Changed: #1301 Added project settings dialog.

This commit is contained in:
dnk-88 2011-06-04 17:29:08 +03:00
parent cd72978299
commit f02f5525aa
13 changed files with 429 additions and 99 deletions

View file

@ -15,10 +15,12 @@ SET(OVQT_PLUGIN_LANDSCAPE_EDITOR_HDR landscape_editor_plugin.h
list_zones_model.h
list_zones_widget.h
landscape_actions.h
project_settings_dialog.h
)
SET(OVQT_PLUGIN_LANDSCAPE_EDITOR_UIS landscape_editor_window.ui
list_zones_widget.ui
project_settings_dialog.ui
)
SET(OVQT_PLUGIN_LANDSCAPE_EDITOR_RCS landscape_editor.qrc)

View file

@ -17,7 +17,6 @@
// Project includes
#include "builder_zone.h"
#include "list_zones_model.h"
// NeL includes
#include <nel/misc/debug.h>
@ -25,20 +24,97 @@
// Qt includes
#include <QtCore/QDir>
#include <QtGui/QMessageBox>
#include <QtGui/QApplication>
#include <QtGui/QProgressDialog>
namespace LandscapeEditor
{
const int PixmapScale = 256;
PixmapDatabase::PixmapDatabase()
{
}
PixmapDatabase::~PixmapDatabase()
{
reset();
}
bool PixmapDatabase::loadPixmaps(const QString &zonePath, NLLIGO::CZoneBank &zoneBank)
{
QProgressDialog *progressDialog = new QProgressDialog();
progressDialog->show();
std::vector<std::string> listNames;
zoneBank.getCategoryValues ("zone", listNames);
progressDialog->setRange(0, listNames.size());
for (uint i = 0; i < listNames.size(); ++i)
{
QApplication::processEvents();
progressDialog->setValue(i);
NLLIGO::CZoneBankElement *zoneBankItem = zoneBank.getElementByZoneName (listNames[i]);
// Read the texture file
QString zonePixmapName(listNames[i].c_str());
uint8 sizeX = zoneBankItem->getSizeX();
uint8 sizeY = zoneBankItem->getSizeY();
QPixmap *pixmap = new QPixmap(zonePath + zonePixmapName + ".png");
if (pixmap->isNull())
{
// Generate filled pixmap
}
// All pixmaps must be have same size
if (pixmap->width() != sizeX * PixmapScale)
{
QPixmap *scaledPixmap = new QPixmap(pixmap->scaled(sizeX * PixmapScale, sizeY * PixmapScale));
delete pixmap;
m_pixmapMap.insert(zonePixmapName, scaledPixmap);
}
else
m_pixmapMap.insert(zonePixmapName, pixmap);
}
delete progressDialog;
return true;
}
void PixmapDatabase::reset()
{
QStringList listNames(m_pixmapMap.keys());
Q_FOREACH(QString name, listNames)
{
QPixmap *pixmap = m_pixmapMap.value(name);
delete pixmap;
}
m_pixmapMap.clear();
}
QStringList PixmapDatabase::listPixmaps() const
{
return m_pixmapMap.keys();
}
QPixmap *PixmapDatabase::pixmap(const QString &zoneName) const
{
QPixmap *result = 0;
if (!m_pixmapMap.contains(zoneName))
nlwarning("QPixmap %s not found", zoneName.toStdString().c_str());
else
result = m_pixmapMap.value(zoneName);
return result;
}
ZoneBuilder::ZoneBuilder()
: m_zoneListModel(0)
: m_pixmapDatabase(0)
{
m_zoneListModel = new ListZonesModel();
m_pixmapDatabase = new PixmapDatabase();
m_lastPathName = "";
}
ZoneBuilder::~ZoneBuilder()
{
delete m_zoneListModel;
delete m_pixmapDatabase;
}
bool ZoneBuilder::init(const QString &pathName, bool makeAZone)
@ -60,8 +136,8 @@ bool ZoneBuilder::init(const QString &pathName, bool makeAZone)
// Construct the DataBase from the ZoneBank
QString zoneBitmapPath = pathName;
zoneBitmapPath += "/zonebitmaps/";
m_zoneListModel->resetModel();
if (!m_zoneListModel->rebuildModel(zoneBitmapPath, m_zoneBank))
m_pixmapDatabase->reset();
if (!m_pixmapDatabase->loadPixmaps(zoneBitmapPath, m_zoneBank))
{
m_zoneBank.reset();
return false;
@ -91,9 +167,14 @@ bool ZoneBuilder::initZoneBank (const QString &pathName)
return true;
}
ListZonesModel *ZoneBuilder::zoneModel() const
PixmapDatabase *ZoneBuilder::pixmapDatabase() const
{
return m_zoneListModel;
return m_pixmapDatabase;
}
QString ZoneBuilder::dataPath() const
{
return m_lastPathName;
}
void ZoneBuilder::newZone (bool bDisplay)

