mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-12-25 10:10:52 +00:00
correction du merge
This commit is contained in:
parent
6423fa1071
commit
d63d55c60d
9 changed files with 1759 additions and 1929 deletions
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@ -1961,11 +1961,6 @@
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name="6"
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usergroup_l="chat_menu_button"
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usergroup_params_l="chat_db=DYNAMIC_CHAT6" />
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<action id="dyn7"
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name="7"
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usergroup_l="chat_menu_button"
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usergroup_params_l="chat_db=DYNAMIC_CHAT7" />
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usergroup_params_l="chat_db=DYNAMIC_CHAT6" />
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<action id="dyn7"
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name="7"
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usergroup_l="chat_menu_button"
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@ -63,7 +63,7 @@
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</template>
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<template name="edit_box_log" posref="TL TL" text_x="0" text_y="0" text_ref="BL BL" multi_line="false" x="0" y="0" w="0" h="0"
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<template name="edit_box_log" posref="TL TL" text_x="0" text_y="-1" text_ref="BL BL" multi_line="false" x="0" y="0" w="0" h="0"
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id="eb" posparent="parent" onenter="chat_box_entry" params="" reset_focus_on_hide="true" on_focus="" on_focus_params=""
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enter_loose_focus="true" prompt=">"
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enter_recover_focus="true"
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@ -100,7 +100,7 @@
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</template>
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<template name="edit_box_widget_multiline" posref="TL TL" text_x="0" text_y="0" text_ref="BL BL" child_resize_h="true" multi_line="true" x="0" y="0" w="0" h="0"
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<template name="edit_box_widget_multiline" posref="TL TL" text_x="0" text_y="-1" text_ref="BL BL" child_resize_h="true" multi_line="true" x="0" y="0" w="0" h="0"
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sizeref="" id="eb" posparent="parent" onenter="chat_box_entry" params="" reset_focus_on_hide="true"
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enter_loose_focus="true" prompt=">"
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enter_recover_focus="true"
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@ -111,20 +111,17 @@
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entry_type="text"
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keep="true"
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max_historic="40"
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fontsize="10"
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fontweight=""
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fontstyle=""
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fontsize="10"
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backup_father_container_pos="false"
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want_return="false"
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color="255 255 255 255"
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sizeref_eb="w"
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render_layer="0"
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multi_min_line="0"
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>
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<group id="#id" posref="#posref" x="#x" y="#y" posparent="#posparent" child_resize_h="#child_resize_h" sizeref="#sizeref" w="#w" h="#h" render_layer="#render_layer">
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<group type="edit_box" sizeref="#sizeref_eb" w="-16" id="eb" posref="TL TL" x="8" y="-8" child_resize_h="#child_resize_h" onenter="#onenter" params="#params" onchange="#onchange" onchange_params="#onchange_params" max_num_chars="#max_num_chars" prompt="#prompt" enter_loose_focus="#enter_loose_focus" enter_recover_focus="#enter_recover_focus" entry_type="#entry_type" reset_focus_on_hide="#reset_focus_on_hide" menu_r="#menu_r" max_historic="#max_historic" want_return="#want_return" backup_father_container_pos="#backup_father_container_pos" render_layer="#render_layer">
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<view type="bitmap" id="bg" scale="true" sizeref="hw" h="0" w="0" texture="log_eb_m.tga" inherit_gc_alpha="false" render_layer="#render_layer"/>
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<view id="edit_text" type="text" x="#text_x" y="#text_y" posref="#text_ref" multi_line="#multi_line" multi_line_space="0" multi_min_line="#multi_min_line" fontsize="#fontsize" color="#color" fontweight="#fontweight" fontstyle="#fontstyle" shadow="true" hardtext="" global_color="false" render_layer="#render_layer"/>
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<view id="edit_text" type="text" x="#text_x" y="#text_y" posref="#text_ref" multi_line="#multi_line" multi_line_space="0" fontsize="#fontsize" color="#color" shadow="true" hardtext="" global_color="false" render_layer="#render_layer"/>
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</group>
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<!-- border around the list -->
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@ -141,7 +138,7 @@
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<!-- Alternate look for multi line input -->
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<template name="edit_box_widget_multiline_2" posref="TL TL" text_x="0" text_y="0" text_ref="BL BL" child_resize_h="true" multi_line="true" x="0" y="0" w="0" h="0"
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<template name="edit_box_widget_multiline_2" posref="TL TL" text_x="0" text_y="-1" text_ref="BL BL" child_resize_h="true" multi_line="true" x="0" y="0" w="0" h="0"
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sizeref="" id="eb" posparent="parent" onenter="chat_box_entry" params="" reset_focus_on_hide="true"
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enter_loose_focus="true" prompt=">"
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enter_recover_focus="true"
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@ -182,7 +179,7 @@
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<style style="log_button" type="text_button" button_type="push_button"
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tx_normal="log_but" tx_pushed="log_but_over" tx_over="log_but_over" wmargin="48"
