Changed: Disable FXAA checkbox if bloom not supported

This commit is contained in:
kervala 2016-10-16 17:39:07 +02:00
parent 77af1636aa
commit f0c464f4d3

View file

@ -1619,6 +1619,7 @@ void initBloomConfigUI()
bool supportBloom = Driver->supportBloomEffect();
CInterfaceManager *pIM = CInterfaceManager::getInstance();
CCtrlBaseButton* button = dynamic_cast<CCtrlBaseButton*>(CWidgetManager::getInstance()->getElementFromId("ui:interface:game_config:content:fx:bloom_gr:bloom:c"));
if(button)
{
@ -1631,6 +1632,12 @@ void initBloomConfigUI()
button->setFrozen(!supportBloom);
}
button = dynamic_cast<CCtrlBaseButton*>(CWidgetManager::getInstance()->getElementFromId("ui:interface:game_config:content:fx:fxaa:c"));
if (button)
{
button->setFrozen(!supportBloom);
}
CCtrlScroll * scroll = dynamic_cast<CCtrlScroll*>(CWidgetManager::getInstance()->getElementFromId("ui:interface:game_config:content:fx:bloom_gr:density_bloom:c"));
if(scroll)
{