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https://port.numenaute.org/aleajactaest/khanat-code-old.git
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Changed: #878 Fix typos in comments/code
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20ddae2c0f
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5 changed files with 18 additions and 18 deletions
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@ -300,7 +300,7 @@ CTextureFont::SLetterInfo* CTextureFont::getLetterInfo (SLetterKey& k)
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uint32 width, height;
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uint32 width, height;
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//k.FontGenerator->getSizes (k.Char, k.Size, width, height);
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//k.FontGenerator->getSizes (k.Char, k.Size, width, height);
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// \todo mat : Temporaire !!! Essayer de faire intervenir le cache de freetype
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// \todo mat : Temp !!! Try to use freetype cache
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uint32 nPitch, nGlyphIndex;
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uint32 nPitch, nGlyphIndex;
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sint32 nLeft, nTop, nAdvX;
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sint32 nLeft, nTop, nAdvX;
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k.FontGenerator->getBitmap (k.Char, k.Size, width, height, nPitch, nLeft, nTop,
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k.FontGenerator->getBitmap (k.Char, k.Size, width, height, nPitch, nLeft, nTop,
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@ -1,10 +1,10 @@
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INCLUDE_DIRECTORIES(
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INCLUDE_DIRECTORIES(
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${CMAKE_CURRENT_BINARY_DIR}
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${CMAKE_CURRENT_BINARY_DIR}
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${CMAKE_CURRENT_SOURCE_DIR}
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${CMAKE_CURRENT_SOURCE_DIR}
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${LIBXML2_INCLUDE_DIR}
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${LIBXML2_INCLUDE_DIR}
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${NEL_INCLUDE_DIR}
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${NEL_INCLUDE_DIR}
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${QT_INCLUDES})
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${QT_INCLUDES})
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INCLUDE( ${QT_USE_FILE} )
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INCLUDE( ${QT_USE_FILE} )
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FILE(GLOB OBJECT_VIEWER_WIDGET_SRC *.cpp *.h)
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FILE(GLOB OBJECT_VIEWER_WIDGET_SRC *.cpp *.h)
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@ -17,12 +17,12 @@ QT4_WRAP_CPP( OBJECT_VIEWER_WIDGET_MOC_SRCS ${OBJECT_VIEWER_WIDGET_HDR} )
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SOURCE_GROUP(QtGeneratedMocSrc FILES ${OBJECT_VIEWER_WIDGET_MOC_SRCS})
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SOURCE_GROUP(QtGeneratedMocSrc FILES ${OBJECT_VIEWER_WIDGET_MOC_SRCS})
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ADD_LIBRARY(object_viewer_widget_qt SHARED
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ADD_LIBRARY(object_viewer_widget_qt SHARED
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${OBJECT_VIEWER_WIDGET_SRC}
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${OBJECT_VIEWER_WIDGET_SRC}
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${OBJECT_VIEWER_WIDGET_MOC_SRCS})
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${OBJECT_VIEWER_WIDGET_MOC_SRCS})
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TARGET_LINK_LIBRARIES(object_viewer_widget_qt
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TARGET_LINK_LIBRARIES(object_viewer_widget_qt
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nelmisc
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nelmisc
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nel3d
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nel3d
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${QT_LIBRARIES}
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${QT_LIBRARIES}
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${QT_QTOPENGL_LIBRARY})
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${QT_QTOPENGL_LIBRARY})
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@ -31,7 +31,7 @@ ADD_DEFINITIONS(-DQT_NO_KEYWORDS ${LIBXML2_DEFINITIONS} ${QT_DEFINITIONS})
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ADD_DEFINITIONS(-DQT_PLUGIN)
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ADD_DEFINITIONS(-DQT_PLUGIN)
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ADD_DEFINITIONS(-DQT_SHARED)
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ADD_DEFINITIONS(-DQT_SHARED)
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#ADD_DEFINITIONS(-DQT_NO_DEBUG)
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#ADD_DEFINITIONS(-DQT_NO_DEBUG)
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NL_DEFAULT_PROPS(object_viewer_widget_qt "NeL, Tools, 3D: Object Viewer Qt Widget")
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NL_DEFAULT_PROPS(object_viewer_widget_qt "NeL, Tools, 3D: Object Viewer Qt Widget")
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#NL_ADD_RUNTIME_FLAGS(object_viewer_widget_qt)
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#NL_ADD_RUNTIME_FLAGS(object_viewer_widget_qt)
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@ -49,22 +49,22 @@ using namespace NLMISC;
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using namespace NL3D;
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using namespace NL3D;
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using namespace std;
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using namespace std;
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namespace NLQT
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namespace NLQT
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{
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{
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CObjectViewerWidget *CObjectViewerWidget::_objectViewerWidget = NULL;
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CObjectViewerWidget *CObjectViewerWidget::_objectViewerWidget = NULL;
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CObjectViewerWidget::CObjectViewerWidget(QWidget *parent)
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CObjectViewerWidget::CObjectViewerWidget(QWidget *parent)
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: _isGraphicsInitialized(false), _isGraphicsEnabled(false),
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: _isGraphicsInitialized(false), _isGraphicsEnabled(false),
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_Driver(NULL), _Light(0), _phi(0), _psi(0),_dist(2),
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_Driver(NULL), _Light(0), _phi(0), _psi(0),_dist(2),
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_CameraFocal(75), _CurrentInstance(""), _BloomEffect(false),
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_CameraFocal(75), _CurrentInstance(""), _BloomEffect(false),
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_Scene(0), QWidget(parent)
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_Scene(0), QWidget(parent)
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{
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{
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_objectViewerWidget = this;
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_objectViewerWidget = this;
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_isGraphicsEnabled = true;
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_isGraphicsEnabled = true;
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// As a special case, a QTimer with a timeout of 0 will time out as soon as all the events in the window system's event queue have been processed.
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// As a special case, a QTimer with a timeout of 0 will time out as soon as all the events in the window system's event queue have been processed.
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// This can be used to do heavy work while providing a snappy user interface.
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// This can be used to do heavy work while providing a snappy user interface.
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_mainTimer = new QTimer(this);
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_mainTimer = new QTimer(this);
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connect(_mainTimer, SIGNAL(timeout()), this, SLOT(updateRender()));
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connect(_mainTimer, SIGNAL(timeout()), this, SLOT(updateRender()));
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@ -558,7 +558,7 @@ void CMicroLifeManager::tileAdded(const NL3D::CTileAddedInfo &infos)
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#if !FINAL_VERSION
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#if !FINAL_VERSION
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// for debug display, tells that it was generated dynamically
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// for debug display, tells that it was generated dynamically
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newFX.FromIG = false;
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newFX.FromIG = false;
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#endif
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#endif
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// spawn a primitive on the quad
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// spawn a primitive on the quad
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float weight[3];
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float weight[3];
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// compute weight values by computing some noise values around
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// compute weight values by computing some noise values around
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@ -38,7 +38,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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using namespace std;
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using namespace std;
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using namespace NL3D;
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using namespace NL3D;
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namespace NLQT
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namespace NLQT
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{
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{
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CObjectViewerDialog::CObjectViewerDialog(QWidget *parent)
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CObjectViewerDialog::CObjectViewerDialog(QWidget *parent)
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@ -51,7 +51,7 @@ namespace NLQT
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_ui.gridLayout->addWidget(_nlw, 0, 0);
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_ui.gridLayout->addWidget(_nlw, 0, 0);
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}
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}
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CObjectViewerDialog::~CObjectViewerDialog()
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CObjectViewerDialog::~CObjectViewerDialog()
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{
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{
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}
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}
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