dfighter1985
|
4e67289d6d
|
CHANGED: #1471 CViewText no longer depends on CInterfaceManager.
|
2012-06-17 02:08:21 +02:00 |
|
dfighter1985
|
396abe14cf
|
CHANGED: #1471 decoupled CViewText from CGroupContainer and CCtrlResizer.
|
2012-06-16 23:03:29 +02:00 |
|
dfighter1985
|
f8df1159ff
|
CHANGED: #1471 moved some ucstring handling code to the NELGUI library ( required for CViewText )
|
2012-06-16 22:21:14 +02:00 |
|
dfighter1985
|
e28e452649
|
CHANGED: #1471 CViewPolygon is now part of the NELGUI library and is under the NLGUI namespace.
|
2012-06-16 21:05:16 +02:00 |
|
dfighter1985
|
6115a122c9
|
CHANGED: #1471 CViewQuad is now part of the NELGUI library and is under the NLGUI namespace.
|
2012-06-16 20:53:58 +02:00 |
|
dfighter1985
|
c560575a56
|
CHANGED: #1471 CCtrlTooltip is now in the NELGUI library and is under NLGUI namespace.
|
2012-06-16 04:16:12 +02:00 |
|
dfighter1985
|
eed17cc4f4
|
CHANGED: #1471 CCtrlColPick is now in the NELGUI library and is under NLGUI namespace.
|
2012-06-16 03:39:23 +02:00 |
|
dfighter1985
|
3933bd73d3
|
CHANGED: #1471 CCtrlPolygon is now in the NELGUI library and is under NLGUI.
|
2012-06-16 02:55:19 +02:00 |
|
dfighter1985
|
3929588a04
|
CHANGED: #1471 CCtrlQuad is now in the NELGUI library under the NLGUI namespace.
|
2012-06-16 02:34:07 +02:00 |
|
dfighter1985
|
4bde602411
|
CHANGED: #1471 CCtrlScroll is now part of NELGUI, and is under the NLGUI namespace. Also added a new class CGroupSubMenuBase.
|
2012-06-16 02:06:53 +02:00 |
|
dfighter1985
|
892a8131ca
|
CHANGED: #1471 CCtrlButton is now under the NLGUI namespace.
|
2012-06-16 00:49:40 +02:00 |
|
dfighter1985
|
84fe4773fb
|
CHANGED: #1471 CCtrlButton is now part of the NEL GUI library.
|
2012-06-16 00:23:20 +02:00 |
|
dfighter1985
|
8226c2b897
|
CHANGED: #1471 CCtrlBaseButton is now part of the NLGUI namespace.
|
2012-06-15 23:30:27 +02:00 |
|
dfighter1985
|
c57c909ed7
|
CHANGED: #1471 CCtrlBaseButton is now part of the NELGUI Library.
|
2012-06-15 22:40:08 +02:00 |
|
dfighter1985
|
7b745058a8
|
CHANGED: #1471 Moved back some more static methods from CLuaIHMRyzom to CLuaIHM, as CLuaIHM can now handle these too.
|
2012-06-09 22:18:29 +02:00 |
|
dfighter1985
|
3db1f3cc48
|
CHANGED: #1471 The classes moved in the previous commit are now under the NLGUI namespace.
|
2012-06-09 03:57:40 +02:00 |
|
dfighter1985
|
529dd877fe
|
CHANGED: #1471 Finally moved some of the basic widget classes and the widget manager, action handler manager to the GUI lib. Also moved some GUI related methods back to CLuaIHM.