View file

@ -29,16 +29,47 @@
// Qt includes
#include <QtCore/QString>
#include <QtCore/QMap>
#include <QtCore/QString>
#include <QtGui/QPixmap>
namespace LandscapeEditor
{
class ListZonesModel;
/**
@class PixmapDatabase
@brief PixmapDatabase contains the image database
@details
*/
class PixmapDatabase
{
public:
PixmapDatabase();
~PixmapDatabase();
/// Load all images(png) from zonePath, list images gets from zoneBank
bool loadPixmaps(const QString &zonePath, NLLIGO::CZoneBank &zoneBank);
/// Unload all images
void reset();
/// Get list names all loaded pixmaps
QStringList listPixmaps() const;
/// Get original pixmap
/// @return QPixmap* if the image is in the database ; otherwise returns 0.
QPixmap *pixmap(const QString &zoneName) const;
private:
QMap<QString, QPixmap*> m_pixmapMap;
};
/**
@class ZoneBuilder
@brief ZoneBuilder contains all the shared data between the tools and the engine
@details ZoneBank contains the macro zones that is composed of several zones plus a mask
ZoneListModel contains the graphics for the zones
PixmapDatabase contains the graphics for the zones
*/
class ZoneBuilder
{
@ -56,7 +87,11 @@ public:
{
return m_zoneBank;
}
ListZonesModel *zoneModel() const;
PixmapDatabase *pixmapDatabase() const;
QString dataPath() const;
private:
// Scan ./zoneligos dir and add all *.ligozone files to zoneBank
@ -65,7 +100,7 @@ private:
sint32 m_minX, m_maxX, m_minY, m_maxY;
QString m_lastPathName;
ListZonesModel *m_zoneListModel;
PixmapDatabase *m_pixmapDatabase;
NLLIGO::CZoneBank m_zoneBank;
std::vector<NLLIGO::CZoneBankElement*> m_currentSelection;
};

View file

@ -18,7 +18,7 @@
// Project includes
#include "landscape_editor_window.h"
#include "landscape_editor_constants.h"
#include "list_zones_model.h"
#include "project_settings_dialog.h"
#include "../core/icore.h"
#include "../core/imenu_manager.h"
@ -43,15 +43,18 @@ LandscapeEditorWindow::LandscapeEditorWindow(QWidget *parent)
m_undoStack = new QUndoStack(this);
m_zoneBuilder = new ZoneBuilder();
m_zoneBuilder->init("e:/-nel-/install/continents/newbieland", false);
m_ui.zoneListWidget->setModel(m_zoneBuilder->zoneModel());
m_ui.zoneListWidget->setZoneBuilder(m_zoneBuilder);
m_ui.zoneListWidget->updateUi();
createMenus();
createToolBars();
readSettings();
connect(m_ui.projectSettingsAction, SIGNAL(triggered()), this, SLOT(openProjectSettings()));
}
LandscapeEditorWindow::~LandscapeEditorWindow()
{
delete m_zoneBuilder;
writeSettings();
}
@ -75,11 +78,37 @@ void LandscapeEditorWindow::open()
setCursor(Qt::ArrowCursor);
}
void LandscapeEditorWindow::openProjectSettings()
{
ProjectSettingsDialog *dialog = new ProjectSettingsDialog(m_zoneBuilder->dataPath(), this);
dialog->show();
int ok = dialog->exec();
if (ok == QDialog::Accepted)
{
m_zoneBuilder->init(dialog->dataPath(), false);
m_ui.zoneListWidget->updateUi();
}
delete dialog;
}
void LandscapeEditorWindow::createMenus()
{
Core::IMenuManager *menuManager = Core::ICore::instance()->menuManager();
}
void LandscapeEditorWindow::createToolBars()
{
Core::IMenuManager *menuManager = Core::ICore::instance()->menuManager();
//QAction *action = menuManager->action(Core::Constants::NEW);
//m_ui.fileToolBar->addAction(action);
QAction *action = menuManager->action(Core::Constants::OPEN);
m_ui.fileToolBar->addAction(action);
//action = menuManager->action(Core::Constants::SAVE);
//m_ui.fileToolBar->addAction(action);
//action = menuManager->action(Core::Constants::SAVE_AS);
//m_ui.fileToolBar->addAction(action);
}
void LandscapeEditorWindow::readSettings()
{
QSettings *settings = Core::ICore::instance()->settings();

