mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-12-28 11:20:53 +00:00
Merge with develop
This commit is contained in:
parent
47118d7a6d
commit
bebc738064
148 changed files with 7366 additions and 38 deletions
|
@ -54,11 +54,13 @@ public:
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/** generate and return a bitmap
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* \param c the unicode char
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* \param size size of the generated font in ??? format
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* \param embolden set embolden style (bold)
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* \param oblique set oblique style (slanted, italic)
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* \param width width of the generated bitmap, this value is set by this function
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* \param height height of the generated bitmap, this value is set by this function
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* \param pitch pitch of the generated bitmap (+ or - the number of bytes per row), this value is set by this function
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*/
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uint8 *getBitmap (ucchar c, uint32 size, uint32 &width, uint32 &height, uint32 &pitch, sint32 &left, sint32 &top, sint32 &advx, uint32 &glyphIndex);
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uint8 *getBitmap (ucchar c, uint32 size, bool embolden, bool oblique, uint32 &width, uint32 &height, uint32 &pitch, sint32 &left, sint32 &top, sint32 &advx, uint32 &glyphIndex);
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/** returns the width and height of a character using a specific size and
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*
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@ -102,6 +102,8 @@ public:
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* \param fontGen font generator
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* \param color primitive blocks color
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* \param fontSize font size
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* \param embolden font style bold
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* \param oblique font style slanted (italic)
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* \param desc display descriptor (screen size, font ratio)
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* \param output computed string
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* \param keep800x600Ratio true if you want that CFontManager look at Driver window size, and resize fontSize so it keeps same size...
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@ -110,6 +112,8 @@ public:
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CFontGenerator *fontGen,
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const NLMISC::CRGBA &color,
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uint32 fontSize,
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bool embolden,
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bool oblique,
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IDriver *driver,
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CComputedString& output,
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bool keep800x600Ratio= true);
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@ -121,6 +125,8 @@ public:
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CFontGenerator *fontGen,
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const NLMISC::CRGBA &color,
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uint32 fontSize,
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bool embolden,
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bool oblique,
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IDriver *driver,
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CComputedString &output,
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bool keep800x600Ratio= true);
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@ -132,6 +138,8 @@ public:
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CFontGenerator *fontGen,
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const NLMISC::CRGBA &color,
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uint32 fontSize,
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bool embolden,
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bool oblique,
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IDriver *driver,
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CComputedString &output,
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bool keep800x600Ratio= true);
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@ -74,6 +74,10 @@ public:
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void setFontSize (uint32 fontSize) { _FontSize = fontSize; }
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void setEmbolden (bool b) { _Embolden = b; }
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void setOblique (bool b) { _Oblique = b; }
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void setHotSpot (CComputedString::THotSpot hotSpot) { _HotSpot = hotSpot; }
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void setScaleX (float scaleX) { _ScaleX = scaleX; }
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@ -101,6 +105,10 @@ public:
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uint32 getFontSize () const { return _FontSize; }
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bool getEmbolden () const { return _Embolden; }
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bool getOblique () const { return _Oblique; }
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CComputedString::THotSpot getHotSpot() const { return _HotSpot; }
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float getScaleX() const { return _ScaleX; }
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@ -240,7 +248,7 @@ public:
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nlassert(_FontGen);
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// compute the string just one time
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_FontManager->computeString (ucstr, _FontGen, _Color, _FontSize, _Driver, _TempString, _Keep800x600Ratio);
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_FontManager->computeString (ucstr, _FontGen, _Color, _FontSize, _Embolden, _Oblique, _Driver, _TempString, _Keep800x600Ratio);
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// draw shaded
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if (_Shaded)
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@ -279,7 +287,7 @@ public:
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// compute the string just one time
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char *str;
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NLMISC_CONVERT_VARGS (str, format, NLMISC::MaxCStringSize);
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_FontManager->computeString (str, _FontGen, _Color, _FontSize, _Driver, _TempString, _Keep800x600Ratio);
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_FontManager->computeString (str, _FontGen, _Color, _FontSize, _Embolden, _Oblique, _Driver, _TempString, _Keep800x600Ratio);
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// draw shaded
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if (_Shaded)
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@ -334,7 +342,7 @@ public:
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*/
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void computeString (const std::string& s, CComputedString& output)
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{
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_FontManager->computeString (s, _FontGen, _Color, _FontSize, _Driver, output, _Keep800x600Ratio);
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_FontManager->computeString (s, _FontGen, _Color, _FontSize, _Embolden, _Oblique, _Driver, output, _Keep800x600Ratio);
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}
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/**
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@ -345,12 +353,12 @@ public:
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*/
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void computeString (const ucstring& s, CComputedString& output)
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{
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_FontManager->computeString (s, _FontGen, _Color, _FontSize, _Driver, output, _Keep800x600Ratio);
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_FontManager->computeString (s, _FontGen, _Color, _FontSize, _Embolden, _Oblique, _Driver, output, _Keep800x600Ratio);
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}
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void computeStringInfo (const ucstring& s, CComputedString& output)
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{
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_FontManager->computeStringInfo (s, _FontGen, _Color, _FontSize, _Driver, output, _Keep800x600Ratio);
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_FontManager->computeStringInfo (s, _FontGen, _Color, _FontSize, _Embolden, _Oblique, _Driver, output, _Keep800x600Ratio);
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}
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/// Debug : write to the disk the texture cache
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@ -381,6 +389,10 @@ private:
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/// Font size;
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uint32 _FontSize;
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bool _Embolden;
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bool _Oblique;
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/// Current text color
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NLMISC::CRGBA _Color;
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@ -66,6 +66,10 @@ public:
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void setColor(NLMISC::CRGBA color);
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void setFontSize(uint32 fontSize);
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uint32 getFontSize() const;
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void setEmbolden(bool b);
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bool getEmbolden() const;
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void setOblique(bool b);
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bool getOblique() const;
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void setHotSpot(THotSpot hotSpot);
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THotSpot getHotSpot() const;
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void setScaleX(float scaleX);
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@ -43,6 +43,8 @@ public:
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ucchar Char;
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CFontGenerator *FontGenerator;
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sint Size;
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bool Embolden;
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bool Oblique;
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// The less recently used infos
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@ -66,6 +68,8 @@ public:
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ucchar Char;
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CFontGenerator *FontGenerator;
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sint Size;
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bool Embolden;
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bool Oblique;
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uint32 getVal();
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//bool operator < (const SLetterKey&k) const;
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@ -137,6 +137,24 @@ public:
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* \return the font size
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*/
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virtual uint32 getFontSize () const = 0;
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/**
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* set embolden (bold) state
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* \param embolden the embbolden state
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*/
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virtual void setEmbolden (bool b) = 0;
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/**
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* \return the embolden state
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*/
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virtual bool getEmbolden () const = 0;
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/**
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* set oblique (italic) state
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* \param oblique the oblique state
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*/
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virtual void setOblique (bool b) = 0;
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/**
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* \return the oblique state
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*/
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virtual bool getOblique () const = 0;
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/**
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* set the hot spot
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* \param fonSize the font size
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@ -425,6 +425,38 @@ namespace NLGUI
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return _FontSize.back();
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}
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std::vector<uint> _FontWeight;
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inline uint getFontWeight() const
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{
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if (_FontWeight.empty())
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return 400;
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return _FontWeight.back();
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}
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std::vector<bool> _FontOblique;
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inline uint getFontOblique() const
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{
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if (_FontOblique.empty())
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return false;
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return _FontOblique.back();
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}
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std::vector<bool> _FontUnderlined;
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inline uint getFontUnderlined() const
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{
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if (_FontUnderlined.empty())
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return false;
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return _FontUnderlined.back();
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}
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std::vector<bool> _FontStrikeThrough;
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inline uint getFontStrikeThrough() const
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{
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if (_FontStrikeThrough.empty())
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return false;
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return _FontStrikeThrough.back();
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}
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// Current link
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std::vector<std::string> _Link;
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inline const char *getLink() const
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@ -544,6 +576,26 @@ namespace NLGUI
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};
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std::vector<CCellParams> _CellParams;
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class CStyleParams
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{
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public:
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CStyleParams () : TextColor(255,255,255,255)
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{
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FontSize=10;
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FontWeight=400;
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FontOblique=false;
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Underlined=false;
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StrikeThrough=false;
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}
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uint FontSize;
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uint FontWeight;
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bool FontOblique;
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NLMISC::CRGBA TextColor;
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bool Underlined;
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bool StrikeThrough;
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};
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// Indentation
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uint _Indent;
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@ -613,8 +665,10 @@ namespace NLGUI
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typedef std::map<uint32, NLMISC::CRefPtr<CGroupHTML> > TGroupHtmlByUIDMap;
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static TGroupHtmlByUIDMap _GroupHtmlByUID;
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private:
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// read style attribute
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void getStyleParams(const std::string &styleString, CStyleParams &style, bool inherit = true);
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private:
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// decode all HTML entities
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static ucstring decodeHTMLEntities(const ucstring &str);
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@ -218,6 +218,13 @@ namespace NLGUI
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HTML_ATTR(DIV,STYLE),
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};
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enum
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{
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HTML_ATTR(SPAN,CLASS) = 0,
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HTML_ATTR(SPAN,ID),
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HTML_ATTR(SPAN,STYLE),
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};
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#undef HTML_ATTR
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@ -81,6 +81,8 @@ namespace NLGUI
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void setText (const ucstring &text);
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void setFontSize (sint nFontSize);
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void setEmbolden (bool nEmbolden);
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void setOblique (bool nOblique);
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void setColor (const NLMISC::CRGBA &color);
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void setShadow (bool bShadow);
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void setShadowOutline (bool bShadowOutline);
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@ -101,6 +103,8 @@ namespace NLGUI
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ucstring getText() const { return _Text; }
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sint getFontSize() const;
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bool getEmbolden() { return _Embolden; }
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bool getOblique() { return _Oblique; }
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NLMISC::CRGBA getColor() { return _Color; }
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bool getShadow() { return _Shadow; }
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bool getShadowOutline() { return _ShadowOutline; }
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@ -125,6 +129,8 @@ namespace NLGUI
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uint getLastLineW () const;
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void setUnderlined (bool underlined) { _Underlined = underlined; }
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bool getUnderlined () const { return _Underlined; }
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void setStrikeThrough (bool linethrough) { _StrikeThrough = linethrough; }
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bool getStrikeThrough () const { return _StrikeThrough; }
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// true if the viewText is a single line clamped.
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bool isSingleLineTextClamped() const {return _SingleLineTextClamped;}
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@ -220,6 +226,8 @@ namespace NLGUI
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NL3D::UTextContext::CStringInfo _Info;
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/// the font size
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sint _FontSize;
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bool _Embolden;
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bool _Oblique;
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// width of the font in pixel. Just a Hint for tabing format (computed with '_')
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uint _FontWidth;
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// height of the font in pixel.
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@ -374,6 +382,7 @@ namespace NLGUI
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bool _TextSelection : 1;
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bool _InvalidTextContext : 1;
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bool _Underlined : 1;
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bool _StrikeThrough : 1;
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bool _ContinuousUpdate : 1;
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bool _Setuped : 1;
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|
|
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@ -580,7 +580,11 @@ struct CEntityIdHashMapTraits
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size_t operator() (const NLMISC::CEntityId &id ) const
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{
|
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uint64 hash64 = id.getUniqueId();
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return size_t(hash64) ^ size_t( hash64 >> 32 );
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#if (HAVE_X86_64)
|
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return (size_t)hash64;
|
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#else
|
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return (size_t)hash64 ^ (size_t)(hash64 >> 32);
|
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#endif
|
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//return size_t(id.getShortId());
|
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}
|
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bool operator() (const NLMISC::CEntityId &id1, const NLMISC::CEntityId &id2) const
|
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|
|
|
@ -417,12 +417,12 @@ extern void operator delete[](void *p) throw();
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# define CHashMap stdext::hash_map
|
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# define CHashSet stdext::hash_set
|
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# define CHashMultiMap stdext::hash_multimap
|
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#elif defined(NL_COMP_VC) && (NL_COMP_VC_VERSION >= 120)
|
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# include <hash_map>
|
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# include <hash_set>
|
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# define CHashMap ::std::hash_map
|
||||
# define CHashSet ::std::hash_set
|
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# define CHashMultiMap ::std::hash_multimap
|
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#elif defined(NL_COMP_VC) && (NL_COMP_VC_VERSION >= 100)
|
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# include <unordered_map>
|
||||
# include <unordered_set>
|
||||
# define CHashMap ::std::unordered_map
|
||||
# define CHashSet ::std::unordered_set
|
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# define CHashMultiMap ::std::unordered_multimap
|
||||
#elif defined(NL_COMP_GCC) // GCC4
|
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# include <ext/hash_map>
|
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# include <ext/hash_set>
|
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|
|
|
@ -363,7 +363,7 @@ struct CUCStringHashMapTraits
|
|||
}
|
||||
bool operator() (const ucstring &id1, const ucstring &id2) const
|
||||
{
|
||||
return id1.size() < id2.size();
|
||||
return id1 < id2;
|
||||
}
|
||||
};
|
||||
|
||||
|
|
74
code/nel/include/nel/misc/wang_hash.h
Normal file
74
code/nel/include/nel/misc/wang_hash.h
Normal file
|
@ -0,0 +1,74 @@
|
|||
// Public domain hash functions
|
||||
|
||||
#ifndef NLMISC_WANG_HASH_H
|
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#define NLMISC_WANG_HASH_H
|
||||
|
||||
#include "types_nl.h"
|
||||
|
||||
namespace NLMISC {
|
||||
|
||||
// http://burtleburtle.net/bob/hash/integer.html
|
||||
inline uint32 wangHash(uint32 a)
|
||||
{
|
||||
a = (a ^ 61) ^ (a >> 16);
|
||||
a = a + (a << 3);
|
||||
a = a ^ (a >> 4);
|
||||
a = a * 0x27d4eb2d;
|
||||
a = a ^ (a >> 15);
|
||||
return a;
|
||||
}
|
||||
|
||||
// http://naml.us/blog/2012/03
|
||||
inline uint64 wangHash64(uint64 key)
|
||||
{
|
||||
key = (~key) + (key << 21); // key = (key << 21) - key - 1;
|
||||
key = key ^ (key >> 24);
|
||||
key = (key + (key << 3)) + (key << 8); // key * 265
|
||||
key = key ^ (key >> 14);
|
||||
key = (key + (key << 2)) + (key << 4); // key * 21
|
||||
key = key ^ (key >> 28);
|
||||
key = key + (key << 31);
|
||||
return key;
|
||||
}
|
||||
|
||||
// http://naml.us/blog/2012/03 Inverse 64-bit wang hash
|
||||
inline uint64 wangHash64Inv(uint64 key)
|
||||
{
|
||||
uint64 tmp;
|
||||
|
||||
// Invert key = key + (key << 31)
|
||||
tmp = key - (key << 31);
|
||||
key = key - (tmp << 31);
|
||||
|
||||
// Invert key = key ^ (key >> 28)
|
||||
tmp = key^key >> 28;
|
||||
key = key^tmp >> 28;
|
||||
|
||||
// Invert key *= 21
|
||||
key *= 14933078535860113213u;
|
||||
|
||||
// Invert key = key ^ (key >> 14)
|
||||
tmp = key^key >> 14;
|
||||
tmp = key^tmp >> 14;
|
||||
tmp = key^tmp >> 14;
|
||||
key = key^tmp >> 14;
|
||||
|
||||
// Invert key *= 265
|
||||
key *= 15244667743933553977u;
|
||||
|
||||
// Invert key = key ^ (key >> 24)
|
||||
tmp = key^key >> 24;
|
||||
key = key^tmp >> 24;
|
||||
|
||||
// Invert key = (~key) + (key << 21)
|
||||
tmp = ~key;
|
||||
tmp = ~(key - (tmp << 21));
|
||||
tmp = ~(key - (tmp << 21));
|
||||
key = ~(key - (tmp << 21));
|
||||
|
||||
return key;
|
||||
}
|
||||
|
||||
} /* namespace NLMISC */
|
||||
|
||||
#endif // NLMISC_WANG_HASH_H
|
|
@ -71,6 +71,19 @@ struct CContextMatcher
|
|||
return memcmp(JokersValues, other.JokersValues, sizeof(uint32)*NbJoker) == 0;
|
||||
}
|
||||
|
||||
bool operator<(const CContextMatcher &other) const
|
||||
{
|
||||
if (UseRandom)
|
||||
if (RandomValue != other.RandomValue)
|
||||
return RandomValue < other.RandomValue;
|
||||
|
||||
int cmp = memcmp(JokersValues, other.JokersValues, sizeof(uint32) * NbJoker);
|
||||
if (cmp != 0)
|
||||
return cmp < 0;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
size_t getHashValue() const
|
||||
{
|
||||
return size_t(HashValue);
|
||||
|
@ -89,10 +102,9 @@ struct CContextMatcher
|
|||
}
|
||||
bool operator() (const CContextMatcher &patternMatcher1, const CContextMatcher &patternMatcher2) const
|
||||
{
|
||||
return patternMatcher1.getHashValue() < patternMatcher2.getHashValue();
|
||||
return patternMatcher1 < patternMatcher2;
|
||||
}
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
|
|
@ -79,16 +79,16 @@ int main(int argc, char **argv)
|
|||
// 4th is the size of the font. 5th is a pointer to the video driver.
|
||||
// 6th is the resulting computed string.
|
||||
CComputedString csRotation;
|
||||
fontManager.computeString ("cs Rotation", tc.getFontGenerator(), CRGBA(255,255,255), 70, CNELU::Driver, csRotation);
|
||||
fontManager.computeString ("cs Rotation", tc.getFontGenerator(), CRGBA(255,255,255), 70, false, false, CNELU::Driver, csRotation);
|
||||
|
||||
CComputedString cs3d;
|
||||
fontManager.computeString ("cs 3d", tc.getFontGenerator(), CRGBA(255,127,0), 75, CNELU::Driver, cs3d);
|
||||
fontManager.computeString ("cs 3d", tc.getFontGenerator(), CRGBA(255,127,0), 75, false, false, CNELU::Driver, cs3d);
|
||||
|
||||
// generate an Unicode string.
|
||||
ucstring ucs("cs Unicode String");
|
||||
|
||||
CComputedString csUnicode;
|
||||
fontManager.computeString (ucs, tc.getFontGenerator(), CRGBA(32,64,127), 75, CNELU::Driver, csUnicode);
|
||||
fontManager.computeString (ucs, tc.getFontGenerator(), CRGBA(32,64,127), 75, false, false, CNELU::Driver, csUnicode);
|
||||
|
||||
// look at event example
|
||||
CNELU::EventServer.addEmitter(CNELU::Driver->getEventEmitter());
|
||||
|
|
|
@ -31,6 +31,7 @@ using namespace std;
|
|||
|
||||
#include <ft2build.h>
|
||||
#include FT_FREETYPE_H
|
||||
#include FT_SYNTHESIS_H
|
||||
|
||||
// for freetype 2.0
|
||||
#ifdef FTERRORS_H
|
||||
|
@ -171,7 +172,7 @@ void CFontGenerator::getSizes (ucchar c, uint32 size, uint32 &width, uint32 &hei
|
|||
height = _Face->glyph->metrics.height >> 6;
|
||||
}
|
||||
|
||||
uint8 *CFontGenerator::getBitmap (ucchar c, uint32 size, uint32 &width, uint32 &height, uint32 &pitch, sint32 &left, sint32 &top, sint32 &advx, uint32 &glyphIndex)
|
||||
uint8 *CFontGenerator::getBitmap (ucchar c, uint32 size, bool embolden, bool oblique, uint32 &width, uint32 &height, uint32 &pitch, sint32 &left, sint32 &top, sint32 &advx, uint32 &glyphIndex)
|
||||
{
|
||||
FT_Error error;
|
||||
|
||||
|
@ -209,6 +210,16 @@ uint8 *CFontGenerator::getBitmap (ucchar c, uint32 size, uint32 &width, uint32 &
|
|||
return NULL;
|
||||
}
|
||||
|
||||
if (embolden)
|
||||
{
|
||||
FT_GlyphSlot_Embolden(_Face->glyph);
|
||||
}
|
||||
|
||||
if (oblique)
|
||||
{
|
||||
FT_GlyphSlot_Oblique(_Face->glyph);
|
||||
}
|
||||
|
||||
// convert to an anti-aliased bitmap
|
||||
error = FT_Render_Glyph (_Face->glyph, ft_render_mode_normal);
|
||||
if (error)
|
||||
|
@ -389,7 +400,7 @@ void CFontGenerator::getSizes (ucchar c, uint32 size, uint32 &width, uint32 &hei
|
|||
HFONT hFont = NULL;
|
||||
uint32 CurrentFontSize = 0;
|
||||
|
||||
uint8 *CFontGenerator::getBitmap (ucchar c, uint32 size, uint32 &width, uint32 &height, uint32 &pitch, sint32 &left, sint32 &top, sint32 &advx, uint32 &glyphIndex)
|
||||
uint8 *CFontGenerator::getBitmap (ucchar c, uint32 size, bool embolden, bool oblique, uint32 &width, uint32 &height, uint32 &pitch, sint32 &left, sint32 &top, sint32 &advx, uint32 &glyphIndex)
|
||||
{
|
||||
/* FT_Error error;
|
||||
|
||||
|
|
|
@ -64,6 +64,8 @@ void CFontManager::computeString (const std::string &s,
|
|||
CFontGenerator *fontGen,
|
||||
const NLMISC::CRGBA &color,
|
||||
uint32 fontSize,
|
||||
bool embolden,
|
||||
bool oblique,
|
||||
IDriver *driver,
|
||||
CComputedString &output,
|
||||
bool keep800x600Ratio)
|
||||
|
@ -71,7 +73,7 @@ void CFontManager::computeString (const std::string &s,
|
|||
// static to avoid reallocation
|
||||
static ucstring ucs;
|
||||
ucs= s;
|
||||
computeString(ucs, fontGen, color, fontSize, driver, output, keep800x600Ratio);
|
||||
computeString(ucs, fontGen, color, fontSize, embolden, oblique, driver, output, keep800x600Ratio);
|
||||
}
|
||||
|
||||
|
||||
|
@ -80,6 +82,8 @@ void CFontManager::computeString (const ucstring &s,
|
|||
CFontGenerator *fontGen,
|
||||
const NLMISC::CRGBA &color,
|
||||
uint32 fontSize,
|
||||
bool embolden,
|
||||
bool oblique,
|
||||
IDriver *driver,
|
||||
CComputedString &output,
|
||||
bool keep800x600Ratio)
|
||||
|
@ -147,6 +151,8 @@ void CFontManager::computeString (const ucstring &s,
|
|||
k.Char = s[i];
|
||||
k.FontGenerator = fontGen;
|
||||
k.Size = fontSize;
|
||||
k.Embolden = embolden;
|
||||
k.Oblique = oblique;
|
||||
CTextureFont::SLetterInfo *pLI = pTexFont->getLetterInfo (k);
|
||||
if(pLI != NULL)
|
||||
{
|
||||
|
@ -227,6 +233,8 @@ void CFontManager::computeStringInfo ( const ucstring &s,
|
|||
CFontGenerator *fontGen,
|
||||
const NLMISC::CRGBA &color,
|
||||
uint32 fontSize,
|
||||
bool embolden,
|
||||
bool oblique,
|
||||
IDriver *driver,
|
||||
CComputedString &output,
|
||||
bool keep800x600Ratio )
|
||||
|
@ -259,6 +267,8 @@ void CFontManager::computeStringInfo ( const ucstring &s,
|
|||
k.Char = s[i];
|
||||
k.FontGenerator = fontGen;
|
||||
k.Size = fontSize;
|
||||
k.Embolden = embolden;
|
||||
k.Oblique = oblique;
|
||||
pLI = pTexFont->getLetterInfo (k);
|
||||
if(pLI != NULL)
|
||||
{
|
||||
|
|
|
@ -277,6 +277,8 @@ void CPSUtil::print(IDriver *driver, const std::string &text, CFontGenerator &fg
|
|||
&fg,
|
||||
col,
|
||||
16,
|
||||
false,
|
||||
false,
|
||||
driver,
|
||||
cptedString);
|
||||
|
||||
|
|
|
@ -31,6 +31,8 @@ CTextContext::CTextContext()
|
|||
_FontGen = NULL;
|
||||
|
||||
_FontSize = 12;
|
||||
_Embolden = false;
|
||||
_Oblique = false;
|
||||
|
||||
_Color = NLMISC::CRGBA(0,0,0);
|
||||
|
||||
|
@ -81,7 +83,7 @@ uint32 CTextContext::textPush (const char *format, ...)
|
|||
// compute the string.
|
||||
uint32 index = _CacheFreePlaces[_CacheNbFreePlaces-1];
|
||||
CComputedString &strToFill = _CacheStrings[index];
|
||||
_FontManager->computeString (str, _FontGen, _Color, _FontSize, _Driver, strToFill, _Keep800x600Ratio);
|
||||
_FontManager->computeString (str, _FontGen, _Color, _FontSize, _Embolden, _Oblique, _Driver, strToFill, _Keep800x600Ratio);
|
||||
|
||||
_CacheNbFreePlaces--;
|
||||
|
||||
|
@ -109,7 +111,7 @@ uint32 CTextContext::textPush (const ucstring &str)
|
|||
nlassert (index < _CacheStrings.size());
|
||||
CComputedString &strToFill = _CacheStrings[index];
|
||||
_FontManager->computeString (str, _FontGen, _Color
|
||||
, _FontSize, _Driver, strToFill, _Keep800x600Ratio);
|
||||
, _FontSize, _Embolden, _Oblique, _Driver, strToFill, _Keep800x600Ratio);
|
||||
|
||||
_CacheNbFreePlaces--;
|
||||
|
||||
|
|
|
@ -100,6 +100,30 @@ uint32 CTextContextUser::getFontSize() const
|
|||
|
||||
return _TextContext.getFontSize();
|
||||
}
|
||||
void CTextContextUser::setEmbolden(bool b)
|
||||
{
|
||||
H_AUTO2;
|
||||
|
||||
_TextContext.setEmbolden(b);
|
||||
}
|
||||
bool CTextContextUser::getEmbolden() const
|
||||
{
|
||||
H_AUTO2;
|
||||
|
||||
return _TextContext.getEmbolden();
|
||||
}
|
||||
void CTextContextUser::setOblique(bool b)
|
||||
{
|
||||
H_AUTO2;
|
||||
|
||||
_TextContext.setOblique(b);
|
||||
}
|
||||
bool CTextContextUser::getOblique() const
|
||||
{
|
||||
H_AUTO2;
|
||||
|
||||
return _TextContext.getOblique();
|
||||
}
|
||||
void CTextContextUser::setHotSpot(THotSpot hotSpot)
|
||||
{
|
||||
H_AUTO2;
|
||||
|
|
|
@ -47,11 +47,14 @@ const int NbLine[TEXTUREFONT_NBCATEGORY] = { 4, 6, 4, 1 }; // Based on textsize
|
|||
// ---------------------------------------------------------------------------
|
||||
inline uint32 CTextureFont::SLetterKey::getVal()
|
||||
{
|
||||
|
||||
// this limits Size to 6bits
|
||||
// Large sizes already render wrong when many
|
||||
// different glyphs are used due to limited texture atlas
|
||||
uint8 eb = ((uint)Embolden) + ((uint)Oblique << 1);
|
||||
if (FontGenerator == NULL)
|
||||
return Char + ((Size&255)<<16);
|
||||
return Char + ((Size&255)<<16) + (eb << 22);
|
||||
else
|
||||
return Char + ((Size&255)<<16) + ((FontGenerator->getUID()&0xFF)<<24);
|
||||
return Char + ((Size&255)<<16) + (eb << 22) + ((FontGenerator->getUID()&0xFF)<<24);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
@ -86,6 +89,8 @@ CTextureFont::CTextureFont()
|
|||
rLetter.Char = 0xffff;
|
||||
rLetter.FontGenerator = NULL;
|
||||
rLetter.Size= 0;
|
||||
rLetter.Embolden = false;
|
||||
rLetter.Oblique = false;
|
||||
|
||||
// The less recently used infos
|
||||
if (j < Letters[i].size()-1)
|
||||
|
@ -164,7 +169,7 @@ void CTextureFont::rebuildLetter (sint cat, sint x, sint y)
|
|||
sint posy = catTopY + y * Categories[cat];
|
||||
|
||||
uint32 pitch = 0;
|
||||
uint8 *bitmap = rLetter.FontGenerator->getBitmap ( rLetter.Char, rLetter.Size,
|
||||
uint8 *bitmap = rLetter.FontGenerator->getBitmap ( rLetter.Char, rLetter.Size, rLetter.Embolden, rLetter.Oblique,
|
||||
rLetter.CharWidth, rLetter.CharHeight,
|
||||
pitch, rLetter.Left, rLetter.Top,
|
||||
rLetter.AdvX, rLetter.GlyphIndex );
|
||||
|
@ -303,7 +308,7 @@ CTextureFont::SLetterInfo* CTextureFont::getLetterInfo (SLetterKey& k)
|
|||
// \todo mat : Temp !!! Try to use freetype cache
|
||||
uint32 nPitch, nGlyphIndex;
|
||||
sint32 nLeft, nTop, nAdvX;
|
||||
k.FontGenerator->getBitmap (k.Char, k.Size, width, height, nPitch, nLeft, nTop,
|
||||
k.FontGenerator->getBitmap (k.Char, k.Size, k.Embolden, k.Oblique, width, height, nPitch, nLeft, nTop,
|
||||
nAdvX, nGlyphIndex );
|
||||
|
||||
// Add 1 pixel space for black border to get correct category
|
||||
|
@ -323,6 +328,8 @@ CTextureFont::SLetterInfo* CTextureFont::getLetterInfo (SLetterKey& k)
|
|||
k2.Char = Back[cat]->Char;
|
||||
k2.FontGenerator = Back[cat]->FontGenerator;
|
||||
k2.Size = Back[cat]->Size;
|
||||
k2.Embolden = Back[cat]->Embolden;
|
||||
k2.Oblique = Back[cat]->Oblique;
|
||||
|
||||
itAccel = Accel.find (k2.getVal());
|
||||
if (itAccel != Accel.end())
|
||||
|
@ -336,6 +343,8 @@ CTextureFont::SLetterInfo* CTextureFont::getLetterInfo (SLetterKey& k)
|
|||
Back[cat]->Char = k.Char;
|
||||
Back[cat]->FontGenerator = k.FontGenerator;
|
||||
Back[cat]->Size = k.Size;
|
||||
Back[cat]->Embolden = k.Embolden;
|
||||
Back[cat]->Oblique = k.Oblique;
|
||||
Back[cat]->CharWidth = width;
|
||||
Back[cat]->CharHeight = height;
|
||||
Back[cat]->Top = nTop;
|
||||
|
|
|
@ -485,7 +485,7 @@ namespace NLGUI
|
|||
string fullstyle = style[1];
|
||||
for (uint j=2; j < style.size(); j++)
|
||||
fullstyle += ":"+style[j];
|
||||
styles[trim(style[0])] = fullstyle;
|
||||
styles[trim(style[0])] = trim(fullstyle);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -894,7 +894,20 @@ namespace NLGUI
|
|||
switch(element_number)
|
||||
{
|
||||
case HTML_A:
|
||||
_TextColor.push_back(LinkColor);
|
||||
{
|
||||
CStyleParams style;
|
||||
style.FontSize = getFontSize();
|
||||
style.TextColor = LinkColor;
|
||||
style.Underlined = true;
|
||||
style.StrikeThrough = getFontStrikeThrough();
|
||||
|
||||
if (present[HTML_A_STYLE] && value[HTML_A_STYLE])
|
||||
getStyleParams(value[HTML_A_STYLE], style);
|
||||
|
||||
_FontSize.push_back(style.FontSize);
|
||||
_TextColor.push_back(style.TextColor);
|
||||
_FontUnderlined.push_back(style.Underlined);
|
||||
_FontStrikeThrough.push_back(style.StrikeThrough);
|
||||
_GlobalColor.push_back(LinkColorGlobalColor);
|
||||
_A.push_back(true);
|
||||
|
||||
|
@ -903,6 +916,7 @@ namespace NLGUI
|
|||
if (present[MY_HTML_A_CLASS] && value[MY_HTML_A_CLASS])
|
||||
_LinkClass.push_back(value[MY_HTML_A_CLASS]);
|
||||
|
||||
}
|
||||
break;
|
||||
|
||||
case HTML_DIV:
|
||||
|
@ -1634,6 +1648,28 @@ namespace NLGUI
|
|||
_Object = true;
|
||||
|
||||
break;
|
||||
case HTML_SPAN:
|
||||
{
|
||||
CStyleParams style;
|
||||
style.TextColor = getTextColor();
|
||||
style.FontSize = getFontSize();
|
||||
style.FontWeight = getFontWeight();
|
||||
style.FontOblique = getFontOblique();
|
||||
style.Underlined = getFontUnderlined();
|
||||
style.StrikeThrough = getFontStrikeThrough();
|
||||
|
||||
if (present[MY_HTML_SPAN_STYLE] && value[MY_HTML_SPAN_STYLE])
|
||||
getStyleParams(value[MY_HTML_SPAN_STYLE], style);
|
||||
|
||||
_TextColor.push_back(style.TextColor);
|
||||
_FontSize.push_back(style.FontSize);
|
||||
_FontWeight.push_back(style.FontWeight);
|
||||
_FontOblique.push_back(style.FontOblique);
|
||||
_FontUnderlined.push_back(style.Underlined);
|
||||
_FontStrikeThrough.push_back(style.StrikeThrough);
|
||||
}
|
||||
break;
|
||||
|
||||
case HTML_STYLE:
|
||||
_IgnoreText = true;
|
||||
break;
|
||||
|
@ -1655,7 +1691,10 @@ namespace NLGUI
|
|||
popIfNotEmpty (_FontSize);
|
||||
break;
|
||||
case HTML_A:
|
||||
popIfNotEmpty (_FontSize);
|
||||
popIfNotEmpty (_TextColor);
|
||||
popIfNotEmpty (_FontUnderlined);
|
||||
popIfNotEmpty (_FontStrikeThrough);
|
||||
popIfNotEmpty (_GlobalColor);
|
||||
popIfNotEmpty (_A);
|
||||
popIfNotEmpty (_Link);
|
||||
|
@ -1763,6 +1802,14 @@ namespace NLGUI
|
|||
popIfNotEmpty (_UL);
|
||||
}
|
||||
break;
|
||||
case HTML_SPAN:
|
||||
popIfNotEmpty (_FontSize);
|
||||
popIfNotEmpty (_FontWeight);
|
||||
popIfNotEmpty (_FontOblique);
|
||||
popIfNotEmpty (_TextColor);
|
||||
popIfNotEmpty (_FontUnderlined);
|
||||
popIfNotEmpty (_FontStrikeThrough);
|
||||
break;
|
||||
case HTML_STYLE:
|
||||
_IgnoreText = false;
|
||||
break;
|
||||
|
@ -3077,6 +3124,7 @@ namespace NLGUI
|
|||
|
||||
// Text added ?