|
2012-06-09 01:37:43 +02:00 |
|
kaetemi
|
2e01e8c4bf
|
Changed: Different default type id for sound sheet id workaround
|
2012-06-05 19:11:43 +02:00 |
|
kaetemi
|
08e3f3c180
|
Changed: Reserve sheet id with short id 0 for unknown sheet for new sheet types
|
2012-06-05 15:13:13 +02:00 |
|
kaetemi
|
72fc210dd0
|
Changed: Small optimization for sheet id constructor with default type
|
2012-06-05 14:03:38 +02:00 |
|
kaetemi
|
3fc8a264b5
|
Fixed: Bad serialization of sound name in background sounds
|
2012-06-04 13:28:03 +02:00 |
|
kaetemi
|
cb1d9a9f73
|
Changed: Assign sane type id to temporary sound sheet ids
|
2012-06-04 13:27:12 +02:00 |
|
kaetemi
|
c54acdb6d2
|
Changed: Tool build_soundbank can also work without sheet id bin
|
2012-06-04 12:37:56 +02:00 |
|
kaetemi
|
cb0cbdff89
|
Changed: Removed some debug messages
|
2012-06-04 12:35:34 +02:00 |
|
kaetemi
|
6cfb10a275
|
Fixed: Make build_soundbank tool work with latest changes
|
2012-06-03 16:00:43 +02:00 |
|
kaetemi
|
fb7689db88
|
Added: Temporary workaround for using sound sheet id without updated sheet id bin
|
2012-06-03 15:57:57 +02:00 |
|
kaetemi
|
41069c4582
|
Changed: Also handle distMax with negative alpha in new manual rolloff function
|
2012-06-03 15:56:47 +02:00 |
|
kaetemi
|
1eae7bc35b
|
Changed: Avoid some more sqrt calculations
|
2012-06-03 02:00:32 +02:00 |
|
kaetemi
|
1709e7ed8a
|
Added: Specific code for amplitude based rolloff to avoid unneccesary log10 and pow calls and improve performance
|
2012-06-03 01:50:53 +02:00 |
|
kaetemi
|
0d05d505f3
|
Changed: Debug messages
|
2012-06-02 23:06:48 +02:00 |
|
kaetemi
|
1a32d2691c
|
Fixed: Sound CSheetId implementation
|
2012-06-02 18:12:38 +02:00 |
|
kaetemi
|
1ac3f3f170
|
Fixed: Sound CSheetID implementation (part 3) (partially tested)
|
2012-06-02 16:06:10 +02:00 |
|
kaetemi
|
c935b00119
|
Fixed: Sound CSheetID implementation (part 2) (not tested)
|
2012-06-02 15:24:21 +02:00 |
|
kaetemi
|
a2c2d78fe8
|
Added: Additional constructor for CSheetId with default type, in case the user did not put the type with the sheet name
|
2012-06-02 15:21:03 +02:00 |
|
kaetemi
|
ea6ede03ba
|
Fixed: Sound CSheetId implementation (part 1) (not tested)
|
2012-06-02 14:54:39 +02:00 |
|
kaetemi
|
caf00a5b7c
|
Added: Missing implementation of initWithoutSheet to use CSheetId without a sheet_id.bin, required for leveldesign and build tools
|
2012-06-02 14:53:11 +02:00 |
|
kaetemi
|
b7d687d0c0
|
Merged: From default to sound_dev
|
2012-06-02 11:09:14 +02:00 |
|
dfighter1985
|
5ea64cb530
|
CHANGED: #1471 CViewRenderer no longer depends on CClientConfig, and is now part of NELGUI, under the NLGUI namespace.
|
2012-06-02 02:09:58 +02:00 |
|
dfighter1985
|
8d2f01fac8
|
ADDED: #1471 Added new class CWidgetManager, and started to move code into it from CInterfaceManager.
|
2012-05-30 02:12:37 +02:00 |
|
sfb
|
2f9410f22d
|
Fixed EOL issues and added .hgeol file.
|
2012-05-29 08:31:11 -05:00 |
|
dfighter1985
|
4053fe6f8d
|
CHANGED: #1471 According to dnk-88 these methods are no longer needed, the XML description file is enough for the plugins.
|
2012-05-27 23:35:46 +02:00 |
|
dfighter1985
|
c3aff5dc6b
|
ADDED: #1471 OVQT GUI Editor plugin skeleton code.
|
2012-05-27 21:52:02 +02:00 |
|
Fabien_HENON
|
67a05e8c28
|
Changed: #1469 StringId conversion to CSheetId for sounds
|
2012-05-26 23:40:27 +02:00 |
|
Fabien_HENON
|
ae78742ca6
|
Changed: #1469 Getting last version from default branch
|
2012-05-26 21:38:30 +02:00 |
|
Fabien_HENON
|
c2a054fe90
|
Changed: #1469 StringId conversion to SheetId for sounds V2 (DOES NOT COMPILE YET)
|
2012-05-26 19:21:19 +02:00 |
|
dfighter1985
|
42919dc86b
|
CHANGED: #1471 CInterfaceExpr, CInterfaceExprNode and related classes are now in NELGUI and under NLGUI namespace.