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color="255 255 255 255" col_over="255 255 255 255" col_pushed="255 255 255 255"
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text_y="0" fontsize="10" shadow="true"
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text_y="-3" fontsize="10" shadow="true"
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text_color_normal="255 255 255 160"
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text_color_pushed="255 255 255 255"
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text_color_over="255 255 255 255"
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@ -195,7 +192,7 @@
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<style style="log_std_but" type="text_button" button_type="push_button"
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tx_normal="but" tx_pushed="but" tx_over="but_over" wmargin="16"
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color="255 255 255 160" col_over="255 255 255 255" col_pushed="255 255 255 255"
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text_y="-1" fontsize="10" shadow="true"
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text_y="-3" fontsize="10" shadow="true"
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text_color_normal="255 254 243 160"
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text_color_pushed="255 254 243 255"
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text_color_over="255 254 243 255"
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@ -232,7 +229,7 @@
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<style style="text_button_16" type="text_button" button_type="push_button"
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tx_normal="w_text_button_normal" tx_pushed="w_text_button_pushed" tx_over="w_text_button_over"
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global_color_normal="true" global_color_over="true" global_color_pushed="true"
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text_y="0" fontsize="10" shadow="true" case_mode="%case_upper" wmargin="8"
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text_y="-2" fontsize="10" shadow="true" case_mode="%case_upper" wmargin="8"
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text_color_normal="255 255 255 128" text_color_pushed="255 255 255 255" text_color_over="255 255 255 255" />
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@ -385,7 +382,7 @@
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<!-- * EDIT BOX WIDGET * -->
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<!-- ********************* -->
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<template name="edit_box_widget" posref="TL TL" text_x="0" text_y="0" text_ref="BL BL" child_resize_h="true" multi_line="false" x="0" y="0" w="0" h="0"
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<template name="edit_box_widget" posref="TL TL" text_x="0" text_y="-1" text_ref="BL BL" child_resize_h="true" multi_line="false" x="0" y="0" w="0" h="0"
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sizeref="" id="eb" posparent="parent" onenter="chat_box_entry" params="" reset_focus_on_hide="true"
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enter_loose_focus="true" prompt=">"
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enter_recover_focus="true"
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@ -423,7 +420,7 @@
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</template>
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<!-- alternate look for edit box -->
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<template name="edit_box_widget_2" posref="TL TL" text_x="0" text_y="0" text_ref="BL BL" child_resize_h="true" multi_line="false" x="0" y="0" w="0" h="0"
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<template name="edit_box_widget_2" posref="TL TL" text_x="0" text_y="-1" text_ref="BL BL" child_resize_h="true" multi_line="false" x="0" y="0" w="0" h="0"
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sizeref="" id="eb" posparent="parent" onenter="chat_box_entry" params="" reset_focus_on_hide="true"
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enter_loose_focus="true" prompt=">"
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enter_recover_focus="true"
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@ -598,8 +595,8 @@
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<template name="button_ok_cancel" id="ok_cancel" ok_text="uittOK" cancel_text="uittCancel" posparent="parent" posref="BM TM"
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onclick_ok="" onclick_ok_param="" onclick_cancel="" onclick_cancel_param="" x="0" y="0" keep="true" >
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<group id="#id" posparent="#posparent" posref="#posref" child_resize_w="true" child_resize_h="true" x="#x" y="#y">
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<ctrl style="button_ok" x="0" y="0" posref="TL TL" text_y="0" onclick_l="#onclick_ok" params_l="#onclick_ok_param" hardtext="#ok_text" />
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<ctrl style="button_cancel" x="4" posparent="ok" text_y="0" posref ="TR TL" onclick_l="#onclick_cancel" params_l="#onclick_cancel_param" hardtext="#cancel_text" />
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<ctrl style="button_ok" x="0" y="0" posref="TL TL" text_y="-2" onclick_l="#onclick_ok" params_l="#onclick_ok_param" hardtext="#ok_text" />
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<ctrl style="button_cancel" x="4" posparent="ok" text_y="-2" posref ="TR TL" onclick_l="#onclick_cancel" params_l="#onclick_cancel_param" hardtext="#cancel_text" />
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</group>
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</template>
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@ -614,7 +611,7 @@
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<template name="html_text_button" id="" text="" posparent="parent" posref="TL TL"
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onclick="" onclick_param="" x="0" y="0" keep="true" active="true" wmin="0">
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<group type="html_input_offset" y_offset="-8" id="#id" posparent="#posparent" posref="#posref" child_resize_w="true" child_resize_h="true" x="#x" y="#y" active="#active">
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<ctrl style="log_spe_but" id="button" wmin="#wmin" x="0" y="0" posref="TL TL" text_y="0" onclick_l="#onclick" params_l="#onclick_param" hardtext="#text" color="255 255 255 200"/>
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<ctrl style="log_spe_but" id="button" wmin="#wmin" x="0" y="0" posref="TL TL" text_y="-2" onclick_l="#onclick" params_l="#onclick_param" hardtext="#text" color="255 255 255 200"/>
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</group>
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</template>
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@ -623,7 +620,7 @@
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<template name="html_text_button_look2" id="" text="" posparent="parent" posref="TL TL"
