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Fix #199 Studio object viewer plugin font
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@ -115,7 +115,7 @@ void CObjectViewer::init( NL3D::UDriver *driver )
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// create the text context
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nlassert(!_TextContext);
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_TextContext = _Driver->createTextContext(_FontName);
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_TextContext = _Driver->createTextContext(NLMISC::CPath::lookup(_FontName));
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nlassert(_TextContext);
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NL3D::CBloomEffect::instance().setDriver(_Driver);
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