kaetemi
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3e4ab6bb3a
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Changed: #1092 Fixed several issues concerning export with lightmaps.
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2011-09-20 16:21:37 +02:00 |
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kaetemi
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1651f8510b
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Fixed: #1333 Support 3ds Max 2012 SDK.
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2011-08-13 23:36:37 +02:00 |
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kervala
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6deae3686b
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Changed: #878 Fix typos in comments/code
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2011-06-03 15:17:23 +02:00 |
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kervala
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356816cba7
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Changed: #1231 Remove VC++ projects and solutions which are not needed by Nevrax Linux makefiles
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2011-01-10 13:50:07 +01:00 |
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kervala
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8819ed9098
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Fixed: nel_export compilation
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2010-11-05 13:39:08 +01:00 |
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sfb
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86806d8b8e
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Changed: Fixed the MAX plugin build for CMake.
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2010-10-27 12:07:58 -05:00 |
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kaetemi
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d5bf6ddb9f
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Changed: #964 Properly update nel material texture changes in viewport/render, handle more cases for max file path conversion, added conversion log, allow use of a timestamp tag file to facilitate resuming the conversion process.
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2010-09-26 17:12:45 +02:00 |
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kaetemi
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9f256c4d4b
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Changed: #1092 Reliability improvements for batched anim export from max
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2010-09-26 17:00:01 +02:00 |
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kervala
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7b96c2328f
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Changed: Updated CMake projects
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2010-09-25 22:53:33 +02:00 |
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kervala
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f4f9347826
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Changed: #841 Change the wrong header in the source code
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2010-09-25 16:12:26 +02:00 |
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kaetemi
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783c3021b7
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Changed: #1092 Reliability improvements for 3dsmax nel export
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2010-09-21 00:44:02 +02:00 |
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kaetemi
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835b2cab59
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Changed: #964 Max asset batch converter now also shows maps in older max versions.
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2010-09-03 12:33:08 +02:00 |
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kaetemi
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e33ebf8ec7
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Changed: #964 Some more rules for batched max convert paths.
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2010-09-01 15:15:55 +02:00 |
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kaetemi
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773d034a30
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Changed: #964 Skip over deleted bones in skinning when exporting from max.
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2010-09-01 15:15:30 +02:00 |
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kervala
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d0388890e9
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Changed: Updated 3dsmax plugins CMake projects
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2010-09-01 13:54:42 +02:00 |
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kervala
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2924395a85
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Fixed: 3dsmax plugins compilation (64 bits and STLport)
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2010-09-01 13:44:01 +02:00 |
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kaetemi
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0eb1d6ab74
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Added: #929 Some more path fixing rules for max batch asset convert.
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2010-08-31 00:23:26 +02:00 |
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kaetemi
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0c6799898c
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Added: #929 Added the objects build project and updated the max file batch convert script.
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2010-08-30 23:24:13 +02:00 |
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kaetemi
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e35371acd1
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Changed: #929 Some reliability fixes for the max export plugin.
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2010-08-25 23:36:29 +02:00 |
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kervala
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b2f5333297
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Changed: #825 Remove all warning when compiling Ryzom
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2010-08-09 16:20:03 +02:00 |
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kervala
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0d7106864b
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Changed: #860 Remove/convert/update old projects
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2010-07-16 22:20:39 +02:00 |
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kervala
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ee62571b39
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Changed: #880 Use PCH under Linux with CMake
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2010-07-10 13:40:38 +02:00 |
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kervala
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217d5c17e8
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Changed: #842 Added new optimizations for VC++ linker and compiler
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2010-06-26 16:37:27 +02:00 |
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kervala
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81a6cc4bd4
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Changed: #842 Added SOVERSION property to shared libraries
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2010-06-26 13:22:06 +02:00 |
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kaetemi
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78da605bac
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Added: Maxscript for automatically fixing paths and png extensions of all max files in the asset database.
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2010-06-05 08:49:01 +02:00 |
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kaetemi
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d05fc0e96b
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Changed: Build max plugins with debug information.
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2010-06-05 00:49:02 +02:00 |
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kaetemi
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e41d6de92e
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Changed: Stability fixes for exporting with max plugins.
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2010-06-05 00:48:19 +02:00 |
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kaetemi
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cd5fc54853
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Fixed: Export crashes caused by incorrect delete of objects created by max.
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2010-06-05 00:44:34 +02:00 |
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kaetemi
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6ded4286b3
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Changed: Max plugins now share the same NeL context.
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2010-06-05 00:37:44 +02:00 |
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kervala
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683d552383
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Changed: #860 Remove/convert/update old projects
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2010-06-03 14:26:16 +02:00 |
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kervala
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d35d1f654e
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Changed: #860 Remove/convert/update Visual C++ projects
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2010-05-27 19:04:06 +02:00 |
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kaetemi
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79129ae3b3
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Fixed: #933 Correctly update 3ds Max NeL Material parameters from v11 to latest version.
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2010-05-25 00:27:59 +02:00 |
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kervala
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479afdb938
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Changed: #860 Remove/convert/update old projects
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2010-05-11 12:03:49 +02:00 |
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kervala
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9354662325
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Changed: #860 Remove/convert/update Visual C++ projects
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2010-05-09 11:49:35 +02:00 |
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kaetemi
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fa576f7844
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Removed: Some files generated by VS compiler.
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2010-05-08 10:47:45 +02:00 |
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kaetemi
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55213c40d1
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Changed: VS2008 project for max vertex tree paint.
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2010-05-08 10:43:32 +02:00 |
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acemtp
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7d2f2ff7b1
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Fixed: #841 set the good agpl header
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2010-05-07 11:06:20 +02:00 |
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kaetemi
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7a6498c279
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Added: Scripts for cleaning up asset paths in .max files, and for fixing texture filenames to .png extension.
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2010-05-07 08:45:41 +02:00 |
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acemtp
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1792297c93
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initial version
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2010-05-06 02:08:41 +02:00 |
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