|
||||
bool added = false;
|
||||
bool embolden = getFontWeight() >= 700;
|
||||
|
||||
// Number of child in this paragraph
|
||||
if (_CurrentViewLink)
|
||||
|
@ -3086,6 +3134,10 @@ namespace NLGUI
|
|||
if (!skipLine &&
|
||||
(getTextColor() == _CurrentViewLink->getColor()) &&
|
||||
(getFontSize() == (uint)_CurrentViewLink->getFontSize()) &&
|
||||
(getFontUnderlined() == _CurrentViewLink->getUnderlined()) &&
|
||||
(getFontStrikeThrough() == _CurrentViewLink->getStrikeThrough()) &&
|
||||
(embolden == _CurrentViewLink->getEmbolden()) &&
|
||||
(getFontOblique() == _CurrentViewLink->getOblique()) &&
|
||||
(getLink() == _CurrentViewLink->Link) &&
|
||||
(getGlobalColor() == _CurrentViewLink->getModulateGlobalColor()))
|
||||
{
|
||||
|
@ -3141,12 +3193,15 @@ namespace NLGUI
|
|||
if (!newLink->Link.empty())
|
||||
{
|
||||
newLink->setHTMLView (this);
|
||||
newLink->setUnderlined (true);
|
||||
}
|
||||
}
|
||||
newLink->setText(tmpStr);
|
||||
newLink->setColor(getTextColor());
|
||||
newLink->setFontSize(getFontSize());
|
||||
newLink->setEmbolden(embolden);
|
||||
newLink->setOblique(getFontOblique());
|
||||
newLink->setUnderlined(getFontUnderlined());
|
||||
newLink->setStrikeThrough(getFontStrikeThrough());
|
||||
newLink->setMultiLineSpace((uint)((float)getFontSize()*LineSpaceFontFactor));
|
||||
newLink->setMultiLine(true);
|
||||
newLink->setModulateGlobalColor(getGlobalColor());
|
||||
|
@ -3422,6 +3477,10 @@ namespace NLGUI
|
|||
_TextColor.clear();
|
||||
_GlobalColor.clear();
|
||||
_FontSize.clear();
|
||||
_FontWeight.clear();
|
||||
_FontOblique.clear();
|
||||
_FontUnderlined.clear();
|
||||
_FontStrikeThrough.clear();
|
||||
_Indent = 0;
|
||||
_LI = false;
|
||||
_UL.clear();
|
||||
|
@ -4590,5 +4649,84 @@ namespace NLGUI
|
|||
|
||||
return result;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
// CGroupHTML::CStyleParams style;
|
||||
// style.FontSize; // font-size: 10px;
|
||||
// style.TextColor; // color: #ABCDEF;
|
||||
// style.Underlined; // text-decoration: underline; text-decoration-line: underline;
|
||||
// style.StrikeThrough; // text-decoration: line-through; text-decoration-line: line-through;
|
||||
void CGroupHTML::getStyleParams(const std::string &styleString, CStyleParams &style, bool inherit)
|
||||
{
|
||||
TStyle styles = parseStyle(styleString);
|
||||
TStyle::iterator it;
|
||||
for (it=styles.begin(); it != styles.end(); ++it)
|
||||
{
|
||||
if (it->first == "font-size")
|
||||
{
|
||||
float tmp;
|
||||
sint size = 0;
|
||||
getPercentage (size, tmp, it->second.c_str());
|
||||
if (size > 0)
|
||||
style.FontSize = size;
|
||||
}
|
||||
else
|
||||
if (it->first == "font-style")
|
||||
{
|
||||
if (it->second == "italic" || it->second == "oblique")
|
||||
style.FontOblique = true;
|
||||
}
|
||||
else
|
||||
if (it->first == "font-weight")
|
||||
{
|
||||
// https://developer.mozilla.org/en-US/docs/Web/CSS/font-weight
|
||||
uint weight = 400;
|
||||
if (it->second == "normal")
|
||||
weight = 400;
|
||||
else
|
||||
if (it->second == "bold")
|
||||
weight = 700;
|
||||
else
|
||||
if (it->second == "lighter")
|
||||
{
|
||||
const uint lighter[] = {100, 100, 100, 100, 100, 400, 400, 700, 700};
|
||||
int index = getFontWeight() / 100 - 1;
|
||||
clamp(index, 1, 9);
|
||||
weight = lighter[index-1];
|
||||
}
|
||||
else
|
||||
if (it->second == "bolder")
|
||||
{
|
||||
const uint bolder[] = {400, 400, 400, 700, 700, 900, 900, 900, 900};
|
||||
uint index = getFontWeight() / 100 + 1;
|
||||
clamp(index, 1, 9);
|
||||
weight = bolder[index-1];
|
||||
}
|
||||
else
|
||||
if (fromString(it->second, weight))
|
||||
{
|
||||
weight = (weight / 100);
|
||||
clamp(weight, 1, 9);
|
||||
weight *= 100;
|
||||
}
|
||||
style.FontWeight = weight;
|
||||
}
|
||||
else
|
||||
if (it->first == "color")
|
||||
scanHTMLColor(it->second.c_str(), style.TextColor);
|
||||
else
|
||||
if (it->first == "text-decoration" || it->first == "text-decoration-line")
|
||||
{
|
||||
std::string prop(strlwr(it->second));
|
||||
style.Underlined = (prop.find("underline") != std::string::npos);
|
||||
style.StrikeThrough = (prop.find("line-through") != std::string::npos);
|
||||
}
|
||||
}
|
||||
if (inherit)
|
||||
{
|
||||
style.Underlined = getFontUnderlined() || style.Underlined;
|
||||
style.StrikeThrough = getFontStrikeThrough() || style.StrikeThrough;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -233,6 +233,14 @@ namespace NLGUI
|
|||
{ 0 }
|
||||
};
|
||||
|
||||
HTAttr span_attr[] =
|
||||
{
|
||||
HTML_ATTR(SPAN,CLASS),
|
||||
HTML_ATTR(SPAN,ID),
|
||||
HTML_ATTR(SPAN,STYLE),
|
||||
{ 0 }
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
void _VerifyLibWWW(const char *function, bool ok, const char *file, int line)
|
||||
|
@ -699,6 +707,8 @@ namespace NLGUI
|
|||
HTML_DTD->tags[HTML_I].number_of_attributes = 0;
|
||||
HTML_DTD->tags[HTML_DIV].attributes = div_attr;
|
||||
HTML_DTD->tags[HTML_DIV].number_of_attributes = sizeof(div_attr) / sizeof(HTAttr) - 1;
|
||||
HTML_DTD->tags[HTML_SPAN].attributes = span_attr;
|
||||
HTML_DTD->tags[HTML_SPAN].number_of_attributes = sizeof(span_attr) / sizeof(HTAttr) - 1;
|
||||
|
||||
// Set a request timeout
|
||||
// HTHost_setEventTimeout (30000);
|
||||
|
|
|
@ -44,6 +44,7 @@ namespace NLGUI
|
|||
{
|
||||
_CaseMode = CaseNormal;
|
||||
_Underlined = false;
|
||||
_StrikeThrough = false;
|
||||
_ContinuousUpdate = false;
|
||||
_Active = true;
|
||||
_X = 0;
|
||||
|
@ -58,6 +59,8 @@ namespace NLGUI
|
|||
|
||||
_FontSize = 12 +
|
||||
CWidgetManager::getInstance()->getSystemOption( CWidgetManager::OptionAddCoefFont ).getValSInt32();
|
||||
_Embolden = false;
|
||||
_Oblique = false;
|
||||
_Color = CRGBA(255,255,255,255);
|
||||
_Shadow = false;
|
||||
_ShadowOutline = false;
|
||||
|
@ -157,6 +160,10 @@ namespace NLGUI
|
|||
_PosRef = vt._PosRef;
|
||||
|
||||
_FontSize = vt._FontSize;
|
||||
_Embolden = vt._Embolden;
|
||||
_Oblique = vt._Oblique;
|
||||
_Underlined = vt._Underlined;
|
||||
_StrikeThrough = vt._StrikeThrough;
|
||||
_Color = vt._Color;
|
||||
_Shadow = vt._Shadow;
|
||||
_ShadowOutline = vt._ShadowOutline;
|
||||
|
@ -221,6 +228,21 @@ namespace NLGUI
|
|||
);
|
||||
}
|
||||
else
|
||||
if( name == "fontweight" )
|
||||
{
|
||||
if (_Embolden)
|
||||
return "bold";
|
||||
|
||||
return "normal";
|
||||
}
|
||||
if( name == "fontstyle" )
|
||||
{
|
||||
if (_Oblique)
|
||||
return "oblique";
|
||||
|
||||
return "normal";
|
||||
}
|
||||
else
|
||||
if( name == "shadow" )
|
||||
{
|
||||
return toString( _Shadow );
|
||||
|
@ -286,6 +308,11 @@ namespace NLGUI
|
|||
return toString( _Underlined );
|
||||
}
|
||||
else
|
||||
if( name == "strikthrough" )
|
||||
{
|
||||
return toString( _StrikeThrough );
|
||||
}
|
||||
else
|
||||
if( name == "case_mode" )
|
||||
{
|
||||
return toString( uint32( _CaseMode ) );
|
||||
|
@ -358,6 +385,20 @@ namespace NLGUI
|
|||
return true;
|
||||
}
|
||||
else
|
||||
if( name == "fontweight" )
|
||||
{
|
||||
if (value == "bold")
|
||||
_Embolden = true;
|
||||
|
||||
return true;
|
||||
}
|
||||
if( name == "fontstyle" )
|
||||
{
|
||||
if( value == "oblique" )
|
||||
_Oblique = true;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
if( name == "shadow" )
|
||||
{
|
||||
bool b;
|
||||
|
@ -444,6 +485,14 @@ namespace NLGUI
|
|||
return true;
|
||||
}
|
||||
else
|
||||
if( name == "strikethrough" )
|
||||
{
|
||||
bool b;
|
||||
if( fromString( value, b ) )
|
||||
_StrikeThrough = b;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
if( name == "case_mode" )
|
||||
{
|
||||
uint32 i;
|
||||
|
@ -533,6 +582,16 @@ namespace NLGUI
|
|||
_FontSize - CWidgetManager::getInstance()->getSystemOption( CWidgetManager::OptionAddCoefFont ).getValSInt32()
|
||||
).c_str() );
|
||||
|
||||
std::string fontweight("normal");
|
||||
if (_Embolden)
|
||||
fontweight = "bold";
|
||||
xmlSetProp( node, BAD_CAST "fontweight", BAD_CAST fontweight.c_str() );
|
||||
|
||||
std::string fontstyle("normal");
|
||||
if (_Oblique)
|
||||
fontstyle = "oblique";
|
||||
xmlSetProp( node, BAD_CAST "fontstyle", BAD_CAST fontstyle.c_str() );
|
||||
|
||||
xmlSetProp( node, BAD_CAST "shadow", BAD_CAST toString( _Shadow ).c_str() );
|
||||
xmlSetProp( node, BAD_CAST "shadow_outline", BAD_CAST toString( _ShadowOutline ).c_str() );
|
||||
xmlSetProp( node, BAD_CAST "shadow_color", BAD_CAST toString( _ShadowColor ).c_str() );
|
||||
|
@ -561,6 +620,7 @@ namespace NLGUI
|
|||
xmlSetProp( node, BAD_CAST "multi_line_maxw_only", BAD_CAST toString( _MultiLineMaxWOnly ).c_str() );
|
||||
xmlSetProp( node, BAD_CAST "multi_max_line", BAD_CAST toString( _MultiMaxLine ).c_str() );
|
||||
xmlSetProp( node, BAD_CAST "underlined", BAD_CAST toString( _Underlined ).c_str() );
|
||||
xmlSetProp( node, BAD_CAST "strikethrough", BAD_CAST toString( _StrikeThrough ).c_str() );
|
||||
xmlSetProp( node, BAD_CAST "case_mode", BAD_CAST toString( uint32( _CaseMode ) ).c_str() );
|
||||
xmlSetProp( node, BAD_CAST "over_extend_view_text", BAD_CAST toString( _OverExtendViewText ).c_str() );
|
||||
xmlSetProp( node, BAD_CAST "over_extend_parent_rect",
|
||||
|
@ -614,6 +674,22 @@ namespace NLGUI
|
|||
_FontSize += CWidgetManager::getInstance()->getSystemOption( CWidgetManager::OptionAddCoefFont).getValSInt32();
|
||||
}
|
||||
|
||||
prop = (char*) xmlGetProp( cur, (xmlChar*)"fontweight" );
|
||||
_Embolden = false;
|
||||
if (prop)
|
||||
{
|
||||
if (nlstricmp("bold", (const char*)prop) == 0) _Embolden = true;
|
||||
else nlwarning("<CViewText::parse> bad fontweight '%s'", (const char *)prop);
|
||||
}
|
||||
|
||||
prop = (char*) xmlGetProp( cur, (xmlChar*)"fontstyle" );
|
||||
_Oblique = false;
|
||||
if (prop)
|
||||
{
|
||||
if (nlstricmp("oblique", (const char *) prop) == 0) _Oblique = true;
|
||||
else nlwarning("<CViewText::parse> bad fontstyle '%s'", (const char *)prop);
|
||||
}
|
||||
|
||||
prop = (char*) xmlGetProp( cur, (xmlChar*)"shadow" );
|
||||
_Shadow = false;
|
||||
if (prop)
|
||||
|
@ -668,6 +744,11 @@ namespace NLGUI
|
|||
if (prop)
|
||||
_Underlined = convertBool(prop);
|
||||
|
||||
prop = (char*) xmlGetProp( cur, (xmlChar*)"strikethrough" );
|
||||
_StrikeThrough = false;
|
||||
if (prop)
|
||||
_StrikeThrough = convertBool(prop);
|
||||
|
||||
prop = (char*) xmlGetProp( cur, (xmlChar*)"case_mode" );
|
||||
_CaseMode = CaseNormal;
|
||||
if (prop)
|
||||
|
@ -887,6 +968,8 @@ namespace NLGUI
|
|||
TextContext->setShadeOutline (_ShadowOutline);
|
||||
TextContext->setShadeColor (shcol);
|
||||
TextContext->setFontSize (_FontSize);
|
||||
TextContext->setEmbolden (_Embolden);
|
||||
TextContext->setOblique (_Oblique);
|
||||
|
||||
float y = (float)(_YReal) * ooh; // y is expressed in scree, coordinates [0..1]
|
||||
//y += _LinesInfos[_LinesInfos.size()-1].StringLine / h;
|
||||
|
@ -953,7 +1036,7 @@ namespace NLGUI
|
|||
// skip spaces before current word
|
||||
float firstSpace = currWord.NumSpaces * currLine.getSpaceWidth();
|
||||
sint line_width = 0;
|
||||
if (_Underlined)
|
||||
if (_Underlined || _StrikeThrough)
|
||||
{
|
||||
line_width = (sint)floorf(currLine.getWidthWithoutSpaces() + currLine.getSpaceWidth());
|
||||
line_width -= (sint)floorf(firstSpace);
|
||||
|
@ -971,6 +1054,9 @@ namespace NLGUI
|
|||
if (_Underlined)
|
||||
rVR.drawRotFlipBitmap (_RenderLayer, (sint)floorf(px), y_line, line_width, 1, 0, false, rVR.getBlankTextureId(), col);
|
||||
|
||||
if (_StrikeThrough)
|
||||
rVR.drawRotFlipBitmap (_RenderLayer, (sint)floorf(px), y_line + (_FontHeight / 2), line_width, 1, 0, false, rVR.getBlankTextureId(), col);
|
||||
|
||||
// skip word
|
||||
px += currWord.Info.StringWidth;
|
||||
}
|
||||
|
@ -1002,6 +1088,8 @@ namespace NLGUI
|
|||
TextContext->setShadeOutline (_ShadowOutline);
|
||||
TextContext->setShadeColor (shcol);
|
||||
TextContext->setFontSize (_FontSize);
|
||||
TextContext->setEmbolden (_Embolden);
|
||||
TextContext->setOblique (_Oblique);
|
||||
|
||||
|
||||
if(_LetterColors!=NULL && !TextContext->isSameLetterColors(_LetterColors, _Index))
|
||||
|
@ -1032,6 +1120,9 @@ namespace NLGUI
|
|||
if (_Underlined)
|
||||
rVR.drawRotFlipBitmap (_RenderLayer, _XReal, _YReal+_FontLegHeight-2, _WReal, 1, 0, false, rVR.getBlankTextureId(), col);
|
||||
|
||||
if (_StrikeThrough)
|
||||
rVR.drawRotFlipBitmap (_RenderLayer, _XReal, _YReal+(_FontLegHeight/2), _WReal, 1, 0, false, rVR.getBlankTextureId(), col);
|
||||
|
||||
// reset selection
|
||||
if(_TextSelection)
|
||||
TextContext->resetStringSelection(_Index);
|
||||
|
@ -1154,6 +1245,22 @@ namespace NLGUI
|
|||
return _FontSize - CWidgetManager::getInstance()->getSystemOption( CWidgetManager::OptionAddCoefFont).getValSInt32();
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
void CViewText::setEmbolden (bool embolden)
|
||||
{
|
||||
_Embolden = embolden;
|
||||
computeFontSize ();
|
||||
invalidateContent();
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
void CViewText::setOblique (bool oblique)
|
||||
{
|
||||
_Oblique = oblique;
|
||||
computeFontSize ();
|
||||
invalidateContent();
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
void CViewText::setColor(const NLMISC::CRGBA & color)
|
||||
{
|
||||
|
@ -1679,6 +1786,8 @@ namespace NLGUI
|
|||
TextContext->setShaded (_Shadow);
|
||||
TextContext->setShadeOutline (_ShadowOutline);
|
||||
TextContext->setFontSize (_FontSize);
|
||||
TextContext->setEmbolden (_Embolden);
|
||||
TextContext->setOblique (_Oblique);
|
||||
|
||||
// default state
|
||||
_SingleLineTextClamped= false;
|
||||
|
@ -2000,6 +2109,8 @@ namespace NLGUI
|
|||
TextContext->setShaded (_Shadow);
|
||||
TextContext->setShadeOutline (_ShadowOutline);
|
||||
TextContext->setFontSize (_FontSize);
|
||||
TextContext->setEmbolden (_Embolden);
|
||||
TextContext->setOblique (_Oblique);
|
||||
// CViewRenderer &rVR = *CViewRenderer::getInstance();
|
||||
height = getFontHeight();
|
||||
//
|
||||
|
@ -2132,6 +2243,8 @@ namespace NLGUI
|
|||
TextContext->setShaded (_Shadow);
|
||||
TextContext->setShadeOutline (_ShadowOutline);
|
||||
TextContext->setFontSize (_FontSize);
|
||||
TextContext->setEmbolden (_Embolden);
|
||||
TextContext->setOblique (_Oblique);
|
||||
// find the line where the character is
|
||||
// CViewRenderer &rVR = *CViewRenderer::getInstance();
|
||||
uint charPos = 0;
|
||||
|
@ -2407,6 +2520,8 @@ namespace NLGUI
|
|||
TextContext->setShaded (_Shadow);
|
||||
TextContext->setShadeOutline (_ShadowOutline);
|
||||
TextContext->setFontSize (_FontSize);
|
||||
TextContext->setEmbolden (_Embolden);
|
||||
TextContext->setOblique (_Oblique);
|
||||
|
||||
TCharPos linePos = 0;
|
||||
while (linePos < _Text.length())
|
||||
|
@ -2492,6 +2607,8 @@ namespace NLGUI
|
|||
TextContext->setShaded (_Shadow);
|
||||
TextContext->setShadeOutline (_ShadowOutline);
|
||||
TextContext->setFontSize (_FontSize);
|
||||
TextContext->setEmbolden (_Embolden);
|
||||
TextContext->setOblique (_Oblique);
|
||||
|
||||
// Current position in text
|
||||
TCharPos currPos = 0;
|
||||
|
@ -2544,6 +2661,8 @@ namespace NLGUI
|
|||
TextContext->setShaded (_Shadow);
|
||||
TextContext->setShadeOutline (_ShadowOutline);
|
||||
TextContext->setFontSize (_FontSize);
|
||||
TextContext->setEmbolden (_Embolden);
|
||||
TextContext->setOblique (_Oblique);
|
||||
|
||||
// Letter size
|
||||
UTextContext::CStringInfo si = TextContext->getStringInfo(ucstring("|")); // for now we can't now that directly from UTextContext
|
||||
|
|
|
@ -359,6 +359,27 @@ void dividSize (CBitmap &bitmap)
|
|||
}
|
||||
}
|
||||
|
||||
const int bayerDiv8R[4][4] = {
|
||||
7, 3, 6, 2,
|
||||
1, 5, 0, 4,
|
||||
6, 2, 7, 3,
|
||||
0, 4, 1, 5,
|
||||
};
|
||||
|
||||
const int bayerDiv8G[4][4] = {
|
||||
0, 4, 1, 5,
|
||||
6, 2, 7, 3,
|
||||
1, 5, 0, 4,
|
||||
7, 3, 6, 2,
|
||||
};
|
||||
|
||||
const int bayerDiv8B[4][4] = {
|
||||
5, 1, 4, 0,
|
||||
3, 7, 2, 6,
|
||||
4, 0, 5, 1,
|
||||
2, 6, 3, 7,
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
|
@ -601,6 +622,26 @@ int main(int argc, char **argv)
|
|||
Reduce--;
|
||||
}
|
||||
|
||||
if (algo == TGA16)
|
||||
{
|
||||
// Apply bayer dither
|
||||
CObjectVector<uint8> &rgba = picSrc.getPixels(0);
|
||||
const uint32 w = picSrc.getWidth(0);
|
||||
uint32 x = 0;
|
||||
uint32 y = 0;
|
||||
for (uint32 i = 0; i < rgba.size(); i += 4)
|
||||
{
|
||||
NLMISC::CRGBA &c = reinterpret_cast<NLMISC::CRGBA &>(rgba[i]);
|
||||
c.R = (uint8)std::min(255, (int)c.R + bayerDiv8R[x % 4][y % 4]);
|
||||
c.G = (uint8)std::min(255, (int)c.G + bayerDiv8G[x % 4][y % 4]);
|
||||
c.B = (uint8)std::min(255, (int)c.B + bayerDiv8B[x % 4][y % 4]);
|
||||
++x;
|
||||
x %= w;
|
||||
if (x == 0)
|
||||
++y;
|
||||
}
|
||||
}
|
||||
|
||||
// 8 or 16 bits TGA or PNG ?
