// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#include "stdpch.h"
#include "config_var.h"
namespace R2
{
CConfigVarBase::CConfigVarBase(const char *varName)
{
//H_AUTO(R2_CConfigVarBase_CConfigVarBase)
nlassert(varName);
_VarName = varName;
_TimeStamp = getConfigFileTimeStamp() - 1;
}
uint32 &CConfigVarBase::getConfigFileTimeStamp()
{
//H_AUTO(R2_CConfigVarBase_getConfigFileTimeStamp)
static uint32 timeStamp = 0;
return timeStamp;
}
} // R2