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onclick="" onclick_param="" x="0" y="0" keep="true" >
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<group type="html_input_offset" y_offset="-8" id="#id" posparent="#posparent" posref="#posref" child_resize_w="true" child_resize_h="true" x="#x" y="#y">
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<ctrl style="log_button" id="button" wmin="0" x="0" y="0" posref="TL TL" text_y="0" onclick_l="#onclick" params_l="#onclick_param" hardtext="#text" color="255 255 255 200"/>
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<ctrl style="log_button" id="button" wmin="0" x="0" y="0" posref="TL TL" text_y="-2" onclick_l="#onclick" params_l="#onclick_param" hardtext="#text" color="255 255 255 200"/>
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</group>
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</template>
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@ -632,7 +629,7 @@
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<template name="html_text_button_look3" id="" text="" posparent="parent" posref="TL TL"
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onclick="" onclick_param="" x="0" y="0" keep="true" >
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<group type="html_input_offset" y_offset="-8" id="#id" posparent="#posparent" posref="#posref" child_resize_w="true" child_resize_h="true" x="#x" y="#y">
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<ctrl style="server_note" id="button" wmin="0" x="0" y="0" posref="TL TL" text_y="0" onclick_l="#onclick" params_l="#onclick_param" hardtext="#text" color="255 255 255 200"/>
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<ctrl style="server_note" id="button" wmin="0" x="0" y="0" posref="TL TL" text_y="-2" onclick_l="#onclick" params_l="#onclick_param" hardtext="#text" color="255 255 255 200"/>
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</group>
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</template>
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@ -958,46 +955,6 @@
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highlight_over="255 255 255 128"
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force_inside_screen="true"
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/>
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<!-- html <hr> element -->
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<template name="html_hr"
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keep="true">
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<group id="sep_gr"
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posref="ML ML"
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sizeref="w"
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w="0"
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h="0"
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child_resize_h="true"
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child_resize_hmargin="12">
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<view type="bitmap"
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id="hr"
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posref="MM MM"
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sizeref="w"
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w="-2"
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h="2"
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inherit_gc_alpha="true"
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scale="true"
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texture="blank.tga"
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global_color="false" />
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</group>
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</template>
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<template name="html_form_select_box_menu_widget"
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keep="true"
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id="sb">
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<group type="menu"
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id="#id"
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posref="BL TL"
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x="0"
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y="0"
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mouse_pos="false"
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space="2"
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shadow="false"
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color="255 255 255 128"
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color_over="255 255 255 255"
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color_grayed="0 0 0 255"
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fontsize="12"
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highlight_over="255 255 255 128"
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force_inside_screen="false"></group>
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</template>
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</interface_config>
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@ -1,84 +1,84 @@
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<interface_config>
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<root id="outgame" x="0" y="0" w="1024" h="768" active="false" />
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<proc id="proc_con_test">
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<action handler="anim_start" params="anim=anim_connection_outro"
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cond="and(eq(@UI:CURRENT_SCREEN, %screen_connecting),eq(@UI:SERVER_RECEIVED_CHARS,1))" />
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</proc>
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<proc id="proc_con_test2">
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<action handler="set" params="dblink=UI:CURRENT_SCREEN|value=%screen_select" />
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</proc>
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<proc id="proc_con_quit" >
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<action handler="play_sound" params="name=charsel_quit_click" />
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<action handler="quit_ryzom" />
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</proc>
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<proc id="proc_startall_connect" >
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<action handler="anim_start" params="anim=anim_connection_intro" />
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</proc>
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<proc id="proc_restart_connect" >
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</proc>
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<proc id="proc_restart_viseur" >
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</proc>
