Merge with develop

This commit is contained in:
kervala 2015-12-06 16:56:53 +01:00
parent 29e5b70825
commit e6aa5562d6
35 changed files with 623 additions and 73 deletions

View file

@ -1442,6 +1442,7 @@ bool CSystemInfo::getVideoInfo (std::string &deviceName, uint64 &driverVersion)
DWORD valueType;
char value[512];
DWORD size = 512;
string driverName;
if (RegQueryValueExA(baseKey, keyName.c_str(), NULL, &valueType, (unsigned char *)value, &size) == ERROR_SUCCESS)
{
// Null ?
@ -1459,6 +1460,15 @@ bool CSystemInfo::getVideoInfo (std::string &deviceName, uint64 &driverVersion)
{
if (value[0] != 0)
{
static const std::string s_systemRoot = "\\SystemRoot\\";
driverName = value;
if (driverName.substr(0, s_systemRoot.length()) == s_systemRoot)
{
driverName = driverName.substr(s_systemRoot.length());
}
ok = true;
}
else
@ -1484,7 +1494,6 @@ bool CSystemInfo::getVideoInfo (std::string &deviceName, uint64 &driverVersion)
if (_VerQueryValue && _GetFileVersionInfoSize && _GetFileVersionInfo)
{
// value got the path to the driver
string driverName = value;
if (atleastNT4)
{
nlverify (GetWindowsDirectoryA(value, 512) != 0);

View file

@ -1,7 +1,7 @@
IF(WITH_RYZOM_CLIENT)
ADD_SUBDIRECTORY(client_patcher)
IF(WITH_QT)
IF(WITH_QT OR WITH_QT5)
ADD_SUBDIRECTORY(client_config_qt)
ENDIF()
ENDIF()