|
||||
if ((algo == TGA16) || (algo == TGA8) || (algo == PNG16) || (algo == PNG8))
|
||||
{
|
||||
|
|
|
@ -242,7 +242,7 @@ public:
|
|||
|
||||
size_t operator () ( const TDataSetRow &index ) const { return index.getHashCode(); }
|
||||
|
||||
bool operator() (const TDataSetRow &index1, const TDataSetRow &index2) const { return index1.getHashCode() < index2.getHashCode(); }
|
||||
bool operator() (const TDataSetRow &index1, const TDataSetRow &index2) const { return index1 < index2; }
|
||||
};
|
||||
|
||||
/// Warning: method to avoid (use it only when using rows as a static array)
|
||||
|
|
|
@ -17,6 +17,7 @@
|
|||
|
||||
|
||||
#include "stdpch.h"
|
||||
#include <functional>
|
||||
#include "fg_prospection_phrase.h"
|
||||
#include "nel/misc/common.h"
|
||||
#include "nel/misc/fast_floor.h"
|
||||
|
|
|
@ -8028,7 +8028,7 @@ void CCharacter::setStartStatistics( const CCreateCharMsg& createCharMsg )
|
|||
}
|
||||
|
||||
// create character start skills, skill point and money
|
||||
string s = CreateCharacterStartSkillsValue;
|
||||
string s = CreateCharacterStartSkillsValue.get();
|
||||
if( s.size() > 0 )
|
||||
{
|
||||
CSString skillValue = s;
|
||||
|
|
|
@ -48,6 +48,15 @@ class CDBStringUpdater : public NLMISC::CSingleton<CDBStringUpdater>
|
|||
{
|
||||
return ClientDB == other.ClientDB && Node == other.Node;
|
||||
}
|
||||
|
||||
bool operator <(const TBDStringLeaf &other) const
|
||||
{
|
||||
if (ClientDB != other.ClientDB)
|
||||
return ClientDB < other.ClientDB;
|
||||
if (Node != other.Node)
|
||||
return Node < other.Node;
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
// hasher for the identifier
|
||||
|
@ -58,6 +67,10 @@ class CDBStringUpdater : public NLMISC::CSingleton<CDBStringUpdater>
|
|||
{
|
||||
return ((size_t)stringLeaf.ClientDB>>4) ^ ((size_t)stringLeaf.Node>>4);
|
||||
}
|
||||
bool operator()(const TBDStringLeaf &left, const TBDStringLeaf &right) const
|
||||
{
|
||||
return left < right;
|
||||
}
|
||||
};
|
||||
|
||||
// info for each string leaf
|
||||
|
|
|
@ -52,6 +52,7 @@ struct CServiceIdHash
|
|||
{
|
||||
enum { bucket_size = 4, min_buckets = 8, };
|
||||
size_t operator () ( const NLNET::TServiceId &sid ) const { return sid.get(); }
|
||||
bool operator()(const NLNET::TServiceId &left, const NLNET::TServiceId &right) const { return left < right; }
|
||||
};
|
||||
|
||||
class CCharIdReplaced
|
||||
|
|
|
@ -44,7 +44,8 @@ public:
|
|||
struct CUint32Hash
|
||||
{
|
||||
enum { bucket_size = 4, min_buckets = 8, };
|
||||
size_t operator () ( const uint32 &i ) const { return i; }
|
||||
size_t operator () (const uint32 &i) const { return i; }
|
||||
bool operator()(const uint32 left, const uint32 right) const { return left < right; }
|
||||
};
|
||||
|
||||
typedef uint32 TUserId;
|
||||
|
|
|
@ -785,7 +785,7 @@ NLNET::CMessage& CDbManager::addTask(const std::string& msg, ITaskEventListener*
|
|||
|
||||
// add listener to task listeners
|
||||
if (listener != NULL)
|
||||
_TaskListeners[id] = std::make_pair<ITaskEventListener*, void*>(listener, arg);
|
||||
_TaskListeners[id] = std::pair<ITaskEventListener*, void*>(listener, arg);
|
||||
|
||||
return *msgrbs;
|
||||
}
|
||||
|
|
414
dist/debian/precise/debian/changelog
vendored
Normal file
414
dist/debian/precise/debian/changelog
vendored
Normal file
|
@ -0,0 +1,414 @@
|
|||
ryzom-core (0.8.2802~precise1) precise; urgency=low
|
||||
|
||||
* New upstream release (revision 2802)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Sun, 09 Dec 2012 14:19:29 +0100
|
||||
|
||||
ryzom-core (0.8.2801~precise1) precise; urgency=low
|
||||
|
||||
* New upstream release (revision 2801)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Sat, 08 Dec 2012 14:08:35 +0100
|
||||
|
||||
ryzom-core (0.8.2786~precise1) precise; urgency=low
|
||||
|
||||
* New upstream release (revision 2786)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Fri, 07 Dec 2012 17:18:02 +0100
|
||||
|
||||
ryzom-core (0.8.2691~precise1) precise; urgency=low
|
||||
|
||||
* New upstream release (revision 2691)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Sun, 07 Oct 2012 10:00:31 +0200
|
||||
|
||||
ryzom-core (0.8.2683~precise2) precise; urgency=low
|
||||
|
||||
* New upstream release (revision 2683)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Thu, 04 Oct 2012 10:11:23 +0200
|
||||
|
||||
ryzom-core (0.8.2683~precise1) precise; urgency=low
|
||||
|
||||
* New upstream release (revision 2683)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Wed, 03 Oct 2012 22:37:14 +0200
|
||||
|
||||
ryzom-core (0.8.2682~precise1) precise; urgency=low
|
||||
|
||||
* New upstream release (revision 2682)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Wed, 03 Oct 2012 19:02:23 +0200
|
||||
|
||||
ryzom-core (0.8.2681~precise2) precise; urgency=low
|
||||
|
||||
* New upstream release (revision 2681)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Tue, 02 Oct 2012 23:06:36 +0200
|
||||
|
||||
ryzom-core (0.8.2681~precise1) precise; urgency=low
|
||||
|
||||
* New upstream release (revision 2681)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Tue, 02 Oct 2012 17:19:25 +0200
|
||||
|
||||
ryzom-core (0.8.2025~precise1) precise; urgency=low
|
||||
|
||||
* New upstream release (revision 2025)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Sat, 10 Mar 2012 22:23:49 +0100
|
||||
|
||||
ryzom-core (0.8.2024~precise1) precise; urgency=low
|
||||
|
||||
* New upstream release (revision 2024)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Sat, 10 Mar 2012 11:16:08 +0100
|
||||
|
||||
ryzom-core (0.8.1847~natty1) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1847)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Mon, 17 Oct 2011 09:33:45 +0200
|
||||
|
||||
ryzom-core (0.8.1847~natty0) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1847)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Sun, 16 Oct 2011 18:45:27 +0200
|
||||
|
||||
ryzom-core (0.8.1758~natty0) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1758)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Tue, 16 Aug 2011 09:02:55 +0200
|
||||
|
||||
ryzom-core (0.8.1752~natty0) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1752)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Sun, 14 Aug 2011 16:07:29 +0200
|
||||
|
||||
ryzom-core (0.8.1751~natty0) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1751)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Sun, 14 Aug 2011 14:16:24 +0200
|
||||
|
||||
ryzom-core (0.8.1750~natty0) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1750)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Sun, 14 Aug 2011 12:30:18 +0200
|
||||
|
||||
ryzom-core (0.8.1744~natty0) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1744)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Sat, 13 Aug 2011 20:24:49 +0200
|
||||
|
||||
ryzom-core (0.8.1742~natty0) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1742)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Fri, 12 Aug 2011 18:11:07 +0200
|
||||
|
||||
ryzom-core (0.8.1628~natty0) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1628)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Fri, 17 Jun 2011 12:56:17 +0200
|
||||
|
||||
ryzom-core (0.8.1627~natty0) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1627)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Tue, 14 Jun 2011 20:37:05 +0200
|
||||
|
||||
ryzom-core (0.8.1611~natty0) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1611)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Wed, 08 Jun 2011 19:53:44 +0200
|
||||
|
||||
ryzom-core (0.8.1596~natty1) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1596)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Sat, 04 Jun 2011 18:11:45 +0200
|
||||
|
||||
ryzom-core (0.7.1406~natty0) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1406)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sun, 13 Mar 2011 19:07:44 +0100
|
||||
|
||||
ryzom-core (0.7.1404~karmic0) karmic; urgency=low
|
||||
|
||||
* New upstream release (revision 1404)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Thu, 10 Mar 2011 20:13:35 +0100
|
||||
|
||||
ryzom-core (0.7.1122~karmic0) karmic; urgency=low
|
||||
|
||||
* New upstream release (revision 1122)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Thu, 25 Nov 2010 13:18:41 +0100
|
||||
|
||||
ryzom-core (0.7.992~karmic0) karmic; urgency=low
|
||||
|
||||
* New upstream release (revision 992)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Tue, 19 Oct 2010 13:44:23 +0200
|
||||
|
||||
ryzom-core (0.7.941~karmic0) karmic; urgency=low
|
||||
|
||||
* New upstream release (revision 941)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sat, 16 Oct 2010 14:59:36 +0200
|
||||
|
||||
ryzom-core (0.7.933~karmic0) karmic; urgency=low
|
||||
|
||||
* New upstream release (revision 933)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Fri, 15 Oct 2010 22:29:44 +0200
|
||||
|
||||
ryzom-core (0.7.932~karmic0) karmic; urgency=low
|
||||
|
||||
* New upstream release (revision 932)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Fri, 15 Oct 2010 19:53:47 +0200
|
||||
|
||||
ryzom-core (0.7.666~karmic0) karmic; urgency=low
|
||||
|
||||
* New upstream release (revision 666)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sun, 29 Aug 2010 17:56:06 +0200
|
||||
|
||||
ryzom-core (0.7.631~karmic0) karmic; urgency=low
|
||||
|
||||
* New upstream release (revision 631)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Thu, 12 Aug 2010 16:57:30 +0200
|
||||
|
||||
ryzom-core (0.7.614~lucid1) lucid; urgency=low
|
||||
|
||||
* Fixed dependencies
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sun, 08 Aug 2010 22:42:50 +0200
|
||||
|
||||
ryzom-core (0.7.614~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 614)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sun, 08 Aug 2010 21:53:00 +0200
|
||||
|
||||
ryzom-core (0.7.583~lucid1) lucid; urgency=low
|
||||
|
||||
* Added dependency on libogg and libvorbis
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sun, 01 Aug 2010 15:38:40 +0200
|
||||
|
||||
ryzom-core (0.7.583~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 583)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sun, 01 Aug 2010 14:43:28 +0200
|
||||
|
||||
ryzom-core (0.7.530~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 530)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sun, 25 Jul 2010 16:50:57 +0200
|
||||
|
||||
ryzom-core (0.7.519~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 519)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Mon, 19 Jul 2010 22:24:05 +0200
|
||||
|
||||
ryzom-core (0.7.507~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 507)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sat, 17 Jul 2010 19:56:35 +0200
|
||||
|
||||
ryzom-core (0.7.474~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 474)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Tue, 13 Jul 2010 08:56:24 +0200
|
||||
|
||||
ryzom-core (0.7.473~lucid1) lucid; urgency=low
|
||||
|
||||
* Some fixes
|
||||
|
||||
-- Kervala <kervala@gmail.com> Mon, 12 Jul 2010 22:46:16 +0200
|
||||
|
||||
ryzom-core (0.7.473~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 473)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Mon, 12 Jul 2010 22:04:30 +0200
|
||||
|
||||
ryzom-core (0.7.437~lucid1) lucid; urgency=low
|
||||
|
||||
* Fixed drivers installation
|
||||
|
||||
-- Kervala <kervala@gmail.com> Thu, 08 Jul 2010 08:54:02 +0200
|
||||
|
||||
ryzom-core (0.7.437~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 437)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Thu, 01 Jul 2010 20:07:14 +0200
|
||||
|
||||
ryzom-core (0.7.419~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 419)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sat, 26 Jun 2010 18:58:36 +0200
|
||||
|
||||
ryzom-core (0.7.411~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 411)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sat, 26 Jun 2010 11:00:47 +0200
|
||||
|
||||
ryzom-core (0.7.404~lucid1) lucid; urgency=low
|
||||
|
||||
* Fix OpenAL driver
|
||||
|
||||
-- Kervala <kervala@gmail.com> Thu, 24 Jun 2010 23:06:51 +0200
|
||||
|
||||
ryzom-core (0.7.404~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 404)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Thu, 24 Jun 2010 22:17:36 +0200
|
||||
|
||||
ryzom-core (0.7.394~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 394)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Tue, 22 Jun 2010 06:53:15 +0200
|
||||
|
||||
ryzom-core (0.7.375~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 375)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Wed, 16 Jun 2010 12:46:51 +0200
|
||||
|
||||
ryzom-core (0.7.371~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 371)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Mon, 14 Jun 2010 22:48:27 +0200
|
||||
|
||||
ryzom-core (0.7.359~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 359)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sun, 13 Jun 2010 21:31:29 +0200
|
||||
|
||||
ryzom-core (0.7.350~lucid1) lucid; urgency=low
|
||||
|
||||
* Fixes problem with "copy" files
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sun, 13 Jun 2010 10:36:30 +0200
|
||||
|
||||
ryzom-core (0.7.350~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 350)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sun, 13 Jun 2010 09:55:38 +0200
|
||||
|
||||
ryzom-core (0.7.332~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 332)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sat, 12 Jun 2010 09:09:21 +0200
|
||||
|
||||
ryzom-core (0.7.317~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 317)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Thu, 10 Jun 2010 13:11:28 +0200
|
||||
|
||||
ryzom-core (0.7.315~lucid0) lucid; urgency=low
|
||||
|
||||
* Fixed pkg-config installation again
|
||||
|
||||
-- Kervala <kervala@gmail.com> Thu, 10 Jun 2010 08:19:44 +0200
|
||||
|
||||
ryzom-core (0.7.311~lucid2) lucid; urgency=low
|
||||
|
||||
* Fixed pkg-config files
|
||||
|
||||
-- Kervala <kervala@gmail.com> Wed, 09 Jun 2010 22:58:15 +0200
|
||||
|
||||
ryzom-core (0.7.311~lucid1) lucid; urgency=low
|
||||
|
||||
* Fixed dependencies versions
|
||||
|
||||
-- Kervala <kervala@gmail.com> Wed, 09 Jun 2010 22:27:00 +0200
|
||||
|
||||
ryzom-core (0.7.311~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream version (revision 311).
|
||||
|
||||
-- Kervala <kervala@gmail.com> Wed, 09 Jun 2010 21:15:42 +0200
|
||||
|
||||
ryzom-core (0.7.304~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream version (revision 304).
|
||||
|
||||
-- Kervala <kervala@gmail.com> Wed, 09 Jun 2010 08:34:10 +0200
|
||||
|
||||
ryzom-core (0.7.0-1) unstable; urgency=low
|
||||
|
||||
[ Gürkan Sengün ]
|
||||
* New upstream version. (Closes: #553248)
|
||||
* Updated build dependencies.
|
||||
|
||||
[ Michal Čihař ]
|
||||
* Convert to dh with cmake support.
|
||||
* Bump standards to 3.8.4.
|
||||
|
||||
[ Luboš Novák ]
|
||||
* Change maintainer to 'Debian Games Team'
|
||||
* ftbfs_gcc_4.5.path: Fix build with g++-4.5. (Closes: #565104)
|
||||
* Converted direct changes in source to patches.
|
||||
* Enable building CEGUI renderer.
|
||||
* Add package libnel-doc with documentation.
|
||||
* debian/control
|
||||
+ Changed priority of libnel-dbg to extra.
|
||||
+ Remove duplicate Section in libnel0.
|
||||
+ Update short descriptions.
|
||||
+ Replace obsolete package xlibmesa-gl-dev with libgl1-mesa-dev
|
||||
in build-depends.
|
||||
+ Add libpng-dev to build-depends.
|
||||
+ Remove libalut-dev from build-depends.
|
||||
+ New homepage.
|
||||
+ Supported architectures are i386 and amd64.
|
||||
* debian/libnel-dev.dirs
|
||||
+ Remove empty dir usr/lib/nel.
|
||||
* debian/copyright
|
||||
+ Update redistribution licence from GPL to GPL-2.
|
||||
* debian/rules
|
||||
+ Disable building unit test, samples and tools.
|
||||
|
||||
-- Luboš Novák <alvinx12@centrum.cz> Tue, 30 Mar 2010 10:29:23 +0100
|
||||
|
||||
ryzom-core (0.5.0-1.1) unstable; urgency=low
|
||||
|
||||
* Non-maintainer upload.
|
||||
* Change Build-Depends: libstlport5.2-dev. (Closes: #521762)
|
||||
|
||||
-- Torsten Werner <twerner@debian.org> Sun, 28 Jun 2009 11:54:05 +0200
|
||||
|
||||
ryzom-core (0.5.0-1) unstable; urgency=low
|
||||
|
||||
* Initial release. (Closes: #448067)
|
||||
|
||||
-- Gürkan Sengün <gurkan@linuks.mine.nu> Tue, 23 Oct 2007 12:56:45 +0200
|
||||
|
567
dist/debian/precise/debian/client_default.cfg
vendored
Normal file
567
dist/debian/precise/debian/client_default.cfg
vendored
Normal file
|
@ -0,0 +1,567 @@
|
|||
//////////////////////////
|
||||
//////////////////////////
|
||||
/// CLIENT CONFIG FILE ///
|
||||
//////////////////////////
|
||||
//////////////////////////
|
||||
|
||||
|
||||
// If you set this variable to 1, your client.cfg will be overwritten when you quit the client.
|
||||
// You will loose all the comments and identation in this file.
|
||||
SaveConfig = 1;
|
||||
|
||||
///////////////////
|
||||
// WINDOW CONFIG //
|
||||
///////////////////
|
||||
|
||||
Driver3D="Auto"; // Valid values are "Auto" or "0", "OpengGL" or "1" & "Direct3D" or "2"
|
||||
// "Auto" will choose the best suited driver depending on hardware
|
||||
FullScreen = 0;
|
||||
Width = 1024;
|
||||
Height = 768;
|
||||
PositionX = 0;
|
||||
PositionY = 0;
|
||||
Frequency = 60;
|
||||
Depth = 32;
|
||||
Sleep = -1;
|
||||
ProcessPriority = 0; // -2 = idle, -1 = below normal, 0 = normal, 1 = above normal, 2 = high, 3 = real time
|
||||
Contrast = 0.0; // -1.0 ~ 1.0
|
||||
Luminosity = 0.0; // -1.0 ~ 1.0
|
||||
Gamma = 0.0; // -1.0 ~ 1.0
|
||||
Contrast_min = -1.0;
|
||||
Luminosity_min = -1.0;
|
||||
Gamma_min = -1.0;
|
||||
Contrast_max = 1.0;
|
||||
Luminosity_max = 1.0;
|
||||
Gamma_max = 1.0;
|
||||
|
||||
|
||||
/////////////
|
||||
// NETWORK //
|
||||
/////////////
|
||||
|
||||
Application = { "ryzom_live", "./client_ryzom_r.exe", "./" };
|
||||
BackgroundDownloader = 0;
|
||||
PatchServer = "http://dl.ryzom.com/patch_live";
|
||||
SignUpURL = "http://www.ryzom.com/subscribe";
|
||||
StartupHost = "shard.ryzom.com:40916";
|
||||
StartupPage = "/login/r2_login.php";
|
||||
InstallStatsUrl = "http://shard.ryzom.com:50000/stats/stats.php";
|
||||
CreateAccountURL = "https://secure.ryzom.com/signup/from_client.php";
|
||||
InstallWebPage = "http://dl.ryzom.com/installer/";
|
||||
|
||||
|
||||
////////////////
|
||||
// INTERFACES //
|
||||
////////////////
|
||||
|
||||
// the language to use as in ISO 639-2
|
||||
LanguageCode = "en"; // english
|
||||
|
||||
XMLInputFile = "input_config_v3.xml";
|
||||
|
||||
XMLLoginInterfaceFiles = {
|
||||
"login_config.xml",
|
||||
"login_widgets.xml",
|
||||
"login_main.xml",
|
||||
"login_keys.xml",
|
||||
};
|
||||
|
||||
XMLOutGameInterfaceFiles = {
|
||||
"out_v2_config.xml",
|
||||
"out_v2_widgets.xml",
|
||||
"out_v2_connect.xml",
|
||||
"out_v2_intro.xml",
|
||||
"out_v2_select.xml",
|
||||
"out_v2_appear.xml",
|
||||
"out_v2_location.xml",
|
||||
"out_v2_crash.xml",
|
||||
"out_v2_hierarchy.xml",
|
||||
"out_v2_keys.xml",
|
||||
};
|
||||
|
||||
// The ligo primitive class file
|
||||
LigoPrimitiveClass = "world_editor_classes.xml";
|
||||
|
||||
VerboseLog = 1;
|
||||
|
||||
///////////
|
||||
// MOUSE //
|
||||
///////////
|
||||
HardwareCursor = 1;
|
||||
|
||||
CursorSpeed = 1.0; // In pixels per mickey
|
||||
CursorSpeed_min = 0.5;
|
||||
CursorSpeed_max = 2.0;
|
||||
|
||||
CursorAcceleration = 40; // Threshold in mickey
|
||||
CursorAcceleration_min = 20;
|
||||
CursorAcceleration_max = 80;
|
||||
|
||||
FreeLookSpeed = 0.004; // In radian per mickey
|
||||
FreeLookSpeed_min = 0.0001;
|
||||
FreeLookSpeed_max = 0.01;
|
||||
|
||||
FreeLookAcceleration = 40; // Threshold in mickey
|
||||
FreeLookAcceleration_min = 20;
|
||||
FreeLookAcceleration_max = 80;
|
||||
|
||||
FreeLookInverted = 0;
|
||||
AutomaticCamera = 0;
|
||||
DblClickMode = 1;
|
||||
AutoEquipTool = 1;
|
||||
|
||||
///////////////////
|
||||
// RENDER CONFIG //
|
||||
///////////////////
|
||||
|
||||
// NB: thoses variables configure also the InGameConfigurator:
|
||||
// _min and _max define the bounds
|
||||
// _step defines the step (NB: take care of _min and _max!!)
|
||||
// _ps0 is the LOW preset, _ps1 is the MEDIUM preset, _ps2 is the NORMAL Preset, and _ps3 is the HIGH one
|
||||
|
||||
|
||||
// *** LANDSCAPE
|
||||
LandscapeTileNear = 150.000000;
|
||||
LandscapeTileNear_min = 20.000000;
|
||||
LandscapeTileNear_max = 250.000000;
|
||||
LandscapeTileNear_step = 10.0;
|
||||
LandscapeTileNear_ps0 = 20.0;
|
||||
LandscapeTileNear_ps1 = 100.0;
|
||||
LandscapeTileNear_ps2 = 150.0;
|
||||
LandscapeTileNear_ps3 = 200.0;
|
||||
|
||||
// NB: threshold is inverted ULandscape::setThreshold(), to be more intelligible
|
||||
LandscapeThreshold = 2000.0;
|
||||
LandscapeThreshold_min = 100.0; // Low quality => 0.01 threshold
|
||||
LandscapeThreshold_max = 4000.0; // High quality => 0.0005 threshold
|
||||
LandscapeThreshold_step = 100.0;
|
||||
LandscapeThreshold_ps0 = 100.0;
|
||||
LandscapeThreshold_ps1 = 1000.0;
|
||||
LandscapeThreshold_ps2 = 2000.0;
|
||||
LandscapeThreshold_ps3 = 3000.0;
|
||||
|
||||
Vision = 500.000000;
|
||||
Vision_min = 200.000000;
|
||||
Vision_max = 800.000000;
|
||||
Vision_step = 100.000000;
|
||||
Vision_ps0 = 200.0;
|
||||
Vision_ps1 = 400.0;
|
||||
Vision_ps2 = 500.0;
|
||||
Vision_ps3 = 800.0;
|
||||
|
||||
MicroVeget = 1; // Enable/Disable MicroVeget.
|
||||
MicroVeget_ps0 = 0;
|
||||
MicroVeget_ps1 = 1;
|
||||
MicroVeget_ps2 = 1;
|
||||
MicroVeget_ps3 = 1;
|
||||
|
||||
MicroVegetDensity = 80.0;
|
||||
MicroVegetDensity_min = 10.0;
|
||||
MicroVegetDensity_max = 100.0;
|
||||
MicroVegetDensity_step = 10.0;
|
||||
MicroVegetDensity_ps0 = 10.0; // not used since disabled!
|
||||
MicroVegetDensity_ps1 = 30.0;
|
||||
MicroVegetDensity_ps2 = 80.0;
|
||||
MicroVegetDensity_ps3 = 100.0;
|
||||
|
||||
|
||||
// *** FX
|
||||
FxNbMaxPoly = 20000;
|
||||
FxNbMaxPoly_min = 2000;
|
||||
FxNbMaxPoly_max = 50000;
|
||||
FxNbMaxPoly_step= 2000;
|
||||
FxNbMaxPoly_ps0 = 2000;
|
||||
FxNbMaxPoly_ps1 = 10000;
|
||||
FxNbMaxPoly_ps2 = 20000;
|
||||
FxNbMaxPoly_ps3 = 50000;
|
||||
|
||||
Cloud = 1;
|
||||
Cloud_ps0 = 0 ;
|
||||
Cloud_ps1 = 1 ;
|
||||
Cloud_ps2 = 1 ;
|
||||
Cloud_ps3 = 1 ;
|
||||
|
||||
CloudQuality = 160.0;
|
||||
CloudQuality_min = 80.0;
|
||||
CloudQuality_max = 320.0;
|
||||
CloudQuality_step = 20.0;
|
||||
CloudQuality_ps0 = 80.0; // not used since disabled!
|
||||
CloudQuality_ps1 = 80.0;
|
||||
CloudQuality_ps2 = 160.0;
|
||||
CloudQuality_ps3 = 320.0;
|
||||
|
||||
CloudUpdate = 1;
|
||||
CloudUpdate_min = 1;
|
||||
CloudUpdate_max = 8;
|
||||
CloudUpdate_step= 1;
|
||||
CloudUpdate_ps0 = 1; // not used since disabled!
|
||||
CloudUpdate_ps1 = 1;
|
||||
CloudUpdate_ps2 = 1;
|
||||
CloudUpdate_ps3 = 3;
|
||||
|
||||
Shadows = 1;
|
||||
Shadows_ps0 = 0;
|
||||
Shadows_ps1 = 1;
|
||||
Shadows_ps2 = 1;
|
||||
Shadows_ps3 = 1;
|
||||
|
||||
Bloom = 0;
|
||||
Bloom_ps0 = 0;
|
||||
Bloom_ps1 = 1;
|
||||
Bloom_ps2 = 1;
|
||||
Bloom_ps3 = 1;
|
||||
|
||||
SquareBloom = 1;
|
||||
SquareBloom_ps0 = 0;
|
||||
SquareBloom_ps1 = 1;
|
||||
SquareBloom_ps2 = 1;
|
||||
SquareBloom_ps3 = 1;
|
||||
|
||||
DensityBloom = 255.0;
|
||||
DensityBloom_min = 0.0;
|
||||
DensityBloom_max = 255.0;
|
||||
DensityBloom_step = 1.0;
|
||||
DensityBloom_ps0 = 255.0;
|
||||
DensityBloom_ps1 = 255.0;
|
||||
DensityBloom_ps2 = 255.0;
|
||||
DensityBloom_ps3 = 255.0;
|
||||
|
||||
|
||||
// *** CHARACTERS
|
||||
SkinNbMaxPoly = 100000;
|
||||
SkinNbMaxPoly_min = 5000;
|
||||
SkinNbMaxPoly_max = 250000;
|
||||
SkinNbMaxPoly_step = 5000;
|
||||
SkinNbMaxPoly_ps0 = 10000;
|
||||
SkinNbMaxPoly_ps1 = 70000;
|
||||
SkinNbMaxPoly_ps2 = 100000;
|
||||
SkinNbMaxPoly_ps3 = 200000;
|
||||
|
||||
NbMaxSkeletonNotCLod = 125;
|
||||
NbMaxSkeletonNotCLod_min = 5;
|
||||
NbMaxSkeletonNotCLod_max = 255;
|
||||
NbMaxSkeletonNotCLod_step = 5;
|
||||
NbMaxSkeletonNotCLod_ps0 = 10;
|
||||
NbMaxSkeletonNotCLod_ps1 = 50;
|
||||
NbMaxSkeletonNotCLod_ps2 = 125;
|
||||
NbMaxSkeletonNotCLod_ps3 = 255;
|
||||
|
||||
CharacterFarClip = 200.0;
|
||||
CharacterFarClip_min = 50.0;
|
||||
CharacterFarClip_max = 500.0;
|
||||
CharacterFarClip_step = 10.0;
|
||||
CharacterFarClip_ps0 = 50.0;
|
||||
CharacterFarClip_ps1 = 100.0;
|
||||
CharacterFarClip_ps2 = 200.0;
|
||||
CharacterFarClip_ps3 = 500.0;
|
||||
|
||||
EnableRacialAnimation = 1;
|
||||
|
||||
// *** MISC
|
||||
// This is the actual aspect ratio of your screen (no relation with the resolution!!). Set 1.7777 if you got a 16/9 screen for instance
|
||||
ScreenAspectRatio = 0.0;
|
||||
ForceDXTC = 1; // Enable/Disable DXTC.
|
||||
DivideTextureSizeBy2= 0; // Divide texture size
|
||||
DisableVtxProgram = 0; // Disable Hardware Vertex Program.
|
||||
DisableVtxAGP = 0; // Disable Hardware Vertex AGP.
|
||||
DisableTextureShdr = 0; // Disable Hardware Texture Shader.
|
||||
HDEntityTexture = 0;
|
||||
HDTextureInstalled = 1;
|
||||
WaitVBL = 0; // 0 or 1 to wait Vertical Sync.
|
||||
|
||||
//////////////////
|
||||
// GAME OPTIONS //
|
||||
//////////////////
|
||||
SelectWithRClick = 1;
|
||||
DisplayWeapons = 1;
|
||||
RotKeySpeedMax = 2.0;
|
||||
RotKeySpeedMax_min = 1.0;
|
||||
RotKeySpeedMax_max = 4.0;
|
||||
RotKeySpeedMin = 1.0;
|
||||
RotKeySpeedMin_min = 0.5;
|
||||
RotKeySpeedMin_max = 2.0;
|
||||
RotAccel = 3.0;
|
||||
FollowOnAtk = 0;
|
||||
AtkOnSelect = 0;
|
||||
ZCPacsPrim = "gen_bt_col_ext.pacs_prim";
|
||||
|
||||
/////////////////
|
||||
// PREFERENCES //
|
||||
/////////////////
|
||||
FPV = 0; // FPV(First Person View) : default is false (Third Person View).
|
||||
CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View).
|
||||
CameraDistance = 3.0; // Camera Distance(in meter) from the user (for the Third Person View).
|
||||
CameraDistStep = 1.0;
|
||||
CameraDistMin = 1.0;
|
||||
CameraDistMax = 25.0;
|
||||
CameraAccel = 5.0;
|
||||
CameraSpeedMin = 2.0;
|
||||
CameraSpeedMax = 100.0;
|
||||
CameraResetSpeed = 10.0; // Speed in radian/s
|
||||
|
||||
//////////////////
|
||||
// SOUND CONFIG //
|
||||
//////////////////
|
||||
SoundForceSoftwareBuffer= 1;
|
||||
SoundOn = 1;
|
||||
UseEax = 0;
|
||||
|
||||
MaxTrack = 32;
|
||||
MaxTrack_min = 4;
|
||||
MaxTrack_max = 32;
|
||||
MaxTrack_step = 4;
|
||||
|
||||
// This is the volume for "InGame" sound FXs
|
||||
SoundSFXVolume = 1.0;
|
||||
SoundSFXVolume_min = 0.0;
|
||||
SoundSFXVolume_max = 1.0;
|
||||
SoundSFXVolume_step = 0.001;
|
||||
|
||||
// This is volume for "InGame" music. Does not affect the MP3 player
|
||||
SoundGameMusicVolume = 0.5;
|
||||
SoundGameMusicVolume_min = 0.0;
|
||||
SoundGameMusicVolume_max = 1.0;
|
||||
SoundGameMusicVolume_step = 0.001;
|
||||
|
||||
// MISC
|
||||
PreDataPath = { "user", "patch", "examples", "data/fonts", "data/gamedev.bnp" };
|
||||
DataPath = { "data" };
|
||||
NeedComputeVS = 0;
|
||||
|
||||
NegFiltersDebug = {"Update DB", "Reading:", "Read Value :", "impulseCallBack", "CLIMPD:", "LNET" };
|
||||
NegFiltersInfo = { "CLIMPD:", "CPath::lookup" , "LNET" };
|
||||
NegFiltersWarning = { "'basics.Equipment Slot'.", "_usercolor.tga", "PACS" };
|
||||
|
||||
// Big screen shot
|
||||
ScreenShotWidth = 0;
|
||||
ScreenShotHeight = 0;
|
||||
ScreenShotFullDetail = 1; // 1 to switch full detail mode for characters (both standard & big screenshots)
|
||||
|
||||
// Read : "ID", "R G B A MODE [FX]"
|
||||
SystemInfoColors =
|
||||
{
|
||||
// OLD STUFF Here for compatibility
|
||||
"RG", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"BC", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"JA", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"BL", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"VE", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"VI", "0 0 0 255 normal", // Black to see when there is an error
|
||||
|
||||
// NEW System Info Categories
|
||||
"SYS", "255 255 255 255 normal", // Default system messages
|
||||
"BC", "255 255 255 255 centeraround", // Broadcast messages
|
||||
"TAGBC", "255 255 255 255 centeraround", // Taged broadcast messages : color should remain white as some word are tagged
|
||||
"XP", "255 255 64 255 over", // XP Gain
|
||||
"SP", "255 255 64 255 over", // SP Gain
|
||||
"TTL", "255 255 64 255 over", // Title
|
||||
"TSK", "255 255 255 255 over", // Task
|
||||
"ZON", "255 255 255 255 center", // Zone
|
||||
"DG", "255 0 0 255 normal", // Damage to me
|
||||
"DMG", "255 0 0 255 normal", // Damage to me
|
||||
"DGP", "200 0 0 255 normal", // Damage to me from player
|
||||
"DGM", "255 128 64 255 normal", // Damage from me
|
||||
"MIS", "150 150 150 255 normal", // The opponent misses
|
||||
"MISM", "255 255 255 255 normal", // I miss
|
||||
"ITM", "0 200 0 255 over", // Item
|
||||
"ITMO", "170 170 255 255 overonly", // Item other in group
|
||||
"ITMF", "220 0 220 255 over", // Item failed
|
||||
"SPL", "50 50 250 255 normal", // Spell to me
|
||||
"SPLM", "50 150 250 255 normal", // Spell from me
|
||||
"EMT", "255 150 150 255 normal", // Emote
|
||||
"MTD", "255 255 0 255 over", // Message Of The Day
|
||||
"FORLD","64 255 64 255 overonly", // Forage Locate Deposit
|
||||
"CHK", "255 120 60 255 center", // Tous ce qui ne remplit pas une condition
|
||||
"CHKCB","255 255 0 255 center", // Tous ce qui ne remplit pas une condition en combat (trop loin, cible invalide, pas assez de mana, etc.)
