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https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-12-25 10:10:52 +00:00
Changed: #1193 The status bar displays profiling information. Particle texture widget displays texture name.
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245b2d78a2
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6 changed files with 33 additions and 22 deletions
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@ -49,6 +49,7 @@ namespace NLQT
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CGraphicsViewport::CGraphicsViewport(QWidget *parent)
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: QNLWidget(parent)
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{
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this->setStatusTip("Status ready");
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}
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CGraphicsViewport::~CGraphicsViewport()
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@ -106,8 +106,10 @@ CMainWindow::CMainWindow(QWidget *parent)
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_statusBarTimer = new QTimer(this);
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connect(_statusBarTimer, SIGNAL(timeout()), this, SLOT(updateStatusBar()));
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_statusBarTimer->start(5000);
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_statusBarTimer->start(1000);
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_statusInfo = new QLabel(this);
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this->statusBar()->addPermanentWidget(_statusInfo);
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Modules::config().setAndCallback("SoundEnabled", CConfigCallback(this, &CMainWindow::cfcbSoundEnabled));
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}
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@ -216,7 +218,13 @@ void CMainWindow::about()
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void CMainWindow::updateStatusBar()
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{
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if (_isGraphicsInitialized)
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statusBar()->showMessage(QString(Modules::objView().getDriver()->getVideocardInformation()));
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{
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_statusInfo->setText(QString("%1, Nb tri: %2, Texture used (Mb): %3, fps: %4 ").arg(
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Modules::objView().getDriver()->getVideocardInformation()).arg(
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_numTri).arg(
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_texMem, 0,'f',4).arg(
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_fps, 0,'f',2));
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}
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}
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void CMainWindow::updateInitialization(bool visible)
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@ -615,6 +623,12 @@ void CMainWindow::updateRender()
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// 14. Update Debug (stuff for dev)
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// ...
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// 15. Calc FPS
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static sint64 lastTime = NLMISC::CTime::getPerformanceTime ();
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sint64 newTime = NLMISC::CTime::getPerformanceTime ();
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_fps = float(1.0 / NLMISC::CTime::ticksToSecond (newTime-lastTime));
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lastTime = newTime;
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if (_isGraphicsInitialized && !Modules::objView().getDriver()->isLost())
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{
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@ -643,6 +657,13 @@ void CMainWindow::updateRender()
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// 09. Render Debug 2D (stuff for dev)
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Modules::objView().renderDebug2D();
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// 10. Get profile information
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NL3D::CPrimitiveProfile in, out;
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Modules::objView().getDriver()->profileRenderedPrimitives (in, out);
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_numTri = in.NLines+in.NPoints+in.NQuads*2+in.NTriangles+in.NTriangleStrips;
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_texMem = float(Modules::objView().getDriver()->getUsedTextureMemory() / float(1024*1024));
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// swap 3d buffers
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Modules::objView().getDriver()->swapBuffers();
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}
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@ -24,6 +24,7 @@
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// Qt includes
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#include <QtGui/QMainWindow>
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#include <QtGui/QLabel>
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// NeL includes
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#include <nel/misc/config_file.h>
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@ -140,6 +141,12 @@ private:
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QAction *_settingsAction;
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QAction *_aboutAction;
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QAction *_aboutQtAction;
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QLabel *_statusInfo;
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float _fps;
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uint _numTri;
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float _texMem;
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};/* class CMainWindow */
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} /* namespace NLQT */
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@ -84,6 +84,7 @@ void CObjectViewer::init(nlWindow wnd, uint16 w, uint16 h)
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// initialize the window with config file values
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_Driver->setDisplay(wnd, NL3D::UDriver::CMode(w, h, 32));
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_Driver->enableUsedTextureMemorySum();
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_Light = ULight::createLight();
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@ -175,24 +176,6 @@ void CObjectViewer::updateInput()
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{
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_Driver->EventServer.pump();
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// Test some keys
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if (_Driver->AsyncListener.isKeyPushed(KeyQ))
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{
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// Change render mode
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switch (_Driver->getPolygonMode())
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{
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case UDriver::Filled:
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_Driver->setPolygonMode (UDriver::Line);
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break;
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case UDriver::Line:
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_Driver->setPolygonMode (UDriver::Point);
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break;
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case UDriver::Point:
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_Driver->setPolygonMode (UDriver::Filled);
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break;
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}
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}
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// New matrix from camera
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_Scene->getCam().setTransformMode(NL3D::UTransformable::DirectMatrix);
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_Scene->getCam().setMatrix (_MouseListener->getViewMatrix());
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@ -21,7 +21,6 @@
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#include "particle_property_dialog.h"
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// Qt includes
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// Project includes
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#include "modules.h"
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@ -42,7 +41,6 @@ CPropertyDialog::~CPropertyDialog()
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void CPropertyDialog::setupUi()
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{
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setObjectName(QString::fromUtf8("CPropertyDialog"));
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QIcon icon;
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icon.addFile(QString::fromUtf8(":/images/pqrticles.png"), QSize(), QIcon::Normal, QIcon::Off);
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setWindowIcon(icon);
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@ -117,6 +117,7 @@ void CParticleTextureWidget::updateTexture()
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if (dynamic_cast<NL3D::CTextureFile *>(_Wrapper->get()))
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{
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std::string texName = (static_cast<NL3D::CTextureFile *>(_Wrapper->get()))->getFileName().c_str();
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_ui.nameLabel->setText(tr("Name: %1").arg(texName.c_str()));
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if (!NLMISC::CFile::getFilename(texName).empty())
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_ui.imageLabel->setPixmap(QPixmap(NLMISC::CPath::lookup(texName).c_str()));
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else
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