunc has been called. * * Set the tag to a number >0 if the current service is not interested in receiving the entities * (and their properties) of any other services having the same tag. Typically, you can duplicate * a service DS (Dummy Service) in your shard: if every instance of DS has the same tag, it will * not receive the entities created by the other DSes, thus reducing the network traffic between * the machines where the DSes run. Practically, it will work well in the following conditions: * - Service instances sharing a tag are run on a machine where there is no other mirrored service * (including the case with a single service instance per machine). * - One or more service instance(s) sharing the tag are run on *one* machine with other mirrored * services: only one machine can have this case (otherwise the traffic won't be reduced, and entities * added/changed will be communicated between services (run of different machines) sharing the tag). * - If a tagged service modifies a property also modified by another service (with a different tag or * AllTag), the property changed will not always be notified to a service having the same tag. Ex: * A(1) B(AllTag) Then C(1) connects and wants to be notified of a property written by B. If B modifies * the property then A modifies it (on the same entity), C won't be notified of it at connection. * Forbidden value: ExcludedTag. */ void init( std::vector& dataSetsToLoad, TMirrorReadyCallback cbLevel1, TNotificationCallback tickUpdateFunc, TNotificationCallback tickSyncFunc = NULL, TNotificationCallback tickReleaseFunc = NULL, TMTRTag tag=AllTag ); /** * Deinitialize. You must call this method in your release code if your CMirror * object is a static object! */ void release(); /** * Set a callback to call when a particular service has its mirror system ready. * The callback behaviour is identical to the one of NLNET::CUnifiedNetwork, except that * your callback will not be called as soon as the service is up, but when it is able * to use the mirror system functionalities (for example, adding entities). * * Call this method in the init() method of your service, otherwise you could miss if * a service gets ready before your callback setting. * Warning: if a service does not use the mirror system at all, no callback will ever * be called for it. * * You can set more than one callback, each one will be called one after one. * If the serviceName is "*", the callback will be call for any services. If you set * the same callback for a specific service S and for "*", the callback might be called twice. * You should always set back to true (it puts the specified callback at the end of the array). * * \param synchronizedCallback Set true if you want the callback to be called in a synchronized * moment to allow you to spawn or despawn entities (see isRunningSynchronizedCode()), instead * of calling it as soon as received. */ void setServiceMirrorUpCallback( const std::string &serviceName, NLNET::TUnifiedNetCallback cb, void *arg=0, bool back=true, bool synchronizedCallback=true ); /** * This is the counterpart of setServiceMirrorUpCallback(). * If a service with the specified name is stopped, after its mirror system was ready, * the provided callback(s) will be called. * * If the synchronizedCallback and back flags have the same value in both * setServiceMirrorDownCallback() and setServiceDownCallback(), the callback(s) provided to * setServiceMirrorDownCallback() will be called before the callback(s) provided to * setServiceDownCallback(). In any case, these will still be called. * For callbacks provided to CUnifiedNetwork::setServiceDownCallback(), * the behaviour with a false synchronizedCallback flag are applied. */ void setServiceMirrorDownCallback( const std::string &serviceName, NLNET::TUnifiedNetCallback cb, void *arg=0, bool back=true, bool synchronizedCallback=true ); /** * This is similar to CUnifiedNetwork::setServiceUpCallback() but it allows you to spawn or despawn * entities in the callback if you set synchronizedCallback to true (see isRunningSynchronizedCode()) * \seealso setServiceMirrorUpCallback() */ void setServiceUpCallback( const std::string &serviceName, NLNET::TUnifiedNetCallback cb, void *arg=0, bool back=true, bool synchronizedCallback=true ); /** * This is similar to CUnifiedNetwork::setServiceUpCallback() but it allows you to spawn or despawn * entities in the callback if you set synchronizedCallback to true (see isRunningSynchronizedCode()) * \seealso