|
||||
"PVPTM","255 120 60 255 overonly", // PVP timer
|
||||
"THM", "255 255 64 255 over misc_levelup.ps", // Thema finished
|
||||
"AMB", "255 255 64 255 center", // Ambiance
|
||||
"ISE", "192 208 255 255 normal", // Item special effect
|
||||
"ISE2", "192 208 255 255 center", // Item special effect with center text (for effects without flying text)
|
||||
"OSM", "128 160 255 255 center", // Outpost state message
|
||||
"AROUND","255 255 0 255 around", // Only in around channel
|
||||
"R2_INVITE","0 255 0 255 around", // Ring invitation
|
||||
};
|
||||
|
||||
PrintfCommands = {
|
||||
"52", "15", "55 55 0 255", "28", "uiChapterV", "624",
|
||||
"428", "0 0 0 255", "18", "", "624", "378",
|
||||
"0 0 0 255", "14", "", "644", "278", "0 0 0 255",
|
||||
"18", "", "52", "17", "255 255 255 255", "28",
|
||||
"uiChapterV", "622", "430", "255 255 255 255", "18", "",
|
||||
"622", "380", "255 255 255 255", "14", "", "642",
|
||||
"280", "255 255 255 255", "18", ""
|
||||
};
|
||||
|
||||
PrintfCommandsFreeTrial = {
|
||||
"52", "15", "55 55 0 255", "28", "uiChapterV", "624",
|
||||
"428", "0 0 0 255", "18", "", "624", "378",
|
||||
"0 0 0 255", "14", "", "644", "278", "0 0 0 255",
|
||||
"18", "", "52", "17", "255 255 255 255", "28",
|
||||
"uiChapterV", "622", "430", "255 255 255 255", "18", "",
|
||||
"622", "380", "255 255 255 255", "14", "", "642",
|
||||
"280", "255 255 255 255", "18", ""
|
||||
};
|
||||
|
||||
DisplayMissingAnimFile = 0;
|
||||
|
||||
LoadingStringCount = 54;
|
||||
|
||||
|
||||
// Some R2 parameters ...
|
||||
|
||||
R2Mode = 1;
|
||||
R2EDEnabled = 1;
|
||||
R2EDExtendedDebug = 0;
|
||||
R2EDLightPalette = 0;
|
||||
R2ClientGw = "r2linux01";
|
||||
LoadLuaDebugger = 0;
|
||||
CheckR2ScenarioMD5 = 1;
|
||||
LevelDesignEnabled = 0;
|
||||
|
||||
DmCameraDistMax = 25;
|
||||
DmRun = 20;
|
||||
DmWalk = 6;
|
||||
|
||||
R2EDReloadFiles = {
|
||||
"r2ed.xml",
|
||||
"r2_basic_bricks.lua",
|
||||
"r2_components.lua",
|
||||
"r2_core.lua",
|
||||
"r2_features_default.lua",
|
||||
"r2_features_fauna.lua",
|
||||
"r2_features_npc_groups.lua",
|
||||
"r2_palette.lua",
|
||||
"r2_scenario.lua",
|
||||
"r2_ui.lua"
|
||||
};
|
||||
|
||||
XMLInterfaceFiles = {
|
||||
"config.xml",
|
||||
"widgets.xml",
|
||||
"webig_widgets.xml",
|
||||
"player.xml",
|
||||
"inventory.xml",
|
||||
"interaction.xml",
|
||||
"phrase.xml",
|
||||
"harvest.xml",
|
||||
"macros.xml",
|
||||
"info_player.xml",
|
||||
"outpost.xml",
|
||||
"guild.xml",
|
||||
"taskbar.xml",
|
||||
"game_config.xml",
|
||||
"game_context_menu.xml",
|
||||
"player_trade.xml",
|
||||
"bot_chat_v4.xml",
|
||||
"compass.xml",
|
||||
"map.xml",
|
||||
"hierarchy.xml",
|
||||
"reset.xml",
|
||||
"actions.xml",
|
||||
"help.xml",
|
||||
"encyclopedia.xml",
|
||||
"commands.xml",
|
||||
"commands2.xml",
|
||||
"ring_access_point_filter.xml",
|
||||
"ring_window.xml",
|
||||
"bg_downloader.xml"
|
||||
};
|
||||
|
||||
XMLR2EDInterfaceFiles =
|
||||
{
|
||||
"r2ed.xml",
|
||||
"r2_triggers.xml",
|
||||
"r2_logic_entities.xml",
|
||||
"r2ed_acts.xml",
|
||||
"r2ed_scenario.xml",
|
||||
"r2ed_connect.xml"
|
||||
};
|
||||
|
||||
FogDistAndDepthLookupBias = 20; // bias for lookup of fog distance and depth
|
||||
|
||||
|
||||
// Hardware cursor textures
|
||||
// These will be extracted from the corresponding packed ui .tga files when they are loaded
|
||||
// *
|
||||
// * individual .tga files for hardware cursor bitmap not looked for, and not supported yet
|
||||
HardwareCursors =
|
||||
{
|
||||
"curs_can_pan.tga",
|
||||
"curs_can_pan_dup.tga",
|
||||
"curs_create.tga",
|
||||
"curs_create_multi.tga",
|
||||
"curs_create_vertex_invalid.tga",
|
||||
"curs_default.tga",
|
||||
"curs_dup.tga",
|
||||
"curs_L.tga",
|
||||
"curs_M.tga",
|
||||
"curs_pan.tga",
|
||||
"curs_pan_dup.tga",
|
||||
"curs_pick.tga",
|
||||
"curs_pick_dup.tga",
|
||||
"curs_R.tga",
|
||||
"curs_resize_BL_TR.tga",
|
||||
"curs_resize_BR_TL.tga",
|
||||
"curs_resize_LR.tga",
|
||||
"curs_resize_TB.tga",
|
||||
"curs_rotate.tga",
|
||||
"curs_scale.tga",
|
||||
"curs_stop.tga",
|
||||
"text_cursor.tga",
|
||||
"r2_hand_can_pan.tga",
|
||||
"r2_hand_pan.tga",
|
||||
"r2ed_tool_can_pick.tga",
|
||||
"r2ed_tool_can_rotate.tga",
|
||||
"r2ed_tool_pick.tga",
|
||||
"r2ed_tool_rotate.tga",
|
||||
"r2ed_tool_rotating.tga"
|
||||
};
|
||||
|
||||
Loading_BG = "new_loading_bg.tga"; // Default name for the loading background file.
|
||||
Launch_BG = "new_launcher_bg.tga"; // Default name for the launch background file.
|
||||
TeleportKami_BG = "new_teleport_kami_bg.tga";
|
||||
TeleportKaravan_BG = "new_teleport_caravan_bg.tga";
|
||||
Elevator_BG = "new_elevator_bg.tga"; // Default name for the loading background file.
|
||||
ResurectKami_BG = "new_resurect_kami_bg.tga";
|
||||
ResurectKaravan_BG = "new_resurect_caravane_bg.tga";
|
||||
End_BG = "end_bg.tga"; // Default name for the last background file.
|
||||
|
||||
ScenarioSavePath = "./my_scenarios/";
|
||||
|
||||
// list ofpredefined keyset
|
||||
// name will be looked up in the translation file by searching 'uiCP_KeysetName_" + id
|
||||
// tooltip will be looked up in the translation file by searching 'uiCP_KeysetTooltip_" + id
|
||||
// 'bi.' stands for built-in
|
||||
// note : we add a dot in the name to be sure that there cannot be a conflict with character keyset name
|
||||
BuiltInKeySets =
|
||||
{
|
||||
"", // default ryzom keyboard layout
|
||||
"bi.zqsd", // european keyboard fps displacement style (NB : don't change this layout name, ryzom will automatically select it if keyboard is french or belgian)
|
||||
"bi.wasd", // english keyboard fps displacement style (NB : don't change this layout name, ryzom will automatically select it if keyboard is not french nor belgian)
|
||||
"bi.wow_alike" // 'world of warcraft' like keyboard style. (NB : not available for ring)
|
||||
};
|
||||
|
||||
// "Newbie Training", "Story Telling", "Mistery", "Hack & Slash", "Guild Training", "Other"
|
||||
ScenarioTypes = {"so_newbie_training","so_story_telling","so_mistery","so_hack_slash","so_guild_training","so_other"};
|
||||
|
||||
ScenarioLanguages = {"fr","de","en","other_lang"};
|
||||
|
||||
// Map each language to a forum help page
|
||||
HelpPages =
|
||||
{
|
||||
"fr=http://forums.ryzom.com/forum/showthread.php?t=29130",
|
||||
"en=http://forums.ryzom.com/forum/showthread.php?t=29129",
|
||||
"wk=http://forums.ryzom.com/forum/showthread.php?t=29129",
|
||||
"de=http://forums.ryzom.com/forum/showthread.php?t=29131"
|
||||
};
|
||||
|
||||
WebIgMainDomain = "app.ryzom.com";
|
||||
WebIgTrustedDomains = {
|
||||
"api.ryzom.com", "app.ryzom.com"
|
||||
};
|
||||
PatchletUrl = "http://app.ryzom.com/app_patchlet/index.php?patch=preload";
|
||||
|
||||
SelectedSlot = 0;
|
||||
|
||||
BuildName = "RELEASE_HEAD";
|
1
dist/debian/precise/debian/compat
vendored
Normal file
1
dist/debian/precise/debian/compat
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
9
|
212
dist/debian/precise/debian/control
vendored
Normal file
212
dist/debian/precise/debian/control
vendored
Normal file
|
@ -0,0 +1,212 @@
|
|||
Source: ryzom-core
|
||||
Priority: extra
|
||||
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
|
||||
Uploaders: Luboš Novák <alvinx12@centrum.cz>, Cédric OCHS <kervala@gmail.com>
|
||||
Build-Depends: debhelper (>= 9), cmake(>= 2.6), libxml2-dev,
|
||||
libgl1-mesa-dev, libjpeg8-dev | libjpeg62-dev, libpng12-dev, libopenal-dev,
|
||||
libfreetype6-dev, libxxf86vm-dev, libxrandr-dev, libxrender-dev,
|
||||
libvorbis-dev, libsquish-dev, libcurl4-openssl-dev, libluabind-dev,
|
||||
libboost-dev, libwww-dev, libmysqlclient-dev,
|
||||
libcpptest-dev, libqt4-dev, libqt4-opengl-dev
|
||||
Standards-Version: 3.9.3
|
||||
Section: games
|
||||
Bugs: http://dev.ryzom.com/projects/ryzom/issues
|
||||
Homepage: http://dev.ryzom.com
|
||||
Vcs-Svn: svn://svn.debian.org/svn/pkg-games/packages/trunk/nel/
|
||||
Vcs-Browser: http://svn.debian.org/wsvn/pkg-games/packages/trunk/nel/?op=log
|
||||
|
||||
Package: libnel0
|
||||
Section: libdevel
|
||||
Architecture: any
|
||||
Multi-Arch: same
|
||||
Pre-Depends: ${misc:Pre-Depends}
|
||||
Depends: ${misc:Depends}, ${shlibs:Depends}
|
||||
Description: Massive multi-user 3D game environments library (shared library)
|
||||
This is a software platform for creating and running massively multi-user
|
||||
entertainment in a 3D environment over the Internet.
|
||||
.
|
||||
This library is further divided into specific modules: network, ai, 3d
|
||||
and misc. If you want to use any of these, you also need to use the misc
|
||||
part of the library, but ai, 3d and network are totally independent from
|
||||
each other so you can use only the parts you really need in your project.
|
||||
.
|
||||
This package contains the shared library.
|
||||
|
||||
Package: libnel-dev
|
||||
Section: libdevel
|
||||
Architecture: any
|
||||
Multi-Arch: same
|
||||
Depends: ${misc:Depends}, libnel0 (= ${binary:Version})
|
||||
Description: Massive multi-user 3D game environments library (development files)
|
||||
This is a software platform for creating and running massively multi-user
|
||||
entertainment in a 3D environment over the Internet.
|
||||
.
|
||||
This library is further divided into specific modules: network, ai, 3d
|
||||
and misc. If you want to use any of these, you also need to use the misc
|
||||
part of the library, but ai, 3d and network are totally independent from
|
||||
each other so you can use only the parts you really need in your project.
|
||||
.
|
||||
This package contains the headers.
|
||||
|
||||
Package: libnel0-dbg
|
||||
Section: debug
|
||||
Architecture: any
|
||||
Depends: ${misc:Depends}, libnel0 (= ${binary:Version})
|
||||
Description: Massive multi-user 3D game environments library (debugging symbols)
|
||||
This is a software platform for creating and running massively multi-user
|
||||
entertainment in a 3D environment over the Internet.
|
||||
.
|
||||
This library is further divided into specific modules: network, ai, 3d
|
||||
and misc. If you want to use any of these, you also need to use the misc
|
||||
part of the library, but ai, 3d and network are totally independent from
|
||||
each other so you can use only the parts you really need in your project.
|
||||
.
|
||||
This package contains the debugging symbols.
|
||||
|
||||
Package: nel-tools
|
||||
Section: devel
|
||||
Architecture: any
|
||||
Multi-Arch: same
|
||||
Pre-Depends: ${misc:Pre-Depends}
|
||||
Depends: ${misc:Depends}, ${shlibs:Depends}, libnel0 (= ${binary:Version})
|
||||
Description: Massive multi-user 3D game environments library (tools)
|
||||
This is a software platform for creating and running massively multi-user
|
||||
entertainment in a 3D environment over the Internet.
|
||||
.
|
||||
This library is further divided into specific modules: network, ai, 3d
|
||||
and misc. If you want to use any of these, you also need to use the misc
|
||||
part of the library, but ai, 3d and network are totally independent from
|
||||
each other so you can use only the parts you really need in your project.
|
||||
.
|
||||
This package contains the tools.
|
||||
|
||||
Package: nel-tools-dbg
|
||||
Section: debug
|
||||
Architecture: any
|
||||
Depends: ${misc:Depends}, nel-tools (= ${binary:Version})
|
||||
Description: Massive multi-user 3D game environments library (tools debugging symbols)
|
||||
This is a software platform for creating and running massively multi-user
|
||||
entertainment in a 3D environment over the Internet.
|
||||
.
|
||||
This library is further divided into specific modules: network, ai, 3d
|
||||
and misc. If you want to use any of these, you also need to use the misc
|
||||
part of the library, but ai, 3d and network are totally independent from
|
||||
each other so you can use only the parts you really need in your project.
|
||||
.
|
||||
This package contains the tools debugging symbols.
|
||||
|
||||
Package: libryzom-sevenzip0
|
||||
Architecture: any
|
||||
Multi-Arch: same
|
||||
Pre-Depends: ${misc:Pre-Depends}
|
||||
Depends: ${misc:Depends}, ${shlibs:Depends}
|
||||
Description: Ryzom science-fantasy MMORPG (decompression library)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the decompression shared library.
|
||||
|
||||
Package: libryzom-sevenzip0-dbg
|
||||
Section: debug
|
||||
Architecture: any
|
||||
Depends: ${misc:Depends}, libryzom-sevenzip0 (= ${binary:Version})
|
||||
Description: Ryzom science-fantasy MMORPG (decompression library debugging symbols)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the decompression shared library debugging symbols.
|
||||
|
||||
Package: libryzom-gameshare0
|
||||
Architecture: any
|
||||
Multi-Arch: same
|
||||
Pre-Depends: ${misc:Pre-Depends}
|
||||
Depends: ${misc:Depends}, ${shlibs:Depends}, libnel0 (= ${binary:Version})
|
||||
Description: Ryzom science-fantasy MMORPG (common shared library)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the game common shared library.
|
||||
|
||||
Package: libryzom-gameshare0-dbg
|
||||
Section: debug
|
||||
Architecture: any
|
||||
Depends: ${misc:Depends}, libryzom-gameshare0 (= ${binary:Version})
|
||||
Description: Ryzom science-fantasy MMORPG (common debugging symbols)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the game common debugging symbols.
|
||||
|
||||
Package: libryzom-clientsheets0
|
||||
Architecture: any
|
||||
Multi-Arch: same
|
||||
Pre-Depends: ${misc:Pre-Depends}
|
||||
Depends: ${misc:Depends}, ${shlibs:Depends}, libryzom-gameshare0 (= ${binary:Version})
|
||||
Description: Ryzom science-fantasy MMORPG (client sheets shared library)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the client sheets shared library.
|
||||
|
||||
Package: libryzom-clientsheets0-dbg
|
||||
Section: debug
|
||||
Architecture: any
|
||||
Depends: ${misc:Depends}, libryzom-clientsheets0 (= ${binary:Version})
|
||||
Description: Ryzom science-fantasy MMORPG (client sheets debugging symbols)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the client sheets debugging symbols.
|
||||
|
||||
Package: ryzom-client
|
||||
Architecture: any
|
||||
Depends: ${misc:Depends}, ${shlibs:Depends}, libryzom-gameshare0 (= ${binary:Version}),
|
||||
libryzom-clientsheets0 (= ${binary:Version}),
|
||||
ryzom-client-config (>= ${source:Version}), rsync, wget, p7zip-full
|
||||
Description: Ryzom science-fantasy MMORPG (client)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the game client.
|
||||
|
||||
Package: ryzom-client-dbg
|
||||
Section: debug
|
||||
Architecture: any
|
||||
Depends: ${misc:Depends}, ryzom-client (= ${binary:Version})
|
||||
Description: Ryzom science-fantasy MMORPG (client debugging symbols)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the client debugging symbols.
|
||||
|
||||
Package: ryzom-tools
|
||||
Section: devel
|
||||
Architecture: any
|
||||
Multi-Arch: same
|
||||
Pre-Depends: ${misc:Pre-Depends}
|
||||
Depends: ${misc:Depends}, ${shlibs:Depends}, libryzom-gameshare0 (= ${binary:Version}),
|
||||
libryzom-clientsheets0 (= ${binary:Version})
|
||||
Description: Ryzom science-fantasy MMORPG (tools)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the tools.
|
||||
|
||||
Package: ryzom-tools-dbg
|
||||
Section: debug
|
||||
Architecture: any
|
||||
Depends: ${misc:Depends}, ryzom-tools (= ${binary:Version})
|
||||
Description: Ryzom science-fantasy MMORPG (tools debugging symbols)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the tools debugging symbols.
|
||||
|
||||
Package: ryzom-client-config
|
||||
Architecture: all
|
||||
Depends: ${misc:Depends}
|
||||
Description: Ryzom science-fantasy MMORPG (client configuration)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the client configuration.
|
53
dist/debian/precise/debian/copyright
vendored
Normal file
53
dist/debian/precise/debian/copyright
vendored
Normal file
|
@ -0,0 +1,53 @@
|
|||
This package was debianized by Gürkan Sengün <gurkan@phys.ethz.ch> on
|
||||
Tue, 23 Oct 2007 12:56:45 +0200.
|
||||
|
||||
It was downloaded from <http://dev.ryzom.com>
|
||||
|
||||
Upstream Authors:
|
||||
|
||||
Olivier Cado <cado@nevrax.com>
|
||||
Bertram Felgenhauer <int-e@gmx.de>
|
||||
Krzysztof Kotlenga <piernik@gmail.com>
|
||||
Henri Kuuste <al-rtsan@totl.net>
|
||||
Vianney Lecroart <acemtp@gmail.com>
|
||||
Namine
|
||||
Cédric Ochs <kervala@gmail.com>
|
||||
Guillaume Puzin
|
||||
Matt Raykowski <matt.raykowski@gmail.com>
|
||||
Robert Timm <mail@rtti.de>
|
||||
Titegus
|
||||
Ulukyn
|
||||
Robert Wetzel <spexius@gmx.de>
|
||||
Zorglor
|
||||
TODO: take names from Ryzom credits
|
||||
|
||||
Copyright:
|
||||
|
||||
Copyright (C) 2003-2009 Vianney Lecroart
|
||||
Copyright (C) 2003-2009 Matt Raykowski
|
||||
Copyright (C) 2000-2006 Nevrax Ltd.
|
||||
Copyright (C) 2006-2007 Gameforge France
|
||||
Copyright (C) 2008-2010 Winch Gate Property Limited
|
||||
|
||||
License:
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as
|
||||
published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
The Debian packaging is:
|
||||
|
||||
Copyright (C) 2007 Gürkan Sengün <gurkan@phys.ethz.ch>
|
||||
|
||||
and is licensed under the GPL version 2,
|
||||
see `/usr/share/common-licenses/GPL-2'.
|
||||
|
2
dist/debian/precise/debian/docs
vendored
Normal file
2
dist/debian/precise/debian/docs
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
changelog
|
||||
README
|
2
dist/debian/precise/debian/libnel-dev.docs
vendored
Normal file
2
dist/debian/precise/debian/libnel-dev.docs
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
README
|
||||
|
3
dist/debian/precise/debian/libnel-dev.install
vendored
Normal file
3
dist/debian/precise/debian/libnel-dev.install
vendored
Normal file
|
@ -0,0 +1,3 @@
|
|||
usr/include/*
|
||||
usr/lib/*/libnel*.so
|
||||
usr/lib/*/pkgconfig/*
|
1
dist/debian/precise/debian/libnel-dev.manpages
vendored
Normal file
1
dist/debian/precise/debian/libnel-dev.manpages
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
debian/nel-config.1
|
9
dist/debian/precise/debian/libnel-doc.doc-base.nel
vendored
Normal file
9
dist/debian/precise/debian/libnel-doc.doc-base.nel
vendored
Normal file
|
@ -0,0 +1,9 @@
|
|||
Document: nel
|
||||
Title: NeL Reference Manual
|
||||
Author: Nevrax
|
||||
Abstract: This is a software platform for creating and running massively multi-user entertainment in a 3D environment over the Internet.
|
||||
Section: Programming/C
|
||||
|
||||
Format: HTML
|
||||
Index: /usr/share/doc/libnel-doc/html/index.html
|
||||
Files: /usr/share/doc/libnel-doc/html/*.html
|
1
dist/debian/precise/debian/libnel-doc.install
vendored
Normal file
1
dist/debian/precise/debian/libnel-doc.install
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
usr/share/doc/libnel-doc/html/*
|
3
dist/debian/precise/debian/libnel0.install
vendored
Normal file
3
dist/debian/precise/debian/libnel0.install
vendored
Normal file
|
@ -0,0 +1,3 @@
|
|||
usr/lib/*/libnel*.so.*
|
||||
usr/lib/*/nel/libnel_drv_openal.so
|
||||
usr/lib/*/nel/libnel_drv_opengl.so
|
2
dist/debian/precise/debian/libryzom-clientsheets0.install
vendored
Normal file
2
dist/debian/precise/debian/libryzom-clientsheets0.install
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
usr/lib/*/libryzom_clientsheets.so.*
|
||||
|
2
dist/debian/precise/debian/libryzom-gameshare0.install
vendored
Normal file
2
dist/debian/precise/debian/libryzom-gameshare0.install
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
usr/lib/*/libryzom_gameshare.so.*
|
||||
|
2
dist/debian/precise/debian/libryzom-sevenzip0.install
vendored
Normal file
2
dist/debian/precise/debian/libryzom-sevenzip0.install
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
usr/lib/*/libryzom_sevenzip.so.*
|
||||
|
37
dist/debian/precise/debian/nel-config.1
vendored
Normal file
37
dist/debian/precise/debian/nel-config.1
vendored
Normal file
|
@ -0,0 +1,37 @@
|
|||
.TH nel-config 1 "26 Oct 2007"
|
||||
.SH NAME
|
||||
nel-config \- Get information about a libnel installation
|
||||
.SH SYNOPSIS
|
||||
.B nel-config [options]
|
||||
.SH DESCRIPTION
|
||||
.B nel-config
|
||||
displays information about a libnel installation.
|
||||
.SH OPTIONS
|
||||
.IP "--cflags"
|
||||
Set of compiler options (CFLAGS) to use when compiling files that use
|
||||
libnel. Currently that is only thw include path to the nel include files.
|
||||
.IP "--libs"
|
||||
Shows the complete set of libs and other linker options you will need in order
|
||||
to link your application with libnel.
|
||||
.IP "--prefix"
|
||||
This is the prefix used when libnel was installed. libnel is then installed
|
||||
in $prefix/lib and its header files are installed in $prefix/include and so
|
||||
on. The prefix is set with "configure \-\-prefix".
|
||||
.IP "--version"
|
||||
Outputs version information about the installed libnel.
|
||||
.SH "EXAMPLES"
|
||||
What linker options do I need when I link with libnel?
|
||||
|
||||
$ nel-config \-\-libs
|
||||
|
||||
What compiler options do I need when I compile using libnel functions?
|
||||
|
||||
$ nel-config \-\-cflags
|
||||
|
||||
What's the installed libnel version?
|
||||
|
||||
$ nel-config \-\-version
|
||||
.SH AUTHOR
|
||||
.PP
|
||||
This manual page was written by G\[:u]rkan Seng\[:u]n
|
||||
<gurkan@linuks.mine.nu>,for the Debian project (but may be used by others).