View file

@ -1,58 +1,74 @@
INCLUDE_DIRECTORIES(${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR} ${NEL_INCLUDE_DIR} ${QT_INCLUDES})
INCLUDE( ${QT_USE_FILE} )
INCLUDE_DIRECTORIES(${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR} ${NEL_INCLUDE_DIR})
FILE( GLOB SRC *.cpp *.h )
FILE(GLOB SRC *.cpp *.h resources/*.rc)
SET( CLIENT_CONFIG_HDR
client_config_dialog.h
display_settings_advanced_widget.h
display_settings_details_widget.h
display_settings_widget.h
general_settings_widget.h
sound_settings_widget.h
sys_info_d3d_widget.h
sys_info_opengl_widget.h
sys_info_widget.h
widget_base.h
SET(CLIENT_CONFIG_HDR
client_config_dialog.h
display_settings_advanced_widget.h
display_settings_details_widget.h
display_settings_widget.h
general_settings_widget.h
sound_settings_widget.h
sys_info_d3d_widget.h
sys_info_opengl_widget.h
sys_info_widget.h
widget_base.h
)
SET( CLIENT_CONFIG_UIS
client_config_dialog.ui
display_settings_advanced_widget.ui
display_settings_details_widget.ui
display_settings_widget.ui
general_settings_widget.ui
sound_settings_widget.ui
sys_info_d3d_widget.ui
sys_info_opengl_widget.ui
sys_info_widget.ui
SET(CLIENT_CONFIG_UIS
client_config_dialog.ui
display_settings_advanced_widget.ui
display_settings_details_widget.ui
display_settings_widget.ui
general_settings_widget.ui
sound_settings_widget.ui
sys_info_d3d_widget.ui
sys_info_opengl_widget.ui
sys_info_widget.ui
)
SET( CLIENT_CONFIG_TRANS
translations/ryzom_configuration_en.ts
translations/ryzom_configuration_hu.ts
SET(CLIENT_CONFIG_TRANS
${CMAKE_CURRENT_SOURCE_DIR}/translations/ryzom_configuration_en.ts
${CMAKE_CURRENT_SOURCE_DIR}/translations/ryzom_configuration_fr.ts
${CMAKE_CURRENT_SOURCE_DIR}/translations/ryzom_configuration_hu.ts
)
CONFIGURE_FILE( translations/translations.qrc ${CMAKE_CURRENT_BINARY_DIR}/translations.qrc COPYONLY )
SET( CLIENT_CONFIG_RCS resources.qrc ${CMAKE_CURRENT_BINARY_DIR}/translations.qrc )
QT4_ADD_TRANSLATION( CLIENT_CONFIG_QM ${CLIENT_CONFIG_TRANS} )
QT4_ADD_RESOURCES( CLIENT_CONFIG_RC_SRCS ${CLIENT_CONFIG_RCS} )
QT4_WRAP_CPP( CLIENT_CONFIG_MOC_SRC ${CLIENT_CONFIG_HDR} )
QT4_WRAP_UI( CLIENT_CONFIG_UI_HDRS ${CLIENT_CONFIG_UIS} )
SOURCE_GROUP( "Resources" FILES ${CLIENT_CONFIG_RCS} )
SOURCE_GROUP( "Forms" FILES ${CLIENT_CONFIG_UIS} )
SOURCE_GROUP( "Generated Files" FILES ${CLIENT_CONFIG_UI_HDRS} ${CLIENT_CONFIG_MOC_SRC} )
SOURCE_GROUP( "Translation Files" FILES ${CLIENT_CONFIG_TRANS} )
ADD_DEFINITIONS( ${QT_DEFINITIONS} )
ADD_EXECUTABLE( ryzom_configuration_qt WIN32 MACOSX_BUNDLE ${SRC} ${CLIENT_CONFIG_MOC_SRC} ${CLIENT_CONFIG_UI_HDRS} ${CLIENT_CONFIG_RC_SRCS} ${CLIENT_CONFIG_TRANS} )
NL_DEFAULT_PROPS( ryzom_configuration_qt "Ryzom, Tools: Ryzom Configuration Qt" )
CONFIGURE_FILE(translations/translations.qrc ${CMAKE_CURRENT_BINARY_DIR}/translations.qrc COPYONLY)
SET(CLIENT_CONFIG_RCS resources.qrc ${CMAKE_CURRENT_BINARY_DIR}/translations.qrc )
IF(WITH_QT)
INCLUDE_DIRECTORIES(${QT_INCLUDES})
INCLUDE(${QT_USE_FILE})
QT4_ADD_TRANSLATION(CLIENT_CONFIG_QM ${CLIENT_CONFIG_TRANS})
QT4_ADD_RESOURCES(CLIENT_CONFIG_RC_SRCS ${CLIENT_CONFIG_RCS})
QT4_WRAP_CPP(CLIENT_CONFIG_MOC_SRC ${CLIENT_CONFIG_HDR})
QT4_WRAP_UI(CLIENT_CONFIG_UI_HDRS ${CLIENT_CONFIG_UIS})
ADD_DEFINITIONS(${QT_DEFINITIONS})
ELSE()
QT5_ADD_TRANSLATION(CLIENT_CONFIG_QM ${CLIENT_CONFIG_TRANS})
QT5_ADD_RESOURCES(CLIENT_CONFIG_RC_SRCS ${CLIENT_CONFIG_RCS})
QT5_WRAP_CPP(CLIENT_CONFIG_MOC_SRC ${CLIENT_CONFIG_HDR})
QT5_WRAP_UI(CLIENT_CONFIG_UI_HDRS ${CLIENT_CONFIG_UIS})
SET(QT_LIBRARIES Qt5::Widgets Qt5::Core Qt5::Gui Qt5::OpenGL)
ENDIF()
SOURCE_GROUP("Resources" FILES ${CLIENT_CONFIG_RCS})
SOURCE_GROUP("Forms" FILES ${CLIENT_CONFIG_UIS})
SOURCE_GROUP("Generated Files" FILES ${CLIENT_CONFIG_UI_HDRS} ${CLIENT_CONFIG_MOC_SRC})
SOURCE_GROUP("Translation Files" FILES ${CLIENT_CONFIG_TRANS} )
ADD_EXECUTABLE(ryzom_configuration_qt WIN32 MACOSX_BUNDLE ${SRC} ${CLIENT_CONFIG_MOC_SRC} ${CLIENT_CONFIG_UI_HDRS} ${CLIENT_CONFIG_RC_SRCS} ${CLIENT_CONFIG_TRANS} ${CLIENT_CONFIG_QM})
NL_DEFAULT_PROPS(ryzom_configuration_qt "Ryzom, Tools: Ryzom Configuration Qt" )
NL_ADD_RUNTIME_FLAGS( ryzom_configuration_qt )
NL_ADD_LIB_SUFFIX( ryzom_configuration_qt )
TARGET_LINK_LIBRARIES( ryzom_configuration_qt nelmisc nel3d ${QT_LIBRARIES} ${OPENGL_gl_LIBRARY})
IF(WITH_PCH)
ADD_NATIVE_PRECOMPILED_HEADER(ryzom_configuration_qt ${CMAKE_CURRENT_SOURCE_DIR}/stdpch.h ${CMAKE_CURRENT_SOURCE_DIR}/stdpch.cpp)
ENDIF(WITH_PCH)
ENDIF()
INSTALL(TARGETS ryzom_configuration_qt RUNTIME DESTINATION games COMPONENT client BUNDLE DESTINATION /Applications)