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<group id="connecting" w="1024" h="768" posref="MM MM" on_active="proc" on_active_params="proc_startall_connect" >
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<!-- JENA BACK -->
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<view type="bitmap" id="jena" render_layer="-1"
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global_color="false" color="255 255 255 255" posref="TL TL" x="0" y="0" texture="new_launcher_bg.tga" />
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<!-- Quit Button -->
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<ctrl style="valid_txt_button" id="finish_but" posref="BR BR" x="-40" y="130" hardtext="uiQuit"
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onover="play_sound" params_over="name=charsel_quit_over"
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onclick_l="proc" params_l="proc_con_quit"/>
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<view type="text" id="title" posref="MM MM" y="24" hardtext="uiConnecting" fontsize="20"/>
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<!-- BLACK SCREEN FADE -->
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<view type="bitmap" id="black_screen" posref="TL TL" x="0" y="0" render_layer="4" texture="blank.tga"
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color="0 0 0 255" sizeref="wh" scale="true" global_color="false" />
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</group>
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<!-- This link is used to display the right screen among the outgame screens -->
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<link expr="eq(@UI:CURRENT_SCREEN, %screen_connecting)" target="connecting:active" />
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<!-- When we got the answer from server go to screen_intro -->
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<link expr="depends(@UI:CURRENT_SCREEN,@UI:SERVER_RECEIVED_CHARS)" action="proc" params="proc_con_test" />
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<!-- ANIMATIONS -->
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<anim id="anim_connection_intro" duration="1.0" disable_buttons="true" on_finish="" on_finish_params="" >
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<track type="linear" target="connecting:black_screen:alpha" >
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<key time="0.0" value="255" />
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<key time="1.0" value="0" />
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</track>
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</anim>
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<anim id="anim_connection_outro" duration="1.0" disable_buttons="true" on_finish="proc" on_finish_params="proc_con_test2" >
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<track type="linear" target="connecting:black_screen:alpha" >
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<key time="0.0" value="0" />
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<key time="1.0" value="255" />
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</track>
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</anim>
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</interface_config>
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<interface_config>
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<root id="outgame" x="0" y="0" w="1024" h="768" active="false" />
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<proc id="proc_con_test">
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<action handler="anim_start" params="anim=anim_connection_outro"
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cond="and(eq(@UI:CURRENT_SCREEN, %screen_connecting),eq(@UI:SERVER_RECEIVED_CHARS,1))" />
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</proc>
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<proc id="proc_con_test2">
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<action handler="set" params="dblink=UI:CURRENT_SCREEN|value=%screen_select" />
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</proc>
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<proc id="proc_con_quit" >
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<action handler="play_sound" params="name=charsel_quit_click" />
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<action handler="quit_ryzom" />
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</proc>
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<proc id="proc_startall_connect" >
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<action handler="anim_start" params="anim=anim_connection_intro" />
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</proc>
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<proc id="proc_restart_connect" >
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</proc>
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<proc id="proc_restart_viseur" >
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</proc>
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<group id="connecting" w="1024" h="768" posref="MM MM" on_active="proc" on_active_params="proc_startall_connect" >
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<!-- JENA BACK -->
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<view type="bitmap" id="jena" render_layer="-1"
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global_color="false" color="255 255 255 255" posref="TL TL" x="0" y="0" texture="launcher_bg.tga" />
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<!-- Quit Button -->
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<ctrl style="valid_txt_button" id="finish_but" posref="BR BR" x="-40" y="130" hardtext="uiQuit"
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onover="play_sound" params_over="name=charsel_quit_over"
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onclick_l="proc" params_l="proc_con_quit"/>
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<view type="text" id="title" posref="MM MM" y="24" hardtext="uiConnecting" fontsize="20"/>
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<!-- BLACK SCREEN FADE -->
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<view type="bitmap" id="black_screen" posref="TL TL" x="0" y="0" render_layer="4" texture="blank.tga"
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color="0 0 0 255" sizeref="wh" scale="true" global_color="false" />
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</group>
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<!-- This link is used to display the right screen among the outgame screens -->
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<link expr="eq(@UI:CURRENT_SCREEN, %screen_connecting)" target="connecting:active" />
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<!-- When we got the answer from server go to screen_intro -->
|
||||
<link expr="depends(@UI:CURRENT_SCREEN,@UI:SERVER_RECEIVED_CHARS)" action="proc" params="proc_con_test" />
|
||||
|
||||