|
87
dist/debian/precise/debian/nel-tools.install
vendored
Normal file
87
dist/debian/precise/debian/nel-tools.install
vendored
Normal file
|
@ -0,0 +1,87 @@
|
|||
etc/nel/build_ig_boxes.cfg
|
||||
etc/nel/build_indoor_rbank.cfg
|
||||
etc/nel/build_rbank.cfg
|
||||
etc/nel/make_sheet_id.cfg
|
||||
etc/nel/words_dic.cfg
|
||||
etc/nel/zviewer.cfg
|
||||
usr/bin/animation_set_builder
|
||||
usr/bin/anim_builder
|
||||
usr/bin/bnp_make
|
||||
usr/bin/build_clod_bank
|
||||
usr/bin/build_clodtex
|
||||
usr/bin/build_coarse_mesh
|
||||
usr/bin/build_far_bank
|
||||
usr/bin/build_ig_boxes
|
||||
usr/bin/build_indoor_rbank
|
||||
usr/bin/build_interface
|
||||
usr/bin/build_rbank
|
||||
usr/bin/build_samplebank
|
||||
usr/bin/build_shadow_skin
|
||||
usr/bin/build_smallbank
|
||||
usr/bin/build_sound
|
||||
usr/bin/build_soundbank
|
||||
usr/bin/cluster_viewer
|
||||
usr/bin/disp_sheet_id
|
||||
usr/bin/extract_filename
|
||||
usr/bin/file_info
|
||||
usr/bin/georges2csv
|
||||
usr/bin/get_neighbors
|
||||
usr/bin/hls_bank_maker
|
||||
usr/bin/ig_add
|
||||
usr/bin/ig_info
|
||||
usr/bin/ig_lighter
|
||||
usr/bin/lock
|
||||
usr/bin/make_sheet_id
|
||||
usr/bin/memlog
|
||||
usr/bin/message_box_qt
|
||||
usr/bin/nl_probe_timers
|
||||
usr/bin/nl_sample_chatclient
|
||||
usr/bin/nl_sample_chatserver
|
||||
usr/bin/nl_sample_clusterview
|
||||
usr/bin/nl_sample_command
|
||||
usr/bin/nl_sample_configfile
|
||||
usr/bin/nl_sample_ct_ai_service
|
||||
usr/bin/nl_sample_ct_gd_service
|
||||
usr/bin/nl_sample_debug
|
||||
usr/bin/nl_sample_font
|
||||
usr/bin/nl_sample_georges
|
||||
usr/bin/nl_sample_i18n
|
||||
usr/bin/nl_sample_log
|
||||
usr/bin/nl_sample_ls_client
|
||||
usr/bin/nl_sample_ls_fes
|
||||
usr/bin/nl_sample_pacs
|
||||
usr/bin/nl_sample_shapeview
|
||||
usr/bin/nl_sample_sound_sources
|
||||
usr/bin/nl_sample_stream_file
|
||||
usr/bin/nl_sample_stream_ogg_vorbis
|
||||
usr/bin/nl_sample_strings
|
||||
usr/bin/nl_sample_udpclient
|
||||
usr/bin/nl_sample_udpserver
|
||||
usr/bin/panoply_maker
|
||||
usr/bin/shapes_exporter
|
||||
usr/bin/tga2dds
|
||||
usr/bin/tga_cut
|
||||
usr/bin/tga_resize
|
||||
usr/bin/tile_edit_qt
|
||||
usr/bin/words_dic_qt
|
||||
usr/bin/xml_packer
|
||||
usr/bin/zone_check_bind
|
||||
usr/bin/zone_dependencies
|
||||
usr/bin/zone_dump
|
||||
usr/bin/zone_ig_lighter
|
||||
usr/bin/zone_lighter
|
||||
usr/bin/zone_welder
|
||||
usr/bin/zviewer
|
||||
usr/lib/*/libs3tc_compressor.so.*
|
||||
usr/share/nel/nl_sample_chat
|
||||
usr/share/nel/nl_sample_class_transport
|
||||
usr/share/nel/nl_sample_clusterview
|
||||
usr/share/nel/nl_sample_configfile
|
||||
usr/share/nel/nl_sample_font
|
||||
usr/share/nel/nl_sample_georges
|
||||
usr/share/nel/nl_sample_i18n
|
||||
usr/share/nel/nl_sample_login_system
|
||||
usr/share/nel/nl_sample_pacs
|
||||
usr/share/nel/nl_sample_sound
|
||||
usr/share/nel/nl_sample_udp
|
||||
usr/share/nel/zviewer
|
19
dist/debian/precise/debian/rules
vendored
Executable file
19
dist/debian/precise/debian/rules
vendored
Executable file
|
@ -0,0 +1,19 @@
|
|||
#!/usr/bin/make -f
|
||||
%:
|
||||
dh $@ --buildsystem=cmake --parallel
|
||||
|
||||
override_dh_strip:
|
||||
dh_strip -plibnel0 --dbg-package=libnel0-dbg
|
||||
dh_strip -pnel-tools --dbg-package=nel-tools-dbg
|
||||
dh_strip -plibryzom-sevenzip0 --dbg-package=libryzom-sevenzip0-dbg
|
||||
dh_strip -plibryzom-gameshare0 --dbg-package=libryzom-gameshare0-dbg
|
||||
dh_strip -plibryzom-clientsheets0 --dbg-package=libryzom-clientsheets0-dbg
|
||||
dh_strip -pryzom-client --dbg-package=ryzom-client-dbg
|
||||
dh_strip -pryzom-tools --dbg-package=ryzom-tools-dbg
|
||||
|
||||
override_dh_auto_configure:
|
||||
dh_auto_configure -- -DLIBRARY_ARCHITECTURE=$(DEB_HOST_MULTIARCH) -DTARGET_CPU=$(DEB_HOST_GNU_CPU) -DWITH_SYMBOLS=ON -DNL_ETC_PREFIX=/etc/nel -DRYZOM_ETC_PREFIX=/etc/ryzom -DRYZOM_SHARE_PREFIX=/usr/share/games/ryzom -DRYZOM_BIN_PREFIX=/usr/bin -DRYZOM_GAMES_PREFIX=/usr/games -DWITH_RYZOM_SERVER=OFF -DWITH_NEL_TESTS=OFF -DWITH_LIBWWW_STATIC=ON -DWITH_QT=ON
|
||||
|
||||
override_dh_install:
|
||||
dh_install
|
||||
install -m755 debian/ryzom debian/ryzom-client/usr/games/ryzom
|
116
dist/debian/precise/debian/ryzom
vendored
Executable file
116
dist/debian/precise/debian/ryzom
vendored
Executable file
|
@ -0,0 +1,116 @@
|
|||
#!/bin/sh
|
||||
|
||||
P7ZIP=/usr/bin/7z
|
||||
RSYNC=/usr/bin/rsync
|
||||
WGET=/usr/bin/wget
|
||||
RYZOM_CLIENT=/usr/games/ryzom_client
|
||||
RYZOM_CONFIG_DEFAULT=/etc/ryzom/client_default.cfg
|
||||
RYZOM_CONFIG=~/.ryzom/client.cfg
|
||||
|
||||
RYZOM_DIR=~/.ryzom
|
||||
DATA_DIR=$RYZOM_DIR/data
|
||||
|
||||
mkdir -p $RYZOM_DIR
|
||||
|
||||
if [ ! -d "$DATA_DIR" ]
|
||||
then
|
||||
# symlink user's data dir to ryzom data cache
|
||||
ln -s /var/cache/ryzom/data $DATA_DIR
|
||||
fi
|
||||
|
||||
# Check if a directory contains Ryzom data
|
||||
ryzom_data_found()
|
||||
{
|
||||
# Check for directory, gamedev.bnp and ryzom.ttf
|
||||
COUNT=0
|
||||
|
||||
if [ -d $1 ]
|
||||
then
|
||||
# If there are a least 220 bnp files, we could use this directory
|
||||
# There are 226 bnp files in last version
|
||||
COUNT=$(find -L $1 -name *.bnp | wc -l)
|
||||
fi
|
||||
|
||||
echo $COUNT
|
||||
}
|
||||
|
||||
COUNT=$(ryzom_data_found $DATA_DIR)
|
||||
|
||||
echo "Found $COUNT BNP files in $DATA_DIR"
|
||||
|
||||
if [ $COUNT -lt 220 ] && [ -f $WGET ] && [ -f $P7ZIP ]
|
||||
then
|
||||
mkdir -p "$DATA_DIR/tmp"
|
||||
|
||||
# Check free diskspace
|
||||
echo "Checking for free disk space..."
|
||||
DISKSPACE=$(df "$DATA_DIR/tmp" | grep "/dev" | awk '{print $4}')
|
||||
if [ $? -ne 0 ]
|
||||
then
|
||||
exit 1
|
||||
fi
|
||||
if [ "$DISKSPACE" -lt "8000000" ]
|
||||
then
|
||||
echo "You don't have enough free space to download and uncompress Ryzom client data."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Download
|
||||
echo "Downloading ryzom_client.7z from sourceforge..."
|
||||
# wget
|
||||
$WGET -c http://sourceforge.net/projects/ryzom/files/ryzom_client.7z -O "$DATA_DIR/tmp/ryzom_client.7z"
|
||||
if [ $? -ne 0 ]
|
||||
then
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Extract data
|
||||
echo "Extracting data from ryzom_client.7z..."
|
||||
cd "$DATA_DIR/tmp"
|
||||
# 7z
|
||||
$P7ZIP x ryzom_client.7z
|
||||
if [ $? -ne 0 ]
|
||||
then
|
||||
exit 1
|
||||
fi
|
||||
cd ..
|
||||
mv -uf tmp/ryzom/data/* .
|
||||
# Delete temporary downloaded files
|
||||
rm -rf tmp
|
||||
fi
|
||||
|
||||
if [ -f $RYZOM_CONFIG ]
|
||||
then
|
||||
echo "Updating $RYZOM_CONFIG..."
|
||||
|
||||
# Escape path for sed using bash find and replace
|
||||
RYZOM_CONFIG_DEFAULT_ESCAPED=$(echo $RYZOM_CONFIG_DEFAULT | sed 's/\//\\\//g')
|
||||
|
||||
# Update RootConfigFilename to be sure it's using the right default config
|
||||
sed -i 's/RootConfigFilename.*/RootConfigFilename = \"'$RYZOM_CONFIG_DEFAULT_ESCAPED'\"/g' $RYZOM_CONFIG
|
||||
fi
|
||||
|
||||
if [ -f $RSYNC ]
|
||||
then
|
||||
echo "Patching Ryzom data..."
|
||||
|
||||
# Rsync
|
||||
$RSYNC -rOtzv --progress --stats www.ryzom.com::ryzom/data/ $DATA_DIR
|
||||
if [ $? -ne 0 ]
|
||||
then
|
||||
exit 1
|
||||
fi
|
||||
fi
|
||||
|
||||
# Launch Ryzom client if it exists
|
||||
if [ -f $RYZOM_CLIENT ]
|
||||
then
|
||||
echo "Launching Ryzom..."
|
||||
|
||||
nohup $RYZOM_CLIENT $1 $2 $3 2> /dev/null &
|
||||
fi
|
||||
|
||||
# Wait until all previous commands are executed and displayed before exiting
|
||||
sync
|
||||
|
||||
exit 0
|
1
dist/debian/precise/debian/ryzom-client-config.install
vendored
Normal file
1
dist/debian/precise/debian/ryzom-client-config.install
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
debian/client_default.cfg etc/ryzom
|
4
dist/debian/precise/debian/ryzom-client.dirs
vendored
Normal file
4
dist/debian/precise/debian/ryzom-client.dirs
vendored
Normal file
|
@ -0,0 +1,4 @@
|
|||
usr/games
|
||||
usr/share/applications
|
||||
usr/share/pixmaps
|
||||
var/cache/ryzom/data
|
4
dist/debian/precise/debian/ryzom-client.install
vendored
Normal file
4
dist/debian/precise/debian/ryzom-client.install
vendored
Normal file
|
@ -0,0 +1,4 @@
|
|||
usr/games/ryzom_client
|
||||
usr/share/icons
|
||||
usr/share/pixmaps
|
||||
debian/ryzom_client.desktop usr/share/applications
|
6
dist/debian/precise/debian/ryzom-client.menu
vendored
Normal file
6
dist/debian/precise/debian/ryzom-client.menu
vendored
Normal file
|
@ -0,0 +1,6 @@
|
|||
?package(ryzom-client): \
|
||||
needs="x11" \
|
||||
section="Games/Adventure" \
|
||||
icon="/usr/share/pixmaps/ryzom.xpm" \
|
||||
title="Ryzom" \
|
||||
command="/usr/games/ryzom"
|
10
dist/debian/precise/debian/ryzom-client.postinst
vendored
Normal file
10
dist/debian/precise/debian/ryzom-client.postinst
vendored
Normal file
|
@ -0,0 +1,10 @@
|
|||
#!/bin/sh
|
||||
|
||||
if ! getent group ryzom ; then
|
||||
addgroup --system ryzom
|
||||
fi
|
||||
|
||||
chgrp -R ryzom /var/cache/ryzom/data
|
||||
chmod -R g+wrxs /var/cache/ryzom/data
|
||||
|
||||
#DEBHELPER#
|
49
dist/debian/precise/debian/ryzom-client.postrm
vendored
Normal file
49
dist/debian/precise/debian/ryzom-client.postrm
vendored
Normal file
|
@ -0,0 +1,49 @@
|
|||
#! /bin/sh
|
||||
# postrm script for ryzom-client
|
||||
#
|
||||
# see: dh_installdeb(1)
|
||||
|
||||
set -e
|
||||
|
||||
# summary of how this script can be called:
|
||||
# * <postrm> `remove'
|
||||
# * <postrm> `purge'
|
||||
# * <old-postrm> `upgrade' <new-version>
|
||||
# * <new-postrm> `failed-upgrade' <old-version>
|
||||
# * <new-postrm> `abort-install'
|
||||
# * <new-postrm> `abort-install' <old-version>
|
||||
# * <new-postrm> `abort-upgrade' <old-version>
|
||||
# * <disappearer's-postrm> `disappear' <r>overwrit>r> <new-version>
|
||||
# for details, see /usr/share/doc/packaging-manual/
|
||||
|
||||
case "$1" in
|
||||
purge)
|
||||
|
||||
FILES=/home/*
|
||||
|
||||
for f in $FILES
|
||||
do
|
||||
FOLDER="$f/.ryzom/data"
|
||||
|
||||
if [ -d $FOLDER ]
|
||||
then
|
||||
rm -rf $FOLDER
|
||||
echo "Deleting $FOLDER..."
|
||||
fi
|
||||
done
|
||||
|
||||
;;
|
||||
|
||||
remove|upgrade|failed-upgrade|abort-install|abort-upgrade|disappear)
|
||||
|
||||
;;
|
||||
|
||||
*)
|
||||
echo "postrm called with unknown argument \`$1'" >&2
|
||||
exit 1
|
||||
|
||||
esac
|
||||
|
||||
#DEBHELPER#
|
||||
|
||||
exit 0
|
26
dist/debian/precise/debian/ryzom-tools.install
vendored
Normal file
26
dist/debian/precise/debian/ryzom-tools.install
vendored
Normal file
|
@ -0,0 +1,26 @@
|
|||
usr/bin/7zDec
|
||||
usr/bin/alias_synchronizer
|
||||
usr/bin/assoc_mem
|
||||
usr/bin/csv_transform
|
||||
usr/bin/georges_editor_qt
|
||||
usr/bin/icon_search
|
||||
usr/bin/make_alias_file
|
||||
usr/bin/make_anim_by_race
|
||||
usr/bin/make_anim_melee_impact
|
||||
usr/bin/mp_generator
|
||||
usr/bin/named2csv
|
||||
usr/bin/patch_gen
|
||||
usr/bin/patch_gen_service
|
||||
usr/bin/pd_parser
|
||||
usr/bin/pdr_util
|
||||
usr/bin/prim_export
|
||||
usr/bin/ryzom_mission_compiler
|
||||
usr/bin/sheets_packer
|
||||
usr/bin/skill_extractor
|
||||
usr/bin/stats_scan
|
||||
usr/bin/translation_tools
|
||||
usr/bin/uni_conv
|
||||
usr/games/ryzom_client_patcher
|
||||
usr/lib/*/libryzom_mission_compiler_lib.so.*
|
||||
usr/share/games/ryzom/data_leveldesign
|
||||
usr/share/games/ryzom/georges_editor_qt
|
11
dist/debian/precise/debian/ryzom_client.desktop
vendored
Normal file
11
dist/debian/precise/debian/ryzom_client.desktop
vendored
Normal file
|
@ -0,0 +1,11 @@
|
|||
[Desktop Entry]
|
||||
Version=1.0
|
||||
Name=Ryzom
|
||||
Name[ru]=Ризом
|
||||
Type=Application
|
||||
GenericName=ryzom_client
|
||||
Exec=/usr/games/ryzom
|
||||
Icon=ryzom_client
|
||||
Terminal=true
|
||||
Hidden=false
|
||||
Categories=Game;RolePlaying;
|
2
dist/debian/precise/debian/source/format
vendored
Normal file
2
dist/debian/precise/debian/source/format
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
1.0
|
||||
|
4
dist/debian/readme.txt
vendored
Normal file
4
dist/debian/readme.txt
vendored
Normal file
|
@ -0,0 +1,4 @@
|
|||
To create a official Ryzom Core package, you have to do:
|
||||
|
||||
- launch ./update.sh to update Ryzom Core to last version and create the .orig directory
|
||||
- launch ./update_debian.sh <distrib> to update packaging stuff for <distrib>, create the final directory and upload source package
|
37
dist/debian/ryzomcore_version.sh
vendored
Executable file
37
dist/debian/ryzomcore_version.sh
vendored
Executable file
|
@ -0,0 +1,37 @@
|
|||
#!/bin/sh
|
||||
|
||||
CODEROOT=../../code
|
||||
|
||||
VERSION_FILE=$CODEROOT/CMakeLists.txt
|
||||
|
||||
if [ ! -f $VERSION_FILE ]
|
||||
then
|
||||
echo "Unable to find $VERSION_FILE"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
parse_version()
|
||||
{
|
||||
FILE=$1
|
||||
VAR=$2
|
||||
|
||||
V=$(grep -o -P "NL_$VAR [0-9]+" $FILE | awk '{print $2}' | head -n 1)
|
||||
|
||||
if [ -z "$V" ]
|
||||
then
|
||||
echo "Can't parse $VAR from $FILE, aborting..."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
export $VAR=$V
|
||||
}
|
||||
|
||||
parse_version $VERSION_FILE VERSION_MAJOR
|
||||
parse_version $VERSION_FILE VERSION_MINOR
|
||||
parse_version $VERSION_FILE VERSION_PATCH
|
||||
|
||||
VERSION=$VERSION_MAJOR.$VERSION_MINOR.$VERSION_PATCH
|
||||
|
||||
echo $VERSION
|
||||
|
||||
exit 0
|
408
dist/debian/trusty/debian/changelog
vendored
Normal file
408
dist/debian/trusty/debian/changelog
vendored
Normal file
|
@ -0,0 +1,408 @@
|
|||
ryzom-core (0.8.2802~raring1) raring; urgency=low
|
||||
|
||||
* New upstream release (revision 2802)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Mon, 10 Dec 2012 11:12:17 +0100
|
||||
|
||||
ryzom-core (0.8.2786~raring1) raring; urgency=low
|
||||
|
||||
* New upstream release (revision 2786)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Fri, 07 Dec 2012 16:33:15 +0100
|
||||
|
||||
ryzom-core (0.8.2691~quantal1) quantal; urgency=low
|
||||
|
||||
* New upstream release (revision 2691)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Sun, 07 Oct 2012 09:46:56 +0200
|
||||
|
||||
ryzom-core (0.8.2682~quantal1) quantal; urgency=low
|
||||
|
||||
* New upstream release (revision 2682)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Wed, 03 Oct 2012 15:59:54 +0200
|
||||
|
||||
ryzom-core (0.8.2681~quantal2) quantal; urgency=low
|
||||
|
||||
* New upstream release (revision 2681)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Tue, 02 Oct 2012 17:42:23 +0200
|
||||
|
||||
ryzom-core (0.8.2681~quantal1) quantal; urgency=low
|
||||
|
||||
* New upstream release (revision 2681)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Tue, 02 Oct 2012 17:13:57 +0200
|
||||
|
||||
ryzom-core (0.8.2650~quantal2) quantal; urgency=low
|
||||
|
||||
* New upstream release (revision 2650)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Mon, 24 Sep 2012 22:06:37 +0200
|
||||
|
||||
ryzom-core (0.8.2650~quantal1) quantal; urgency=low
|
||||
|
||||
* New upstream release (revision 2650)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Mon, 24 Sep 2012 20:55:19 +0200
|
||||
|
||||
ryzom-core (0.8.2025~precise1) precise; urgency=low
|
||||
|
||||
* New upstream release (revision 2025)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Sat, 10 Mar 2012 22:23:49 +0100
|
||||
|
||||
ryzom-core (0.8.2024~precise1) precise; urgency=low
|
||||
|
||||
* New upstream release (revision 2024)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Sat, 10 Mar 2012 11:16:08 +0100
|
||||
|
||||
ryzom-core (0.8.1847~natty1) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1847)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Mon, 17 Oct 2011 09:33:45 +0200
|
||||
|
||||
ryzom-core (0.8.1847~natty0) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1847)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Sun, 16 Oct 2011 18:45:27 +0200
|
||||
|
||||
ryzom-core (0.8.1758~natty0) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1758)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Tue, 16 Aug 2011 09:02:55 +0200
|
||||
|
||||
ryzom-core (0.8.1752~natty0) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1752)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Sun, 14 Aug 2011 16:07:29 +0200
|
||||
|
||||
ryzom-core (0.8.1751~natty0) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1751)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Sun, 14 Aug 2011 14:16:24 +0200
|
||||
|
||||
ryzom-core (0.8.1750~natty0) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1750)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Sun, 14 Aug 2011 12:30:18 +0200
|
||||
|
||||
ryzom-core (0.8.1744~natty0) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1744)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Sat, 13 Aug 2011 20:24:49 +0200
|
||||
|
||||
ryzom-core (0.8.1742~natty0) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1742)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Fri, 12 Aug 2011 18:11:07 +0200
|
||||
|
||||
ryzom-core (0.8.1628~natty0) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1628)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Fri, 17 Jun 2011 12:56:17 +0200
|
||||
|
||||
ryzom-core (0.8.1627~natty0) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1627)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Tue, 14 Jun 2011 20:37:05 +0200
|
||||
|
||||
ryzom-core (0.8.1611~natty0) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1611)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Wed, 08 Jun 2011 19:53:44 +0200
|
||||
|
||||
ryzom-core (0.8.1596~natty1) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1596)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Sat, 04 Jun 2011 18:11:45 +0200
|
||||
|
||||
ryzom-core (0.7.1406~natty0) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1406)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sun, 13 Mar 2011 19:07:44 +0100
|
||||
|
||||
ryzom-core (0.7.1404~karmic0) karmic; urgency=low
|
||||
|
||||
* New upstream release (revision 1404)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Thu, 10 Mar 2011 20:13:35 +0100
|
||||
|
||||
ryzom-core (0.7.1122~karmic0) karmic; urgency=low
|
||||
|
||||
* New upstream release (revision 1122)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Thu, 25 Nov 2010 13:18:41 +0100
|
||||
|
||||
ryzom-core (0.7.992~karmic0) karmic; urgency=low
|
||||
|
||||
* New upstream release (revision 992)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Tue, 19 Oct 2010 13:44:23 +0200
|
||||
|
||||
ryzom-core (0.7.941~karmic0) karmic; urgency=low
|
||||
|
||||
* New upstream release (revision 941)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sat, 16 Oct 2010 14:59:36 +0200
|
||||
|
||||
ryzom-core (0.7.933~karmic0) karmic; urgency=low
|
||||
|
||||
* New upstream release (revision 933)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Fri, 15 Oct 2010 22:29:44 +0200
|
||||
|
||||
ryzom-core (0.7.932~karmic0) karmic; urgency=low
|
||||
|
||||
* New upstream release (revision 932)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Fri, 15 Oct 2010 19:53:47 +0200
|
||||
|
||||
ryzom-core (0.7.666~karmic0) karmic; urgency=low
|
||||
|
||||
* New upstream release (revision 666)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sun, 29 Aug 2010 17:56:06 +0200
|
||||
|
||||
ryzom-core (0.7.631~karmic0) karmic; urgency=low
|
||||
|
||||
* New upstream release (revision 631)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Thu, 12 Aug 2010 16:57:30 +0200
|
||||
|
||||
ryzom-core (0.7.614~lucid1) lucid; urgency=low
|
||||
|
||||
* Fixed dependencies
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sun, 08 Aug 2010 22:42:50 +0200
|
||||
|
||||
ryzom-core (0.7.614~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 614)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sun, 08 Aug 2010 21:53:00 +0200
|
||||
|
||||
ryzom-core (0.7.583~lucid1) lucid; urgency=low
|
||||
|
||||
* Added dependency on libogg and libvorbis
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sun, 01 Aug 2010 15:38:40 +0200
|
||||
|
||||
ryzom-core (0.7.583~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 583)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sun, 01 Aug 2010 14:43:28 +0200
|
||||
|
||||
ryzom-core (0.7.530~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 530)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sun, 25 Jul 2010 16:50:57 +0200
|
||||
|
||||
ryzom-core (0.7.519~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 519)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Mon, 19 Jul 2010 22:24:05 +0200
|
||||
|
||||
ryzom-core (0.7.507~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 507)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sat, 17 Jul 2010 19:56:35 +0200
|
||||
|
||||
ryzom-core (0.7.474~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 474)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Tue, 13 Jul 2010 08:56:24 +0200
|
||||
|
||||
ryzom-core (0.7.473~lucid1) lucid; urgency=low
|
||||
|
||||
* Some fixes
|
||||
|
||||
-- Kervala <kervala@gmail.com> Mon, 12 Jul 2010 22:46:16 +0200
|
||||
|
||||
ryzom-core (0.7.473~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 473)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Mon, 12 Jul 2010 22:04:30 +0200
|
||||
|
||||
ryzom-core (0.7.437~lucid1) lucid; urgency=low
|
||||
|
||||
* Fixed drivers installation
|
||||
|
||||
-- Kervala <kervala@gmail.com> Thu, 08 Jul 2010 08:54:02 +0200
|
||||
|
||||
ryzom-core (0.7.437~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 437)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Thu, 01 Jul 2010 20:07:14 +0200
|
||||
|
||||
ryzom-core (0.7.419~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 419)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sat, 26 Jun 2010 18:58:36 +0200
|
||||
|
||||
ryzom-core (0.7.411~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 411)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sat, 26 Jun 2010 11:00:47 +0200
|
||||
|
||||
ryzom-core (0.7.404~lucid1) lucid; urgency=low
|
||||
|
||||
* Fix OpenAL driver
|
||||
|
||||
-- Kervala <kervala@gmail.com> Thu, 24 Jun 2010 23:06:51 +0200
|
||||
|
||||
ryzom-core (0.7.404~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 404)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Thu, 24 Jun 2010 22:17:36 +0200
|
||||
|
||||
ryzom-core (0.7.394~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 394)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Tue, 22 Jun 2010 06:53:15 +0200
|
||||
|
||||
ryzom-core (0.7.375~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 375)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Wed, 16 Jun 2010 12:46:51 +0200
|
||||
|
||||
ryzom-core (0.7.371~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 371)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Mon, 14 Jun 2010 22:48:27 +0200
|
||||
|
||||
ryzom-core (0.7.359~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 359)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sun, 13 Jun 2010 21:31:29 +0200
|
||||
|
||||
ryzom-core (0.7.350~lucid1) lucid; urgency=low
|
||||
|
||||
* Fixes problem with "copy" files
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sun, 13 Jun 2010 10:36:30 +0200
|
||||
|
||||
ryzom-core (0.7.350~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 350)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sun, 13 Jun 2010 09:55:38 +0200
|
||||
|
||||
ryzom-core (0.7.332~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 332)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sat, 12 Jun 2010 09:09:21 +0200
|
||||
|
||||
ryzom-core (0.7.317~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 317)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Thu, 10 Jun 2010 13:11:28 +0200
|
||||
|
||||
ryzom-core (0.7.315~lucid0) lucid; urgency=low
|
||||
|
||||
* Fixed pkg-config installation again
|
||||
|
||||
-- Kervala <kervala@gmail.com> Thu, 10 Jun 2010 08:19:44 +0200
|
||||
|
||||
ryzom-core (0.7.311~lucid2) lucid; urgency=low
|
||||
|
||||
* Fixed pkg-config files
|
||||
|
||||
-- Kervala <kervala@gmail.com> Wed, 09 Jun 2010 22:58:15 +0200
|
||||
|
||||
ryzom-core (0.7.311~lucid1) lucid; urgency=low
|
||||
|
||||
* Fixed dependencies versions
|
||||
|
||||
-- Kervala <kervala@gmail.com> Wed, 09 Jun 2010 22:27:00 +0200
|
||||
|
||||
ryzom-core (0.7.311~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream version (revision 311).
|
||||
|
||||
-- Kervala <kervala@gmail.com> Wed, 09 Jun 2010 21:15:42 +0200
|
||||
|
||||
ryzom-core (0.7.304~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream version (revision 304).
|
||||
|
||||
-- Kervala <kervala@gmail.com> Wed, 09 Jun 2010 08:34:10 +0200
|
||||
|
||||
ryzom-core (0.7.0-1) unstable; urgency=low
|
||||
|
||||
[ Gürkan Sengün ]
|
||||
* New upstream version. (Closes: #553248)
|
||||
* Updated build dependencies.
|
||||
|
||||
[ Michal Čihař ]
|
||||
* Convert to dh with cmake support.
|
||||
* Bump standards to 3.8.4.
|
||||
|
||||
[ Luboš Novák ]
|
||||
* Change maintainer to 'Debian Games Team'
|
||||
* ftbfs_gcc_4.5.path: Fix build with g++-4.5. (Closes: #565104)
|
||||
* Converted direct changes in source to patches.
|
||||
* Enable building CEGUI renderer.
|
||||
* Add package libnel-doc with documentation.
|
||||
* debian/control
|
||||
+ Changed priority of libnel-dbg to extra.
|
||||
+ Remove duplicate Section in libnel0.
|
||||
+ Update short descriptions.
|
||||
+ Replace obsolete package xlibmesa-gl-dev with libgl1-mesa-dev
|
||||
in build-depends.
|
||||
+ Add libpng-dev to build-depends.
|
||||
+ Remove libalut-dev from build-depends.
|
||||
+ New homepage.
|
||||
+ Supported architectures are i386 and amd64.
|
||||
* debian/libnel-dev.dirs
|
||||
+ Remove empty dir usr/lib/nel.
|
||||
* debian/copyright
|
||||
+ Update redistribution licence from GPL to GPL-2.
|
||||
* debian/rules
|
||||
+ Disable building unit test, samples and tools.
|
||||
|
||||
-- Luboš Novák <alvinx12@centrum.cz> Tue, 30 Mar 2010 10:29:23 +0100
|
||||
|
||||
ryzom-core (0.5.0-1.1) unstable; urgency=low
|
||||
|
||||
* Non-maintainer upload.
|
||||
* Change Build-Depends: libstlport5.2-dev. (Closes: #521762)
|
||||
|
||||
-- Torsten Werner <twerner@debian.org> Sun, 28 Jun 2009 11:54:05 +0200
|
||||
|
||||
ryzom-core (0.5.0-1) unstable; urgency=low
|
||||
|
||||
* Initial release. (Closes: #448067)
|
||||
|
||||
-- Gürkan Sengün <gurkan@linuks.mine.nu> Tue, 23 Oct 2007 12:56:45 +0200
|
||||
|
567
dist/debian/trusty/debian/client_default.cfg
vendored
Normal file
567
dist/debian/trusty/debian/client_default.cfg
vendored
Normal file
|
@ -0,0 +1,567 @@
|
|||
//////////////////////////
|
||||
//////////////////////////
|
||||
/// CLIENT CONFIG FILE ///
|
||||
//////////////////////////
|
||||
//////////////////////////
|
||||
|
||||
|
||||
// If you set this variable to 1, your client.cfg will be overwritten when you quit the client.
|
||||
// You will loose all the comments and identation in this file.