View file

@ -29,6 +29,7 @@
#include "system.h"
#include <QtGui>
#include <QMessageBox>
CClientConfigDialog::CClientConfigDialog( QWidget *parent ) :
QDialog( parent )
@ -156,18 +157,16 @@ void CClientConfigDialog::onClickPlay()
{
bool started = false;
#ifdef WIN32
#ifdef Q_OS_WIN32
started = QProcess::startDetached( "ryzom_client_r.exe" );
if( !started )
QProcess::startDetached( "ryzom_client_rd.exe" );
if( !started )
QProcess::startDetached( "ryzom_client_d.exe" );
#elif defined(Q_OS_MAC)
started = QProcess::startDetached( "./Ryzom" );
#else
started = QProcess::startDetached( "./ryzom_client_r" );
if( !started )
QProcess::startDetached( "./ryzom_client_rd" );
if( !started )
QProcess::startDetached( "./ryzom_client_d" );
started = QProcess::startDetached( "./ryzom_client" );
#endif
onClickOK();
@ -180,14 +179,14 @@ void CClientConfigDialog::onClickCategory( QTreeWidgetItem *item )
static const char *iconNames[] =
{
":/resources/general_icon.bmp",
":/resources/display_icon.bmp",
":/resources/display_properties_icon.bmp",
":/resources/display_config_icon.bmp",
":/resources/sound_icon.bmp",
":/resources/general_icon.bmp",
":/resources/card_icon.bmp",
":/resources/card_icon.bmp"
":/resources/general_icon.png",
":/resources/display_icon.png",
":/resources/display_properties_icon.png",
":/resources/display_config_icon.png",
":/resources/sound_icon.png",
":/resources/general_icon.png",
":/resources/card_icon.png",
":/resources/card_icon.png"
};
sint32 index = item->data( 0, Qt::UserRole ).toInt();

View file

@ -31,7 +31,7 @@
<string/>
</property>
<property name="pixmap">
<pixmap resource="resources.qrc">:/resources/left_bitmap_0.bmp</pixmap>
<pixmap resource="resources.qrc">:/resources/left_bitmap_0.png</pixmap>
</property>
</widget>
</item>
@ -60,7 +60,7 @@
<string/>
</property>
<property name="pixmap">
<pixmap resource="resources.qrc">:/resources/general_icon.bmp</pixmap>
<pixmap resource="resources.qrc">:/resources/general_icon.png</pixmap>
</property>
</widget>
</item>
@ -101,7 +101,7 @@
</font>
</property>
<property name="styleSheet">
<string notr="true">background-image: url(:/resources/top_right.bmp);</string>
<string notr="true">background-image: url(:/resources/top_right.png);</string>
</property>
<property name="text">
<string>General</string>

View file

@ -19,14 +19,26 @@
#include "client_config_dialog.h"
#include "system.h"
#include <QSplashScreen>
int main( sint32 argc, char **argv )
{
QApplication app( argc, argv );
QPixmap pixmap( ":/resources/splash_screen.bmp" );
QApplication::setWindowIcon(QIcon(":/resources/welcome_icon.png"));
QPixmap pixmap(":/resources/splash_screen.png" );
QSplashScreen splash( pixmap );
splash.show();
QString locale = QLocale::system().name().left(2);
QTranslator localTranslator;
if (localTranslator.load(QString(":/translations/ryzom_configuration_%1.qm").arg(locale)))
{
app.installTranslator(&localTranslator);
}
CSystem::GetInstance().config.load( "client.cfg" );
CClientConfigDialog d;

