Commit graph

1169 commits

Author SHA1 Message Date
dfighter1985
c57c909ed7 CHANGED: #1471 CCtrlBaseButton is now part of the NELGUI Library. 2012-06-15 22:40:08 +02:00
dfighter1985
7b745058a8 CHANGED: #1471 Moved back some more static methods from CLuaIHMRyzom to CLuaIHM, as CLuaIHM can now handle these too. 2012-06-09 22:18:29 +02:00
dfighter1985
3db1f3cc48 CHANGED: #1471 The classes moved in the previous commit are now under the NLGUI namespace. 2012-06-09 03:57:40 +02:00
dfighter1985
529dd877fe CHANGED: #1471 Finally moved some of the basic widget classes and the widget manager, action handler manager to the GUI lib. Also moved some GUI related methods back to CLuaIHM. 2012-06-09 01:37:43 +02:00
dfighter1985
5ea64cb530 CHANGED: #1471 CViewRenderer no longer depends on CClientConfig, and is now part of NELGUI, under the NLGUI namespace. 2012-06-02 02:09:58 +02:00
dfighter1985
8d2f01fac8 ADDED: #1471 Added new class CWidgetManager, and started to move code into it from CInterfaceManager. 2012-05-30 02:12:37 +02:00
dfighter1985
42919dc86b CHANGED: #1471 CInterfaceExpr, CInterfaceExprNode and related classes are now in NELGUI and under NLGUI namespace. 2012-05-25 03:21:03 +02:00
dfighter1985
2fff0616a5 CHANGED: #1471 CInterfaceProperty is not part of the NELGUI library and is under NLGUI namespace. 2012-05-24 18:23:51 +02:00
dfighter1985
bb9101ae9f ADDED: #1471 added a global db manager for the GUI library, also added support for resizeing the CDB bank handler. 2012-05-24 00:55:50 +02:00
dfighter1985
c817c68e83 CHANGED: #1471 Moved the stuff I moved to NELGUI library, under the NLGUI namespace. 2012-05-23 19:40:41 +02:00
dfighter1985
731d1ced46 CHANGED: #1471 Moved the previously refactored code to the NELGUI library. 2012-05-23 04:13:58 +02:00
dfighter1985
2af7e250b2 Moved some Lua stuff over to the NelGUI library. 2012-05-19 23:00:52 +02:00
dfighter1985
e1b6690e6f Moved some Lua related string formatting methods from CInterfaceManager to
LuaHelperStuff namespace.
2012-05-19 00:00:09 +02:00
dfighter1985
88cc7df755 Refactored the CEvent -> CEventDescriptor code in CInputHandlerManager. Extracted it as a new class CInputHandler, and moved some of it to CInterfaceManager. 2012-05-17 03:28:50 +02:00
dfighter1985
e3d72333dd Moved event descriptors under the NLGUI namespace. 2012-05-10 23:31:39 +02:00
dfighter1985
c976419448 Created NELGUI library, moved the GUI event descriptors there. 2012-05-10 22:17:04 +02:00
dfighter1985
e6f5bdef0b Merging cdb-refactoring into gui-refactoring. 2012-04-28 21:36:39 +02:00
dfighter1985
ec0eb455e3 Merging default into cdb_refactoring. 2012-04-28 19:55:46 +02:00
dfighter1985
5f041538c8 Added new class CCDBManager, which encapsulates the separate CDB components into a easily (re)usable database solution. Also made CCDBSynchronized and CInterfaceManager use it. 2012-04-27 22:49:38 +02:00
sfb
d8c211db8e merge 2012-04-26 13:07:43 -05:00
sfb
c032c58b43 Changed: #1306 Implemented add/removing parent sheets, moved everything out of Plugin and into GeorgesQt namespace to eliminate ambiguity with other plugins. 2012-04-26 13:05:53 -05:00
dnk-88
d0e98454cf Changed: #1306 Improved ui of geqt 2012-04-23 20:30:57 +03:00
dfighter1985
d2d4838252 Refactored the static branch observing code into a new class CCDBBranchObservingHandler. The CDB system *should* be fully reusable now! 2012-04-22 06:45:35 +02:00
sfb
f3363e0aeb Changed: #1306 Added undo stack deeper (for later) and began adding form context menus proof-of-concept. 2012-04-20 15:40:02 -05:00
sfb
f809ba6ca3 Changed: #1306 Implemented core "open" action to load a form from an arbitrary location. 2012-04-20 12:46:18 -05:00
dfighter1985
e056c07e2f Documented CCDBBankHandler class. 2012-04-18 04:15:34 +02:00
dfighter1985
4e6e7d9a6e Extracted the CDB bank handling code into a new class CCDBBankHandler, the CDB system should be now totally independent of Ryzom. 2012-04-17 08:23:02 +02:00
dfighter1985
cf2305b1ce CDB is now part of NLMISC. However it still requires some work! 2012-04-16 06:08:12 +02:00