View file

@ -43,8 +43,11 @@ public Q_SLOTS:
void open();
private Q_SLOTS:
void openProjectSettings();
private:
void createMenus();
void createToolBars();
void readSettings();
void writeSettings();

View file

@ -24,7 +24,7 @@
</item>
</layout>
</widget>
<widget class="QToolBar" name="toolBar">
<widget class="QToolBar" name="fileToolBar">
<property name="windowTitle">
<string>toolBar</string>
</property>
@ -44,6 +44,27 @@
</attribute>
<widget class="LandscapeEditor::ListZonesWidget" name="zoneListWidget"/>
</widget>
<widget class="QToolBar" name="landToolBar">
<property name="windowTitle">
<string>toolBar_2</string>
</property>
<attribute name="toolBarArea">
<enum>TopToolBarArea</enum>
</attribute>
<attribute name="toolBarBreak">
<bool>false</bool>
</attribute>
<addaction name="projectSettingsAction"/>
</widget>
<action name="projectSettingsAction">
<property name="icon">
<iconset resource="landscape_editor.qrc">
<normaloff>:/icons/ic_nel_landscape_settings.png</normaloff>:/icons/ic_nel_landscape_settings.png</iconset>
</property>
<property name="text">
<string>Project settings</string>
</property>
</action>
</widget>
<customwidgets>
<customwidget>