View file

@ -1,16 +1,16 @@
<RCC>
<qresource prefix="/">
<file>resources/card_icon.bmp</file>
<file>resources/display_config_icon.bmp</file>
<file>resources/display_icon.bmp</file>
<file>resources/display_properties_icon.bmp</file>
<file>resources/general_icon.bmp</file>
<file>resources/left_bitmap_0.bmp</file>
<file>resources/network_icon.bmp</file>
<file>resources/sound_icon.bmp</file>
<file>resources/splash_screen.bmp</file>
<file>resources/top_right.bmp</file>
<file>resources/update_icon.bmp</file>
<file>resources/welcome_icon.bmp</file>
<file>resources/card_icon.png</file>
<file>resources/display_config_icon.png</file>
<file>resources/display_icon.png</file>
<file>resources/display_properties_icon.png</file>
<file>resources/general_icon.png</file>
<file>resources/left_bitmap_0.png</file>
<file>resources/network_icon.png</file>
<file>resources/sound_icon.png</file>
<file>resources/splash_screen.png</file>
<file>resources/top_right.png</file>
<file>resources/update_icon.png</file>
<file>resources/welcome_icon.png</file>
</qresource>
</RCC>

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@ -0,0 +1,39 @@
#include <windows.h>
#include "config.h"
IDI_MAIN_ICON ICON DISCARDABLE "client_config.ico"
VS_VERSION_INFO VERSIONINFO
FILEVERSION NL_VERSION_RC
PRODUCTVERSION NL_VERSION_RC
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
#ifdef _DEBUG
FILEFLAGS VS_FF_DEBUG
#else
FILEFLAGS 0x0L
#endif
FILEOS VOS__WINDOWS32
FILETYPE VFT_APP
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "FileDescription", "Client Config Qt"
VALUE "FileVersion", NL_VERSION
VALUE "LegalCopyright", COPYRIGHT
#ifdef _DEBUG
VALUE "OriginalFilename", "client_config_qt_d.exe"
#else
VALUE "OriginalFilename", "client_config_qt_r.exe"
#endif
VALUE "ProductName", "Ryzom Core"
VALUE "ProductVersion", NL_VERSION
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1252
END
END

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@ -17,6 +17,12 @@
#ifndef STDPCH_H
#define STDPCH_H
#include <qglobal.h>
#ifdef Q_COMPILER_RVALUE_REFS
#undef Q_COMPILER_RVALUE_REFS
#endif
#include <string>
#include <nel/misc/types_nl.h>