setServiceMirrorDownCallback() */ void setServiceDownCallback( const std::string &serviceName, NLNET::TUnifiedNetCallback cb, void *arg=0, bool back=true, bool synchronizedCallback=true ); /** * Call this method every cycle (in your update routine) if you use mirror watches */ void updateWatches(); //--- ENTITY ADDITION/REMOVAL -------------------------------------------------------------------------- /* * Declare the current service as a user of the entities of the specified entity type. * It means the current service wants to be receive the corresponding entities. It will * be notified about their additions and removals. * If more than one service is an owner of a particular entity type, declaring or not * as a user the same entity type will specify if the service wants to receive or not * the entities created by other owners; of course the service is always aware of the * entities it creates, although the mirror system does not notify them to itself. */ //void declareEntityTypeUser( uint8 entityTypeId ); /** * Declare the current service as an owner of the entities of the specified entity type. * It means the current service will create (at most maxNbEntities entities) and remove * this kind of entities (it can remove only the ones it has created) in all the datasets * corresponding to the entity type. * Another service can be a co-owner of the same entity type, but it will create and * remove other entity ids (i.e. in a different range of rows). * Call this method after all declareEntityTypeUser() calls. * * *Important*: after calling this method, wait until mirrorIsReady() (mirror ready * level 2) returns true before adding any entity, otherwise the adding would fail. */ void declareEntityTypeOwner( uint8 entityTypeId, sint32 maxNbEntities ); /** * Provide a callback that will be called the first time mirrorIsReady() returns true. * You can provide several callbacks (ny calling several times this method). * * Note: immediately after having called all the callbacks passed to this method, the * commands founds in StartCommandsWhenMirrorReady (in the config file) will be executed. */ void addCallbackWhenMirrorReadyForUse( TMirrorReadyCallback cbLevel2 ); /** * Add an entity into the mirror. The caller must be an owner of the corresponding * entity type and it must not create more entities than maxNbEntities (see * declareEntityTypeOwner()). The entity will be added into all the datasets * corresponding to the entity type (possibly with a different row in each one). * * The entity will not be declared to all services until you call declareEntity(), * either in CMirror (global) or in CMirroredDataSet (per dataset). * * If fillEntityId is set to true, then the rowindex value for the first dataset is * copied into the first 32 bits of the entityId id part. This is used for automatic * id generation. * * Returns false if part or all of the process failed (for example, if the entity * already exists in a dataset). */ bool createEntity( NLMISC::CEntityId& entityId, bool fillEntityId=false ); /** * Declare the entity (previously added by createEntity()) in all datasets * concerned by its entity type. This method is separated from createEntity() * so that it allows for example to: * - create an entity, set a few properties values, *then* declare it to other services; * - create an entity and prevent from declaring it to other services! * * IMPORTANT: You are allowed to call this method only in code synchronized with the mirror. * Refer to isRunningSynchronizedCode() to know the conditions. * * Returns false in case of failure. * * \seealso CMirroredDataSet::declareEntity() for alternate version. */ bool declareEntity( const NLMISC::CEntityId& entityId ); /** * Create + declare an entity. Previously known as addEntity(). * * IMPORTANT: You are allowed to call this method only in code synchronized with the mirror. * Refer to isRunningSynchronizedCode() to know the conditions. * * Returns false if part or all of the process failed (for example, if the entity * already exists in a dataset). */ bool createAndDeclareEntity( const NLMISC::CEntityId& entityId ) { return addEntity( false, const_cast(entityId), true ); } /** * Public for backward compatibility, usage is deprecated. See createAndDeclareEntity(). * * IMPORTANT: You are allowed to call this method only in code synchronized with the mirror. * Refer to isRunningSynchronizedCode() to know the conditions. */ bool addEntity( bool fillEntityId, NLMISC::CEntityId& entityId, bool