|
||||
SaveConfig = 1;
|
||||
|
||||
///////////////////
|
||||
// WINDOW CONFIG //
|
||||
///////////////////
|
||||
|
||||
Driver3D="Auto"; // Valid values are "Auto" or "0", "OpengGL" or "1" & "Direct3D" or "2"
|
||||
// "Auto" will choose the best suited driver depending on hardware
|
||||
FullScreen = 0;
|
||||
Width = 1024;
|
||||
Height = 768;
|
||||
PositionX = 0;
|
||||
PositionY = 0;
|
||||
Frequency = 60;
|
||||
Depth = 32;
|
||||
Sleep = -1;
|
||||
ProcessPriority = 0; // -2 = idle, -1 = below normal, 0 = normal, 1 = above normal, 2 = high, 3 = real time
|
||||
Contrast = 0.0; // -1.0 ~ 1.0
|
||||
Luminosity = 0.0; // -1.0 ~ 1.0
|
||||
Gamma = 0.0; // -1.0 ~ 1.0
|
||||
Contrast_min = -1.0;
|
||||
Luminosity_min = -1.0;
|
||||
Gamma_min = -1.0;
|
||||
Contrast_max = 1.0;
|
||||
Luminosity_max = 1.0;
|
||||
Gamma_max = 1.0;
|
||||
|
||||
|
||||
/////////////
|
||||
// NETWORK //
|
||||
/////////////
|
||||
|
||||
Application = { "ryzom_live", "./client_ryzom_r.exe", "./" };
|
||||
BackgroundDownloader = 0;
|
||||
PatchServer = "http://dl.ryzom.com/patch_live";
|
||||
SignUpURL = "http://www.ryzom.com/subscribe";
|
||||
StartupHost = "shard.ryzom.com:40916";
|
||||
StartupPage = "/login/r2_login.php";
|
||||
InstallStatsUrl = "http://shard.ryzom.com:50000/stats/stats.php";
|
||||
CreateAccountURL = "https://secure.ryzom.com/signup/from_client.php";
|
||||
InstallWebPage = "http://dl.ryzom.com/installer/";
|
||||
|
||||
|
||||
////////////////
|
||||
// INTERFACES //
|
||||
////////////////
|
||||
|
||||
// the language to use as in ISO 639-2
|
||||
LanguageCode = "en"; // english
|
||||
|
||||
XMLInputFile = "input_config_v3.xml";
|
||||
|
||||
XMLLoginInterfaceFiles = {
|
||||
"login_config.xml",
|
||||
"login_widgets.xml",
|
||||
"login_main.xml",
|
||||
"login_keys.xml",
|
||||
};
|
||||
|
||||
XMLOutGameInterfaceFiles = {
|
||||
"out_v2_config.xml",
|
||||
"out_v2_widgets.xml",
|
||||
"out_v2_connect.xml",
|
||||
"out_v2_intro.xml",
|
||||
"out_v2_select.xml",
|
||||
"out_v2_appear.xml",
|
||||
"out_v2_location.xml",
|
||||
"out_v2_crash.xml",
|
||||
"out_v2_hierarchy.xml",
|
||||
"out_v2_keys.xml",
|
||||
};
|
||||
|
||||
// The ligo primitive class file
|
||||
LigoPrimitiveClass = "world_editor_classes.xml";
|
||||
|
||||
VerboseLog = 1;
|
||||
|
||||
///////////
|
||||
// MOUSE //
|
||||
///////////
|
||||
HardwareCursor = 1;
|
||||
|
||||
CursorSpeed = 1.0; // In pixels per mickey
|
||||
CursorSpeed_min = 0.5;
|
||||
CursorSpeed_max = 2.0;
|
||||
|
||||
CursorAcceleration = 40; // Threshold in mickey
|
||||
CursorAcceleration_min = 20;
|
||||
CursorAcceleration_max = 80;
|
||||
|
||||
FreeLookSpeed = 0.004; // In radian per mickey
|
||||
FreeLookSpeed_min = 0.0001;
|
||||
FreeLookSpeed_max = 0.01;
|
||||
|
||||
FreeLookAcceleration = 40; // Threshold in mickey
|
||||
FreeLookAcceleration_min = 20;
|
||||
FreeLookAcceleration_max = 80;
|
||||
|
||||
FreeLookInverted = 0;
|
||||
AutomaticCamera = 0;
|
||||
DblClickMode = 1;
|
||||
AutoEquipTool = 1;
|
||||
|
||||
///////////////////
|
||||
// RENDER CONFIG //
|
||||
///////////////////
|
||||
|
||||
// NB: thoses variables configure also the InGameConfigurator:
|
||||
// _min and _max define the bounds
|
||||
// _step defines the step (NB: take care of _min and _max!!)
|
||||
// _ps0 is the LOW preset, _ps1 is the MEDIUM preset, _ps2 is the NORMAL Preset, and _ps3 is the HIGH one
|
||||
|
||||
|
||||
// *** LANDSCAPE
|
||||
LandscapeTileNear = 150.000000;
|
||||
LandscapeTileNear_min = 20.000000;
|
||||
LandscapeTileNear_max = 250.000000;
|
||||
LandscapeTileNear_step = 10.0;
|
||||
LandscapeTileNear_ps0 = 20.0;
|
||||
LandscapeTileNear_ps1 = 100.0;
|
||||
LandscapeTileNear_ps2 = 150.0;
|
||||
LandscapeTileNear_ps3 = 200.0;
|
||||
|
||||
// NB: threshold is inverted ULandscape::setThreshold(), to be more intelligible
|
||||
LandscapeThreshold = 2000.0;
|
||||
LandscapeThreshold_min = 100.0; // Low quality => 0.01 threshold
|
||||
LandscapeThreshold_max = 4000.0; // High quality => 0.0005 threshold
|
||||
LandscapeThreshold_step = 100.0;
|
||||
LandscapeThreshold_ps0 = 100.0;
|
||||
LandscapeThreshold_ps1 = 1000.0;
|
||||
LandscapeThreshold_ps2 = 2000.0;
|
||||
LandscapeThreshold_ps3 = 3000.0;
|
||||
|
||||
Vision = 500.000000;
|
||||
Vision_min = 200.000000;
|
||||
Vision_max = 800.000000;
|
||||
Vision_step = 100.000000;
|
||||
Vision_ps0 = 200.0;
|
||||
Vision_ps1 = 400.0;
|
||||
Vision_ps2 = 500.0;
|
||||
Vision_ps3 = 800.0;
|
||||
|
||||
MicroVeget = 1; // Enable/Disable MicroVeget.
|
||||
MicroVeget_ps0 = 0;
|
||||
MicroVeget_ps1 = 1;
|
||||
MicroVeget_ps2 = 1;
|
||||
MicroVeget_ps3 = 1;
|
||||
|
||||
MicroVegetDensity = 80.0;
|
||||
MicroVegetDensity_min = 10.0;
|
||||
MicroVegetDensity_max = 100.0;
|
||||
MicroVegetDensity_step = 10.0;
|
||||
MicroVegetDensity_ps0 = 10.0; // not used since disabled!
|
||||
MicroVegetDensity_ps1 = 30.0;
|
||||
MicroVegetDensity_ps2 = 80.0;
|
||||
MicroVegetDensity_ps3 = 100.0;
|
||||
|
||||
|
||||
// *** FX
|
||||
FxNbMaxPoly = 20000;
|
||||
FxNbMaxPoly_min = 2000;
|
||||
FxNbMaxPoly_max = 50000;
|
||||
FxNbMaxPoly_step= 2000;
|
||||
FxNbMaxPoly_ps0 = 2000;
|
||||
FxNbMaxPoly_ps1 = 10000;
|
||||
FxNbMaxPoly_ps2 = 20000;
|
||||
FxNbMaxPoly_ps3 = 50000;
|
||||
|
||||
Cloud = 1;
|
||||
Cloud_ps0 = 0 ;
|
||||
Cloud_ps1 = 1 ;
|
||||
Cloud_ps2 = 1 ;
|
||||
Cloud_ps3 = 1 ;
|
||||
|
||||
CloudQuality = 160.0;
|
||||
CloudQuality_min = 80.0;
|
||||
CloudQuality_max = 320.0;
|
||||
CloudQuality_step = 20.0;
|
||||
CloudQuality_ps0 = 80.0; // not used since disabled!
|
||||
CloudQuality_ps1 = 80.0;
|
||||
CloudQuality_ps2 = 160.0;
|
||||
CloudQuality_ps3 = 320.0;
|
||||
|
||||
CloudUpdate = 1;
|
||||
CloudUpdate_min = 1;
|
||||
CloudUpdate_max = 8;
|
||||
CloudUpdate_step= 1;
|
||||
CloudUpdate_ps0 = 1; // not used since disabled!
|
||||
CloudUpdate_ps1 = 1;
|
||||
CloudUpdate_ps2 = 1;
|
||||
CloudUpdate_ps3 = 3;
|
||||
|
||||
Shadows = 1;
|
||||
Shadows_ps0 = 0;
|
||||
Shadows_ps1 = 1;
|
||||
Shadows_ps2 = 1;
|
||||
Shadows_ps3 = 1;
|
||||
|
||||
Bloom = 0;
|
||||
Bloom_ps0 = 0;
|
||||
Bloom_ps1 = 1;
|
||||
Bloom_ps2 = 1;
|
||||
Bloom_ps3 = 1;
|
||||
|
||||
SquareBloom = 1;
|
||||
SquareBloom_ps0 = 0;
|
||||
SquareBloom_ps1 = 1;
|
||||
SquareBloom_ps2 = 1;
|
||||
SquareBloom_ps3 = 1;
|
||||
|
||||
DensityBloom = 255.0;
|
||||
DensityBloom_min = 0.0;
|
||||
DensityBloom_max = 255.0;
|
||||
DensityBloom_step = 1.0;
|
||||
DensityBloom_ps0 = 255.0;
|
||||
DensityBloom_ps1 = 255.0;
|
||||
DensityBloom_ps2 = 255.0;
|
||||
DensityBloom_ps3 = 255.0;
|
||||
|
||||
|
||||
// *** CHARACTERS
|
||||
SkinNbMaxPoly = 100000;
|
||||
SkinNbMaxPoly_min = 5000;
|
||||
SkinNbMaxPoly_max = 250000;
|
||||
SkinNbMaxPoly_step = 5000;
|
||||
SkinNbMaxPoly_ps0 = 10000;
|
||||
SkinNbMaxPoly_ps1 = 70000;
|
||||
SkinNbMaxPoly_ps2 = 100000;
|
||||
SkinNbMaxPoly_ps3 = 200000;
|
||||
|
||||
NbMaxSkeletonNotCLod = 125;
|
||||
NbMaxSkeletonNotCLod_min = 5;
|
||||
NbMaxSkeletonNotCLod_max = 255;
|
||||
NbMaxSkeletonNotCLod_step = 5;
|
||||
NbMaxSkeletonNotCLod_ps0 = 10;
|
||||
NbMaxSkeletonNotCLod_ps1 = 50;
|
||||
NbMaxSkeletonNotCLod_ps2 = 125;
|
||||
NbMaxSkeletonNotCLod_ps3 = 255;
|
||||
|
||||
CharacterFarClip = 200.0;
|
||||
CharacterFarClip_min = 50.0;
|
||||
CharacterFarClip_max = 500.0;
|
||||
CharacterFarClip_step = 10.0;
|
||||
CharacterFarClip_ps0 = 50.0;
|
||||
CharacterFarClip_ps1 = 100.0;
|
||||
CharacterFarClip_ps2 = 200.0;
|
||||
CharacterFarClip_ps3 = 500.0;
|
||||
|
||||
EnableRacialAnimation = 1;
|
||||
|
||||
// *** MISC
|
||||
// This is the actual aspect ratio of your screen (no relation with the resolution!!). Set 1.7777 if you got a 16/9 screen for instance
|
||||
ScreenAspectRatio = 0.0;
|
||||
ForceDXTC = 1; // Enable/Disable DXTC.
|
||||
DivideTextureSizeBy2= 0; // Divide texture size
|
||||
DisableVtxProgram = 0; // Disable Hardware Vertex Program.
|
||||
DisableVtxAGP = 0; // Disable Hardware Vertex AGP.
|
||||
DisableTextureShdr = 0; // Disable Hardware Texture Shader.
|
||||
HDEntityTexture = 0;
|
||||
HDTextureInstalled = 1;
|
||||
WaitVBL = 0; // 0 or 1 to wait Vertical Sync.
|
||||
|
||||
//////////////////
|
||||
// GAME OPTIONS //
|
||||
//////////////////
|
||||
SelectWithRClick = 1;
|
||||
DisplayWeapons = 1;
|
||||
RotKeySpeedMax = 2.0;
|
||||
RotKeySpeedMax_min = 1.0;
|
||||
RotKeySpeedMax_max = 4.0;
|
||||
RotKeySpeedMin = 1.0;
|
||||
RotKeySpeedMin_min = 0.5;
|
||||
RotKeySpeedMin_max = 2.0;
|
||||
RotAccel = 3.0;
|
||||
FollowOnAtk = 0;
|
||||
AtkOnSelect = 0;
|
||||
ZCPacsPrim = "gen_bt_col_ext.pacs_prim";
|
||||
|
||||
/////////////////
|
||||
// PREFERENCES //
|
||||
/////////////////
|
||||
FPV = 0; // FPV(First Person View) : default is false (Third Person View).
|
||||
CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View).
|
||||
CameraDistance = 3.0; // Camera Distance(in meter) from the user (for the Third Person View).
|
||||
CameraDistStep = 1.0;
|
||||
CameraDistMin = 1.0;
|
||||
CameraDistMax = 25.0;
|
||||
CameraAccel = 5.0;
|
||||
CameraSpeedMin = 2.0;
|
||||
CameraSpeedMax = 100.0;
|
||||
CameraResetSpeed = 10.0; // Speed in radian/s
|
||||
|
||||
//////////////////
|
||||
// SOUND CONFIG //
|
||||
//////////////////
|
||||
SoundForceSoftwareBuffer= 1;
|
||||
SoundOn = 1;
|
||||
UseEax = 0;
|
||||
|
||||
MaxTrack = 32;
|
||||
MaxTrack_min = 4;
|
||||
MaxTrack_max = 32;
|
||||
MaxTrack_step = 4;
|
||||
|
||||
// This is the volume for "InGame" sound FXs
|
||||
SoundSFXVolume = 1.0;
|
||||
SoundSFXVolume_min = 0.0;
|
||||
SoundSFXVolume_max = 1.0;
|
||||
SoundSFXVolume_step = 0.001;
|
||||
|
||||
// This is volume for "InGame" music. Does not affect the MP3 player
|
||||
SoundGameMusicVolume = 0.5;
|
||||
SoundGameMusicVolume_min = 0.0;
|
||||
SoundGameMusicVolume_max = 1.0;
|
||||
SoundGameMusicVolume_step = 0.001;
|
||||
|
||||
// MISC
|
||||
PreDataPath = { "user", "patch", "examples", "data/fonts", "data/gamedev.bnp" };
|
||||
DataPath = { "data" };
|
||||
NeedComputeVS = 0;
|
||||
|
||||
NegFiltersDebug = {"Update DB", "Reading:", "Read Value :", "impulseCallBack", "CLIMPD:", "LNET" };
|
||||
NegFiltersInfo = { "CLIMPD:", "CPath::lookup" , "LNET" };
|
||||
NegFiltersWarning = { "'basics.Equipment Slot'.", "_usercolor.tga", "PACS" };
|
||||
|
||||
// Big screen shot
|
||||
ScreenShotWidth = 0;
|
||||
ScreenShotHeight = 0;
|
||||
ScreenShotFullDetail = 1; // 1 to switch full detail mode for characters (both standard & big screenshots)
|
||||
|
||||
// Read : "ID", "R G B A MODE [FX]"
|
||||
SystemInfoColors =
|
||||
{
|
||||
// OLD STUFF Here for compatibility
|
||||
"RG", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"BC", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"JA", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"BL", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"VE", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"VI", "0 0 0 255 normal", // Black to see when there is an error
|
||||
|
||||
// NEW System Info Categories
|
||||
"SYS", "255 255 255 255 normal", // Default system messages
|
||||
"BC", "255 255 255 255 centeraround", // Broadcast messages
|
||||
"TAGBC", "255 255 255 255 centeraround", // Taged broadcast messages : color should remain white as some word are tagged
|
||||
"XP", "255 255 64 255 over", // XP Gain
|
||||
"SP", "255 255 64 255 over", // SP Gain
|
||||
"TTL", "255 255 64 255 over", // Title
|
||||
"TSK", "255 255 255 255 over", // Task
|
||||
"ZON", "255 255 255 255 center", // Zone
|
||||
"DG", "255 0 0 255 normal", // Damage to me
|
||||
"DMG", "255 0 0 255 normal", // Damage to me
|
||||
"DGP", "200 0 0 255 normal", // Damage to me from player
|
||||
"DGM", "255 128 64 255 normal", // Damage from me
|
||||
"MIS", "150 150 150 255 normal", // The opponent misses
|
||||
"MISM", "255 255 255 255 normal", // I miss
|
||||
"ITM", "0 200 0 255 over", // Item
|
||||
"ITMO", "170 170 255 255 overonly", // Item other in group
|
||||
"ITMF", "220 0 220 255 over", // Item failed
|
||||
"SPL", "50 50 250 255 normal", // Spell to me
|
||||
"SPLM", "50 150 250 255 normal", // Spell from me
|
||||
"EMT", "255 150 150 255 normal", // Emote
|
||||
"MTD", "255 255 0 255 over", // Message Of The Day
|
||||
"FORLD","64 255 64 255 overonly", // Forage Locate Deposit
|
||||
"CHK", "255 120 60 255 center", // Tous ce qui ne remplit pas une condition
|
||||
"CHKCB","255 255 0 255 center", // Tous ce qui ne remplit pas une condition en combat (trop loin, cible invalide, pas assez de mana, etc.)
|
||||
"PVPTM","255 120 60 255 overonly", // PVP timer
|
||||
"THM", "255 255 64 255 over misc_levelup.ps", // Thema finished
|
||||
"AMB", "255 255 64 255 center", // Ambiance
|
||||
"ISE", "192 208 255 255 normal", // Item special effect
|
||||
"ISE2", "192 208 255 255 center", // Item special effect with center text (for effects without flying text)
|
||||
"OSM", "128 160 255 255 center", // Outpost state message
|
||||
"AROUND","255 255 0 255 around", // Only in around channel
|
||||
"R2_INVITE","0 255 0 255 around", // Ring invitation
|
||||
};
|
||||
|
||||
PrintfCommands = {
|
||||
"52", "15", "55 55 0 255", "28", "uiChapterV", "624",
|
||||
"428", "0 0 0 255", "18", "", "624", "378",
|
||||
"0 0 0 255", "14", "", "644", "278", "0 0 0 255",
|
||||
"18", "", "52", "17", "255 255 255 255", "28",
|
||||
"uiChapterV", "622", "430", "255 255 255 255", "18", "",
|
||||
"622", "380", "255 255 255 255", "14", "", "642",
|
||||
"280", "255 255 255 255", "18", ""
|
||||
};
|
||||
|
||||
PrintfCommandsFreeTrial = {
|
||||
"52", "15", "55 55 0 255", "28", "uiChapterV", "624",
|
||||
"428", "0 0 0 255", "18", "", "624", "378",
|
||||
"0 0 0 255", "14", "", "644", "278", "0 0 0 255",
|
||||
"18", "", "52", "17", "255 255 255 255", "28",
|
||||
"uiChapterV", "622", "430", "255 255 255 255", "18", "",
|
||||
"622", "380", "255 255 255 255", "14", "", "642",
|
||||
"280", "255 255 255 255", "18", ""
|
||||
};
|
||||
|
||||
DisplayMissingAnimFile = 0;
|
||||
|
||||
LoadingStringCount = 54;
|
||||
|
||||
|
||||
// Some R2 parameters ...
|
||||
|
||||
R2Mode = 1;
|
||||
R2EDEnabled = 1;
|
||||
R2EDExtendedDebug = 0;
|
||||
R2EDLightPalette = 0;
|
||||
R2ClientGw = "r2linux01";
|
||||
LoadLuaDebugger = 0;
|
||||
CheckR2ScenarioMD5 = 1;
|
||||
LevelDesignEnabled = 0;
|
||||
|
||||
DmCameraDistMax = 25;
|
||||
DmRun = 20;
|
||||
DmWalk = 6;
|
||||
|
||||
R2EDReloadFiles = {
|
||||
"r2ed.xml",
|
||||
"r2_basic_bricks.lua",
|
||||
"r2_components.lua",
|
||||
"r2_core.lua",
|
||||
"r2_features_default.lua",
|
||||
"r2_features_fauna.lua",
|
||||
"r2_features_npc_groups.lua",
|
||||
"r2_palette.lua",
|
||||
"r2_scenario.lua",
|
||||
"r2_ui.lua"
|
||||
};
|
||||
|
||||
XMLInterfaceFiles = {
|
||||
"config.xml",
|
||||
"widgets.xml",
|
||||
"webig_widgets.xml",
|
||||
"player.xml",
|
||||
"inventory.xml",
|
||||
"interaction.xml",
|
||||
"phrase.xml",
|
||||
"harvest.xml",
|
||||
"macros.xml",
|
||||
"info_player.xml",
|
||||
"outpost.xml",
|
||||
"guild.xml",
|
||||
"taskbar.xml",
|
||||
"game_config.xml",
|
||||
"game_context_menu.xml",
|
||||
"player_trade.xml",
|
||||
"bot_chat_v4.xml",
|
||||
"compass.xml",
|
||||
"map.xml",
|
||||
"hierarchy.xml",
|
||||
"reset.xml",
|
||||
"actions.xml",
|
||||
"help.xml",
|
||||
"encyclopedia.xml",
|
||||
"commands.xml",
|
||||
"commands2.xml",
|
||||
"ring_access_point_filter.xml",
|
||||
"ring_window.xml",
|
||||
"bg_downloader.xml"
|
||||
};
|
||||
|
||||
XMLR2EDInterfaceFiles =
|
||||
{
|
||||
"r2ed.xml",
|
||||
"r2_triggers.xml",
|
||||
"r2_logic_entities.xml",
|
||||
"r2ed_acts.xml",
|
||||
"r2ed_scenario.xml",
|
||||
"r2ed_connect.xml"
|
||||
};
|
||||
|
||||
FogDistAndDepthLookupBias = 20; // bias for lookup of fog distance and depth
|
||||
|
||||
|
||||
// Hardware cursor textures
|
||||
// These will be extracted from the corresponding packed ui .tga files when they are loaded
|
||||
// *
|
||||
// * individual .tga files for hardware cursor bitmap not looked for, and not supported yet
|
||||
HardwareCursors =
|
||||
{
|
||||
"curs_can_pan.tga",
|
||||
"curs_can_pan_dup.tga",
|
||||
"curs_create.tga",
|
||||
"curs_create_multi.tga",
|
||||
"curs_create_vertex_invalid.tga",
|
||||
"curs_default.tga",
|
||||
"curs_dup.tga",
|
||||
"curs_L.tga",
|
||||
"curs_M.tga",
|
||||
"curs_pan.tga",
|
||||
"curs_pan_dup.tga",
|
||||
"curs_pick.tga",
|
||||
"curs_pick_dup.tga",
|
||||
"curs_R.tga",
|
||||
"curs_resize_BL_TR.tga",
|
||||
"curs_resize_BR_TL.tga",
|
||||
"curs_resize_LR.tga",
|
||||
"curs_resize_TB.tga",
|
||||
"curs_rotate.tga",
|
||||
"curs_scale.tga",
|
||||
"curs_stop.tga",
|
||||
"text_cursor.tga",
|
||||
"r2_hand_can_pan.tga",
|
||||
"r2_hand_pan.tga",
|
||||
"r2ed_tool_can_pick.tga",
|
||||
"r2ed_tool_can_rotate.tga",
|
||||
"r2ed_tool_pick.tga",
|
||||
"r2ed_tool_rotate.tga",
|
||||
"r2ed_tool_rotating.tga"
|
||||
};
|
||||
|
||||
Loading_BG = "new_loading_bg.tga"; // Default name for the loading background file.
|
||||
Launch_BG = "new_launcher_bg.tga"; // Default name for the launch background file.
|
||||
TeleportKami_BG = "new_teleport_kami_bg.tga";
|
||||
TeleportKaravan_BG = "new_teleport_caravan_bg.tga";
|
||||
Elevator_BG = "new_elevator_bg.tga"; // Default name for the loading background file.
|
||||
ResurectKami_BG = "new_resurect_kami_bg.tga";
|
||||
ResurectKaravan_BG = "new_resurect_caravane_bg.tga";
|
||||
End_BG = "end_bg.tga"; // Default name for the last background file.
|
||||
|
||||
ScenarioSavePath = "./my_scenarios/";
|
||||
|
||||
// list ofpredefined keyset
|
||||
// name will be looked up in the translation file by searching 'uiCP_KeysetName_" + id
|
||||
// tooltip will be looked up in the translation file by searching 'uiCP_KeysetTooltip_" + id
|
||||
// 'bi.' stands for built-in
|
||||
// note : we add a dot in the name to be sure that there cannot be a conflict with character keyset name
|
||||
BuiltInKeySets =
|
||||
{
|
||||
"", // default ryzom keyboard layout
|
||||
"bi.zqsd", // european keyboard fps displacement style (NB : don't change this layout name, ryzom will automatically select it if keyboard is french or belgian)
|
||||
"bi.wasd", // english keyboard fps displacement style (NB : don't change this layout name, ryzom will automatically select it if keyboard is not french nor belgian)
|
||||
"bi.wow_alike" // 'world of warcraft' like keyboard style. (NB : not available for ring)
|
||||
};
|
||||
|
||||
// "Newbie Training", "Story Telling", "Mistery", "Hack & Slash", "Guild Training", "Other"
|
||||
ScenarioTypes = {"so_newbie_training","so_story_telling","so_mistery","so_hack_slash","so_guild_training","so_other"};
|
||||
|
||||
ScenarioLanguages = {"fr","de","en","other_lang"};
|
||||
|
||||
// Map each language to a forum help page
|
||||
HelpPages =
|
||||
{
|
||||
"fr=http://forums.ryzom.com/forum/showthread.php?t=29130",
|
||||
"en=http://forums.ryzom.com/forum/showthread.php?t=29129",
|
||||
"wk=http://forums.ryzom.com/forum/showthread.php?t=29129",
|
||||
"de=http://forums.ryzom.com/forum/showthread.php?t=29131"
|
||||
};
|
||||
|
||||
WebIgMainDomain = "app.ryzom.com";
|
||||
WebIgTrustedDomains = {
|
||||
"api.ryzom.com", "app.ryzom.com"
|
||||
};
|
||||
PatchletUrl = "http://app.ryzom.com/app_patchlet/index.php?patch=preload";
|
||||
|
||||
SelectedSlot = 0;
|
||||
|
||||
BuildName = "RELEASE_HEAD";
|
1
dist/debian/trusty/debian/compat
vendored
Normal file
1
dist/debian/trusty/debian/compat
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
9
|
212
dist/debian/trusty/debian/control
vendored
Normal file
212
dist/debian/trusty/debian/control
vendored
Normal file
|
@ -0,0 +1,212 @@
|
|||
Source: ryzom-core
|
||||
Priority: extra
|
||||
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
|
||||
Uploaders: Luboš Novák <alvinx12@centrum.cz>, Cédric OCHS <kervala@gmail.com>
|
||||
Build-Depends: debhelper (>= 9), cmake(>= 2.6), libxml2-dev,
|
||||
libgl1-mesa-dev, libjpeg8-dev | libjpeg62-dev, libpng12-dev, libopenal-dev,
|
||||
libfreetype6-dev, libxxf86vm-dev, libxrandr-dev, libxrender-dev,
|
||||
libvorbis-dev, libsquish-dev, libcurl4-openssl-dev, libluabind-dev,
|
||||
libboost-dev, libwww-dev, libmysqlclient-dev,
|
||||
libcpptest-dev, libqt4-dev, libqt4-opengl-dev
|
||||
Standards-Version: 3.9.5
|
||||
Section: games
|
||||
Bugs: http://dev.ryzom.com/projects/ryzom/issues
|
||||
Homepage: http://dev.ryzom.com
|
||||
Vcs-Svn: svn://svn.debian.org/svn/pkg-games/packages/trunk/nel/
|
||||
Vcs-Browser: http://svn.debian.org/wsvn/pkg-games/packages/trunk/nel/?op=log
|
||||
|
||||
Package: libnel0
|
||||
Section: libdevel
|
||||
Architecture: any
|
||||
Multi-Arch: same
|
||||
Pre-Depends: ${misc:Pre-Depends}
|
||||
Depends: ${misc:Depends}, ${shlibs:Depends}
|
||||
Description: Massive multi-user 3D game environments library (shared library)
|
||||
This is a software platform for creating and running massively multi-user
|
||||
entertainment in a 3D environment over the Internet.
|
||||
.
|
||||
This library is further divided into specific modules: network, ai, 3d
|
||||
and misc. If you want to use any of these, you also need to use the misc
|
||||
part of the library, but ai, 3d and network are totally independent from
|
||||
each other so you can use only the parts you really need in your project.
|
||||
.
|
||||
This package contains the shared library.
|
||||
|
||||
Package: libnel-dev
|
||||
Section: libdevel
|
||||
Architecture: any
|
||||
Multi-Arch: same
|
||||
Depends: ${misc:Depends}, libnel0 (= ${binary:Version})
|
||||
Description: Massive multi-user 3D game environments library (development files)
|
||||
This is a software platform for creating and running massively multi-user
|
||||
entertainment in a 3D environment over the Internet.
|
||||
.
|
||||
This library is further divided into specific modules: network, ai, 3d
|
||||
and misc. If you want to use any of these, you also need to use the misc
|
||||
part of the library, but ai, 3d and network are totally independent from
|
||||
each other so you can use only the parts you really need in your project.
|
||||
.
|
||||
This package contains the headers.
|
||||
|
||||
Package: libnel0-dbg
|
||||
Section: debug
|
||||
Architecture: any
|
||||
Depends: ${misc:Depends}, libnel0 (= ${binary:Version})
|
||||
Description: Massive multi-user 3D game environments library (debugging symbols)
|
||||
This is a software platform for creating and running massively multi-user
|
||||
entertainment in a 3D environment over the Internet.
|
||||
.
|
||||
This library is further divided into specific modules: network, ai, 3d
|
||||
and misc. If you want to use any of these, you also need to use the misc
|
||||
part of the library, but ai, 3d and network are totally independent from
|
||||
each other so you can use only the parts you really need in your project.
|
||||
.
|
||||
This package contains the debugging symbols.
|
||||
|
||||
Package: nel-tools
|
||||
Section: devel
|
||||
Architecture: any
|
||||
Multi-Arch: same
|
||||
Pre-Depends: ${misc:Pre-Depends}
|
||||
Depends: ${misc:Depends}, ${shlibs:Depends}, libnel0 (= ${binary:Version})
|
||||
Description: Massive multi-user 3D game environments library (tools)
|
||||
This is a software platform for creating and running massively multi-user
|
||||
entertainment in a 3D environment over the Internet.
|
||||
.
|
||||
This library is further divided into specific modules: network, ai, 3d
|
||||
and misc. If you want to use any of these, you also need to use the misc
|
||||
part of the library, but ai, 3d and network are totally independent from
|
||||
each other so you can use only the parts you really need in your project.
|
||||
.
|
||||
This package contains the tools.
|
||||
|
||||
Package: nel-tools-dbg
|
||||
Section: debug
|
||||
Architecture: any
|
||||
Depends: ${misc:Depends}, nel-tools (= ${binary:Version})
|
||||
Description: Massive multi-user 3D game environments library (tools debugging symbols)
|
||||
This is a software platform for creating and running massively multi-user
|
||||
entertainment in a 3D environment over the Internet.
|
||||
.
|
||||
This library is further divided into specific modules: network, ai, 3d
|
||||
and misc. If you want to use any of these, you also need to use the misc
|
||||
part of the library, but ai, 3d and network are totally independent from
|
||||
each other so you can use only the parts you really need in your project.
|
||||
.
|
||||
This package contains the tools debugging symbols.
|
||||
|
||||
Package: libryzom-sevenzip0
|
||||
Architecture: any
|
||||
Multi-Arch: same
|
||||
Pre-Depends: ${misc:Pre-Depends}
|
||||
Depends: ${misc:Depends}, ${shlibs:Depends}
|
||||
Description: Ryzom science-fantasy MMORPG (decompression library)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the decompression shared library.