View file

@ -0,0 +1,468 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS>
<TS version="2.1" language="fr">
<context>
<name>CClientConfigDialog</name>
<message>
<location filename="client_config_dialog.cpp" line="248"/>
<source>Ryzom configuration</source>
<translation>Configuration de Ryzom</translation>
</message>
<message>
<location filename="client_config_dialog.cpp" line="249"/>
<source>Are you sure you want to quit without saving the configuration?</source>
<translation>Êtes-vous sûr de vouloir quitter sans enregistrer la configuration ?</translation>
</message>
</context>
<context>
<name>CDisplaySettingsDetailsWidget</name>
<message>
<location filename="display_settings_details_widget.cpp" line="231"/>
<source>Low</source>
<translation>Bas</translation>
</message>
<message>
<location filename="display_settings_details_widget.cpp" line="234"/>
<source>Medium</source>
<translation>Moyen</translation>
</message>
<message>
<location filename="display_settings_details_widget.cpp" line="237"/>
<source>Normal</source>
<translation>Normal</translation>
</message>
<message>
<location filename="display_settings_details_widget.cpp" line="240"/>
<source>High</source>
<translation>Haut</translation>
</message>
<message>
<location filename="display_settings_details_widget.cpp" line="253"/>
<source>Low (32 MB)</source>
<translation>Bas (32 Mo)</translation>
</message>
<message>
<location filename="display_settings_details_widget.cpp" line="257"/>
<source>Normal (64 MB)</source>
<translation>Normal (64 Mo)</translation>
</message>
<message>
<location filename="display_settings_details_widget.cpp" line="261"/>
<source>High (128 MB)</source>
<translation>Haut (128 Mo)</translation>
</message>
</context>
<context>
<name>CSoundSettingsWidget</name>
<message>
<location filename="sound_settings_widget.cpp" line="98"/>
<source>%1 tracks</source>
<translation>%1 pistes</translation>
</message>
</context>
<context>
<name>client_config_dialog</name>
<message>
<location filename="client_config_dialog.ui" line="20"/>
<source>Ryzom Configuration</source>
<translation>Configuration de Ryzom</translation>
</message>
<message>
<location filename="client_config_dialog.ui" line="107"/>
<location filename="client_config_dialog.ui" line="135"/>
<source>General</source>
<translation>Général</translation>
</message>
<message>
<location filename="client_config_dialog.ui" line="130"/>
<source>Category</source>
<translation>Catégorie</translation>
</message>
<message>
<location filename="client_config_dialog.ui" line="146"/>
<source>Display</source>
<translation>Affichage</translation>
</message>
<message>
<location filename="client_config_dialog.ui" line="156"/>
<source>Display details</source>
<translation>Détails d&apos;affichage</translation>
</message>
<message>
<location filename="client_config_dialog.ui" line="161"/>
<source>Display advanced</source>
<translation>Affichage avancé</translation>
</message>
<message>
<location filename="client_config_dialog.ui" line="167"/>
<source>Sound</source>
<translation>Son</translation>
</message>
<message>
<location filename="client_config_dialog.ui" line="178"/>
<source>System information</source>
<translation>Informations systèmes</translation>
</message>
<message>
<location filename="client_config_dialog.ui" line="188"/>
<source>OpenGL information</source>
<translation>Informations OpenGL</translation>
</message>
<message>
<location filename="client_config_dialog.ui" line="193"/>
<source>Direct3D information</source>
<translation>Informations Direct3D</translation>
</message>
<message>
<location filename="client_config_dialog.ui" line="245"/>
<source>Apply</source>
<translation>Appliquer</translation>
</message>
<message>
<location filename="client_config_dialog.ui" line="252"/>
<source>Default</source>
<translation>Défaut</translation>
</message>
<message>
<location filename="client_config_dialog.ui" line="259"/>
<source>Play Ryzom</source>
<translation>Jouer à Ryzom</translation>
</message>
</context>
<context>
<name>display_settings_advanced_widget</name>
<message>
<location filename="display_settings_advanced_widget.ui" line="14"/>
<source>Display advanced</source>
<translation>Affichage avancé</translation>
</message>
<message>
<location filename="display_settings_advanced_widget.ui" line="22"/>
<source>Modify these settings only if you have trouble launching the game</source>
<translation>Modifiez ces paramètres uniquement si vous avez des problèmes pour lancer le jeu</translation>
</message>
<message>
<location filename="display_settings_advanced_widget.ui" line="31"/>
<source>Disable texture compression</source>
<translation>Désactiver la compression des textures</translation>
</message>
<message>
<location filename="display_settings_advanced_widget.ui" line="38"/>
<source>Disable vertex shaders</source>
<translation>Désactiver les vertex shaders</translation>
</message>
<message>
<location filename="display_settings_advanced_widget.ui" line="45"/>