dfighter1985
7e3c4aa15e Moved xml auto pointer to nlmisc. 2012-04-16 02:50:18 +02:00
kaetemi
f815bb2549 Fixed: Crash on exit caused by incomplete music channel reset 2012-04-13 23:30:35 +02:00
kaetemi
0e5d7137d6 Fixed: Typo 2012-04-13 14:15:04 +02:00
kaetemi
45a857b564 Changed: #1459 Reserve functional group controller node names 2012-04-13 13:59:24 +02:00
kaetemi
c340881992 Merge 2012-04-13 11:59:56 +02:00
kaetemi
77c3ccb1e1 Changed: #1459 Simplify the sound group controller interface 2012-04-13 11:54:20 +02:00
kervala
291a956216 Changed: #825 Remove all warnings when compiling Ryzom 2012-04-13 10:07:06 +02:00
kaetemi
beae63c1a0 Changed: Provide a fake sound name for fake CSound created by music channel 2012-04-13 03:10:13 +02:00
kaetemi
616faf1c51 Fixed: #1298 Replace assert with warning when physical sound source fails to play 2012-04-12 21:38:28 +02:00
kaetemi
1926c56f64 Fixed: The default max distance for sources is now sqrt(numeric_limits<float>::max()) 2012-04-12 18:16:53 +02:00
kaetemi
4973e05183 Added: Log warnings when setting excessively high max distances on sound sources 2012-04-12 18:06:33 +02:00
kaetemi
e0369c701c Removed: Warning messages 2012-04-12 17:56:54 +02:00
kaetemi
dec156f728 Fixed: Relative positioning mode was not implemented in OpenAL library driver with manual rolloff enabled 2012-04-12 17:48:56 +02:00
kaetemi
a87afeb44b Fixed: Always commit 3d positioning when calling play on sources. This avoids having to wait for update call. Sources no longer cause loud noise when ryzom client finishes loading 2012-04-12 17:24:06 +02:00
kaetemi
55a95afef0 Changed: #795 Handle safely when audio decoder fails to be created 2012-04-12 12:06:03 +02:00
kaetemi
68562243ec Merge 2012-04-12 00:28:10 +02:00
kaetemi
df6213ed79 Fixed: #795 #1460 Linux compile of new sound samples 2012-04-12 00:27:03 +02:00
kaetemi
65096786e1 Changed: #795 #1460 Make sure the streaming thread safely stops in all cases 2012-04-12 00:25:26 +02:00
kaetemi
afb32cfe1a Fixed: Typos and warnings 2012-04-11 23:34:36 +02:00
kaetemi
83ce48e8dd Changed: Make CWinThread::start more sane, and fixed a typo 2012-04-11 22:05:18 +02:00
kaetemi
20e3ce42a3 Fixed: Implementation for CPThread::isRunning() 2012-04-11 21:55:33 +02:00
kaetemi
aa3472e9d1 Fixed: #795 Hang when stopping file stream source that is synchronously waiting for play 2012-04-11 21:51:01 +02:00
kaetemi
a0a03da71a Added: Some sort of implementation for CPThread::isRunning() 2012-04-11 20:20:02 +02:00
kaetemi
25cffcdd12 Added: #1460 Music channel on top of stream file source when driver does not have built-in music channels 2012-04-11 19:30:37 +02:00
kaetemi
d886df588b Added: #795 Synchronous loading of audio file streams 2012-04-11 18:07:16 +02:00
kaetemi
cb611e768e Added: #795 Sample for creating a sound source using .sound sheet with .ogg file 2012-04-11 17:44:57 +02:00
kaetemi
fe70efdc6c Added: #795 Streamed audio file sound source 2012-04-11 17:39:46 +02:00
kaetemi
30240f6e52 Fixed: #795 Removed unused include 2012-04-11 15:45:59 +02:00
kaetemi
ed1cd4e6bc Fixed: Typo in cmake project for stream sample 2012-04-11 15:45:04 +02:00
kaetemi
0a4d8d06bd Changed: Allow changing looping parameter of audio decoder after init 2012-04-11 15:44:02 +02:00
kaetemi
3aff28aab4 Added: Function to set thread priority 2012-04-11 15:38:49 +02:00
kaetemi
392b224799 Fixed: Potential bug in CWinThread, someone using a mutex on the stack again 2012-04-11 13:24:03 +02:00
kaetemi
e41f5da96b Changed: Turned off pitch change in stream ogg vorbis sample 2012-04-11 11:55:30 +02:00
kaetemi
b02784f55f Moved: #795 CAudioDecoder from stream ogg vorbis sample to nlsound 2012-04-11 11:52:28 +02:00
kaetemi
4eeb06857c Removed: #795 CMusicBuffer from sound lowlevel 2012-04-11 11:40:42 +02:00
kaetemi
1aade54d7d Changed: Apply changes from CMusicBuffer to CAudioDecoder 2012-04-11 11:39:21 +02:00
kaetemi
f4cccb233d Changed: #1459 Use effects group controller for ryzom client effects volume control 2012-04-11 11:24:48 +02:00
kaetemi