|
||||
|
||||
Package: libryzom-sevenzip0-dbg
|
||||
Section: debug
|
||||
Architecture: any
|
||||
Depends: ${misc:Depends}, libryzom-sevenzip0 (= ${binary:Version})
|
||||
Description: Ryzom science-fantasy MMORPG (decompression library debugging symbols)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the decompression shared library debugging symbols.
|
||||
|
||||
Package: libryzom-gameshare0
|
||||
Architecture: any
|
||||
Multi-Arch: same
|
||||
Pre-Depends: ${misc:Pre-Depends}
|
||||
Depends: ${misc:Depends}, ${shlibs:Depends}, libnel0 (= ${binary:Version})
|
||||
Description: Ryzom science-fantasy MMORPG (common shared library)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the game common shared library.
|
||||
|
||||
Package: libryzom-gameshare0-dbg
|
||||
Section: debug
|
||||
Architecture: any
|
||||
Depends: ${misc:Depends}, libryzom-gameshare0 (= ${binary:Version})
|
||||
Description: Ryzom science-fantasy MMORPG (common debugging symbols)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the game common debugging symbols.
|
||||
|
||||
Package: libryzom-clientsheets0
|
||||
Architecture: any
|
||||
Multi-Arch: same
|
||||
Pre-Depends: ${misc:Pre-Depends}
|
||||
Depends: ${misc:Depends}, ${shlibs:Depends}, libryzom-gameshare0 (= ${binary:Version})
|
||||
Description: Ryzom science-fantasy MMORPG (client sheets shared library)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the client sheets shared library.
|
||||
|
||||
Package: libryzom-clientsheets0-dbg
|
||||
Section: debug
|
||||
Architecture: any
|
||||
Depends: ${misc:Depends}, libryzom-clientsheets0 (= ${binary:Version})
|
||||
Description: Ryzom science-fantasy MMORPG (client sheets debugging symbols)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the client sheets debugging symbols.
|
||||
|
||||
Package: ryzom-client
|
||||
Architecture: any
|
||||
Depends: ${misc:Depends}, ${shlibs:Depends}, libryzom-gameshare0 (= ${binary:Version}),
|
||||
libryzom-clientsheets0 (= ${binary:Version}),
|
||||
ryzom-client-config (>= ${source:Version}), rsync, wget, p7zip-full
|
||||
Description: Ryzom science-fantasy MMORPG (client)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the game client.
|
||||
|
||||
Package: ryzom-client-dbg
|
||||
Section: debug
|
||||
Architecture: any
|
||||
Depends: ${misc:Depends}, ryzom-client (= ${binary:Version})
|
||||
Description: Ryzom science-fantasy MMORPG (client debugging symbols)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the client debugging symbols.
|
||||
|
||||
Package: ryzom-tools
|
||||
Section: devel
|
||||
Architecture: any
|
||||
Multi-Arch: same
|
||||
Pre-Depends: ${misc:Pre-Depends}
|
||||
Depends: ${misc:Depends}, ${shlibs:Depends}, libryzom-gameshare0 (= ${binary:Version}),
|
||||
libryzom-clientsheets0 (= ${binary:Version})
|
||||
Description: Ryzom science-fantasy MMORPG (tools)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the tools.
|
||||
|
||||
Package: ryzom-tools-dbg
|
||||
Section: debug
|
||||
Architecture: any
|
||||
Depends: ${misc:Depends}, ryzom-tools (= ${binary:Version})
|
||||
Description: Ryzom science-fantasy MMORPG (tools debugging symbols)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the tools debugging symbols.
|
||||
|
||||
Package: ryzom-client-config
|
||||
Architecture: all
|
||||
Depends: ${misc:Depends}
|
||||
Description: Ryzom science-fantasy MMORPG (client configuration)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the client configuration.
|
53
dist/debian/trusty/debian/copyright
vendored
Normal file
53
dist/debian/trusty/debian/copyright
vendored
Normal file
|
@ -0,0 +1,53 @@
|
|||
This package was debianized by Gürkan Sengün <gurkan@phys.ethz.ch> on
|
||||
Tue, 23 Oct 2007 12:56:45 +0200.
|
||||
|
||||
It was downloaded from <http://dev.ryzom.com>
|
||||
|
||||
Upstream Authors:
|
||||
|
||||
Olivier Cado <cado@nevrax.com>
|
||||
Bertram Felgenhauer <int-e@gmx.de>
|
||||
Krzysztof Kotlenga <piernik@gmail.com>
|
||||
Henri Kuuste <al-rtsan@totl.net>
|
||||
Vianney Lecroart <acemtp@gmail.com>
|
||||
Namine
|
||||
Cédric Ochs <kervala@gmail.com>
|
||||
Guillaume Puzin
|
||||
Matt Raykowski <matt.raykowski@gmail.com>
|
||||
Robert Timm <mail@rtti.de>
|
||||
Titegus
|
||||
Ulukyn
|
||||
Robert Wetzel <spexius@gmx.de>
|
||||
Zorglor
|
||||
TODO: take names from Ryzom credits
|
||||
|
||||
Copyright:
|
||||
|
||||
Copyright (C) 2003-2009 Vianney Lecroart
|
||||
Copyright (C) 2003-2009 Matt Raykowski
|
||||
Copyright (C) 2000-2006 Nevrax Ltd.
|
||||
Copyright (C) 2006-2007 Gameforge France
|
||||
Copyright (C) 2008-2010 Winch Gate Property Limited
|
||||
|
||||
License:
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as
|
||||
published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
The Debian packaging is:
|
||||
|
||||
Copyright (C) 2007 Gürkan Sengün <gurkan@phys.ethz.ch>
|
||||
|
||||
and is licensed under the GPL version 2,
|
||||
see `/usr/share/common-licenses/GPL-2'.
|
||||
|
2
dist/debian/trusty/debian/docs
vendored
Normal file
2
dist/debian/trusty/debian/docs
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
changelog
|
||||
README
|
2
dist/debian/trusty/debian/libnel-dev.docs
vendored
Normal file
2
dist/debian/trusty/debian/libnel-dev.docs
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
README
|
||||
|
3
dist/debian/trusty/debian/libnel-dev.install
vendored
Normal file
3
dist/debian/trusty/debian/libnel-dev.install
vendored
Normal file
|
@ -0,0 +1,3 @@
|
|||
usr/include/*
|
||||
usr/lib/*/libnel*.so
|
||||
usr/lib/*/pkgconfig/*
|
1
dist/debian/trusty/debian/libnel-dev.manpages
vendored
Normal file
1
dist/debian/trusty/debian/libnel-dev.manpages
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
debian/nel-config.1
|
9
dist/debian/trusty/debian/libnel-doc.doc-base.nel
vendored
Normal file
9
dist/debian/trusty/debian/libnel-doc.doc-base.nel
vendored
Normal file
|
@ -0,0 +1,9 @@
|
|||
Document: nel
|
||||
Title: NeL Reference Manual
|
||||
Author: Nevrax
|
||||
Abstract: This is a software platform for creating and running massively multi-user entertainment in a 3D environment over the Internet.
|
||||
Section: Programming/C
|
||||
|
||||
Format: HTML
|
||||
Index: /usr/share/doc/libnel-doc/html/index.html
|
||||
Files: /usr/share/doc/libnel-doc/html/*.html
|
1
dist/debian/trusty/debian/libnel-doc.install
vendored
Normal file
1
dist/debian/trusty/debian/libnel-doc.install
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
usr/share/doc/libnel-doc/html/*
|
3
dist/debian/trusty/debian/libnel0.install
vendored
Normal file
3
dist/debian/trusty/debian/libnel0.install
vendored
Normal file
|
@ -0,0 +1,3 @@
|
|||
usr/lib/*/libnel*.so.*
|
||||
usr/lib/*/nel/libnel_drv_openal.so
|
||||
usr/lib/*/nel/libnel_drv_opengl.so
|
2
dist/debian/trusty/debian/libryzom-clientsheets0.install
vendored
Normal file
2
dist/debian/trusty/debian/libryzom-clientsheets0.install
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
usr/lib/*/libryzom_clientsheets.so.*
|
||||
|
2
dist/debian/trusty/debian/libryzom-gameshare0.install
vendored
Normal file
2
dist/debian/trusty/debian/libryzom-gameshare0.install
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
usr/lib/*/libryzom_gameshare.so.*
|
||||
|
2
dist/debian/trusty/debian/libryzom-sevenzip0.install
vendored
Normal file
2
dist/debian/trusty/debian/libryzom-sevenzip0.install
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
usr/lib/*/libryzom_sevenzip.so.*
|
||||
|
37
dist/debian/trusty/debian/nel-config.1
vendored
Normal file
37
dist/debian/trusty/debian/nel-config.1
vendored
Normal file
|
@ -0,0 +1,37 @@
|
|||
.TH nel-config 1 "26 Oct 2007"
|
||||
.SH NAME
|
||||
nel-config \- Get information about a libnel installation
|
||||
.SH SYNOPSIS
|
||||
.B nel-config [options]
|
||||
.SH DESCRIPTION
|
||||
.B nel-config
|
||||
displays information about a libnel installation.
|
||||
.SH OPTIONS
|
||||
.IP "--cflags"
|
||||
Set of compiler options (CFLAGS) to use when compiling files that use
|
||||
libnel. Currently that is only thw include path to the nel include files.
|
||||
.IP "--libs"
|
||||
Shows the complete set of libs and other linker options you will need in order
|
||||
to link your application with libnel.
|
||||
.IP "--prefix"
|
||||
This is the prefix used when libnel was installed. libnel is then installed
|
||||
in $prefix/lib and its header files are installed in $prefix/include and so
|
||||
on. The prefix is set with "configure \-\-prefix".
|
||||
.IP "--version"
|
||||
Outputs version information about the installed libnel.
|
||||
.SH "EXAMPLES"
|
||||
What linker options do I need when I link with libnel?
|
||||
|
||||
$ nel-config \-\-libs
|
||||
|
||||
What compiler options do I need when I compile using libnel functions?
|
||||
|
||||
$ nel-config \-\-cflags
|
||||
|
||||
What's the installed libnel version?
|
||||
|
||||
$ nel-config \-\-version
|
||||
.SH AUTHOR
|
||||
.PP
|
||||
This manual page was written by G\[:u]rkan Seng\[:u]n
|
||||
<gurkan@linuks.mine.nu>,for the Debian project (but may be used by others).
|
87
dist/debian/trusty/debian/nel-tools.install
vendored
Normal file
87
dist/debian/trusty/debian/nel-tools.install
vendored
Normal file
|
@ -0,0 +1,87 @@
|
|||
etc/nel/build_ig_boxes.cfg
|
||||
etc/nel/build_indoor_rbank.cfg
|
||||
etc/nel/build_rbank.cfg
|
||||
etc/nel/make_sheet_id.cfg
|
||||
etc/nel/words_dic.cfg
|
||||
etc/nel/zviewer.cfg
|
||||
usr/bin/animation_set_builder
|
||||
usr/bin/anim_builder
|
||||
usr/bin/bnp_make
|
||||
usr/bin/build_clod_bank
|
||||
usr/bin/build_clodtex
|
||||
usr/bin/build_coarse_mesh
|
||||
usr/bin/build_far_bank
|
||||
usr/bin/build_ig_boxes
|
||||
usr/bin/build_indoor_rbank
|
||||
usr/bin/build_interface
|
||||
usr/bin/build_rbank
|
||||
usr/bin/build_samplebank
|
||||
usr/bin/build_shadow_skin
|
||||
usr/bin/build_smallbank
|
||||
usr/bin/build_sound
|
||||
usr/bin/build_soundbank
|
||||
usr/bin/cluster_viewer
|
||||
usr/bin/disp_sheet_id
|
||||
usr/bin/extract_filename
|
||||
usr/bin/file_info
|
||||
usr/bin/georges2csv
|
||||
usr/bin/get_neighbors
|
||||
usr/bin/hls_bank_maker
|
||||
usr/bin/ig_add
|
||||
usr/bin/ig_info
|
||||
usr/bin/ig_lighter
|
||||
usr/bin/lock
|
||||
usr/bin/make_sheet_id
|
||||
usr/bin/memlog
|
||||
usr/bin/message_box_qt
|
||||
usr/bin/nl_probe_timers
|
||||
usr/bin/nl_sample_chatclient
|
||||
usr/bin/nl_sample_chatserver
|
||||
usr/bin/nl_sample_clusterview
|
||||
usr/bin/nl_sample_command
|
||||
usr/bin/nl_sample_configfile
|
||||
usr/bin/nl_sample_ct_ai_service
|
||||
usr/bin/nl_sample_ct_gd_service
|
||||
usr/bin/nl_sample_debug
|
||||
usr/bin/nl_sample_font
|
||||
usr/bin/nl_sample_georges
|
||||
usr/bin/nl_sample_i18n
|
||||
usr/bin/nl_sample_log
|
||||
usr/bin/nl_sample_ls_client
|
||||
usr/bin/nl_sample_ls_fes
|
||||
usr/bin/nl_sample_pacs
|
||||
usr/bin/nl_sample_shapeview
|
||||
usr/bin/nl_sample_sound_sources
|
||||
usr/bin/nl_sample_stream_file
|
||||
usr/bin/nl_sample_stream_ogg_vorbis
|
||||
usr/bin/nl_sample_strings
|
||||
usr/bin/nl_sample_udpclient
|
||||
usr/bin/nl_sample_udpserver
|
||||
usr/bin/panoply_maker
|
||||
usr/bin/shapes_exporter
|
||||
usr/bin/tga2dds
|
||||
usr/bin/tga_cut
|
||||
usr/bin/tga_resize
|
||||
usr/bin/tile_edit_qt
|
||||
usr/bin/words_dic_qt
|
||||
usr/bin/xml_packer
|
||||
usr/bin/zone_check_bind
|
||||
usr/bin/zone_dependencies
|
||||
usr/bin/zone_dump
|
||||
usr/bin/zone_ig_lighter
|
||||
usr/bin/zone_lighter
|
||||
usr/bin/zone_welder
|
||||
usr/bin/zviewer
|
||||
usr/lib/*/libs3tc_compressor.so.*
|
||||
usr/share/nel/nl_sample_chat
|
||||
usr/share/nel/nl_sample_class_transport
|
||||
usr/share/nel/nl_sample_clusterview
|
||||
usr/share/nel/nl_sample_configfile
|
||||
usr/share/nel/nl_sample_font
|
||||
usr/share/nel/nl_sample_georges
|
||||
usr/share/nel/nl_sample_i18n
|
||||
usr/share/nel/nl_sample_login_system
|
||||
usr/share/nel/nl_sample_pacs
|
||||
usr/share/nel/nl_sample_sound
|
||||
usr/share/nel/nl_sample_udp
|
||||
usr/share/nel/zviewer
|
19
dist/debian/trusty/debian/rules
vendored
Executable file
19
dist/debian/trusty/debian/rules
vendored
Executable file
|
@ -0,0 +1,19 @@
|
|||
#!/usr/bin/make -f
|
||||
%:
|
||||
dh $@ --buildsystem=cmake --parallel
|
||||
|
||||
override_dh_strip:
|
||||
dh_strip -plibnel0 --dbg-package=libnel0-dbg
|
||||
dh_strip -pnel-tools --dbg-package=nel-tools-dbg
|
||||
dh_strip -plibryzom-sevenzip0 --dbg-package=libryzom-sevenzip0-dbg
|
||||
dh_strip -plibryzom-gameshare0 --dbg-package=libryzom-gameshare0-dbg
|
||||
dh_strip -plibryzom-clientsheets0 --dbg-package=libryzom-clientsheets0-dbg
|
||||
dh_strip -pryzom-client --dbg-package=ryzom-client-dbg
|
||||
dh_strip -pryzom-tools --dbg-package=ryzom-tools-dbg
|
||||
|
||||
override_dh_auto_configure:
|
||||
dh_auto_configure -- -DLIBRARY_ARCHITECTURE=$(DEB_HOST_MULTIARCH) -DTARGET_CPU=$(DEB_HOST_GNU_CPU) -DWITH_SYMBOLS=ON -DNL_ETC_PREFIX=/etc/nel -DRYZOM_ETC_PREFIX=/etc/ryzom -DRYZOM_SHARE_PREFIX=/usr/share/games/ryzom -DRYZOM_BIN_PREFIX=/usr/bin -DRYZOM_GAMES_PREFIX=/usr/games -DWITH_RYZOM_SERVER=OFF -DWITH_NEL_TESTS=OFF -DWITH_LIBWWW_STATIC=ON -DWITH_QT=ON
|
||||
|
||||
override_dh_install:
|
||||
dh_install
|
||||
install -m755 debian/ryzom debian/ryzom-client/usr/games/ryzom
|
116
dist/debian/trusty/debian/ryzom
vendored
Executable file
116
dist/debian/trusty/debian/ryzom
vendored
Executable file
|
@ -0,0 +1,116 @@
|
|||
#!/bin/sh
|
||||
|
||||
P7ZIP=/usr/bin/7z
|
||||
RSYNC=/usr/bin/rsync
|
||||
WGET=/usr/bin/wget
|
||||
RYZOM_CLIENT=/usr/games/ryzom_client
|
||||
RYZOM_CONFIG_DEFAULT=/etc/ryzom/client_default.cfg
|
||||
RYZOM_CONFIG=~/.ryzom/client.cfg
|
||||
|
||||
RYZOM_DIR=~/.ryzom
|
||||
DATA_DIR=$RYZOM_DIR/data
|
||||
|
||||
mkdir -p $RYZOM_DIR
|
||||
|
||||
if [ ! -d "$DATA_DIR" ]
|
||||
then
|
||||
# symlink user's data dir to ryzom data cache
|
||||
ln -s /var/cache/ryzom/data $DATA_DIR
|
||||
fi
|
||||
|
||||
# Check if a directory contains Ryzom data
|
||||
ryzom_data_found()
|
||||
{
|
||||
# Check for directory, gamedev.bnp and ryzom.ttf
|
||||
COUNT=0
|
||||
|
||||
if [ -d $1 ]
|
||||
then
|
||||
# If there are a least 220 bnp files, we could use this directory
|
||||
# There are 226 bnp files in last version
|
||||
COUNT=$(find -L $1 -name *.bnp | wc -l)
|
||||
fi
|
||||
|
||||
echo $COUNT
|
||||
}
|
||||
|
||||
COUNT=$(ryzom_data_found $DATA_DIR)
|
||||
|
||||
echo "Found $COUNT BNP files in $DATA_DIR"
|
||||
|
||||
if [ $COUNT -lt 220 ] && [ -f $WGET ] && [ -f $P7ZIP ]
|
||||
then
|
||||
mkdir -p "$DATA_DIR/tmp"
|
||||
|
||||
# Check free diskspace
|
||||
echo "Checking for free disk space..."
|
||||
DISKSPACE=$(df "$DATA_DIR/tmp" | grep "/dev" | awk '{print $4}')
|
||||
if [ $? -ne 0 ]
|
||||
then
|
||||
exit 1
|
||||
fi
|
||||
if [ "$DISKSPACE" -lt "8000000" ]
|
||||
then
|
||||
echo "You don't have enough free space to download and uncompress Ryzom client data."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Download
|
||||
echo "Downloading ryzom_client.7z from sourceforge..."
|
||||
# wget
|
||||
$WGET -c http://sourceforge.net/projects/ryzom/files/ryzom_client.7z -O "$DATA_DIR/tmp/ryzom_client.7z"
|
||||
if [ $? -ne 0 ]
|
||||
then
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Extract data
|
||||
echo "Extracting data from ryzom_client.7z..."
|
||||
cd "$DATA_DIR/tmp"
|
||||
# 7z
|
||||
$P7ZIP x ryzom_client.7z
|
||||
if [ $? -ne 0 ]
|
||||
then
|
||||
exit 1
|
||||
fi
|
||||
cd ..
|
||||
mv -uf tmp/ryzom/data/* .
|
||||
# Delete temporary downloaded files
|
||||
rm -rf tmp
|
||||
fi
|
||||
|
||||
if [ -f $RYZOM_CONFIG ]
|
||||
then
|
||||
echo "Updating $RYZOM_CONFIG..."
|
||||
|
||||
# Escape path for sed using bash find and replace
|
||||
RYZOM_CONFIG_DEFAULT_ESCAPED=$(echo $RYZOM_CONFIG_DEFAULT | sed 's/\//\\\//g')
|
||||
|
||||
# Update RootConfigFilename to be sure it's using the right default config
|
||||
sed -i 's/RootConfigFilename.*/RootConfigFilename = \"'$RYZOM_CONFIG_DEFAULT_ESCAPED'\"/g' $RYZOM_CONFIG
|
||||
fi
|
||||
|
||||
if [ -f $RSYNC ]
|
||||
then
|
||||
echo "Patching Ryzom data..."
|
||||
|
||||
# Rsync
|
||||
$RSYNC -rOtzv --progress --stats www.ryzom.com::ryzom/data/ $DATA_DIR
|
||||
if [ $? -ne 0 ]
|
||||
then
|
||||
exit 1
|
||||
fi
|
||||
fi
|
||||
|
||||
# Launch Ryzom client if it exists
|
||||
if [ -f $RYZOM_CLIENT ]
|
||||
then
|
||||
echo "Launching Ryzom..."
|
||||
|
||||
nohup $RYZOM_CLIENT $1 $2 $3 2> /dev/null &
|
||||
fi
|
||||
|
||||
# Wait until all previous commands are executed and displayed before exiting
|
||||
sync
|
||||
|
||||
exit 0
|
1
dist/debian/trusty/debian/ryzom-client-config.install
vendored
Normal file
1
dist/debian/trusty/debian/ryzom-client-config.install
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
debian/client_default.cfg etc/ryzom
|
4
dist/debian/trusty/debian/ryzom-client.dirs
vendored
Normal file
4
dist/debian/trusty/debian/ryzom-client.dirs
vendored
Normal file
|
@ -0,0 +1,4 @@
|
|||
usr/games
|
||||
usr/share/applications
|
||||
usr/share/pixmaps
|
||||
var/cache/ryzom/data
|
4
dist/debian/trusty/debian/ryzom-client.install
vendored
Normal file
4
dist/debian/trusty/debian/ryzom-client.install
vendored
Normal file
|
@ -0,0 +1,4 @@
|
|||
usr/games/ryzom_client
|
||||
usr/share/icons
|
||||
usr/share/pixmaps
|
||||
debian/ryzom_client.desktop usr/share/applications
|
6
dist/debian/trusty/debian/ryzom-client.menu
vendored
Normal file
6
dist/debian/trusty/debian/ryzom-client.menu
vendored
Normal file
|
@ -0,0 +1,6 @@
|
|||
?package(ryzom-client): \
|
||||
needs="x11" \
|
||||
section="Games/Adventure" \
|
||||
icon="/usr/share/pixmaps/ryzom.xpm" \
|
||||
title="Ryzom" \
|
||||
command="/usr/games/ryzom"
|
10
dist/debian/trusty/debian/ryzom-client.postinst
vendored
Normal file
10
dist/debian/trusty/debian/ryzom-client.postinst
vendored
Normal file
|
@ -0,0 +1,10 @@
|
|||
#!/bin/sh
|
||||
|
||||
if ! getent group ryzom ; then
|
||||
addgroup --system ryzom
|
||||
fi
|
||||
|
||||
chgrp -R ryzom /var/cache/ryzom/data
|
||||
chmod -R g+wrxs /var/cache/ryzom/data
|
||||
|
||||
#DEBHELPER#
|
49
dist/debian/trusty/debian/ryzom-client.postrm
vendored
Normal file
49
dist/debian/trusty/debian/ryzom-client.postrm
vendored
Normal file
|
@ -0,0 +1,49 @@
|
|||
#! /bin/sh
|
||||
# postrm script for ryzom-client
|
||||
#
|
||||
# see: dh_installdeb(1)
|
||||
|
||||
set -e
|
||||
|
||||
# summary of how this script can be called:
|
||||
# * <postrm> `remove'
|
||||
# * <postrm> `purge'
|
||||
# * <old-postrm> `upgrade' <new-version>
|
||||
# * <new-postrm> `failed-upgrade' <old-version>
|
||||
# * <new-postrm> `abort-install'
|
||||
# * <new-postrm> `abort-install' <old-version>
|
||||
# * <new-postrm> `abort-upgrade' <old-version>
|
||||
# * <disappearer's-postrm> `disappear' <r>overwrit>r> <new-version>
|
||||
# for details, see /usr/share/doc/packaging-manual/
|
||||
|
||||
case "$1" in
|
||||
purge)
|
||||
|
||||
FILES=/home/*
|
||||
|
||||
for f in $FILES
|
||||
do
|
||||
FOLDER="$f/.ryzom/data"
|
||||
|
||||
if [ -d $FOLDER ]
|
||||
then
|
||||
rm -rf $FOLDER
|
||||
echo "Deleting $FOLDER..."
|
||||
fi
|
||||
done
|
||||
|
||||
;;
|
||||
|
||||
remove|upgrade|failed-upgrade|abort-install|abort-upgrade|disappear)
|
||||
|
||||
;;
|
||||
|
||||
*)
|
||||
echo "postrm called with unknown argument \`$1'" >&2
|
||||
exit 1
|
||||
|
||||
esac
|
||||
|
||||
#DEBHELPER#
|
||||
|
||||
exit 0
|
26
dist/debian/trusty/debian/ryzom-tools.install
vendored
Normal file
26
dist/debian/trusty/debian/ryzom-tools.install
vendored
Normal file
|
@ -0,0 +1,26 @@
|
|||
usr/bin/7zDec
|
||||
usr/bin/alias_synchronizer
|
||||
usr/bin/assoc_mem
|
||||
usr/bin/csv_transform
|
||||
usr/bin/georges_editor_qt
|
||||
usr/bin/icon_search
|
||||
usr/bin/make_alias_file
|
||||
usr/bin/make_anim_by_race
|
||||
usr/bin/make_anim_melee_impact
|
||||
usr/bin/mp_generator
|
||||
usr/bin/named2csv
|
||||
usr/bin/patch_gen
|
||||
usr/bin/patch_gen_service
|
||||
usr/bin/pd_parser
|
||||
usr/bin/pdr_util
|
||||
usr/bin/prim_export
|
||||
usr/bin/ryzom_mission_compiler
|
||||
usr/bin/sheets_packer
|
||||
usr/bin/skill_extractor
|
||||
usr/bin/stats_scan
|
||||
usr/bin/translation_tools
|
||||
usr/bin/uni_conv
|
||||
usr/games/ryzom_client_patcher
|
||||
usr/lib/*/libryzom_mission_compiler_lib.so.*
|
||||
usr/share/games/ryzom/data_leveldesign
|
||||
usr/share/games/ryzom/georges_editor_qt
|
11
dist/debian/trusty/debian/ryzom_client.desktop
vendored
Normal file
11
dist/debian/trusty/debian/ryzom_client.desktop
vendored
Normal file
|
@ -0,0 +1,11 @@
|
|||
[Desktop Entry]
|
||||
Version=1.0
|
||||
Name=Ryzom
|
||||
Name[ru]=Ризом
|
||||
Type=Application
|
||||
GenericName=ryzom_client
|
||||
Exec=/usr/games/ryzom
|
||||
Icon=ryzom_client
|
||||
Terminal=true
|
||||
Hidden=false
|
||||
Categories=Game;RolePlaying;
|
2
dist/debian/trusty/debian/source/format
vendored
Normal file
2
dist/debian/trusty/debian/source/format
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
1.0
|
||||
|
43
dist/debian/update.sh
vendored
Executable file
43
dist/debian/update.sh
vendored
Executable file
|
@ -0,0 +1,43 @@
|
|||
#!/bin/sh
|
||||
|
||||
HGBIN="/usr/bin/hg"
|
||||
CODEROOT=../../code
|
||||
|
||||
echo "Generating changelogs..."
|
||||
$HGBIN log -M --style $CODEROOT/changelog.template > $CODEROOT/changelog
|
||||
|
||||
REVISION=$($HGBIN identify -n | grep -o -P "[0-9]+")
|
||||
echo "Found revision $REVISION"
|
||||
|
||||
REVISION_H=$CODEROOT/revision.h
|
||||
|
||||
# Copy revision.h template
|
||||
cp $REVISION_H.in $REVISION_H
|
||||
|
||||
DATE=$(date "+%Y-%m-%d %H:%M:%S")
|
||||
|
||||
# Update revision.h with revision and build date
|
||||
sed -i 's/#cmakedefine/#define/g' $REVISION_H
|
||||
sed -i 's/${REVISION}/'$REVISION'/g' $REVISION_H
|
||||
sed -i 's/${BUILD_DATE}/'"$DATE"'/g' $REVISION_H
|
||||
|
||||
VERSION=$(./ryzomcore_version.sh)
|
||||
|
||||
if [ -z "$VERSION" ]
|
||||
then
|
||||
echo "Can't parse version from $VERSION_FILE, aborting..."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
DSTFOLDER=ryzom-core-$VERSION.$REVISION
|
||||
|
||||
# remove destination folder if present
|
||||
rm -rf $DSTFOLDER.orig
|
||||
# copy all files
|
||||
echo "Copying files to $DSTFOLDER..."
|
||||
cp -r -p $CODEROOT $DSTFOLDER.orig
|
||||
|
||||
echo "Removing web files, because we don't need them and they generate lintian errors..."
|
||||
rm -rf $DSTFOLDER.orig/web
|
||||
|
||||
echo "Done. Now launch ./update_debian.sh <distrib>"
|
88
dist/debian/update_debian.sh
vendored
Executable file
88
dist/debian/update_debian.sh
vendored
Executable file
|
@ -0,0 +1,88 @@
|
|||
#!/bin/sh
|
||||
|
||||
HGBIN="/usr/bin/hg"
|
||||
DCHBIN="/usr/bin/dch"
|
||||
|
||||
if [ ! -e $DCHBIN ]
|
||||
then
|
||||
apt-get install devscripts debhelper
|
||||
fi
|
||||
|
||||
DISTRIB=$1
|
||||
MINORDISTRIB=$2
|
||||
|
||||
if [ -z "$DISTRIB" ]
|
||||
then
|
||||
echo "You must specify a distribution"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
if [ -z "$MINORDISTRIB" ]
|
||||
then
|
||||
MINORDISTRIB=1
|
||||
fi
|
||||
|
||||
if [ ! -d "$DISTRIB" ]
|
||||
then
|
||||
echo "$DISTRIB is not supported, you can create the folder or compile for another version."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
echo "Targetting $DISTRIB..."
