// NeL - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "stdmisc.h" #include "nel/misc/win_thread.h" #ifdef NL_OS_WINDOWS #include "nel/misc/path.h" #define NOMINMAX #include #include #ifdef DEBUG_NEW #define new DEBUG_NEW #endif namespace NLMISC { CWinThread MainThread ((void*)GetCurrentThread (), GetCurrentThreadId()); DWORD TLSThreadPointer = 0xFFFFFFFF; // the IThread static creator IThread *IThread::create (IRunnable *runnable, uint32 stackSize) { return new CWinThread (runnable, stackSize); } IThread *IThread::getCurrentThread () { // TLS alloc must have been done nlassert (TLSThreadPointer != 0xffffffff); // Get the thread pointer IThread *thread = (IThread*)TlsGetValue (TLSThreadPointer); // Return current thread return thread; } static unsigned long __stdcall ProxyFunc (void *arg) { CWinThread *parent = (CWinThread *) arg; // TLS alloc must have been done nlassert (TLSThreadPointer != 0xffffffff); // Set the thread pointer in TLS memory nlverify (TlsSetValue (TLSThreadPointer, (void*)parent) != 0); // Run the thread parent->Runnable->run(); return 0; } CWinThread::CWinThread (IRunnable *runnable, uint32 stackSize) { _StackSize = stackSize; this->Runnable = runnable; ThreadHandle = NULL; _SuspendCount = -1; _MainThread = false; } namespace { class CWinCriticalSection { private: CRITICAL_SECTION cs; public: CWinCriticalSection() { InitializeCriticalSection(&cs); } ~CWinCriticalSection() { DeleteCriticalSection(&cs); } inline void enter() { EnterCriticalSection(&cs); } inline void leave() { LeaveCriticalSection(&cs); } }; CWinCriticalSection s_CS; }/* anonymous namespace */ CWinThread::CWinThread (void* threadHandle, uint32 threadId) { // Main thread _MainThread = true; this->Runnable = NULL; ThreadHandle = threadHandle; ThreadId = threadId; // TLS alloc must have been done TLSThreadPointer = TlsAlloc (); nlassert (TLSThreadPointer!=0xffffffff); // Set the thread pointer in TLS memory nlverify (TlsSetValue (TLSThreadPointer, (void*)this) != 0); if (GetCurrentThreadId() == threadId) { _SuspendCount = 0; // is calling thread call this itself, well, if we reach this place // there are chances that it is not suspended ... } else { // initialized from another thread (very unlikely ...) nlassert(0); // WARNING: following code has not tested! don't know if it work fo real ... // This is just a suggestion of a possible solution, should this situation one day occur ... // Ensure that this thread don't get deleted, or we could suspend the main thread s_CS.enter(); // the 2 following statement must be executed atomicaly among the threads of the current process ! SuspendThread(threadHandle); _SuspendCount = ResumeThread(threadHandle); s_CS.leave(); } } void CWinThread::incSuspendCount() { nlassert(ThreadHandle); // start was not called !! int newSuspendCount = ::SuspendThread(ThreadHandle) + 1; nlassert(newSuspendCount != 0xffffffff); // more infos with 'GetLastError' nlassert(newSuspendCount == _SuspendCount + 1); // is this assert fire , then 'SuspendThread' or 'ResumeThread' // have been called outside of this object interface! (on this thread handle ...) _SuspendCount = newSuspendCount; } void CWinThread::decSuspendCount() { nlassert(ThreadHandle); // 'start' was not called !! nlassert(_SuspendCount > 0); int newSuspendCount = ::ResumeThread(ThreadHandle) - 1; nlassert(newSuspendCount != 0xffffffff); // more infos with 'GetLastError' nlassert(newSuspendCount == _SuspendCount - 1); // is this assert fire , then 'SuspendThread' or 'ResumeThread' // have been called outside of this object interface! (on this thread handle ...) _SuspendCount = newSuspendCount; } void CWinThread::suspend() { if (getSuspendCount() == 0) { incSuspendCount(); } } void CWinThread::resume() { while (getSuspendCount() != 0) { decSuspendCount(); } } void CWinThread::setPriority(TThreadPriority priority) { nlassert(ThreadHandle); // 'start' was not called !! BOOL result = SetThreadPriority(ThreadHandle, (int)priority); nlassert(result); } void CWinThread::enablePriorityBoost(bool enabled) { nlassert(ThreadHandle); // 'start' was not called !! SetThreadPriorityBoost(ThreadHandle, enabled ? TRUE : FALSE); } CWinThread::~CWinThread () { // If not the main thread if (_MainThread) { // Free TLS memory nlassert (TLSThreadPointer!=0xffffffff); TlsFree (TLSThreadPointer); } else { if (ThreadHandle != NULL) terminate(); } } void CWinThread::start () { if (isRunning()) throw EThread("Starting a thread that is already started, existing thread will continue running, this should not happen"); // ThreadHandle = (void *) ::CreateThread (NULL, _StackSize, ProxyFunc, this, 0, (DWORD *)&ThreadId); ThreadHandle = (void *) ::CreateThread (NULL, 0, ProxyFunc, this, 0, (DWORD *)&ThreadId); // nldebug("NLMISC: thread %x started for runnable '%x'", typeid( Runnable ).name()); // OutputDebugString(toString(NL_LOC_MSG " NLMISC: thread %x started for runnable '%s'\n", ThreadId, typeid( *Runnable ).name()).c_str()); SetThreadPriorityBoost (ThreadHandle, TRUE); // FALSE == Enable Priority Boost if (ThreadHandle == NULL) { throw EThread ( "Cannot create new thread" ); } _SuspendCount = 0; } bool CWinThread::isRunning() { if (ThreadHandle == NULL) return false; DWORD exitCode; if (!GetExitCodeThread(ThreadHandle, &exitCode)) return false; return exitCode == STILL_ACTIVE; } void CWinThread::terminate () { TerminateThread((HANDLE)ThreadHandle, 0); CloseHandle((HANDLE)ThreadHandle); ThreadHandle = NULL; _SuspendCount = -1; } void CWinThread::wait () { if (ThreadHandle == NULL) return; WaitForSingleObject(ThreadHandle, INFINITE); CloseHandle(ThreadHandle); ThreadHandle = NULL; _SuspendCount = -1; } bool CWinThread::setCPUMask(uint64 cpuMask) { // Thread must exist if (ThreadHandle == NULL) return false; // Ask the system for number of processor available for this process return SetThreadAffinityMask ((HANDLE)ThreadHandle, (DWORD_PTR)cpuMask) != 0; } uint64 CWinThread::getCPUMask() { // Thread must exist if (ThreadHandle == NULL) return 1; // Get the current process mask uint64 mask=IProcess::getCurrentProcess ()->getCPUMask (); // Get thread affinity mask DWORD_PTR old = SetThreadAffinityMask ((HANDLE)ThreadHandle, (DWORD_PTR)mask); nlassert (old != 0); if (old == 0) return 1; // Reset it SetThreadAffinityMask ((HANDLE)ThreadHandle, old); // Return the mask return (uint64)old; } std::string CWinThread::getUserName() { char userName[512]; DWORD size = 512; GetUserName (userName, &size); return (const char*)userName; } // **** Process // The current process CWinProcess CurrentProcess ((void*)GetCurrentProcess()); // Get the current process IProcess *IProcess::getCurrentProcess () { return &CurrentProcess; } CWinProcess::CWinProcess (void *handle) { // Get the current process handle _ProcessHandle = handle; } uint64 CWinProcess::getCPUMask() { // Ask the system for number of processor available for this process DWORD_PTR processAffinityMask; DWORD_PTR systemAffinityMask; if (GetProcessAffinityMask((HANDLE)_ProcessHandle, &processAffinityMask, &systemAffinityMask)) { // Return the CPU mask return (uint64)processAffinityMask; } else return 1; } bool CWinProcess::setCPUMask(uint64 mask) { // Ask the system for number of processor available for this process DWORD_PTR processAffinityMask= (DWORD_PTR)mask; return SetProcessAffinityMask((HANDLE)_ProcessHandle, processAffinityMask)!