f5df001376 Changed: Improve performance of ryzom client CSoundManager. Strange code, though. 2012-04-11 00:48:47 +02:00
kaetemi
c350c25b1e Merge: From default to sound_dev 2012-04-10 20:49:55 +02:00
kaetemi
17ff9e9f68 Changed: #795 Move vorbis dependency to nlsound and group project files 2012-04-10 20:40:24 +02:00
kaetemi
2825b8b402 Fixed: #1459 Done 2012-04-10 18:18:58 +02:00
kaetemi
6b88c8dd69 Added: #1459 Load group controller from sound sheets 2012-04-10 16:32:04 +02:00
kaetemi
8a6b6e218c Added: #1459 Group controllers for sound sources 2012-04-10 15:24:35 +02:00
kervala
859eb1b1cb Changed: #825 Remove all warnings when compiling Ryzom 2012-04-10 13:50:23 +02:00
kaetemi
933c939509 Added: FormatNotSet value for TBufferFormat 2012-04-10 00:06:05 +02:00
kaetemi
14242f73c6 Fixed: Update audio mixer during buffer streaming in streaming sample 2012-04-10 00:05:01 +02:00
kaetemi
d229915603 Moved: Sound sources sample to sound sample directory
Added: CMake configuration for ogg vorbis stream source sample
2012-04-09 22:36:12 +02:00
kaetemi
385fdefbfc Removed: #795 XAudio2 music implementation 2012-04-09 21:46:07 +02:00
kaetemi
e0350b84c9 Removed: OpenAL music implementation 2012-04-09 21:12:48 +02:00
kaetemi
50fdf13ac5 Reverted: 3fdff8debe52 No comment 2012-04-09 20:28:14 +02:00
kaetemi
0a07e483f9 Reverted: a1603fc4efbf Only release internal resources in driver destructor, not the driver classes, otherwise there will be crashes on exit. The driver classes are deleted by the application. 2012-04-09 20:18:13 +02:00
kaetemi
dee18c2e72 Added: Log warnings when setting excessively high max distances on sound sources 2012-04-09 20:00:53 +02:00
kaetemi
2e47ab7fe4 Reverted: dc87ef1a34b6 Parameter distMax depends on fixed values in sheets and other code. Using this to switch between rolloff and minimum sound is likely causing the glitchy sound volumes of background sounds. Must be fixed in whatever code is using too large value of distMax instead, and not here. 2012-04-09 19:03:48 +02:00
kaetemi
51ac3a0e38 Reverted: 2424536ec6f9 The setAsyncLoading function is used for a different purpose. In our case, async means that the file is read on the fly, and otherwise it is fully loaded into memory before being encoded. Synchronous mode is used for example during loading when hard disk access is not guaranteed. 2012-04-09 18:42:31 +02:00
kaetemi
870b089f1f Added: Useful comment 2012-04-09 18:24:09 +02:00
kaetemi
9821db2b21 Fixed: Do not mess with the order of the old TSampleFormat enum 2012-04-09 18:21:41 +02:00
kervala
ed95d4ed79 Changed: #825 Remove all warnings when compiling Ryzom 2012-04-07 22:30:39 +02:00
kervala
d3bb7e1062 Changed: #825 Remove all warnings when compiling Ryzom 2012-04-07 20:04:08 +02:00
kervala
22b77a597f Changed: #825 Remove all warnings when compiling Ryzom 2012-04-07 15:56:41 +02:00
kervala
c441d086ce Changed: #825 Remove all warnings when compiling Ryzom 2012-04-07 15:04:26 +02:00
kervala
1df1912b14 Changed: #1448 Compilation with CLang 2012-04-07 11:29:45 +02:00
kervala
5c66cbf374 Changed: #1448 Compilation with CLang (patch provided by GelluleX, thanks !) 2012-04-07 11:14:21 +02:00
kaetemi
acab58a3b9 Fixed: Compile errors under Linux. 2012-04-05 17:45:53 +02:00
sfb
12073be970 merge changeset from remote 2012-03-21 07:55:14 -05:00
dnk-88
fe25a3332d Added: #1450 Added multiple undo stacks per context. 2012-03-13 02:20:26 +03:00
Krolock
062c3a84d5 Added: creating new bnp files
Fixed: some bugs caused crashes during drag&drop
2012-03-04 19:09:41 +01:00
kervala
41551e3026 Fixed: #1441 Remove all remaining .vcproj, Makefiles, automake scripts, etc... 2012-03-03 10:49:42 +01:00
kaetemi
c2de0eeb31 Fixed: #620 Incorrect usage of mutex in particle system loader 2012-03-02 22:43:42 +01:00
kaetemi
a64e68cf91 Patched: #1387 Wrong includes in some max plugins 2012-03-02 22:29:06 +01:00
sfb
501f05c05e merge from default 2012-03-02 14:21:42 -06:00
sfb
12a20bd94c merge 2012-02-29 09:32:53 -06:00
kervala
6865470c03 Changed: #878 Fix typos in comments/code 2012-02-27 10:01:45 +01:00