|
2012-05-25 03:21:03 +02:00 |
|
kervala
|
c97a644050
|
Fixed: Compilation under Mac OS X without -DWITH_STATIC_DRIVERS=ON
|
2012-05-24 20:28:19 +02:00 |
|
dfighter1985
|
2fff0616a5
|
CHANGED: #1471 CInterfaceProperty is not part of the NELGUI library and is under NLGUI namespace.
|
2012-05-24 18:23:51 +02:00 |
|
rti
|
4d3b601fe4
|
Fixed: Build on Mac OS X, "id" is a datatype in objective-c(++)
|
2012-05-24 16:33:56 +02:00 |
|
dfighter1985
|
bb9101ae9f
|
ADDED: #1471 added a global db manager for the GUI library, also added support for resizeing the CDB bank handler.
|
2012-05-24 00:55:50 +02:00 |
|
Fabien_HENON
|
efc409a319
|
Changed: #1469 StringId conversion to SheetId for sound (DOES NOT COMPILE YET)
|
2012-05-23 22:27:39 +02:00 |
|
kaetemi
|
f7ca61f461
|
Added: Hack to exclude .sound sheets starting with _ from being filtered out from the sheet_id.bin. Sound sheets do not follow the conventional sheets naming pattern at the moment
|
2012-05-23 22:05:34 +02:00 |
|
dfighter1985
|
c817c68e83
|
CHANGED: #1471 Moved the stuff I moved to NELGUI library, under the NLGUI namespace.
|
2012-05-23 19:40:41 +02:00 |
|
dfighter1985
|
731d1ced46
|
CHANGED: #1471 Moved the previously refactored code to the NELGUI library.
|
2012-05-23 04:13:58 +02:00 |
|
kervala
|
4c0d138212
|
Fixed: Some Windows.h inclusions
|
2012-05-21 10:03:08 +02:00 |
|
kervala
|
bd1b1a3e2b
|
Changed: #878 Fix typos in comments/code
|
2012-05-19 23:43:42 +02:00 |
|
dfighter1985
|
2af7e250b2
|
Moved some Lua stuff over to the NelGUI library.
|
2012-05-19 23:00:52 +02:00 |
|
dfighter1985
|
e1b6690e6f
|
Moved some Lua related string formatting methods from CInterfaceManager to
LuaHelperStuff namespace.
|
2012-05-19 00:00:09 +02:00 |
|
kervala
|
301f80526d
|
Fixed: Compilation under Linux
|
2012-05-18 21:08:21 +02:00 |
|
kervala
|
844c22c16b
|
Fixed: #1328 Map time and weather Issue (synced with SVN, thanks!)
|
2012-05-18 20:53:59 +02:00 |
|
dfighter1985
|
88cc7df755
|
Refactored the CEvent -> CEventDescriptor code in CInputHandlerManager. Extracted it as a new class CInputHandler, and moved some of it to CInterfaceManager.
|
2012-05-17 03:28:50 +02:00 |
|
sfb
|
d3d2aa1359
|
merge incoming
|
2012-05-15 13:52:33 -05:00 |
|
sfb
|
b808129f89
|
Changed: #1306 Added basic new form creation. Lots of bugs still.
|
2012-05-15 13:51:48 -05:00 |
|
kervala
|
c147b63082
|
Changed: #1275 Compilation under Mac OS X
|
2012-05-15 12:58:20 +02:00 |
|
kervala
|
9b2b51b6a5
|
Changed: #825 Remove all warnings when compiling Ryzom
|
2012-05-15 12:55:56 +02:00 |
|
kervala
|
7db67187ef
|
Changed: #1275 Use of NLDRIVERGL or NLDRIVERGLES namespaces with NL_STATIC to avoid duplicated symbols
|
2012-05-14 13:21:00 +02:00 |
|
kervala
|
c776284db1
|
Changed: #825 Remove all warnings when compiling Ryzom
|
2012-05-14 13:06:37 +02:00 |
|
kervala
|
e9408a8a0f
|
Changed: #1275 Create an OpenGL ES driver
|
2012-05-13 17:43:46 +02:00 |
|
kervala
|
41e103bc7a
|
Changed: #1275 Added OpenGL ES CMake module
|
2012-05-13 16:23:48 +02:00 |
|
kervala
|
61d7295efa
|
Changed: #1275 Create an OpenGL ES driver
|
2012-05-13 15:27:20 +02:00 |
|
kervala
|
a7d6082d49
|
Changed: Include OpenGL headers in "opengl" directory
|
2012-05-13 15:26:45 +02:00 |
|
kervala
|
798aec2e4f
|
Changed: Update glext.h
|
2012-05-12 20:58:23 +02:00 |
|
kervala
|
bfa731e39b
|
Changed: #1275 Create an OpenGL ES driver
|
2012-05-12 20:56:37 +02:00 |
|
kervala
|
3a40ef6d12
|
Changed: Include stdopengl.h in Objective-C files
|
2012-05-12 20:55:58 +02:00 |
|
kervala
|
b8794f814c
|
Fixed: Renable PCH under for OpenGL driver under Mac OS X
|
2012-05-12 20:54:37 +02:00 |
|
kervala
|
b8dde56d41
|
Changed: #1275 Create an OpenGL ES driver
|
2012-05-12 19:21:52 +02:00 |
|
dfighter1985
|
e3d72333dd
|
Moved event descriptors under the NLGUI namespace.