|
||||
<!-- ANIMATIONS -->
|
||||
<anim id="anim_connection_intro" duration="1.0" disable_buttons="true" on_finish="" on_finish_params="" >
|
||||
<track type="linear" target="connecting:black_screen:alpha" >
|
||||
<key time="0.0" value="255" />
|
||||
<key time="1.0" value="0" />
|
||||
</track>
|
||||
</anim>
|
||||
|
||||
<anim id="anim_connection_outro" duration="1.0" disable_buttons="true" on_finish="proc" on_finish_params="proc_con_test2" >
|
||||
<track type="linear" target="connecting:black_screen:alpha" >
|
||||
<key time="0.0" value="0" />
|
||||
<key time="1.0" value="255" />
|
||||
</track>
|
||||
</anim>
|
||||
|
||||
|
||||
</interface_config>
|
||||
|
||||
|
|
|
@ -1,32 +1,32 @@
|
|||
<interface_config>
|
||||
|
||||
<root id="outgame" x="0" y="0" w="1024" h="768" active="false" />
|
||||
|
||||
<proc id="proc_startall_crash" >
|
||||
</proc>
|
||||
|
||||
|
||||
<group id="crashing" w="1024" h="768" posref="MM MM" on_active="" on_active_params="" >
|
||||
|
||||
<!-- JENA BACK -->
|
||||
<view type="bitmap" id="jena" render_layer="-1"
|
||||
global_color="false" color="255 255 255 255" posref="TL TL" x="0" y="0" texture="new_launcher_bg.tga" />
|
||||
|
||||
|
||||
<!-- Quit Button -->
|
||||
<ctrl style="valid_txt_button" id="quit" posref="BR BR" x="-40" y="130" hardtext="uiQuit"
|
||||
onover="play_sound" params_over="name=charsel_quit_over"
|
||||
onclick_l="proc" params_l="proc_con_quit"/>
|
||||
|
||||
<view type="text" id="title1" posref="MM MM" y="48" hardtext="uiCrashing1" fontsize="20"/>
|
||||
<view type="text" id="title2" posref="MM MM" y="24" hardtext="uiCrashing2" fontsize="20"/>
|
||||
<view type="text" id="title3" posref="MM MM" y="0" hardtext="uiCrashing3" fontsize="20"/>
|
||||
</group>
|
||||
|
||||
<!-- This link is used to display the right screen among the outgame screens -->
|
||||
<link expr="eq(@UI:CURRENT_SCREEN, %screen_crashing)" target="crashing:active" />
|
||||
|
||||
<!-- ANIMATIONS -->
|
||||
|
||||
</interface_config>
|
||||
|
||||
<interface_config>
|
||||
|
||||
<root id="outgame" x="0" y="0" w="1024" h="768" active="false" />
|
||||
|
||||
<proc id="proc_startall_crash" >
|
||||
</proc>
|
||||
|
||||
|
||||
<group id="crashing" w="1024" h="768" posref="MM MM" on_active="" on_active_params="" >
|
||||
|
||||
<!-- JENA BACK -->
|
||||
<view type="bitmap" id="jena" render_layer="-1"
|
||||
global_color="false" color="255 255 255 255" posref="TL TL" x="0" y="0" texture="launcher_bg.tga" />
|
||||
|
||||
|
||||
<!-- Quit Button -->
|
||||
<ctrl style="valid_txt_button" id="quit" posref="BR BR" x="-40" y="130" hardtext="uiQuit"
|
||||
onover="play_sound" params_over="name=charsel_quit_over"
|
||||
onclick_l="proc" params_l="proc_con_quit"/>
|
||||
|
||||
<view type="text" id="title1" posref="MM MM" y="48" hardtext="uiCrashing1" fontsize="20"/>
|
||||
<view type="text" id="title2" posref="MM MM" y="24" hardtext="uiCrashing2" fontsize="20"/>
|
||||
<view type="text" id="title3" posref="MM MM" y="0" hardtext="uiCrashing3" fontsize="20"/>
|
||||
</group>
|
||||
|
||||
<!-- This link is used to display the right screen among the outgame screens -->
|
||||
<link expr="eq(@UI:CURRENT_SCREEN, %screen_crashing)" target="crashing:active" />
|
||||
|
||||
<!-- ANIMATIONS -->
|
||||
|
||||
</interface_config>
|
||||
|
||||
|
|
|
@ -1,163 +1,163 @@
|
|||
<interface_config>
|
||||
|
||||
<root id="outgame" x="0" y="0" w="800" h="600" active="false" />
|
||||
|
||||
|
||||
<proc id="proc_con_quit" >
|
||||
<action handler="play_sound" params="name=charsel_quit_click" />
|
||||
<action handler="stop_music" params="name=music_intro" />
|
||||
<action handler="quit_ryzom" />
|
||||
</proc>
|
||||
|
||||
<proc id="proc_startall_connect" >
|
||||
<action handler="set" params="target_property=ui:outgame:connecting:back3d:fx1:started|value=1" />
|
||||
<action handler="anim_start" params="anim=anim_connect" />
|
||||
<action handler="anim_start" params="anim=anim_viseur" />
|
||||
</proc>
|
||||
|
||||
<proc id="proc_restart_connect" >
|
||||
<action handler="anim_start" cond="eq(@UI:CURRENT_SCREEN, %screen_connecting)" params="anim=anim_connect" />
|
||||
</proc>
|
||||
|
||||
<proc id="proc_restart_viseur" >
|
||||
<action handler="anim_start" cond="eq(@UI:CURRENT_SCREEN, %screen_connecting)" params="anim=anim_viseur" />
|
||||
</proc>
|
||||
|
||||
|
||||
<!-- Window Border2 -->
|
||||
<template name="window_border2" posparent="parent">
|
||||
<view type="bitmap" id="t" texture="border_hor.tga" posref="TM TM" posparent="#posparent" scale="true" sizeref="w" w="-4" h="2"/>
|
||||
<view type="bitmap" id="b" texture="border_hor.tga" posref="BM BM" posparent="#posparent" scale="true" sizeref="w" w="-4" h="2"/>
|
||||
<view type="bitmap" id="l" texture="border_ver.tga" posref="TL TL" posparent="#posparent" scale="true" sizeref="h" w="2" h="0" />
|
||||
<view type="bitmap" id="r" texture="border_ver.tga" posref="TR TR" posparent="#posparent" scale="true" sizeref="h" w="2" h="0" />
|
||||
</template>
|
||||
|
||||
|
||||
<group id="connecting" w="800" h="600" posref="MM MM" on_active="proc" on_active_params="proc_startall_connect" >
|
||||
|
||||
<!-- BLACK BACK -->
|
||||
|
||||
|
||||
<view type="bitmap" id="stars" render_layer="-1" txtoffsetx="0" txtoffsety="0" txtwidth="800" txtheight="600"
|
||||
global_color="false" color="255 255 255 255" posref="MM MM" x="0" y="0" w="800" h="600" texture="default_bg.tga" scale="true" />
|
||||
|
||||
<view type="bitmap" id="bg" posref="MM MM" sizeref="wh" w="0" h="0" x="0" y="0" render_layer="0" texture="blank.tga" color="0 0 0 64" scale="true" global_color="false" />
|
||||
|
||||
|
||||
|
||||
<!-- ATYS -->
|
||||
<scene3d id="back3d" x="0" y="0" w="800" h="600" posref="MM MM" curcam="cam"
|
||||
ambient="0 0 0" sun_ambient="50 50 50" sun_diffuse="160 160 160" sun_specular="255 255 255" sun_direction="1.0 1.0 -1.0" >
|
||||
|
||||
<camera id="cam" fov="45" pos="-5.0 -45.0 0.0" target="0.0 0.0 0.0" roll="0" />
|
||||
|
||||
<light id="l1" pos="-4.6 -5.0 4.0" color="255 255 192" near="8.0" far="10.0" />
|
||||
|
||||
<shape id="glow" name="atysglow.shape" pos="0 0 0" rot="0.0 0.0 0.0" />
|
||||
<shape id="atys" name="atys.shape" pos="0 0 0" rot="0.0 0.0 0.0" />
|
||||
<shape id="atm1" name="atmos1.shape" pos="0 0 0" rot="0.0 0.0 0.0" />
|
||||
<shape id="atm2" name="atmos2.shape" pos="0 0 0" rot="0.0 0.0 0.0" />
|
||||
|
||||
<fx id="fx1" pos="-4.5 -39.0 0.0" name="stars.ps" rot="0.0 0.0 0.0" />
|
||||
|
||||
</scene3d>
|
||||
|
||||
|
||||
<group id="viseur" posref="MM MM" w="640" h="536" >
|
||||
<instance template="window_border2" id="b_viseur" posref="MM MM" />
|
||||
</group>
|
||||
|
||||
|
||||
<!-- BORDERS -->
|
||||
<view type="bitmap" id="top_line" posref="TL TL" x="0" y="-32" texture="border_hor.tga" scale="true" w="800" h="1" global_color="false" />
|
||||
|
||||
<!-- Skip when click anywhere -->
|
||||
<ctrl type="button" id="quit" button_type="push_button" posref="TR MM" x="-24" y="-16"
|
||||
tx_normal="button_quit.tga" tx_pushed="button_quit.tga" tx_over="button_quit_over.tga"
|
||||
