// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "stdpch.h" #include "config_var.h" namespace R2 { CConfigVarBase::CConfigVarBase(const char *varName) { //H_AUTO(R2_CConfigVarBase_CConfigVarBase) nlassert(varName); _VarName = varName; _TimeStamp = getConfigFileTimeStamp() - 1; } uint32 &CConfigVarBase::getConfigFileTimeStamp() { //H_AUTO(R2_CConfigVarBase_getConfigFileTimeStamp) static uint32 timeStamp = 0; return timeStamp; } } // R2