View file

@ -17,6 +17,7 @@
// Project includes
#include "list_zones_model.h"
#include "builder_zone.h"
// NeL includes
#include <nel/misc/debug.h>
@ -27,15 +28,14 @@
// Qt includes
#include <QApplication>
#include <QSize>
#include <QtGui/QProgressDialog>
namespace LandscapeEditor
{
ListZonesModel::ListZonesModel(int pixmapSize, QObject *parent)
ListZonesModel::ListZonesModel(int scaleRatio, QObject *parent)
: QAbstractListModel(parent),
m_pixmapSize(pixmapSize)
m_scaleRatio(scaleRatio)
{
}
@ -46,7 +46,7 @@ ListZonesModel::~ListZonesModel()
int ListZonesModel::rowCount(const QModelIndex & /* parent */) const
{
return m_pixmapNameList.count();
return m_listNames.count();
}
int ListZonesModel::columnCount(const QModelIndex & /* parent */) const
@ -65,11 +65,11 @@ QVariant ListZonesModel::data(const QModelIndex &index, int role) const
}
else if (role == Qt::DisplayRole)
{
return m_pixmapNameList.at(index.row());
return m_listNames.at(index.row());
}
else if (role == Qt::DecorationRole)
{
QPixmap *pixmap = getSmallPixmap(m_pixmapNameList.at(index.row()));
QPixmap *pixmap = getPixmap(m_listNames.at(index.row()));
return qVariantFromValue(*pixmap);
}
return QVariant();
@ -84,73 +84,48 @@ QVariant ListZonesModel::headerData(int section,
return QVariant();
}
void ListZonesModel::setSmallPixmapSize(int pixmapSize)
void ListZonesModel::setScaleRatio(int scaleRatio)
{
m_pixmapSize = pixmapSize;
m_scaleRatio = scaleRatio;
}
void ListZonesModel::setListZones(QStringList &listZones)
{
beginResetModel();
m_pixmapNameList.clear();
m_pixmapNameList = listZones;
m_listNames.clear();
m_listNames = listZones;
endResetModel();
}
void ListZonesModel::resetModel()
{
beginResetModel();
Q_FOREACH(QString name, m_pixmapNameList)
QStringList listNames(m_pixmapMap.keys());
Q_FOREACH(QString name, listNames)
{
QPixmap *pixmap = m_pixmapMap.value(name);
delete pixmap;
QPixmap *smallPixmap = m_smallPixmapMap.value(name);
delete smallPixmap;
}
m_pixmapMap.clear();
m_pixmapNameList.clear();
m_smallPixmapMap.clear();
m_listNames.clear();
endResetModel();
}
bool ListZonesModel::rebuildModel(const QString &zonePath, NLLIGO::CZoneBank &zoneBank)
void ListZonesModel::rebuildModel(PixmapDatabase *pixmapDatabase)
{
resetModel();
beginResetModel();
m_zonePath = zonePath;
QStringList listNames;
listNames = pixmapDatabase->listPixmaps();
QProgressDialog *progressDialog = new QProgressDialog();
progressDialog->show();
std::vector<std::string> zoneNames;
zoneBank.getCategoryValues ("zone", zoneNames);
progressDialog->setRange(0, zoneNames.size());
for (uint i = 0; i < zoneNames.size(); ++i)
Q_FOREACH(QString name, listNames)
{
QApplication::processEvents();
progressDialog->setValue(i);
NLLIGO::CZoneBankElement *zoneBankItem = zoneBank.getElementByZoneName (zoneNames[i]);
// Read the texture file
QString zonePixmapName(zoneNames[i].c_str());
uint8 sizeX = zoneBankItem->getSizeX();
uint8 sizeY = zoneBankItem->getSizeY();
const std::vector<bool> &rMask = zoneBankItem->getMask();
QPixmap *pixmap = new QPixmap(zonePath + zonePixmapName + ".png");
if (pixmap->isNull())
{
// Generate filled pixmap
}
QPixmap *smallPixmap = new QPixmap(pixmap->scaled(m_pixmapSize * sizeX, m_pixmapSize * sizeY));
m_pixmapMap.insert(zonePixmapName, pixmap);
m_smallPixmapMap.insert(zonePixmapName, smallPixmap);
QPixmap *pixmap = pixmapDatabase->pixmap(name);
QPixmap *smallPixmap = new QPixmap(pixmap->scaled(pixmap->width() / m_scaleRatio, pixmap->height() / m_scaleRatio));
m_pixmapMap.insert(name, smallPixmap);
}
endResetModel();
delete progressDialog;
return true;
}
QPixmap *ListZonesModel::getPixmap(const QString &zoneName) const
@ -163,15 +138,4 @@ QPixmap *ListZonesModel::getPixmap(const QString &zoneName) const
return result;
}
QPixmap *ListZonesModel::getSmallPixmap(const QString &zoneName) const
{
QPixmap *result = 0;
if (!m_pixmapMap.contains(zoneName))
nlwarning("QPixmap %s not found", zoneName.toStdString().c_str());
else
result = m_smallPixmapMap.value(zoneName);
return result;
}
} /* namespace LandscapeEditor */