onover="play_sound" params_over="name=charsel_quit_over"
|
||||
onclick_l="proc" params_l="proc_con_quit" tooltip="uiQuit" />
|
||||
|
||||
<view type="text" id="title" posref="TL TL" x="8" y="-6" hardtext="uiConnecting" fontsize="20"/>
|
||||
|
||||
</group>
|
||||
|
||||
<!-- This link is used to display the right screen among the outgame screens -->
|
||||
<link expr="eq(@UI:CURRENT_SCREEN, %screen_connecting)" target="connecting:active" />
|
||||
|
||||
<proc id="proc_con_test">
|
||||
<action handler="set" params="dblink=UI:CURRENT_SCREEN|value=%screen_intro"
|
||||
cond="and(eq(@UI:CURRENT_SCREEN, %screen_connecting),eq(@UI:SERVER_RECEIVED_CHARS,1))" />
|
||||
</proc>
|
||||
|
||||
<!-- When we got the answer from server go to screen_intro -->
|
||||
<link expr="depends(@UI:CURRENT_SCREEN,@UI:SERVER_RECEIVED_CHARS)" action="proc" params="proc_con_test" />
|
||||
|
||||
|
||||
<!-- ANIMATIONS -->
|
||||
|
||||
<anim id="anim_connect" duration="90.0" disable_buttons="false"
|
||||
on_finish="proc" on_finish_params="proc_restart_connect" >
|
||||
|
||||
<track type="linear" target="connecting:back3d:atys:roty">
|
||||
<key time="0.0" value="0.0" />
|
||||
<key time="90.0" value="-360.0"/>
|
||||
</track>
|
||||
|
||||
<track type="linear" target="connecting:back3d:atm1:rotx">
|
||||
<key time="0.0" value="0.0" />
|
||||
<key time="90.0" value="-360.0"/>
|
||||
</track>
|
||||
|
||||
<track type="linear" target="connecting:back3d:atm2:rotz">
|
||||
<key time="0.0" value="0.0" />
|
||||
<key time="90.0" value="-360.0"/>
|
||||
</track>
|
||||
|
||||
<track type="linear" target="connecting:back3d:atm1:rotz">
|
||||
<key time="0.0" value="0.0" />
|
||||
<key time="90.0" value="360.0"/>
|
||||
</track>
|
||||
|
||||
<track type="linear" target="connecting:back3d:atm2:rotx">
|
||||
<key time="0.0" value="0.0" />
|
||||
<key time="90.0" value="360.0"/>
|
||||
</track>
|
||||
|
||||
</anim>
|
||||
|
||||
<anim id="anim_viseur" duration="2.0" disable_buttons="false"
|
||||
on_finish="proc" on_finish_params="proc_restart_viseur" >
|
||||
|
||||
<track type="tcb" target="connecting:viseur:w">
|
||||
<key time="0.0" value="800" tension="1.0" easeto="1" />
|
||||
<key time="1.5" value="128" tension="1.0" easefrom="1" />
|
||||
</track>
|
||||
|
||||
<track type="tcb" target="connecting:viseur:h">
|
||||
<key time="0.0" value="536" tension="1.0" easeto="1" />
|
||||
<key time="1.5" value="128" tension="1.0" easefrom="1" />
|
||||
</track>
|
||||
|
||||
<track type="tcb" target="connecting:viseur:alpha">
|
||||
<key time="0.0" value="255" tension="1.0" />
|
||||
<key time="0.75" value="255" tension="1.0" easeto="1" />
|
||||
<key time="1.5" value="0" tension="1.0" easefrom="1" />
|
||||
</track>
|
||||
|
||||
<track type="linear" target="connecting:bg:alpha" dynamic="true">
|
||||
<key time="0.0" value="getprop('ui:outgame:connecting:bg:alpha')" />
|
||||
<key time="0.4" value="rand(64,160)" />
|
||||
<key time="0.8" value="rand(64,160)" />
|
||||
<key time="1.2" value="rand(64,160)" />
|
||||
<key time="1.6" value="rand(64,160)" />
|
||||
<key time="2.0" value="rand(64,160)" />
|
||||
</track>
|
||||
|
||||
</anim>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</interface_config>
|
||||
|
||||
<interface_config>
|
||||
|
||||
<root id="outgame" x="0" y="0" w="800" h="600" active="false" />
|
||||
|
||||
|
||||
<proc id="proc_con_quit" >
|
||||
<action handler="play_sound" params="name=charsel_quit_click" />
|
||||
<action handler="stop_music" params="name=music_intro" />
|
||||
<action handler="quit_ryzom" />
|
||||
</proc>
|
||||
|
||||
<proc id="proc_startall_connect" >
|
||||
<action handler="set" params="target_property=ui:outgame:connecting:back3d:fx1:started|value=1" />
|
||||
<action handler="anim_start" params="anim=anim_connect" />
|
||||
<action handler="anim_start" params="anim=anim_viseur" />
|
||||
</proc>
|
||||
|
||||
<proc id="proc_restart_connect" >
|
||||
<action handler="anim_start" cond="eq(@UI:CURRENT_SCREEN, %screen_connecting)" params="anim=anim_connect" />
|
||||
</proc>
|
||||
|
||||
<proc id="proc_restart_viseur" >
|
||||
<action handler="anim_start" cond="eq(@UI:CURRENT_SCREEN, %screen_connecting)" params="anim=anim_viseur" />
|
||||
</proc>
|
||||
|
||||
|
||||
<!-- Window Border2 -->
|
||||
<template name="window_border2" posparent="parent">
|
||||
<view type="bitmap" id="t" texture="border_hor.tga" posref="TM TM" posparent="#posparent" scale="true" sizeref="w" w="-4" h="2"/>
|
||||
<view type="bitmap" id="b" texture="border_hor.tga" posref="BM BM" posparent="#posparent" scale="true" sizeref="w" w="-4" h="2"/>
|
||||
<view type="bitmap" id="l" texture="border_ver.tga" posref="TL TL" posparent="#posparent" scale="true" sizeref="h" w="2" h="0" />
|
||||
<view type="bitmap" id="r" texture="border_ver.tga" posref="TR TR" posparent="#posparent" scale="true" sizeref="h" w="2" h="0" />
|
||||
</template>
|
||||
|
||||
|
||||
<group id="connecting" w="800" h="600" posref="MM MM" on_active="proc" on_active_params="proc_startall_connect" >
|
||||
|
||||
<!-- BLACK BACK -->
|
||||
|
||||
|
||||
<view type="bitmap" id="stars" render_layer="-1" txtoffsetx="0" txtoffsety="0" txtwidth="800" txtheight="600"
|
||||
global_color="false" color="255 255 255 255" posref="MM MM" x="0" y="0" w="800" h="600" texture="default_bg.tga" scale="true" />
|
||||
|
||||
<view type="bitmap" id="bg" posref="MM MM" sizeref="wh" w="0" h="0" x="0" y="0" render_layer="0" texture="blank.tga" color="0 0 0 64" scale="true" global_color="false" />
|
||||
|
||||
|
||||
|
||||
<!-- ATYS -->
|
||||
<scene3d id="back3d" x="0" y="0" w="800" h="600" posref="MM MM" curcam="cam"
|
||||
ambient="0 0 0" sun_ambient="50 50 50" sun_diffuse="160 160 160" sun_specular="255 255 255" sun_direction="1.0 1.0 -1.0" >
|
||||
|
||||
<camera id="cam" fov="45" pos="-5.0 -45.0 0.0" target="0.0 0.0 0.0" roll="0" />
|
||||
|
||||
<light id="l1" pos="-4.6 -5.0 4.0" color="255 255 192" near="8.0" far="10.0" />
|
||||
|
||||
<shape id="glow" name="atysglow.shape" pos="0 0 0" rot="0.0 0.0 0.0" />
|
||||
<shape id="atys" name="atys.shape" pos="0 0 0" rot="0.0 0.0 0.0" />
|
||||
<shape id="atm1" name="atmos1.shape" pos="0 0 0" rot="0.0 0.0 0.0" />
|
||||
<shape id="atm2" name="atmos2.shape" pos="0 0 0" rot="0.0 0.0 0.0" />
|
||||
|
||||
<fx id="fx1" pos="-4.5 -39.0 0.0" name="stars.ps" rot="0.0 0.0 0.0" />
|
||||
|
||||
</scene3d>
|
||||
|
||||
|
||||
<group id="viseur" posref="MM MM" w="640" h="536" >
|
||||
<instance template="window_border2" id="b_viseur" posref="MM MM" />
|
||||
</group>
|
||||
|
||||
|
||||
<!-- BORDERS -->
|
||||
<view type="bitmap" id="top_line" posref="TL TL" x="0" y="-32" texture="border_hor.tga" scale="true" w="800" h="1" global_color="false" />
|
||||
|
||||
<!-- Skip when click anywhere -->
|
||||
<ctrl type="button" id="quit" button_type="push_button" posref="TR MM" x="-24" y="-16"
|
||||
tx_normal="button_quit.tga" tx_pushed="button_quit.tga" tx_over="button_quit_over.tga"
|
||||
onover="play_sound" params_over="name=charsel_quit_over"
|
||||
onclick_l="proc" params_l="proc_con_quit" tooltip="uiQuit" />
