// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#include "stdpch.h"
#include "nel/misc/debug.h"
#include "loot_harvest_state.h"
namespace LHSTATE
{
TLHState stringToLHState(const std::string &str)
{
if (str == "NONE" || str == "None" )
return NONE;
if (str == "LOOTABLE" || str == "Lootable")
return LOOTABLE;
if (str == "HARVESTABLE" || str == "Harvestable")
return HARVESTABLE;
if (str == "LOOTABLE_HARVESTABLE" )
return LOOTABLE_HARVESTABLE;
nlwarning(" Unknown type %s", str.c_str() );
return NONE;
}
}; // LHSTATE