=0; } // **************************************************************************************************************** /** * Simple wrapper around the PSAPI library * \author Nicolas Vizerie * \author GameForge * \date 2007 */ class CPSAPILib { public: typedef BOOL (WINAPI *EnumProcessesFunPtr)(DWORD *lpidProcess, DWORD cb, DWORD *cbNeeded); typedef DWORD (WINAPI *GetModuleFileNameExAFunPtr)(HANDLE hProcess, HMODULE hModule, LPTSTR lpFilename, DWORD nSize); typedef BOOL (WINAPI *EnumProcessModulesFunPtr)(HANDLE hProcess, HMODULE *lphModule, DWORD cb, LPDWORD lpcbNeeded); EnumProcessesFunPtr EnumProcesses; GetModuleFileNameExAFunPtr GetModuleFileNameExA; EnumProcessModulesFunPtr EnumProcessModules; public: CPSAPILib(); ~CPSAPILib(); bool init(); private: HINSTANCE _PSAPILibHandle; bool _LoadFailed; }; // **************************************************************************************************************** CPSAPILib::CPSAPILib() { _LoadFailed = false; _PSAPILibHandle = NULL; EnumProcesses = NULL; GetModuleFileNameExA = NULL; EnumProcessModules = NULL; } // **************************************************************************************************************** CPSAPILib::~CPSAPILib() { if (_PSAPILibHandle) { FreeLibrary(_PSAPILibHandle); } } // **************************************************************************************************************** bool CPSAPILib::init() { // if (_LoadFailed) return false; if (!_PSAPILibHandle) { _PSAPILibHandle = LoadLibrary("psapi.dll"); if (!_PSAPILibHandle) { nlwarning("couldn't load psapi.dll, possibly not supported by os"); _LoadFailed = true; return false; } EnumProcesses = (EnumProcessesFunPtr) GetProcAddress(_PSAPILibHandle, "EnumProcesses"); GetModuleFileNameExA = (GetModuleFileNameExAFunPtr) GetProcAddress(_PSAPILibHandle, "GetModuleFileNameExA"); EnumProcessModules = (EnumProcessModulesFunPtr) GetProcAddress(_PSAPILibHandle, "EnumProcessModules"); if (!EnumProcesses || !GetModuleFileNameExA || !EnumProcessModules ) { nlwarning("Failed to import functions from psapi.dll!"); _LoadFailed = true; return false; } } return true; } static CPSAPILib PSAPILib; // **************************************************************************************************************** bool CWinProcess::enumProcessesId(std::vector &processesId) { if (!PSAPILib.init()) return false; // list of processes std::vector prcIds(16); for (;;) { DWORD cbNeeded; if (!PSAPILib.EnumProcesses((DWORD *) &prcIds[0], (DWORD)(prcIds.size() * sizeof(DWORD)), &cbNeeded)) { nlwarning("Processes enumeration failed!"); return false; } if (cbNeeded < prcIds.size() * sizeof(DWORD)) { prcIds.resize(cbNeeded / sizeof(DWORD)); break; } // make some more room prcIds.resize(prcIds.size() * 2); } processesId.swap(prcIds); return true; } // **************************************************************************************************************** bool CWinProcess::enumProcessModules(uint32 processId, std::vector &moduleNames) { if (!PSAPILib.init()) return false; HANDLE hProcess = OpenProcess(PROCESS_QUERY_INFORMATION|PROCESS_VM_READ, FALSE, (DWORD) processId); if (!hProcess) return false; // list of modules std::vector prcModules(2); for (;;) { DWORD cbNeeded; if (!PSAPILib.EnumProcessModules(hProcess, (HMODULE *) &prcModules[0], (DWORD)(prcModules.size() * sizeof(HMODULE)), &cbNeeded)) { //nlwarning("Processe modules enumeration