|
2012-05-10 23:31:39 +02:00 |
|
dfighter1985
|
c976419448
|
Created NELGUI library, moved the GUI event descriptors there.
|
2012-05-10 22:17:04 +02:00 |
|
sfb
|
7abfe97f3e
|
Changed: #1306 Implemented basic form saving.
|
2012-05-03 08:02:14 -05:00 |
|
kaetemi
|
5c8ba72685
|
Fixed: Compile error
|
2012-04-30 09:38:27 +02:00 |
|
dfighter1985
|
e6f5bdef0b
|
Merging cdb-refactoring into gui-refactoring.
|
2012-04-28 21:36:39 +02:00 |
|
dfighter1985
|
ec0eb455e3
|
Merging default into cdb_refactoring.
|
2012-04-28 19:55:46 +02:00 |
|
dfighter1985
|
5f041538c8
|
Added new class CCDBManager, which encapsulates the separate CDB components into a easily (re)usable database solution. Also made CCDBSynchronized and CInterfaceManager use it.
|
2012-04-27 22:49:38 +02:00 |
|
sfb
|
d8c211db8e
|
merge
|
2012-04-26 13:07:43 -05:00 |
|
sfb
|
c032c58b43
|
Changed: #1306 Implemented add/removing parent sheets, moved everything out of Plugin and into GeorgesQt namespace to eliminate ambiguity with other plugins.
|
2012-04-26 13:05:53 -05:00 |
|
dnk-88
|
d0e98454cf
|
Changed: #1306 Improved ui of geqt
|
2012-04-23 20:30:57 +03:00 |
|
dfighter1985
|
d2d4838252
|
Refactored the static branch observing code into a new class CCDBBranchObservingHandler. The CDB system *should* be fully reusable now!
|
2012-04-22 06:45:35 +02:00 |
|
sfb
|
f3363e0aeb
|
Changed: #1306 Added undo stack deeper (for later) and began adding form context menus proof-of-concept.
|
2012-04-20 15:40:02 -05:00 |
|
sfb
|
f809ba6ca3
|
Changed: #1306 Implemented core "open" action to load a form from an arbitrary location.
|
2012-04-20 12:46:18 -05:00 |
|
dfighter1985
|
e056c07e2f
|
Documented CCDBBankHandler class.
|
2012-04-18 04:15:34 +02:00 |
|
dfighter1985
|
4e6e7d9a6e
|
Extracted the CDB bank handling code into a new class CCDBBankHandler, the CDB system should be now totally independent of Ryzom.
|
2012-04-17 08:23:02 +02:00 |
|
dfighter1985
|
cf2305b1ce
|
CDB is now part of NLMISC. However it still requires some work!
|
2012-04-16 06:08:12 +02:00 |
|
dfighter1985
|
7e3c4aa15e
|
Moved xml auto pointer to nlmisc.