<source>Disable AGP for vertices</source>
<translation>Désactiver l&apos;AGP pour les vertices</translation>
</message>
<message>
<location filename="display_settings_advanced_widget.ui" line="52"/>
<source>Disable pixel shaders</source>
<translation>Désactiver les pixel shaders</translation>
</message>
</context>
<context>
<name>display_settings_details_widget</name>
<message>
<location filename="display_settings_details_widget.ui" line="14"/>
<source>Display details</source>
<translation>Détails d&apos;affichage</translation>
</message>
<message>
<location filename="display_settings_details_widget.ui" line="20"/>
<source>Landscape</source>
<translation>Paysage</translation>
</message>
<message>
<location filename="display_settings_details_widget.ui" line="30"/>
<location filename="display_settings_details_widget.ui" line="116"/>
<location filename="display_settings_details_widget.ui" line="196"/>
<location filename="display_settings_details_widget.ui" line="276"/>
<source>Level of detail</source>
<translation>Niveau de détail</translation>
</message>
<message>
<location filename="display_settings_details_widget.ui" line="94"/>
<location filename="display_settings_details_widget.ui" line="174"/>
<location filename="display_settings_details_widget.ui" line="254"/>
<location filename="display_settings_details_widget.ui" line="334"/>
<source>Low</source>
<translation>Bas</translation>
</message>
<message>
<location filename="display_settings_details_widget.ui" line="106"/>
<source>Characters</source>
<translation>Personnages</translation>
</message>
<message>
<location filename="display_settings_details_widget.ui" line="186"/>
<source>FX</source>
<translation>Effets spéciaux</translation>
</message>
<message>
<location filename="display_settings_details_widget.ui" line="266"/>
<source>Textures</source>
<translation>Textures</translation>
</message>
</context>
<context>
<name>display_settings_widget</name>
<message>
<location filename="display_settings_widget.ui" line="14"/>
<source>Display</source>
<translation>Affichage</translation>
</message>
<message>
<location filename="display_settings_widget.ui" line="20"/>
<source>Driver</source>
<translation>Pilote</translation>
</message>
<message>
<location filename="display_settings_widget.ui" line="28"/>
<source>Specify if Ryzom is to be run in OpenGL or Direct3D.</source>
<translation>Spécifier si Ryzom doit utiliser OpenGL ou Direct3D.</translation>
</message>
<message>
<location filename="display_settings_widget.ui" line="35"/>
<source>Auto</source>
<translation>Auto</translation>
</message>
<message>
<location filename="display_settings_widget.ui" line="42"/>
<source>OpenGL</source>
<translation>OpenGL</translation>
</message>
<message>
<location filename="display_settings_widget.ui" line="49"/>
<source>Direct3D</source>
<translation>Direct3D</translation>
</message>
<message>
<location filename="display_settings_widget.ui" line="61"/>
<source>Parameters</source>
<translation>Paramètres</translation>
</message>
<message>
<location filename="display_settings_widget.ui" line="67"/>
<source>Specify if Ryzom is to be run in full screen or window mode:</source>
<translation>Spécifier si Ryzom doit être lancé en mode plein écran ou fenêtré :</translation>
</message>
<message>
<location filename="display_settings_widget.ui" line="74"/>
<source>Full screen</source>
<translation>Plein écran</translation>
</message>
<message>
<location filename="display_settings_widget.ui" line="81"/>
<source>Specify a video mode</source>
<translation>Spécifier une résolution</translation>
</message>
<message>
<location filename="display_settings_widget.ui" line="104"/>
<source>Windowed</source>
<translation>Fenêtré</translation>
</message>
<message>
<location filename="display_settings_widget.ui" line="115"/>
<source>Width</source>
<translation>Largeur</translation>
</message>
<message>
<location filename="display_settings_widget.ui" line="122"/>
<source>Height</source>
<translation>Hauteur</translation>
</message>
<message>
<location filename="display_settings_widget.ui" line="129"/>
<source>X position</source>
<translation>Position X</translation>
</message>
<message>
<location filename="display_settings_widget.ui" line="136"/>
<source>Y position</source>
<translation>Position Y</translation>
</message>
</context>
<context>
<name>general_settings_widget</name>
<message>
<location filename="general_settings_widget.ui" line="14"/>
<source>Form</source>
<translation>Formulaire</translation>
</message>
<message>
<location filename="general_settings_widget.ui" line="25"/>
<source>Language</source>
<translation>Langue</translation>
</message>
<message>
<location filename="general_settings_widget.ui" line="33"/>
<source>English</source>
<translation>Anglais</translation>
</message>
<message>
<location filename="general_settings_widget.ui" line="38"/>
<source>French</source>
<translation>Français</translation>
</message>
<message>