|
||||
|
||||
<view type="text" id="title" posref="TL TL" x="8" y="-6" hardtext="uiConnecting" fontsize="20"/>
|
||||
|
||||
</group>
|
||||
|
||||
<!-- This link is used to display the right screen among the outgame screens -->
|
||||
<link expr="eq(@UI:CURRENT_SCREEN, %screen_connecting)" target="connecting:active" />
|
||||
|
||||
<proc id="proc_con_test">
|
||||
<action handler="set" params="dblink=UI:CURRENT_SCREEN|value=%screen_intro"
|
||||
cond="and(eq(@UI:CURRENT_SCREEN, %screen_connecting),eq(@UI:SERVER_RECEIVED_CHARS,1))" />
|
||||
</proc>
|
||||
|
||||
<!-- When we got the answer from server go to screen_intro -->
|
||||
<link expr="depends(@UI:CURRENT_SCREEN,@UI:SERVER_RECEIVED_CHARS)" action="proc" params="proc_con_test" />
|
||||
|
||||
|
||||
<!-- ANIMATIONS -->
|
||||
|
||||
<anim id="anim_connect" duration="90.0" disable_buttons="false"
|
||||
on_finish="proc" on_finish_params="proc_restart_connect" >
|
||||
|
||||
<track type="linear" target="connecting:back3d:atys:roty">
|
||||
<key time="0.0" value="0.0" />
|
||||
<key time="90.0" value="-360.0"/>
|
||||
</track>
|
||||
|
||||
<track type="linear" target="connecting:back3d:atm1:rotx">
|
||||
<key time="0.0" value="0.0" />
|
||||
<key time="90.0" value="-360.0"/>
|
||||
</track>
|
||||
|
||||
<track type="linear" target="connecting:back3d:atm2:rotz">
|
||||
<key time="0.0" value="0.0" />
|
||||
<key time="90.0" value="-360.0"/>
|
||||
</track>
|
||||
|
||||
<track type="linear" target="connecting:back3d:atm1:rotz">
|
||||
<key time="0.0" value="0.0" />
|
||||
<key time="90.0" value="360.0"/>
|
||||
</track>
|
||||
|
||||
<track type="linear" target="connecting:back3d:atm2:rotx">
|
||||
<key time="0.0" value="0.0" />
|
||||
<key time="90.0" value="360.0"/>
|
||||
</track>
|
||||
|
||||
</anim>
|
||||
|
||||
<anim id="anim_viseur" duration="2.0" disable_buttons="false"
|
||||
on_finish="proc" on_finish_params="proc_restart_viseur" >
|
||||
|
||||
<track type="tcb" target="connecting:viseur:w">
|
||||
<key time="0.0" value="800" tension="1.0" easeto="1" />
|
||||
<key time="1.5" value="128" tension="1.0" easefrom="1" />
|
||||
</track>
|
||||
|
||||
<track type="tcb" target="connecting:viseur:h">
|
||||
<key time="0.0" value="536" tension="1.0" easeto="1" />
|
||||
<key time="1.5" value="128" tension="1.0" easefrom="1" />
|
||||
</track>
|
||||
|
||||
<track type="tcb" target="connecting:viseur:alpha">
|
||||
<key time="0.0" value="255" tension="1.0" />
|
||||
<key time="0.75" value="255" tension="1.0" easeto="1" />
|
||||
<key time="1.5" value="0" tension="1.0" easefrom="1" />
|
||||
</track>
|
||||
|
||||
<track type="linear" target="connecting:bg:alpha" dynamic="true">
|
||||
<key time="0.0" value="getprop('ui:outgame:connecting:bg:alpha')" />
|
||||
<key time="0.4" value="rand(64,160)" />
|
||||
<key time="0.8" value="rand(64,160)" />
|
||||
<key time="1.2" value="rand(64,160)" />
|
||||
<key time="1.6" value="rand(64,160)" />
|
||||
<key time="2.0" value="rand(64,160)" />
|
||||
</track>
|
||||
|
||||
</anim>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</interface_config>
|
||||
|
||||
|
|
|
@ -1,118 +1,118 @@
|
|||
<interface_config>
|
||||
|
||||
<root id="outgame" x="0" y="0" w="800" h="600" active="false" />
|
||||
|
||||
|
||||
<proc id="proc_con_quit" >
|
||||
<action handler="play_sound" params="name=charsel_quit_click" />
|
||||
<action handler="stop_music" params="name=music_intro" />
|
||||
<action handler="quit_ryzom" />
|
||||
</proc>
|
||||
|
||||
|
||||
<proc id="proc_startall_crash" >
|
||||
<action handler="set" params="target_property=ui:outgame:crashing:back3d:fx1:started|value=1" />
|
||||
<action handler="anim_start" params="anim=anim_crash" />
|
||||
<action handler="anim_start" params="anim=anim_back_crash" />
|
||||
</proc>
|
||||
|
||||
<proc id="proc_restart_back_crash" >
|
||||
<action handler="anim_start" params="anim=anim_back_crash" />
|
||||
</proc>
|
||||
|
||||
|
||||
|
||||
|
||||
<group id="crashing" w="800" h="600" posref="MM MM" on_active="proc" on_active_params="proc_startall_crash" >
|
||||
|
||||
<!-- BLACK BACK -->
|
||||
<view type="bitmap" id="stars" render_layer="-1" txtoffsetx="0" txtoffsety="0" txtwidth="800" txtheight="600"
|
||||
global_color="false" color="255 255 255 255" posref="MM MM" x="0" y="0" w="800" h="600" texture="default_bg.tga" scale="true" />
|
||||
|
||||
<view type="bitmap" id="bg" posref="MM MM" sizeref="wh" w="0" h="0" x="0" y="0" render_layer="0" texture="blank.tga" color="0 0 0 64" scale="true" global_color="false" />
|
||||
|
||||
|
||||
<!-- ATYS -->
|
||||
<scene3d id="back3d" x="0" y="0" w="800" h="600" posref="MM MM" curcam="cam"
|
||||
ambient="0 0 0" sun_ambient="50 50 50" sun_diffuse="160 160 160" sun_specular="255 255 255" sun_direction="1.0 1.0 -1.0" >
|
||||
|
||||
<camera id="cam" fov="45" pos="0 -10.0 0.0" target="0.0 0.0 0.0" roll="0" />
|
||||
|
||||
<light id="l1" pos="-4.6 -5.0 4.0" color="255 255 192" near="8.0" far="10.0" />
|
||||
|
||||
<shape id="atys" name="atys.shape" pos="0 0 0" rot="0.0 0.0 0.0" />
|
||||
<shape id="atm1" name="atmos1.shape" pos="0 0 0" rot="0.0 0.0 0.0" />
|
||||
<shape id="atm2" name="atmos2.shape" pos="0 0 0" rot="0.0 0.0 0.0" />
|
||||
|
||||
<fx id="fx1" pos="0 -7.0 0.0" name="stars.ps" rot="0.0 0.0 0.0" />
|
||||
|
||||
</scene3d>
|
||||
|
||||
|
||||
<!-- Skip when click anywhere -->
|
||||
<ctrl type="button" id="quit" button_type="push_button" posref="TR MM" x="-24" y="-16"
|
||||
tx_normal="button_quit.tga" tx_pushed="button_quit.tga" tx_over="button_quit_over.tga"
|
||||
onover="play_sound" params_over="name=charsel_quit_over"
|
||||
onclick_l="proc" params_l="proc_con_quit" tooltip="uiQuit" />
|
||||
|
||||
<view type="text" id="title" posref="TL TL" x="8" y="-6" hardtext="uiCrashing" fontsize="20"/>
|
||||
|
||||
<!-- BORDERS -->
|
||||
<view type="bitmap" id="top_line" posref="TL TL" x="0" y="-32" texture="border_hor.tga" scale="true" w="800" h="1" global_color="false" />
|
||||
|
||||
|
||||
</group>
|
||||
|
||||
<!-- This link is used to display the right screen among the outgame screens -->
|
||||
<link expr="eq(@UI:CURRENT_SCREEN, %screen_crashing)" target="crashing:active" />
|
||||
|
||||
|
||||
|
||||
<!-- ANIMATIONS -->
|
||||
|
||||
<anim id="anim_crash" duration="90.0" disable_buttons="false" >
|
||||
|
||||
<track type="linear" target="crashing:back3d:atys:roty">
|
||||
<key time="0.0" value="0.0" />
|
||||
<key time="90.0" value="-360.0"/>
|
||||
</track>
|
||||
|
||||
<track type="linear" target="crashing:back3d:atm1:roty">
|
||||
<key time="0.0" value="0.0" />
|
||||
<key time="90.0" value="-720.0"/>
|
||||
</track>
|
||||
|
||||
<track type="linear" target="crashing:back3d:atm2:roty">
|
||||
<key time="0.0" value="0.0" />
|
||||
<key time="90.0" value="720.0"/>
|
||||
</track>
|
||||
|
||||
|
||||
<track type="tcb" target="crashing:back3d:atys:posz,crashing:back3d:atm1:posz,crashing:back3d:atm2:posz">
|
||||
<key time="0.0" value="0.0" tension="1.0" easefrom="1" />
|
||||
<key time="12.0" value="-10.0" tension="1.0" />