|
2012-04-16 02:50:18 +02:00 |
|
kaetemi
|
f815bb2549
|
Fixed: Crash on exit caused by incomplete music channel reset
|
2012-04-13 23:30:35 +02:00 |
|
kaetemi
|
0e5d7137d6
|
Fixed: Typo
|
2012-04-13 14:15:04 +02:00 |
|
kaetemi
|
45a857b564
|
Changed: #1459 Reserve functional group controller node names
|
2012-04-13 13:59:24 +02:00 |
|
kaetemi
|
c340881992
|
Merge
|
2012-04-13 11:59:56 +02:00 |
|
kaetemi
|
77c3ccb1e1
|
Changed: #1459 Simplify the sound group controller interface
|
2012-04-13 11:54:20 +02:00 |
|
kervala
|
291a956216
|
Changed: #825 Remove all warnings when compiling Ryzom
|
2012-04-13 10:07:06 +02:00 |
|
kaetemi
|
beae63c1a0
|
Changed: Provide a fake sound name for fake CSound created by music channel
|
2012-04-13 03:10:13 +02:00 |
|
kaetemi
|
616faf1c51
|
Fixed: #1298 Replace assert with warning when physical sound source fails to play
|
2012-04-12 21:38:28 +02:00 |
|
kaetemi
|
1926c56f64
|
Fixed: The default max distance for sources is now sqrt(numeric_limits<float>::max())
|
2012-04-12 18:16:53 +02:00 |
|
kaetemi
|
4973e05183
|
Added: Log warnings when setting excessively high max distances on sound sources
|
2012-04-12 18:06:33 +02:00 |
|
kaetemi
|
e0369c701c
|
Removed: Warning messages
|
2012-04-12 17:56:54 +02:00 |
|
kaetemi
|
dec156f728
|
Fixed: Relative positioning mode was not implemented in OpenAL library driver with manual rolloff enabled
|
2012-04-12 17:48:56 +02:00 |
|
kaetemi
|
a87afeb44b
|
Fixed: Always commit 3d positioning when calling play on sources. This avoids having to wait for update call. Sources no longer cause loud noise when ryzom client finishes loading
|
2012-04-12 17:24:06 +02:00 |
|
kaetemi
|
55a95afef0
|
Changed: #795 Handle safely when audio decoder fails to be created
|
2012-04-12 12:06:03 +02:00 |
|
kaetemi
|
68562243ec
|
Merge
|
2012-04-12 00:28:10 +02:00 |
|
kaetemi
|
df6213ed79
|
Fixed: #795 #1460 Linux compile of new sound samples
|
2012-04-12 00:27:03 +02:00 |
|
kaetemi
|
65096786e1
|
Changed: #795 #1460 Make sure the streaming thread safely stops in all cases
|
2012-04-12 00:25:26 +02:00 |
|
kaetemi
|
afb32cfe1a
|
Fixed: Typos and warnings
|
2012-04-11 23:34:36 +02:00 |
|
kaetemi
|
83ce48e8dd
|
Changed: Make CWinThread::start more sane, and fixed a typo
|
2012-04-11 22:05:18 +02:00 |
|
kaetemi
|
20e3ce42a3
|
Fixed: Implementation for CPThread::isRunning()
|
2012-04-11 21:55:33 +02:00 |
|
kaetemi
|
aa3472e9d1
|
Fixed: #795 Hang when stopping file stream source that is synchronously waiting for play
|
2012-04-11 21:51:01 +02:00 |
|
kaetemi
|
a0a03da71a
|
Added: Some sort of implementation for CPThread::isRunning()
|
2012-04-11 20:20:02 +02:00 |
|
kaetemi
|
25cffcdd12
|
Added: #1460 Music channel on top of stream file source when driver does not have built-in music channels
|
2012-04-11 19:30:37 +02:00 |
|
kaetemi
|
d886df588b
|
Added: #795 Synchronous loading of audio file streams
|
2012-04-11 18:07:16 +02:00 |
|
kaetemi
|
cb611e768e
|
Added: #795 Sample for creating a sound source using .sound sheet with .ogg file
|
2012-04-11 17:44:57 +02:00 |
|
kaetemi
|
fe70efdc6c
|
Added: #795 Streamed audio file sound source
|
2012-04-11 17:39:46 +02:00 |
|
kaetemi
|
30240f6e52
|
Fixed: #795 Removed unused include
|
2012-04-11 15:45:59 +02:00 |
|
kaetemi
|
ed1cd4e6bc
|
Fixed: Typo in cmake project for stream sample
|
2012-04-11 15:45:04 +02:00 |
|
kaetemi
|
0a4d8d06bd
|
Changed: Allow changing looping parameter of audio decoder after init
|
2012-04-11 15:44:02 +02:00 |
|
kaetemi
|
3aff28aab4
|
Added: Function to set thread priority
|
2012-04-11 15:38:49 +02:00 |
|
kaetemi
|
392b224799
|
Fixed: Potential bug in CWinThread, someone using a mutex on the stack again
|
2012-04-11 13:24:03 +02:00 |
|
kaetemi
|
e41f5da96b
|
Changed: Turned off pitch change in stream ogg vorbis sample
|
2012-04-11 11:55:30 +02:00 |
|
kaetemi
|
b02784f55f
|
Moved: #795 CAudioDecoder from stream ogg vorbis sample to nlsound
|
2012-04-11 11:52:28 +02:00 |
|
kaetemi
|
4eeb06857c
|
Removed: #795 CMusicBuffer from sound lowlevel
|
2012-04-11 11:40:42 +02:00 |
|
kaetemi
|
1aade54d7d
|
Changed: Apply changes from CMusicBuffer to CAudioDecoder
|
2012-04-11 11:39:21 +02:00 |
|
kaetemi
|
f4cccb233d
|
Changed: #1459 Use effects group controller for ryzom client effects volume control
|
2012-04-11 11:24:48 +02:00 |
|
kaetemi
|
f5df001376
|
Changed: Improve performance of ryzom client CSoundManager. Strange code, though.