<location filename="general_settings_widget.ui" line="43"/>
<source>German</source>
<translation>Allemand</translation>
</message>
<message>
<location filename="general_settings_widget.ui" line="48"/>
<source>Hungarian</source>
<translation>Hongrois</translation>
</message>
<message>
<location filename="general_settings_widget.ui" line="72"/>
<source>Save config file when quitting the game</source>
<translation>Enregistrer le fichier de configuration quand on quitte le jeu</translation>
</message>
<message>
<location filename="general_settings_widget.ui" line="92"/>
<source>Advanced</source>
<translation>Avancé</translation>
</message>
<message>
<location filename="general_settings_widget.ui" line="100"/>
<source>Slow down the game ( process low priority )</source>
<translation>Ralentir le jeu (priorité basse au processus)</translation>
</message>
</context>
<context>
<name>sound_settings_widget</name>
<message>
<location filename="sound_settings_widget.ui" line="14"/>
<source>Sound</source>
<translation>Son</translation>
</message>
<message>
<location filename="sound_settings_widget.ui" line="24"/>
<source>Enable sound</source>
<translation>Activer le son</translation>
</message>
<message>
<location filename="sound_settings_widget.ui" line="31"/>
<source>Enable EAX</source>
<translation>Activer EAX</translation>
</message>
<message>
<location filename="sound_settings_widget.ui" line="38"/>
<source>Enable FMod</source>
<translation>Activer FMod</translation>
</message>
<message>
<location filename="sound_settings_widget.ui" line="45"/>
<source>Software sound buffer ( may increase FPS )</source>
<translation>Tampons sonores logiciels (peut accroître la fluidité)</translation>
</message>
<message>
<location filename="sound_settings_widget.ui" line="68"/>
<source>Sound tracks</source>
<translation>Pistes audio</translation>
</message>
<message>
<location filename="sound_settings_widget.ui" line="117"/>
<source>8 tracks</source>
<translation>8 pistes</translation>
</message>
</context>
<context>
<name>sys_info_d3d_widget</name>
<message>
<location filename="sys_info_d3d_widget.ui" line="14"/>
<source>Direct3D information</source>
<translation>Informations Direct3D</translation>
</message>
<message>
<location filename="sys_info_d3d_widget.ui" line="20"/>
<source>Direct3D</source>
<translation>Direct3D</translation>
</message>
<message>
<location filename="sys_info_d3d_widget.ui" line="30"/>
<source>Description</source>
<translation>Description</translation>
</message>
<message>
<location filename="sys_info_d3d_widget.ui" line="65"/>
<source>Driver</source>
<translation>Pilote</translation>
</message>
<message>
<location filename="sys_info_d3d_widget.ui" line="100"/>
<source>Driver version</source>
<translation>Version du pilote</translation>
</message>
</context>
<context>
<name>sys_info_opengl_widget</name>
<message>
<location filename="sys_info_opengl_widget.ui" line="14"/>
<source>OpenGL information</source>
<translation>Informations OpenGL</translation>
</message>
<message>
<location filename="sys_info_opengl_widget.ui" line="20"/>
<source>OpenGL</source>
<translation>OpenGL</translation>
</message>
<message>
<location filename="sys_info_opengl_widget.ui" line="28"/>
<source>Vendor</source>
<translation>Vendeur</translation>
</message>
<message>
<location filename="sys_info_opengl_widget.ui" line="63"/>
<source>Renderer</source>
<translation>Moteur de rendu</translation>
</message>
<message>
<location filename="sys_info_opengl_widget.ui" line="98"/>
<source>Version</source>
<translation>Version</translation>
</message>
<message>
<location filename="sys_info_opengl_widget.ui" line="148"/>
<source>Extensions</source>
<translation>Extensions</translation>
</message>
</context>
<context>
<name>sys_info_widget</name>
<message>
<location filename="sys_info_widget.ui" line="14"/>
<location filename="sys_info_widget.ui" line="20"/>
<source>System information</source>
<translation>Informations systèmes</translation>
</message>
<message>
<location filename="sys_info_widget.ui" line="30"/>
<source>Operating system</source>
<translation>Système d&apos;exploitation</translation>
</message>
<message>
<location filename="sys_info_widget.ui" line="68"/>
<source>CPU</source>
<translation>Processeur</translation>
</message>
<message>
<location filename="sys_info_widget.ui" line="106"/>
<source>Physical memory</source>
<translation>Mémoire physique</translation>
</message>
<message>
<location filename="sys_info_widget.ui" line="135"/>
<source>Video device</source>
<translation>Carte graphique</translation>
</message>
<message>
<location filename="sys_info_widget.ui" line="173"/>
<source>Video driver version</source>
<translation>Version du driver de la carte graphique</translation>
</message>
</context>
</TS>

View file

@ -1,6 +1,7 @@
<RCC>
<qresource prefix="/translations">
<file>ryzom_configuration_en.qm</file>
<file>ryzom_configuration_fr.qm</file>
<file>ryzom_configuration_hu.qm</file>
</qresource>
</RCC>