From dc86aa8459f11942a542ebd7e6016cba53639b97 Mon Sep 17 00:00:00 2001 From: kervala Date: Thu, 5 Nov 2015 16:48:07 +0100 Subject: [PATCH] Fixed: Unable to debug Ryzom while client is in fullscreen (bug with Windows 10?) --- code/nel/src/3d/driver/opengl/driver_opengl_window.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/nel/src/3d/driver/opengl/driver_opengl_window.cpp b/code/nel/src/3d/driver/opengl/driver_opengl_window.cpp index 943371fd9..55e94bb4f 100644 --- a/code/nel/src/3d/driver/opengl/driver_opengl_window.cpp +++ b/code/nel/src/3d/driver/opengl/driver_opengl_window.cpp @@ -1738,7 +1738,9 @@ bool CDriverGL::setWindowStyle(EWindowStyle windowStyle) } else if (windowStyle == EWSFullscreen) { +#ifndef _DEBUG dwNewStyle |= WS_POPUP; +#endif isVisible = true; }