|
2012-04-11 00:48:47 +02:00 |
|
kaetemi
|
c350c25b1e
|
Merge: From default to sound_dev
|
2012-04-10 20:49:55 +02:00 |
|
kaetemi
|
17ff9e9f68
|
Changed: #795 Move vorbis dependency to nlsound and group project files
|
2012-04-10 20:40:24 +02:00 |
|
kaetemi
|
2825b8b402
|
Fixed: #1459 Done
|
2012-04-10 18:18:58 +02:00 |
|
kaetemi
|
6b88c8dd69
|
Added: #1459 Load group controller from sound sheets
|
2012-04-10 16:32:04 +02:00 |
|
kaetemi
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8a6b6e218c
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Added: #1459 Group controllers for sound sources
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2012-04-10 15:24:35 +02:00 |
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kervala
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859eb1b1cb
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Changed: #825 Remove all warnings when compiling Ryzom
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2012-04-10 13:50:23 +02:00 |
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kaetemi
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933c939509
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Added: FormatNotSet value for TBufferFormat
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2012-04-10 00:06:05 +02:00 |
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kaetemi
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14242f73c6
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Fixed: Update audio mixer during buffer streaming in streaming sample
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2012-04-10 00:05:01 +02:00 |
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kaetemi
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d229915603
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Moved: Sound sources sample to sound sample directory
Added: CMake configuration for ogg vorbis stream source sample
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2012-04-09 22:36:12 +02:00 |
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kaetemi
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385fdefbfc
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Removed: #795 XAudio2 music implementation
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2012-04-09 21:46:07 +02:00 |
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kaetemi
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e0350b84c9
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Removed: OpenAL music implementation
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2012-04-09 21:12:48 +02:00 |
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kaetemi
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50fdf13ac5
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Reverted: 3fdff8debe52 No comment
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2012-04-09 20:28:14 +02:00 |
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kaetemi
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0a07e483f9
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Reverted: a1603fc4efbf Only release internal resources in driver destructor, not the driver classes, otherwise there will be crashes on exit. The driver classes are deleted by the application.
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2012-04-09 20:18:13 +02:00 |
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kaetemi
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dee18c2e72
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Added: Log warnings when setting excessively high max distances on sound sources
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2012-04-09 20:00:53 +02:00 |
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kaetemi
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2e47ab7fe4
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Reverted: dc87ef1a34b6 Parameter distMax depends on fixed values in sheets and other code. Using this to switch between rolloff and minimum sound is likely causing the glitchy sound volumes of background sounds. Must be fixed in whatever code is using too large value of distMax instead, and not here.
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2012-04-09 19:03:48 +02:00 |
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kaetemi
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51ac3a0e38
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Reverted: 2424536ec6f9 The setAsyncLoading function is used for a different purpose. In our case, async means that the file is read on the fly, and otherwise it is fully loaded into memory before being encoded. Synchronous mode is used for example during loading when hard disk access is not guaranteed.
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2012-04-09 18:42:31 +02:00 |
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kaetemi
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870b089f1f
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Added: Useful comment
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2012-04-09 18:24:09 +02:00 |
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kaetemi
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9821db2b21
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Fixed: Do not mess with the order of the old TSampleFormat enum
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2012-04-09 18:21:41 +02:00 |
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kervala
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ed95d4ed79
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Changed: #825 Remove all warnings when compiling Ryzom
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2012-04-07 22:30:39 +02:00 |
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kervala
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d3bb7e1062
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Changed: #825 Remove all warnings when compiling Ryzom
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2012-04-07 20:04:08 +02:00 |
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