// NeL - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . // // Includes // #include #include #include #include #include #include #include #include #include #include "mouse_listener.h" #include "camera.h" #include "snowballs_client.h" #include "entities.h" // // Namespaces // using namespace NLMISC; using namespace NL3D; using namespace std; namespace SBCLIENT { // // Variables // static NL3D::UMaterial CompassMaterial = NULL; // These variables are automatically set with the config file static float CompassPosX, CompassPosY, CompassRadius; static CRGBA CompassColor; // // Functions // void cbUpdateCompass (CConfigFile::CVar &var) { if (var.Name == "CompassPosX") CompassPosX = var.asFloat (); else if (var.Name == "CompassPosY") CompassPosY = var.asFloat (); else if (var.Name == "CompassRadius") CompassRadius = var.asFloat (); else if (var.Name == "CompassColor") { CompassColor.set(var.asInt(0), var.asInt(1), var.asInt(2), var.asInt(3)); CompassMaterial.setColor(CompassColor); } else nlwarning ("Unknown variable update %s", var.Name.c_str()); } void initCompass () { CompassMaterial = Driver->createMaterial (); CompassMaterial.initUnlit (); CompassMaterial.setBlendFunc (UMaterial::srcalpha, UMaterial::invsrcalpha); CompassMaterial.setBlend(true); ConfigFile->setCallback ("CompassPosX", cbUpdateCompass); ConfigFile->setCallback ("CompassPosY", cbUpdateCompass); ConfigFile->setCallback ("CompassRadius", cbUpdateCompass); ConfigFile->setCallback ("CompassColor", cbUpdateCompass); cbUpdateCompass (ConfigFile->getVar ("CompassPosX")); cbUpdateCompass (ConfigFile->getVar ("CompassPosY")); cbUpdateCompass (ConfigFile->getVar ("CompassRadius")); cbUpdateCompass (ConfigFile->getVar ("CompassColor")); } void updateCompass () { float x = CompassPosX; float y = CompassPosY; float radius = CompassRadius; // tri CTriangle tri; tri.V0.set (-radius, 0, 0); tri.V1.set (radius, 0, 0); tri.V2.set (0, 3*radius, 0); CQuad quad; // quad quad.V0.set (-radius, -radius, 0); quad.V1.set ( radius, -radius, 0); quad.V2.set ( radius, radius, 0); quad.V3.set (-radius, radius, 0); Driver->setMatrixMode2D43 (); CMatrix mtx; // up mtx.identity(); mtx.translate(CVector(x,y,0)); mtx.rotateZ(MouseListener->getOrientation() - (float)Pi/2); mtx.translate(CVector(0,radius,0)); Driver->setModelMatrix (mtx); Driver->drawTriangle (tri, CompassMaterial); // down mtx.identity(); mtx.translate(CVector(x,y,0)); mtx.rotateZ(MouseListener->getOrientation() + (float)Pi/2); mtx.translate(CVector(0,radius,0)); Driver->setModelMatrix (mtx); Driver->drawTriangle (tri, CompassMaterial); // left mtx.identity(); mtx.translate(CVector(x,y,0)); mtx.rotateZ(MouseListener->getOrientation()); mtx.translate(CVector(0,radius,0)); Driver->setModelMatrix (mtx); Driver->drawTriangle (tri, CompassMaterial); // right mtx.identity(); mtx.translate(CVector(x,y,0)); mtx.rotateZ(MouseListener->getOrientation() - (float)Pi); mtx.translate(CVector(0,radius,0)); Driver->setModelMatrix (mtx); Driver->drawTriangle (tri, CompassMaterial); // center mtx.identity(); mtx.translate(CVector(x,y,0)); mtx.rotateZ(MouseListener->getOrientation()); Driver->setModelMatrix (mtx); Driver->drawQuad (quad, CompassMaterial); x *= 3.0/4.0f; // Print position TextContext->setHotSpot(UTextContext::MiddleTop); TextContext->setColor(CompassColor); TextContext->setFontSize(14); if (Self != NULL) TextContext->printfAt(x, y-4.0f*radius, "%.2f %.2f %.2f", Self->Position.x, Self->Position.y, Self->Position.z); else TextContext->printfAt(x, y-4.0f*radius, "%.2f %.2f %.2f", MouseListener->getPosition().x, MouseListener->getPosition().y, MouseListener->getPosition().z); } void releaseCompass () { ConfigFile->setCallback("CompassPosX", NULL); ConfigFile->setCallback("CompassPosY", NULL); ConfigFile->setCallback("CompassRadius", NULL); ConfigFile->setCallback("CompassColor", NULL); Driver->deleteMaterial (CompassMaterial); CompassMaterial = NULL; } } /* namespace SBCLIENT */ /* end of file */