|
||||
</track>
|
||||
|
||||
<track type="tcb" target="crashing:back3d:atys:posy,crashing:back3d:atm1:posy,crashing:back3d:atm2:posy">
|
||||
<key time="0.0" value="0.0" tension="1.0" easefrom="1" />
|
||||
<key time="12.0" value="-10.0" tension="1.0" />
|
||||
</track>
|
||||
|
||||
</anim>
|
||||
|
||||
<anim id="anim_back_crash" duration="2.0" disable_buttons="false"
|
||||
on_finish="proc" on_finish_params="proc_restart_back_crash" >
|
||||
|
||||
<track type="linear" target="crashing:bg:alpha" dynamic="true">
|
||||
<key time="0.0" value="getprop('ui:outgame:crashing:bg:alpha')" />
|
||||
<key time="0.4" value="rand(64,160)" />
|
||||
<key time="0.8" value="rand(64,160)" />
|
||||
<key time="1.2" value="rand(64,160)" />
|
||||
<key time="1.6" value="rand(64,160)" />
|
||||
<key time="2.0" value="rand(64,160)" />
|
||||
</track>
|
||||
|
||||
</anim>
|
||||
|
||||
</interface_config>
|
||||
|
||||
<interface_config>
|
||||
|
||||
<root id="outgame" x="0" y="0" w="800" h="600" active="false" />
|
||||
|
||||
|
||||
<proc id="proc_con_quit" >
|
||||
<action handler="play_sound" params="name=charsel_quit_click" />
|
||||
<action handler="stop_music" params="name=music_intro" />
|
||||
<action handler="quit_ryzom" />
|
||||
</proc>
|
||||
|
||||
|
||||
<proc id="proc_startall_crash" >
|
||||
<action handler="set" params="target_property=ui:outgame:crashing:back3d:fx1:started|value=1" />
|
||||
<action handler="anim_start" params="anim=anim_crash" />
|
||||
<action handler="anim_start" params="anim=anim_back_crash" />
|
||||
</proc>
|
||||
|
||||
<proc id="proc_restart_back_crash" >
|
||||
<action handler="anim_start" params="anim=anim_back_crash" />
|
||||
</proc>
|
||||
|
||||
|
||||
|
||||
|
||||
<group id="crashing" w="800" h="600" posref="MM MM" on_active="proc" on_active_params="proc_startall_crash" >
|
||||
|
||||
<!-- BLACK BACK -->
|
||||
<view type="bitmap" id="stars" render_layer="-1" txtoffsetx="0" txtoffsety="0" txtwidth="800" txtheight="600"
|
||||
global_color="false" color="255 255 255 255" posref="MM MM" x="0" y="0" w="800" h="600" texture="default_bg.tga" scale="true" />
|
||||
|
||||
<view type="bitmap" id="bg" posref="MM MM" sizeref="wh" w="0" h="0" x="0" y="0" render_layer="0" texture="blank.tga" color="0 0 0 64" scale="true" global_color="false" />
|
||||
|
||||
|
||||
<!-- ATYS -->
|
||||
<scene3d id="back3d" x="0" y="0" w="800" h="600" posref="MM MM" curcam="cam"
|
||||
ambient="0 0 0" sun_ambient="50 50 50" sun_diffuse="160 160 160" sun_specular="255 255 255" sun_direction="1.0 1.0 -1.0" >
|
||||
|
||||
<camera id="cam" fov="45" pos="0 -10.0 0.0" target="0.0 0.0 0.0" roll="0" />
|
||||
|
||||
<light id="l1" pos="-4.6 -5.0 4.0" color="255 255 192" near="8.0" far="10.0" />
|
||||
|
||||
<shape id="atys" name="atys.shape" pos="0 0 0" rot="0.0 0.0 0.0" />
|
||||
<shape id="atm1" name="atmos1.shape" pos="0 0 0" rot="0.0 0.0 0.0" />
|
||||
<shape id="atm2" name="atmos2.shape" pos="0 0 0" rot="0.0 0.0 0.0" />
|
||||
|
||||
<fx id="fx1" pos="0 -7.0 0.0" name="stars.ps" rot="0.0 0.0 0.0" />
|
||||
|
||||
</scene3d>
|
||||
|
||||
|
||||
<!-- Skip when click anywhere -->
|
||||
<ctrl type="button" id="quit" button_type="push_button" posref="TR MM" x="-24" y="-16"
|
||||
tx_normal="button_quit.tga" tx_pushed="button_quit.tga" tx_over="button_quit_over.tga"
|
||||
onover="play_sound" params_over="name=charsel_quit_over"
|
||||
onclick_l="proc" params_l="proc_con_quit" tooltip="uiQuit" />
|
||||
|
||||
<view type="text" id="title" posref="TL TL" x="8" y="-6" hardtext="uiCrashing" fontsize="20"/>
|
||||
|
||||
<!-- BORDERS -->
|
||||
<view type="bitmap" id="top_line" posref="TL TL" x="0" y="-32" texture="border_hor.tga" scale="true" w="800" h="1" global_color="false" />
|
||||
|
||||
|
||||
</group>
|
||||
|
||||
<!-- This link is used to display the right screen among the outgame screens -->
|
||||
<link expr="eq(@UI:CURRENT_SCREEN, %screen_crashing)" target="crashing:active" />
|
||||
|
||||
|
||||
|
||||
<!-- ANIMATIONS -->
|
||||
|
||||
<anim id="anim_crash" duration="90.0" disable_buttons="false" >
|
||||
|
||||
<track type="linear" target="crashing:back3d:atys:roty">
|
||||
<key time="0.0" value="0.0" />
|
||||
<key time="90.0" value="-360.0"/>
|
||||
</track>
|
||||
|
||||
<track type="linear" target="crashing:back3d:atm1:roty">
|
||||
<key time="0.0" value="0.0" />
|
||||
<key time="90.0" value="-720.0"/>
|
||||
</track>
|
||||
|
||||
<track type="linear" target="crashing:back3d:atm2:roty">
|
||||
<key time="0.0" value="0.0" />
|
||||
<key time="90.0" value="720.0"/>
|
||||
</track>
|
||||
|
||||
|
||||
<track type="tcb" target="crashing:back3d:atys:posz,crashing:back3d:atm1:posz,crashing:back3d:atm2:posz">
|
||||
<key time="0.0" value="0.0" tension="1.0" easefrom="1" />
|
||||
<key time="12.0" value="-10.0" tension="1.0" />
|
||||
</track>
|
||||
|
||||
<track type="tcb" target="crashing:back3d:atys:posy,crashing:back3d:atm1:posy,crashing:back3d:atm2:posy">
|
||||
<key time="0.0" value="0.0" tension="1.0" easefrom="1" />
|
||||
<key time="12.0" value="-10.0" tension="1.0" />
|
||||
</track>
|
||||
|
||||
</anim>
|
||||
|
||||
<anim id="anim_back_crash" duration="2.0" disable_buttons="false"
|
||||
on_finish="proc" on_finish_params="proc_restart_back_crash" >
|
||||
|
||||
<track type="linear" target="crashing:bg:alpha" dynamic="true">
|
||||
<key time="0.0" value="getprop('ui:outgame:crashing:bg:alpha')" />
|
||||
<key time="0.4" value="rand(64,160)" />
|
||||
<key time="0.8" value="rand(64,160)" />
|
||||
<key time="1.2" value="rand(64,160)" />
|
||||
<key time="1.6" value="rand(64,160)" />
|
||||
<key time="2.0" value="rand(64,160)" />
|
||||
</track>
|
||||
|
||||
</anim>
|
||||
|
||||
</interface_config>
|
||||
|
||||
|
|
|
@ -865,8 +865,8 @@ function game:updatePhraseTooltip(phrase)
|
|||
end
|
||||
-- IMPORTANT : the following getters on 'phrase' take in account the 'total action malus' for the timebeing
|
||||
self:setPhraseTooltipCarac(ttWin, "ChaScore1_cost", phrase:getChaScore1Cost())
|
||||
self:setPhraseTooltipCarac(ttWin, "ChaScore3_cost", phrase:getChaScore3Cost())
|
||||
self:setPhraseTooltipCarac(ttWin, "ChaScore2_cost", phrase:getChaScore2Cost())
|
||||
self:setPhraseTooltipCarac(ttWin, "ChaScore2_cost", phrase:getChaScore2Cost())
|
||||
self:setPhraseTooltipCarac(ttWin, "ChaScore3_cost", phrase:getChaScore3Cost())
|
||||
self:setPhraseTooltipCarac(ttWin, "ChaScore4_cost", phrase:getChaScore4Cost())
|
||||
self:setPhraseTooltipCarac(ttWin, "cast_time", phrase:getCastTime(), concatUCString(string.format("%.1f", phrase:getCastTime()), i18n.get("uittSeconds")))
|
||||
local castRange = phrase:getCastRange()
|
||||
|
@ -907,6 +907,7 @@ function game:updatePhraseTooltip(phrase)
|
|||
return text
|
||||
end
|
||||
|
||||
|
||||
------------------------------------------------------------------------------------------------------------
|
||||
-- called at each frame when a power/aura tooltip is displayed,in order to update the regen countdown
|
||||
function game:updatePowerPhraseTooltip()
|
||||
|
|
Loading…
Reference in a new issue