// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#ifndef RYAI_AI_INSTANCE_INLINE_H
#define RYAI_AI_INSTANCE_INLINE_H
inline
CContinent* CAIInstance::locateContinentForPos(CAIVector const& pos)
{
FOREACH(it, CCont, _Continents)
{
if (it->_BoundingBox.isInside(pos))
return *it;
}
return NULL;
}
inline
CRegion* CAIInstance::locateRegionForPos(CAIVector const& pos)
{
CContinent* cont = locateContinentForPos(pos);
if (!cont)
return NULL;
FOREACH(it, CCont, cont->regions())
{
if (it->_BoundingBox.isInside(pos))
return *it;
}
return NULL;
}
inline
CCellZone* CAIInstance::locateCellZoneForPos(CAIVector const& pos)
{
CRegion* region = locateRegionForPos(pos);
if (!region)
return NULL;
FOREACH(it, CCont, region->cellZones())
{
if (it->_BoundingBox.isInside(pos))
return *it;
}
return NULL;
}
inline
CCell* CAIInstance::locateCellForPos(CAIVector const& pos)
{
CCellZone* cz = locateCellZoneForPos(pos);
if (!cz)
return NULL;
FOREACH(it, CCont, cz->cells())
{
if (it->_BoundingBox.isInside(pos))
return *it;
}
return NULL;
}
#endif