View file

@ -31,18 +31,18 @@
namespace LandscapeEditor
{
class PixmapDatabase;
/**
@class ListZonesModel
@brief ListZonesModel contains the image database for QGraphicsScene and
small images for QListView
@brief ListZonesModel contains the small images for QListView
@details
*/
class ListZonesModel : public QAbstractListModel
{
Q_OBJECT
public:
ListZonesModel(int pixmapSize = 64, QObject *parent = 0);
ListZonesModel(int scaleRatio = 4, QObject *parent = 0);
~ListZonesModel();
int rowCount(const QModelIndex &parent) const;
@ -53,30 +53,25 @@ public:
/// Set size for small pixmaps
/// Value should be set before calling rebuildModel
void setSmallPixmapSize(int pixmapSize);
void setScaleRatio(int scaleRatio);
/// Unload all images and reset model
void resetModel();
/// Set current list zones which will be available in QListView
void setListZones(QStringList &listZones);
/// Load all images(png) from zonePath, list images gets from zoneBank
bool rebuildModel(const QString &zonePath, NLLIGO::CZoneBank &zoneBank);
/// Build own pixmaps database(all images are scaled: width/scaleRatio, height/scaleRatio) from pixmapDatabase
void rebuildModel(PixmapDatabase *pixmapDatabase);
/// Get original pixmap
private:
/// Get pixmap
/// @return QPixmap* if the image is in the database ; otherwise returns 0.
QPixmap *getPixmap(const QString &zoneName) const;
/// Get scaled pixmap (pixmapSize * zoneSize.sizeX, pixmapSize * zoneSize.sizeY)
/// @return QPixmap* if the image is in the database ; otherwise returns 0.
QPixmap *getSmallPixmap(const QString &zoneName) const;
private:
QString m_zonePath;
int m_pixmapSize;
int m_scaleRatio;
QMap<QString, QPixmap*> m_pixmapMap;
QMap<QString, QPixmap*> m_smallPixmapMap;
QList<QString> m_pixmapNameList;
QStringList m_listNames;
};
} /* namespace LandscapeEditor */

View file

@ -37,10 +37,14 @@ namespace LandscapeEditor
ListZonesWidget::ListZonesWidget(QWidget *parent)
: QWidget(parent),
m_listZonesModel(0),
m_zoneBuilder(0)
{
m_ui.setupUi(this);
m_listZonesModel = new ListZonesModel(4, this);
m_ui.listView->setModel(m_listZonesModel);
m_ui.addFilterButton_1->setChecked(false);
m_ui.addFilterButton_2->setChecked(false);
m_ui.addFilterButton_3->setChecked(false);
@ -81,6 +85,10 @@ void ListZonesWidget::updateUi()
m_ui.categoryTypeComboBox_2->clear();
m_ui.categoryTypeComboBox_3->clear();
m_ui.categoryTypeComboBox_4->clear();
m_ui.categoryValueComboBox_1->clear();
m_ui.categoryValueComboBox_2->clear();
m_ui.categoryValueComboBox_3->clear();
m_ui.categoryValueComboBox_4->clear();
m_ui.categoryTypeComboBox_1->addItems(listCategories);
m_ui.categoryTypeComboBox_2->addItems(listCategories);
@ -88,11 +96,8 @@ void ListZonesWidget::updateUi()
m_ui.categoryTypeComboBox_4->addItems(listCategories);
disableSignals(false);
}
void ListZonesWidget::setModel(QAbstractItemModel *model)
{
m_ui.listView->setModel(model);
m_listZonesModel->rebuildModel(m_zoneBuilder->pixmapDatabase());
}
void ListZonesWidget::setZoneBuilder(ZoneBuilder *zoneBuilder)
@ -201,7 +206,8 @@ void ListZonesWidget::updateListZones()
QStringList listSelection;
for (size_t i = 0; i < currentSelection.size(); ++i)
listSelection << currentSelection[i]->getName().c_str();
m_zoneBuilder->zoneModel()->setListZones(listSelection);
m_listZonesModel->setListZones(listSelection);
}
void ListZonesWidget::disableSignals(bool block)