failed!"); return false; } if (cbNeeded < prcModules.size() * sizeof(HMODULE)) { prcModules.resize(cbNeeded / sizeof(HMODULE)); break; } // make some more room prcModules.resize(prcModules.size() * 2); } moduleNames.clear(); std::vector resultModuleNames; char moduleName[MAX_PATH + 1]; for (uint m = 0; m < prcModules.size(); ++m) { if (PSAPILib.GetModuleFileNameExA(hProcess, prcModules[m], moduleName, MAX_PATH)) { moduleNames.push_back(moduleName); } } CloseHandle(hProcess); return true; } // **************************************************************************************************************** uint32 CWinProcess::getProcessIdFromModuleFilename(const std::string &moduleFileName) { std::vector processesId; if (!enumProcessesId(processesId)) return false; std::vector moduleNames; for (uint prc = 0; prc < processesId.size(); ++prc) { if (enumProcessModules(processesId[prc], moduleNames)) { for (uint m = 0; m < moduleNames.size(); ++m) { if (nlstricmp(CFile::getFilename(moduleNames[m]), moduleFileName) == 0) { return processesId[prc]; } } } } return 0; } // **************************************************************************************************************** bool CWinProcess::terminateProcess(uint32 processId, uint exitCode) { if (!processId) return false; HANDLE hProcess = OpenProcess(PROCESS_TERMINATE, FALSE, (DWORD) processId); if (!hProcess) return false; BOOL ok = TerminateProcess(hProcess, (UINT) exitCode); CloseHandle(hProcess); return ok != FALSE; } // **************************************************************************************************************** bool CWinProcess::terminateProcessFromModuleName(const std::string &moduleName, uint exitCode) { return terminateProcess(getProcessIdFromModuleFilename(moduleName), exitCode); } /////////////////// // CProcessWatch // /////////////////// /* // I didn't use and test that code, eventually, but maybe useful in the future class CProcessWatchTask : public IRunnable { public: HANDLE HProcess; public: CProcessWatchTask(HANDLE hProcess) : HProcess(hProcess) { } virtual void run() { WaitForSingleObject(HProcess, INFINITE); } }; class CProcessWatchImpl { public: bool Launched; IThread *WatchThread; CProcessWatchTask *WatchTask; public: CProcessWatchImpl() : Launched(false), WatchThread(NULL), WatchTask(NULL) { } ~CProcessWatchImpl() { reset(); } void reset() { if (WatchThread) { if (WatchThread->isRunning()) { WatchThread->terminate(); } delete WatchTask; delete WatchThread; WatchTask = NULL; WatchThread = NULL; Launched = false; } } bool launch(const std::string &programName, const std::string &arguments) { if (isRunning()) return false; PROCESS_INFORMATION processInfo; STARTUPINFO startupInfo = {0}; startupInfo.cb = sizeof(STARTUPINFO); if (CreateProcess(programName.c_str(), const_cast(arguments.c_str()), NULL, NULL, FALSE, 0, NULL, NULL, &startupInfo, &processInfo)) { WatchTask = new CProcessWatchTask(processInfo.hProcess); WatchThread = IThread::create(WatchTask); WatchThread->start(); Launched = true; return true; } return false; } bool isRunning() { if (!Launched) return false; nlassert(WatchThread); nlassert(WatchTask); if (WatchThread->isRunning()) return true; reset(); return false; } }; CProcessWatch::CProcessWatch() { _PImpl = new CProcessWatchImpl; } CProcessWatch::~CProcessWatch() { delete _PImpl; } bool CProcessWatch::launch(const std::string &programName, const std::string &arguments) { return _PImpl->launch(programName, arguments); } bool CProcessWatch::isRunning() const { return _PImpl->isRunning(); } */ } // NLMISC #endif // NL_OS_WINDOWS