declare=true ); /** * Remove an entity from the mirror. The caller must be an owner of the corresponding * entity type (see declareEntityTypeOwner()) and it must have added the specified * entity before (see createEntity()). * * The entity will be automatically undeclared if it has been declared (see declareEntity()) * * IMPORTANT: You are allowed to call this method only in code synchronized with the mirror. * Refer to isRunningSynchronizedCode() to know the conditions. * * Returns false if part or all of the process failed. */ bool removeEntity( const NLMISC::CEntityId& entityId ); /** * Provide a callback in which you will process the notifications of entities and property * changes (see notification methods in CMirroredDataSet). You should not process the * notifications outside this callback! The callback will be called only when mirrorIsReady(). * * IMPORTANT: The notifications of entity additions must be browsed before the notifications * of entity removals. */ void setNotificationCallback( TNotificationCallback cb ) { _NotificationCallback = cb; } //--- MIRROR STATUS ------------------------------------------------------------------------------------ /** * Return true if the mirror system and all requested properties are ready * for use (level 2) (the level 1 means "ready for dataset initialization"). */ bool mirrorIsReady() const { return _MirrorAllReady; } /// Return true if the specified service is known as "mirror ready" bool serviceHasMirrorReady( NLNET::TServiceId serviceId ) const; /// Return the serviceId of the local Mirror Service NLNET::TServiceId localMSId() const { return _PropAllocator.mirrorServiceId(); } /// Info: display the properties allocated on the mirror void displayProperties( NLMISC::CLog& log=*NLMISC::InfoLog ) const; /// Info: display the number of active entities, created by the current mirror void displayEntityTypesOwned( NLMISC::CLog& log=*NLMISC::InfoLog ) const; /// Info: display the contents of the rows corresponding to the entity id void displayRows( const NLMISC::CEntityId& entityId, NLMISC::CLog& log=*NLMISC::InfoLog ) const; /// Debug: change a value from a string void changeValue( const NLMISC::CEntityId& entityId, const std::string& propName, const std::string& valueStr ); /// Scan the entities to find if some are unknown by this service, and add them if requested (debug feature) void rescanExistingEntities( CMirroredDataSet& dataset, NLMISC::CLog& log=*NLMISC::InfoLog, bool addUnknown=false ); /** * Return true when we are running code synchronized with the mirror service. * It will be always true when called: * - in a callback provided to addCallbackWhenMirrorReadyForUse(). * - in a callback provided to setServiceMirrorUpCallback(), setServiceUpCallback() or setServiceDownCallback() * if their parameter synchronizedCallback is set to true (default). * - in a command when it is launched by "StartCommandsWhenMirrorReady". * - in the tick update callback, if mirrorIsReady(). * - in the mirror notification callback. * - in a callback of a message sent using sendMessageViaMirror(). * - in a callback of a CMirrorTransportClass object. * - in the callback tickReleaseFunc provided to init(), called before quitting. * It will be false in any other case. */ bool isRunningSynchronizedCode() const { return _IsExecutingSynchronizedCode; } /// Return the Mirror Traffic Reduction tag TMTRTag tag() const { return _MTRTag; } //--- DATASETS ACCESSORS ------------------------------------------------------------------------------- /// Access the map of datasets (begin iteration). Use GET_NDATASET(it) to access the CMirroredDataSet object TNDataSets::iterator dsBegin() { return _NDataSets.begin(); } /// Access the map of datasets (test end of iteration) TNDataSets::iterator dsEnd() { return _NDataSets.end(); } /// Get a dataset by name. If not found, throws EMirror() (does not create a new dataset). CMirroredDataSet& getDataSet( const std::string& dataSetName ) { return _NDataSets[dataSetName]; } /// Check if a dataset exist bool isDataSetExist(const std::string &dataSetName) { return _NDataSets.find(dataSetName) != _NDataSets.end(); } /// Return the number of dataSet availables uint32 getDataSetCount() const { return _NDataSets.size(); } /// Destructor ~CMirror(); typedef uint8 TServiceEventType; protected: /// Set the local MS id if the service reported by cbServiceDown("MS") or cbServiceUp("MS") is the local Mirror Service bool detectLocalMS( NLNET::TServiceId serviceId, bool upOrDown ); /// Return true if the mirror service is up and the entity ranges are ready bool mirrorIsUp() const { return mirrorServiceIsUp() && (_PendingEntityTypesRanges == 0); } /// Return true if the specified property is ready bool propIsAllocated( const std::string& propName ) const { return _PropAllocator.getPropertySegment( propName ) != NULL; } /// Receiving green light for level1 void initAfterMirrorUp(); /// Init mirror, level1 void doInitMirrorLevel1(); /// Set _MirrorAllReady (level2) to true if the conditions are met void testMirrorReadyStatus(); /// Set the segment pointer in the property container void setPropertyInfo( std::string& propName, void *segmentPt, uint32 dataTypeSize ); /// Access segments for non-subscribed properties allocated on the local MS (useful for cleaning a whole row when creating an entity) void applyListOfOtherProperties( NLNET::CMessage& msgin, uint nbProps, const char *msgName, bool isInitial ); /// Return the dataset corresponding to a property (or NULL if not found) CMirroredDataSet *getDataSetByPropName( std::string& propName, TPropertyIndex& propIndex ) { return _PropAllocator._PropertiesInMirror.getDataSetByPropName( propName, propIndex ); } /// Return true if the local MS was found bool mirrorServiceIsUp() const { return (localMSId() != NLNET::TServiceId(~0)); } /// Return the inited state (ready at level 1) bool mirrorInited() const { return _MirrorGotReadyLevel1; } /// Receive the broadcasting of a service that has its mirror system ready void receiveServiceHasMirrorReady( const std::string& serviceName, NLNET::TServiceId serviceId, NLNET::CMessage& msgin ); /// Return a property value as string void getPropValueStr ( const NLMISC::CEntityId& entityId, const std::string& propName, std::string& result ) const; /// Send to a reconnecting MS the state of our mirror info void resyncMirrorInfo(); /// Main mirror update void updateMirrorAndReceiveMessages( NLNET::CMessage& msgin ); /// Return true if the dataset is found in the entity types owned bool datasetMatchesEntityTypesOwned( const CMirroredDataSet& dataset ) const; /// Execute user callback when receiving first game cycle void userSyncCallback(); /// Rescan void scanAndResyncEntitiesExceptIgnored( const std::vector& creatorIdsToIgnore ); /// Execute start callbacks & commands void executeMirrorReady2CallbacksAndStartCommands(); /// Execute commands when mirror is released void executeMirrorReleaseCommands(); /// Tick update void onTick(); /// Closure clearance callback bool requestClosure(); /// Set service mirror/up/down callback void setServiceMUDCallback( const std::string &serviceName, NLNET::TUnifiedNetCallback cb, void *arg, bool back, bool synchronizedCallback, TServiceEventType et ); /// React to a service mirror/up/down event void processServiceEvent( const std::string &serviceName, NLNET::TServiceId serviceId, TServiceEventType et ); void pushEntityRanges( NLNET::CMessage& msgout ); void receiveSMIdToAccessPropertySegment( NLNET::CMessage& msgin ); void receiveRangesForEntityType( NLNET::CMessage& msgin ); void receiveTracker( bool entitiesOrProp, NLNET::CMessage& msgin ); void releaseTrackers( NLNET::CMessage& msgin ); void receiveAcknowledgeAddEntityTracker( NLNET::CMessage& msgin, NLNET::TServiceId serviceId ); void receiveAcknowledgeAddPropTracker( NLNET::CMessage& msgin, NLNET::TServiceId serviceId ); void deleteTracker( CChangeTrackerClient& tracker, std::vector& vect ); friend void cbMSUpDn( const std::string& serviceName, NLNET::TServiceId serviceId, void *upOrDn ); friend void cbAnyServiceUpDn( const std::string& serviceName, NLNET::TServiceId serviceId, void *vEventType ); friend void cbRecvSMIdToAccessPropertySegment( NLNET::CMessage& msgin, const std::string &serviceName, NLNET::TServiceId serviceId ); friend void cbRecvRangesForEntityType( NLNET::CMessage& msgin, const std::string &serviceName, NLNET::TServiceId serviceId ); friend void cbRecvAddPropTracker( NLNET::CMessage& msgin, const std::string &serviceName, NLNET::TServiceId serviceId ); friend void cbRecvAddEntityTracker( NLNET::CMessage& msgin, const std::string &serviceName, NLNET::TServiceId serviceId ); friend void cbRecvAcknowledgeAddEntityTracker( NLNET::CMessage& msgin, const std::string &serviceName, NLNET::TServiceId serviceId ); friend void cbRecvAcknowledgeAddPropTracker( NLNET::CMessage& msgin, const std::string &serviceName, NLNET::TServiceId serviceId ); friend void cbReleaseTrackers( NLNET::CMessage& msgin, const std::string &serviceName, NLNET::TServiceId serviceId ); friend void cbAllMirrorsOnline( NLNET::CMessage& msgin, const std::string &serviceName, NLNET::TServiceId serviceId ); friend void cbGrantStartService( NLNET::CMessage &msgin, const std::string&, NLNET::TServiceId ); friend void cbRecvServiceHasMirrorReadyBroadcast( NLNET::CMessage& msgin, const std::string &serviceName, NLNET::TServiceId serviceId ); friend void cbRecvServiceHasMirrorReadyReply( NLNET::CMessage& msgin, const std::string &serviceName, NLNET::TServiceId serviceId ); friend void cbUpdateMirrorAndReceiveMessages( NLNET::CMessage &msgin, const std::string&, NLNET::TServiceId ); friend void cbSyncGameCycle(); friend void cbServiceMirrorUpForSMIRUB( const std::string& serviceName, NLNET::TServiceId serviceId, void * ); friend void cbscanAndResyncEntitiesExceptIgnored( NLNET::CMessage &msgin, const std::string&, NLNET::TServiceId ); friend void cbApplyListOfOtherProperties( NLNET::CMessage &msgin, const std::string&, NLNET::TServiceId ); friend void cbAddListOfOtherProperties( NLNET::CMessage &msgin, const std::string&, NLNET::TServiceId ); friend void cbTickUpdateFunc(); friend bool cbRequestClosure(); private: /// Type of callback and its user data struct TCallbackArgItemM { NLNET::TUnifiedNetCallback Cb; void* Arg; bool Synchronized; TServiceEventType EventType; }; /// Instanciated callback item struct TCallbackArgItemMExt : public TCallbackArgItemM { NLNET::TServiceId ServiceId; std::string ServiceName; TCallbackArgItemMExt( const TCallbackArgItemM& src, const std::string& servName, NLNET::TServiceId servId ) { Cb = src.Cb; Arg = src.Arg; Synchronized = src.Synchronized; EventType = src.EventType; ServiceId = servId; ServiceName = servName; } }; /// Type of map of service up callbacks with their user data. typedef std::map< std::string, std::list > TNameMappedCallbackM; /// Type of set of known 'service mirror up' (service ids) typedef std::set< NLNET::TServiceId > TNotifiedServices; /// Shared memory allocator CPropertyAllocatorClient _PropAllocator; /// Map of entity types and ranges owned TEntityTypesOwned _EntityTypesOwned; /// Number of entity types declared to the MS with no answer yet received sint _PendingEntityTypesRanges; /// The datasets with keys as strings (names) TNDataSets _NDataSets; /// Map of datasets with keys as CSheetId TSDataSets _SDataSets; /// Map of datasets sheets TSDataSetSheets _SDataSetSheets; /// Names of datasets to load std::vector _DataSetsToLoad; /// "Mirror ready at level 1" callback TMirrorReadyCallback _ReadyL1Callback; /// "Mirror ready at level 2" callbacks std::vector _ReadyL2Callbacks; /// Map of 'service mirror up' callbacks (by service name) TNameMappedCallbackM _ServiceUpDnCallbacks; /// 'Service mirror up' callbacks for * std::vector _ServiceUpDnUniCallbacks; // All defered callbacks for synchronized mode std::vector _SynchronizedServiceUpDnCallbackQueue; /// Set of services that are known 'mirror ready' TNotifiedServices _ServicesMirrorUpNotified; /// Tick update callback TNotificationCallback _TickUpdateFunc; /// Notification of mirror changes callback TNotificationCallback _NotificationCallback; /// User sync callback (called after the mirror one) TNotificationCallback _UserSyncCallback; /// Tick release callback TNotificationCallback _TickReleaseFunc; /// General status bool _MirrorAllReady; /// Status of mirror service detection and range mirror manager online state bool _MirrorGotReadyLevel1; /// Status of mirror start commands (to call them only once when mirror gets ready at level 2) bool _MirrorGotReadyLevel2; /// Status of expectation of the list of non-subscribed properties allocated on the local MS bool _ListOfOtherPropertiesReceived; /// Flag set between ReadyLevel2 and MirrorAllReady, to detect if the local MS is back (for resyncing) bool _AwaitingAllMirrorsOnline; /// True if we are in code synchronized with the mirror service bool _IsExecutingSynchronizedCode; /// True if the service wants to quit bool _ClosureRequested; /// Mirror Traffic Reduction Tag (corresponding to the tags of the 'self' trackers) TMTRTag _MTRTag; public: /// A particular entity to use in mirror commands when no argument provided NLMISC::CEntityId MonitoredEntity; }; const CMirror::TServiceEventType ETMirrorUp=0, ETServiceUp=1, ETServiceDn=2, ETMirrorDn=3; /* * Tick update */ inline void CMirror::onTick() { _IsExecutingSynchronizedCode = true; _TickUpdateFunc(); _IsExecutingSynchronizedCode = false; } #endif // NL_MIRROR_H /* End of mirror.h */