View file

@ -28,10 +28,11 @@
namespace LandscapeEditor
{
class ZoneBuilder;
class ListZonesModel;
/**
@class ZoneListWidget
@brief ZoneListWidget
@brief ZoneListWidget displays list available zones in accordance with the filter settings
@details
*/
class ListZonesWidget: public QWidget
@ -44,21 +45,19 @@ public:
void updateUi();
void setZoneBuilder(ZoneBuilder *zoneBuilder);
void setModel(QAbstractItemModel *model);
Q_SIGNALS:
public Q_SLOTS:
private Q_SLOTS:
void updateFilters_1(const QString &value);
void updateFilters_2(const QString &value);
void updateFilters_3(const QString &value);
void updateFilters_4(const QString &value);
private Q_SLOTS:
void updateListZones();
private:
void disableSignals(bool block);
ListZonesModel *m_listZonesModel;
ZoneBuilder *m_zoneBuilder;
Ui::ListZonesWidget m_ui;
}; /* ZoneListWidget */

View file

@ -0,0 +1,52 @@
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// Project includes
#include "project_settings_dialog.h"
#include "landscape_editor_constants.h"
#include "../core/icore.h"
#include "../core/core_constants.h"
// NeL includes
#include <nel/misc/debug.h>
// Qt includes
#include <QtCore/QSettings>
#include <QtGui/QFileDialog>
namespace LandscapeEditor
{
ProjectSettingsDialog::ProjectSettingsDialog(const QString &dataPath, QWidget *parent)
: QDialog(parent)
{
m_ui.setupUi(this);
m_ui.pathLineEdit->setText(dataPath);
setFixedHeight(sizeHint().height());
}
ProjectSettingsDialog::~ProjectSettingsDialog()
{
}
QString ProjectSettingsDialog::dataPath() const
{
return m_ui.pathLineEdit->text();
}
} /* namespace LandscapeEditor */

View file

@ -0,0 +1,46 @@
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef PROJECT_SETTINGS_DIALOG_H
#define PROJECT_SETTINGS_DIALOG_H
// Project includes
#include "ui_project_settings_dialog.h"
// Qt includes
namespace LandscapeEditor
{
class ProjectSettingsDialog: public QDialog
{
Q_OBJECT
public:
ProjectSettingsDialog(const QString &dataPath, QWidget *parent = 0);
~ProjectSettingsDialog();
QString dataPath() const;
private:
Ui::ProjectSettingsDialog m_ui;
}; /* class ProjectSettingsDialog */
} /* namespace LandscapeEditor */
#endif // PROJECT_SETTINGS_DIALOG_H

View file

@ -0,0 +1,97 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ProjectSettingsDialog</class>
<widget class="QDialog" name="ProjectSettingsDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>419</width>
<height>93</height>
</rect>
</property>
<property name="windowTitle">
<string>Project settings</string>
</property>
<property name="windowIcon">
<iconset resource="landscape_editor.qrc">
<normaloff>:/icons/ic_nel_landscape_settings.png</normaloff>:/icons/ic_nel_landscape_settings.png</iconset>
</property>
<layout class="QGridLayout" name="gridLayout">
<item row="0" column="0">
<widget class="QLabel" name="label">
<property name="text">
<string>Data directory:</string>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QLineEdit" name="pathLineEdit"/>
</item>
<item row="0" column="2">
<widget class="QToolButton" name="selectPathButton">
<property name="text">
<string>...</string>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_2">
<property name="text">
<string>Context:</string>
</property>
</widget>
</item>
<item row="1" column="1" colspan="2">
<widget class="QComboBox" name="contextComboBox"/>
</item>
<item row="2" column="0" colspan="3">
<widget class="QDialogButtonBox" name="buttonBox">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="standardButtons">
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
</property>
</widget>
</item>
</layout>
</widget>
<resources>
<include location="landscape_editor.qrc"/>
</resources>
<connections>
<connection>
<sender>buttonBox</sender>
<signal>accepted()</signal>
<receiver>ProjectSettingsDialog</receiver>
<slot>accept()</slot>
<hints>
<hint type="sourcelabel">
<x>248</x>
<y>254</y>
</hint>
<hint type="destinationlabel">
<x>157</x>
<y>274</y>
</hint>
</hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>ProjectSettingsDialog</receiver>
<slot>reject()</slot>
<hints>
<hint type="sourcelabel">
<x>316</x>
<y>260</y>
</hint>
<hint type="destinationlabel">
<x>286</x>
<y>274</y>
</hint>
</hints>
</connection>
</connections>
</ui>