// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "stdpch.h" #include "nel/misc/debug.h" #include "loot_harvest_state.h" namespace LHSTATE { TLHState stringToLHState(const std::string &str) { if (str == "NONE" || str == "None" ) return NONE; if (str == "LOOTABLE" || str == "Lootable") return LOOTABLE; if (str == "HARVESTABLE" || str == "Harvestable") return HARVESTABLE; if (str == "LOOTABLE_HARVESTABLE" ) return LOOTABLE_HARVESTABLE; nlwarning(" Unknown type %s", str.c_str() ); return NONE; } }; // LHSTATE