|
||||
|
||||
VERSION=$(./ryzomcore_version.sh)
|
||||
|
||||
if [ -z "$VERSION" ]
|
||||
then
|
||||
echo "Can't parse version from $VERSION_FILE, aborting..."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
REVISION=$($HGBIN identify -n | grep -o -P "[0-9]+")
|
||||
|
||||
DSTFOLDER=ryzom-core-$VERSION.$REVISION
|
||||
|
||||
if [ ! -d "$DSTFOLDER.orig" ]
|
||||
then
|
||||
echo "$DSTFOLDER.orig doesn't exist, did you forget to launch ./update.sh?"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# copy files if directory doesn't exist
|
||||
if [ ! -d $DSTFOLDER ]
|
||||
then
|
||||
# copy all files
|
||||
echo "Copying files to $DSTFOLDER..."
|
||||
cp -r -p $DSTFOLDER.orig $DSTFOLDER
|
||||
fi
|
||||
|
||||
cd $DSTFOLDER
|
||||
|
||||
echo "Copying debian directory..."
|
||||
# delete debian directory if present
|
||||
rm -rf debian
|
||||
# create debian folder
|
||||
mkdir -p debian
|
||||
# copy debian folder
|
||||
cp -r -p ../$DISTRIB/debian .
|
||||
|
||||
# returning the line with the version
|
||||
LAST_VERSION=`grep $VERSION.$REVISION debian/changelog`
|
||||
FULL_VERSION=$VERSION.$REVISION-1~$DISTRIB$MINORDISTRIB
|
||||
|
||||
# adding the new version to changelog
|
||||
if [ -z "$LAST_VERSION" ]
|
||||
then
|
||||
echo "Adding $FULL_VERSION to debian/changelog for $DISTRIB"
|
||||
$DCHBIN --force-distribution -b -v $FULL_VERSION -D $DISTRIB "New upstream release (revision $REVISION)"
|
||||
else
|
||||
echo "Last version is $LAST_VERSION"
|
||||
fi
|
||||
|
||||
echo "Creating source package..."
|
||||
debuild -S
|
||||
|
||||
cd ..
|
||||
|
||||
echo "Done."
|
||||
echo "If you want to upload source to your PPA, type: dput <ppa> ryzom-core_"$FULL_VERSION"_source.changes"
|
408
dist/debian/utopic/debian/changelog
vendored
Normal file
408
dist/debian/utopic/debian/changelog
vendored
Normal file
|
@ -0,0 +1,408 @@
|
|||
ryzom-core (0.8.2802~raring1) raring; urgency=low
|
||||
|
||||
* New upstream release (revision 2802)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Mon, 10 Dec 2012 11:12:17 +0100
|
||||
|
||||
ryzom-core (0.8.2786~raring1) raring; urgency=low
|
||||
|
||||
* New upstream release (revision 2786)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Fri, 07 Dec 2012 16:33:15 +0100
|
||||
|
||||
ryzom-core (0.8.2691~quantal1) quantal; urgency=low
|
||||
|
||||
* New upstream release (revision 2691)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Sun, 07 Oct 2012 09:46:56 +0200
|
||||
|
||||
ryzom-core (0.8.2682~quantal1) quantal; urgency=low
|
||||
|
||||
* New upstream release (revision 2682)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Wed, 03 Oct 2012 15:59:54 +0200
|
||||
|
||||
ryzom-core (0.8.2681~quantal2) quantal; urgency=low
|
||||
|
||||
* New upstream release (revision 2681)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Tue, 02 Oct 2012 17:42:23 +0200
|
||||
|
||||
ryzom-core (0.8.2681~quantal1) quantal; urgency=low
|
||||
|
||||
* New upstream release (revision 2681)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Tue, 02 Oct 2012 17:13:57 +0200
|
||||
|
||||
ryzom-core (0.8.2650~quantal2) quantal; urgency=low
|
||||
|
||||
* New upstream release (revision 2650)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Mon, 24 Sep 2012 22:06:37 +0200
|
||||
|
||||
ryzom-core (0.8.2650~quantal1) quantal; urgency=low
|
||||
|
||||
* New upstream release (revision 2650)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Mon, 24 Sep 2012 20:55:19 +0200
|
||||
|
||||
ryzom-core (0.8.2025~precise1) precise; urgency=low
|
||||
|
||||
* New upstream release (revision 2025)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Sat, 10 Mar 2012 22:23:49 +0100
|
||||
|
||||
ryzom-core (0.8.2024~precise1) precise; urgency=low
|
||||
|
||||
* New upstream release (revision 2024)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Sat, 10 Mar 2012 11:16:08 +0100
|
||||
|
||||
ryzom-core (0.8.1847~natty1) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1847)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Mon, 17 Oct 2011 09:33:45 +0200
|
||||
|
||||
ryzom-core (0.8.1847~natty0) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1847)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Sun, 16 Oct 2011 18:45:27 +0200
|
||||
|
||||
ryzom-core (0.8.1758~natty0) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1758)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Tue, 16 Aug 2011 09:02:55 +0200
|
||||
|
||||
ryzom-core (0.8.1752~natty0) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1752)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Sun, 14 Aug 2011 16:07:29 +0200
|
||||
|
||||
ryzom-core (0.8.1751~natty0) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1751)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Sun, 14 Aug 2011 14:16:24 +0200
|
||||
|
||||
ryzom-core (0.8.1750~natty0) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1750)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Sun, 14 Aug 2011 12:30:18 +0200
|
||||
|
||||
ryzom-core (0.8.1744~natty0) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1744)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Sat, 13 Aug 2011 20:24:49 +0200
|
||||
|
||||
ryzom-core (0.8.1742~natty0) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1742)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Fri, 12 Aug 2011 18:11:07 +0200
|
||||
|
||||
ryzom-core (0.8.1628~natty0) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1628)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Fri, 17 Jun 2011 12:56:17 +0200
|
||||
|
||||
ryzom-core (0.8.1627~natty0) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1627)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Tue, 14 Jun 2011 20:37:05 +0200
|
||||
|
||||
ryzom-core (0.8.1611~natty0) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1611)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Wed, 08 Jun 2011 19:53:44 +0200
|
||||
|
||||
ryzom-core (0.8.1596~natty1) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1596)
|
||||
|
||||
-- Cédric OCHS <kervala@gmail.com> Sat, 04 Jun 2011 18:11:45 +0200
|
||||
|
||||
ryzom-core (0.7.1406~natty0) natty; urgency=low
|
||||
|
||||
* New upstream release (revision 1406)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sun, 13 Mar 2011 19:07:44 +0100
|
||||
|
||||
ryzom-core (0.7.1404~karmic0) karmic; urgency=low
|
||||
|
||||
* New upstream release (revision 1404)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Thu, 10 Mar 2011 20:13:35 +0100
|
||||
|
||||
ryzom-core (0.7.1122~karmic0) karmic; urgency=low
|
||||
|
||||
* New upstream release (revision 1122)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Thu, 25 Nov 2010 13:18:41 +0100
|
||||
|
||||
ryzom-core (0.7.992~karmic0) karmic; urgency=low
|
||||
|
||||
* New upstream release (revision 992)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Tue, 19 Oct 2010 13:44:23 +0200
|
||||
|
||||
ryzom-core (0.7.941~karmic0) karmic; urgency=low
|
||||
|
||||
* New upstream release (revision 941)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sat, 16 Oct 2010 14:59:36 +0200
|
||||
|
||||
ryzom-core (0.7.933~karmic0) karmic; urgency=low
|
||||
|
||||
* New upstream release (revision 933)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Fri, 15 Oct 2010 22:29:44 +0200
|
||||
|
||||
ryzom-core (0.7.932~karmic0) karmic; urgency=low
|
||||
|
||||
* New upstream release (revision 932)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Fri, 15 Oct 2010 19:53:47 +0200
|
||||
|
||||
ryzom-core (0.7.666~karmic0) karmic; urgency=low
|
||||
|
||||
* New upstream release (revision 666)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sun, 29 Aug 2010 17:56:06 +0200
|
||||
|
||||
ryzom-core (0.7.631~karmic0) karmic; urgency=low
|
||||
|
||||
* New upstream release (revision 631)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Thu, 12 Aug 2010 16:57:30 +0200
|
||||
|
||||
ryzom-core (0.7.614~lucid1) lucid; urgency=low
|
||||
|
||||
* Fixed dependencies
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sun, 08 Aug 2010 22:42:50 +0200
|
||||
|
||||
ryzom-core (0.7.614~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 614)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sun, 08 Aug 2010 21:53:00 +0200
|
||||
|
||||
ryzom-core (0.7.583~lucid1) lucid; urgency=low
|
||||
|
||||
* Added dependency on libogg and libvorbis
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sun, 01 Aug 2010 15:38:40 +0200
|
||||
|
||||
ryzom-core (0.7.583~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 583)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sun, 01 Aug 2010 14:43:28 +0200
|
||||
|
||||
ryzom-core (0.7.530~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 530)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sun, 25 Jul 2010 16:50:57 +0200
|
||||
|
||||
ryzom-core (0.7.519~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 519)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Mon, 19 Jul 2010 22:24:05 +0200
|
||||
|
||||
ryzom-core (0.7.507~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 507)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sat, 17 Jul 2010 19:56:35 +0200
|
||||
|
||||
ryzom-core (0.7.474~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 474)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Tue, 13 Jul 2010 08:56:24 +0200
|
||||
|
||||
ryzom-core (0.7.473~lucid1) lucid; urgency=low
|
||||
|
||||
* Some fixes
|
||||
|
||||
-- Kervala <kervala@gmail.com> Mon, 12 Jul 2010 22:46:16 +0200
|
||||
|
||||
ryzom-core (0.7.473~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 473)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Mon, 12 Jul 2010 22:04:30 +0200
|
||||
|
||||
ryzom-core (0.7.437~lucid1) lucid; urgency=low
|
||||
|
||||
* Fixed drivers installation
|
||||
|
||||
-- Kervala <kervala@gmail.com> Thu, 08 Jul 2010 08:54:02 +0200
|
||||
|
||||
ryzom-core (0.7.437~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 437)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Thu, 01 Jul 2010 20:07:14 +0200
|
||||
|
||||
ryzom-core (0.7.419~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 419)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sat, 26 Jun 2010 18:58:36 +0200
|
||||
|
||||
ryzom-core (0.7.411~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 411)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sat, 26 Jun 2010 11:00:47 +0200
|
||||
|
||||
ryzom-core (0.7.404~lucid1) lucid; urgency=low
|
||||
|
||||
* Fix OpenAL driver
|
||||
|
||||
-- Kervala <kervala@gmail.com> Thu, 24 Jun 2010 23:06:51 +0200
|
||||
|
||||
ryzom-core (0.7.404~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 404)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Thu, 24 Jun 2010 22:17:36 +0200
|
||||
|
||||
ryzom-core (0.7.394~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 394)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Tue, 22 Jun 2010 06:53:15 +0200
|
||||
|
||||
ryzom-core (0.7.375~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 375)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Wed, 16 Jun 2010 12:46:51 +0200
|
||||
|
||||
ryzom-core (0.7.371~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 371)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Mon, 14 Jun 2010 22:48:27 +0200
|
||||
|
||||
ryzom-core (0.7.359~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 359)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sun, 13 Jun 2010 21:31:29 +0200
|
||||
|
||||
ryzom-core (0.7.350~lucid1) lucid; urgency=low
|
||||
|
||||
* Fixes problem with "copy" files
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sun, 13 Jun 2010 10:36:30 +0200
|
||||
|
||||
ryzom-core (0.7.350~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 350)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sun, 13 Jun 2010 09:55:38 +0200
|
||||
|
||||
ryzom-core (0.7.332~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 332)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Sat, 12 Jun 2010 09:09:21 +0200
|
||||
|
||||
ryzom-core (0.7.317~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream release (revision 317)
|
||||
|
||||
-- Kervala <kervala@gmail.com> Thu, 10 Jun 2010 13:11:28 +0200
|
||||
|
||||
ryzom-core (0.7.315~lucid0) lucid; urgency=low
|
||||
|
||||
* Fixed pkg-config installation again
|
||||
|
||||
-- Kervala <kervala@gmail.com> Thu, 10 Jun 2010 08:19:44 +0200
|
||||
|
||||
ryzom-core (0.7.311~lucid2) lucid; urgency=low
|
||||
|
||||
* Fixed pkg-config files
|
||||
|
||||
-- Kervala <kervala@gmail.com> Wed, 09 Jun 2010 22:58:15 +0200
|
||||
|
||||
ryzom-core (0.7.311~lucid1) lucid; urgency=low
|
||||
|
||||
* Fixed dependencies versions
|
||||
|
||||
-- Kervala <kervala@gmail.com> Wed, 09 Jun 2010 22:27:00 +0200
|
||||
|
||||
ryzom-core (0.7.311~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream version (revision 311).
|
||||
|
||||
-- Kervala <kervala@gmail.com> Wed, 09 Jun 2010 21:15:42 +0200
|
||||
|
||||
ryzom-core (0.7.304~lucid0) lucid; urgency=low
|
||||
|
||||
* New upstream version (revision 304).
|
||||
|
||||
-- Kervala <kervala@gmail.com> Wed, 09 Jun 2010 08:34:10 +0200
|
||||
|
||||
ryzom-core (0.7.0-1) unstable; urgency=low
|
||||
|
||||
[ Gürkan Sengün ]
|
||||
* New upstream version. (Closes: #553248)
|
||||
* Updated build dependencies.
|
||||
|
||||
[ Michal Čihař ]
|
||||
* Convert to dh with cmake support.
|
||||
* Bump standards to 3.8.4.
|
||||
|
||||
[ Luboš Novák ]
|
||||
* Change maintainer to 'Debian Games Team'
|
||||
* ftbfs_gcc_4.5.path: Fix build with g++-4.5. (Closes: #565104)
|
||||
* Converted direct changes in source to patches.
|
||||
* Enable building CEGUI renderer.
|
||||
* Add package libnel-doc with documentation.
|
||||
* debian/control
|
||||
+ Changed priority of libnel-dbg to extra.
|
||||
+ Remove duplicate Section in libnel0.
|
||||
+ Update short descriptions.
|
||||
+ Replace obsolete package xlibmesa-gl-dev with libgl1-mesa-dev
|
||||
in build-depends.
|
||||
+ Add libpng-dev to build-depends.
|
||||
+ Remove libalut-dev from build-depends.
|
||||
+ New homepage.
|
||||
+ Supported architectures are i386 and amd64.
|
||||
* debian/libnel-dev.dirs
|
||||
+ Remove empty dir usr/lib/nel.
|
||||
* debian/copyright
|
||||
+ Update redistribution licence from GPL to GPL-2.
|
||||
* debian/rules
|
||||
+ Disable building unit test, samples and tools.
|
||||
|
||||
-- Luboš Novák <alvinx12@centrum.cz> Tue, 30 Mar 2010 10:29:23 +0100
|
||||
|
||||
ryzom-core (0.5.0-1.1) unstable; urgency=low
|
||||
|
||||
* Non-maintainer upload.
|
||||
* Change Build-Depends: libstlport5.2-dev. (Closes: #521762)
|
||||
|
||||
-- Torsten Werner <twerner@debian.org> Sun, 28 Jun 2009 11:54:05 +0200
|
||||
|
||||
ryzom-core (0.5.0-1) unstable; urgency=low
|
||||
|
||||
* Initial release. (Closes: #448067)
|
||||
|
||||
-- Gürkan Sengün <gurkan@linuks.mine.nu> Tue, 23 Oct 2007 12:56:45 +0200
|
||||
|
567
dist/debian/utopic/debian/client_default.cfg
vendored
Normal file
567
dist/debian/utopic/debian/client_default.cfg
vendored
Normal file
|
@ -0,0 +1,567 @@
|
|||
//////////////////////////
|
||||
//////////////////////////
|
||||
/// CLIENT CONFIG FILE ///
|
||||
//////////////////////////
|
||||
//////////////////////////
|
||||
|
||||
|
||||
// If you set this variable to 1, your client.cfg will be overwritten when you quit the client.
|
||||
// You will loose all the comments and identation in this file.
|
||||
SaveConfig = 1;
|
||||
|
||||
///////////////////
|
||||
// WINDOW CONFIG //
|
||||
///////////////////
|
||||
|
||||
Driver3D="Auto"; // Valid values are "Auto" or "0", "OpengGL" or "1" & "Direct3D" or "2"
|
||||
// "Auto" will choose the best suited driver depending on hardware
|
||||
FullScreen = 0;
|
||||
Width = 1024;
|
||||
Height = 768;
|
||||
PositionX = 0;
|
||||
PositionY = 0;
|
||||
Frequency = 60;
|
||||
Depth = 32;
|
||||
Sleep = -1;
|
||||
ProcessPriority = 0; // -2 = idle, -1 = below normal, 0 = normal, 1 = above normal, 2 = high, 3 = real time
|
||||
Contrast = 0.0; // -1.0 ~ 1.0
|
||||
Luminosity = 0.0; // -1.0 ~ 1.0
|
||||
Gamma = 0.0; // -1.0 ~ 1.0
|
||||
Contrast_min = -1.0;
|
||||
Luminosity_min = -1.0;
|
||||
Gamma_min = -1.0;
|
||||
Contrast_max = 1.0;
|
||||
Luminosity_max = 1.0;
|
||||
Gamma_max = 1.0;
|
||||
|
||||
|
||||
/////////////
|
||||
// NETWORK //
|
||||
/////////////
|
||||
|
||||
Application = { "ryzom_live", "./client_ryzom_r.exe", "./" };
|
||||
BackgroundDownloader = 0;
|
||||
PatchServer = "http://dl.ryzom.com/patch_live";
|
||||
SignUpURL = "http://www.ryzom.com/subscribe";
|
||||
StartupHost = "shard.ryzom.com:40916";
|
||||
StartupPage = "/login/r2_login.php";
|
||||
InstallStatsUrl = "http://shard.ryzom.com:50000/stats/stats.php";
|
||||
CreateAccountURL = "https://secure.ryzom.com/signup/from_client.php";
|
||||
InstallWebPage = "http://dl.ryzom.com/installer/";
|
||||
|
||||
|
||||
////////////////
|
||||
// INTERFACES //
|
||||
////////////////
|
||||
|
||||
// the language to use as in ISO 639-2
|
||||
LanguageCode = "en"; // english
|
||||
|
||||
XMLInputFile = "input_config_v3.xml";
|
||||
|
||||
XMLLoginInterfaceFiles = {
|
||||
"login_config.xml",
|
||||
"login_widgets.xml",
|
||||
"login_main.xml",
|
||||
"login_keys.xml",
|
||||
};
|
||||
|
||||
XMLOutGameInterfaceFiles = {
|
||||
"out_v2_config.xml",
|
||||
"out_v2_widgets.xml",
|
||||
"out_v2_connect.xml",
|
||||
"out_v2_intro.xml",
|
||||
"out_v2_select.xml",
|
||||
"out_v2_appear.xml",
|
||||
"out_v2_location.xml",
|
||||
"out_v2_crash.xml",
|
||||
"out_v2_hierarchy.xml",
|
||||
"out_v2_keys.xml",
|
||||
};
|
||||
|
||||
// The ligo primitive class file
|
||||
LigoPrimitiveClass = "world_editor_classes.xml";
|
||||
|
||||
VerboseLog = 1;
|
||||
|
||||
///////////
|
||||
// MOUSE //
|
||||
///////////
|
||||
HardwareCursor = 1;
|
||||
|
||||
CursorSpeed = 1.0; // In pixels per mickey
|
||||
CursorSpeed_min = 0.5;
|
||||
CursorSpeed_max = 2.0;
|
||||
|
||||
CursorAcceleration = 40; // Threshold in mickey
|
||||
CursorAcceleration_min = 20;
|
||||
CursorAcceleration_max = 80;
|
||||
|
||||
FreeLookSpeed = 0.004; // In radian per mickey
|
||||
FreeLookSpeed_min = 0.0001;
|
||||
FreeLookSpeed_max = 0.01;
|
||||
|
||||
FreeLookAcceleration = 40; // Threshold in mickey
|
||||
FreeLookAcceleration_min = 20;
|
||||
FreeLookAcceleration_max = 80;
|
||||
|
||||
FreeLookInverted = 0;
|
||||
AutomaticCamera = 0;
|
||||
DblClickMode = 1;
|
||||
AutoEquipTool = 1;
|
||||
|
||||
///////////////////
|
||||
// RENDER CONFIG //
|
||||
///////////////////
|
||||
|
||||
// NB: thoses variables configure also the InGameConfigurator:
|
||||
// _min and _max define the bounds
|
||||
// _step defines the step (NB: take care of _min and _max!!)
|
||||
// _ps0 is the LOW preset, _ps1 is the MEDIUM preset, _ps2 is the NORMAL Preset, and _ps3 is the HIGH one
|
||||
|
||||
|
||||
// *** LANDSCAPE
|
||||
LandscapeTileNear = 150.000000;
|
||||
LandscapeTileNear_min = 20.000000;
|
||||
LandscapeTileNear_max = 250.000000;
|
||||
LandscapeTileNear_step = 10.0;
|
||||
LandscapeTileNear_ps0 = 20.0;
|
||||
LandscapeTileNear_ps1 = 100.0;
|
||||
LandscapeTileNear_ps2 = 150.0;
|
||||
LandscapeTileNear_ps3 = 200.0;
|
||||
|
||||
// NB: threshold is inverted ULandscape::setThreshold(), to be more intelligible
|
||||
LandscapeThreshold = 2000.0;
|
||||
LandscapeThreshold_min = 100.0; // Low quality => 0.01 threshold
|
||||
LandscapeThreshold_max = 4000.0; // High quality => 0.0005 threshold
|
||||
LandscapeThreshold_step = 100.0;
|
||||
LandscapeThreshold_ps0 = 100.0;
|
||||
LandscapeThreshold_ps1 = 1000.0;
|
||||
LandscapeThreshold_ps2 = 2000.0;
|
||||
LandscapeThreshold_ps3 = 3000.0;
|
||||
|
||||
Vision = 500.000000;
|
||||
Vision_min = 200.000000;
|
||||
Vision_max = 800.000000;
|
||||
Vision_step = 100.000000;
|
||||
Vision_ps0 = 200.0;
|
||||
Vision_ps1 = 400.0;
|
||||
Vision_ps2 = 500.0;
|
||||
Vision_ps3 = 800.0;
|
||||
|
||||
MicroVeget = 1; // Enable/Disable MicroVeget.
|
||||
MicroVeget_ps0 = 0;
|
||||
MicroVeget_ps1 = 1;
|
||||
MicroVeget_ps2 = 1;
|
||||
MicroVeget_ps3 = 1;
|
||||
|
||||
MicroVegetDensity = 80.0;
|
||||
MicroVegetDensity_min = 10.0;
|
||||
MicroVegetDensity_max = 100.0;
|
||||
MicroVegetDensity_step = 10.0;
|
||||
MicroVegetDensity_ps0 = 10.0; // not used since disabled!
|
||||
MicroVegetDensity_ps1 = 30.0;
|
||||
MicroVegetDensity_ps2 = 80.0;
|
||||
MicroVegetDensity_ps3 = 100.0;
|
||||
|
||||
|
||||
// *** FX
|
||||
FxNbMaxPoly = 20000;
|
||||
FxNbMaxPoly_min = 2000;
|
||||
FxNbMaxPoly_max = 50000;
|
||||
FxNbMaxPoly_step= 2000;
|
||||
FxNbMaxPoly_ps0 = 2000;
|
||||
FxNbMaxPoly_ps1 = 10000;
|
||||
FxNbMaxPoly_ps2 = 20000;
|
||||
FxNbMaxPoly_ps3 = 50000;
|
||||
|
||||
Cloud = 1;
|
||||
Cloud_ps0 = 0 ;
|
||||
Cloud_ps1 = 1 ;
|
||||
Cloud_ps2 = 1 ;
|
||||
Cloud_ps3 = 1 ;
|
||||
|
||||
CloudQuality = 160.0;
|
||||
CloudQuality_min = 80.0;
|
||||
CloudQuality_max = 320.0;
|
||||
CloudQuality_step = 20.0;
|
||||
CloudQuality_ps0 = 80.0; // not used since disabled!
|
||||
CloudQuality_ps1 = 80.0;
|
||||
CloudQuality_ps2 = 160.0;
|
||||
CloudQuality_ps3 = 320.0;
|
||||
|
||||
CloudUpdate = 1;
|
||||
CloudUpdate_min = 1;
|
||||
CloudUpdate_max = 8;
|
||||
CloudUpdate_step= 1;
|
||||
CloudUpdate_ps0 = 1; // not used since disabled!
|
||||
CloudUpdate_ps1 = 1;
|
||||
CloudUpdate_ps2 = 1;
|
||||
CloudUpdate_ps3 = 3;
|
||||
|
||||
Shadows = 1;
|
||||
Shadows_ps0 = 0;
|
||||
Shadows_ps1 = 1;
|
||||
Shadows_ps2 = 1;
|
||||
Shadows_ps3 = 1;
|
||||
|
||||
Bloom = 0;
|
||||
Bloom_ps0 = 0;
|
||||
Bloom_ps1 = 1;
|
||||
Bloom_ps2 = 1;
|
||||
Bloom_ps3 = 1;
|
||||
|
||||
SquareBloom = 1;
|
||||
SquareBloom_ps0 = 0;
|
||||
SquareBloom_ps1 = 1;
|
||||
SquareBloom_ps2 = 1;
|
||||
SquareBloom_ps3 = 1;
|
||||
|
||||
DensityBloom = 255.0;
|
||||
DensityBloom_min = 0.0;
|
||||
DensityBloom_max = 255.0;
|
||||
DensityBloom_step = 1.0;
|
||||
DensityBloom_ps0 = 255.0;
|
||||
DensityBloom_ps1 = 255.0;
|
||||
DensityBloom_ps2 = 255.0;
|
||||
DensityBloom_ps3 = 255.0;
|
||||
|
||||
|
||||
// *** CHARACTERS
|
||||
SkinNbMaxPoly = 100000;
|
||||
SkinNbMaxPoly_min = 5000;
|
||||
SkinNbMaxPoly_max = 250000;
|
||||
SkinNbMaxPoly_step = 5000;
|
||||
SkinNbMaxPoly_ps0 = 10000;
|
||||
SkinNbMaxPoly_ps1 = 70000;
|
||||
SkinNbMaxPoly_ps2 = 100000;
|
||||
SkinNbMaxPoly_ps3 = 200000;
|
||||
|
||||
NbMaxSkeletonNotCLod = 125;
|
||||
NbMaxSkeletonNotCLod_min = 5;
|
||||
NbMaxSkeletonNotCLod_max = 255;
|
||||
NbMaxSkeletonNotCLod_step = 5;
|
||||
NbMaxSkeletonNotCLod_ps0 = 10;
|
||||
NbMaxSkeletonNotCLod_ps1 = 50;
|
||||
NbMaxSkeletonNotCLod_ps2 = 125;
|
||||
NbMaxSkeletonNotCLod_ps3 = 255;
|
||||
|
||||
CharacterFarClip = 200.0;
|
||||
CharacterFarClip_min = 50.0;
|
||||
CharacterFarClip_max = 500.0;
|
||||
CharacterFarClip_step = 10.0;
|
||||
CharacterFarClip_ps0 = 50.0;
|
||||
CharacterFarClip_ps1 = 100.0;
|
||||
CharacterFarClip_ps2 = 200.0;
|
||||
CharacterFarClip_ps3 = 500.0;
|
||||
|
||||
EnableRacialAnimation = 1;
|
||||
|
||||
// *** MISC
|
||||
// This is the actual aspect ratio of your screen (no relation with the resolution!!). Set 1.7777 if you got a 16/9 screen for instance
|
||||
ScreenAspectRatio = 0.0;
|
||||
ForceDXTC = 1; // Enable/Disable DXTC.
|
||||
DivideTextureSizeBy2= 0; // Divide texture size
|
||||
DisableVtxProgram = 0; // Disable Hardware Vertex Program.
|
||||
DisableVtxAGP = 0; // Disable Hardware Vertex AGP.
|
||||
DisableTextureShdr = 0; // Disable Hardware Texture Shader.
|
||||
HDEntityTexture = 0;
|
||||
HDTextureInstalled = 1;
|
||||
WaitVBL = 0; // 0 or 1 to wait Vertical Sync.
|
||||
|
||||
//////////////////
|
||||
// GAME OPTIONS //
|
||||
//////////////////
|
||||
SelectWithRClick = 1;
|
||||
DisplayWeapons = 1;
|
||||
RotKeySpeedMax = 2.0;
|
||||
RotKeySpeedMax_min = 1.0;
|
||||
RotKeySpeedMax_max = 4.0;
|
||||
RotKeySpeedMin = 1.0;
|
||||
RotKeySpeedMin_min = 0.5;
|
||||
RotKeySpeedMin_max = 2.0;
|
||||
RotAccel = 3.0;
|
||||
FollowOnAtk = 0;
|
||||
AtkOnSelect = 0;
|
||||
ZCPacsPrim = "gen_bt_col_ext.pacs_prim";
|
||||
|
||||
/////////////////
|
||||
// PREFERENCES //
|
||||
/////////////////
|
||||
FPV = 0; // FPV(First Person View) : default is false (Third Person View).
|
||||
CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View).
|
||||
CameraDistance = 3.0; // Camera Distance(in meter) from the user (for the Third Person View).
|
||||
CameraDistStep = 1.0;
|
||||
CameraDistMin = 1.0;
|
||||
CameraDistMax = 25.0;
|
||||
CameraAccel = 5.0;
|
||||
CameraSpeedMin = 2.0;
|
||||
CameraSpeedMax = 100.0;
|
||||
CameraResetSpeed = 10.0; // Speed in radian/s
|
||||
|
||||
//////////////////
|
||||
// SOUND CONFIG //
|
||||
//////////////////
|
||||
SoundForceSoftwareBuffer= 1;
|
||||
SoundOn = 1;
|
||||
UseEax = 0;
|
||||
|
||||
MaxTrack = 32;
|
||||
MaxTrack_min = 4;
|
||||
MaxTrack_max = 32;
|
||||
MaxTrack_step = 4;
|
||||
|
||||
// This is the volume for "InGame" sound FXs
|
||||
SoundSFXVolume = 1.0;
|
||||
SoundSFXVolume_min = 0.0;
|
||||
SoundSFXVolume_max = 1.0;
|
||||
SoundSFXVolume_step = 0.001;
|
||||
|
||||
// This is volume for "InGame" music. Does not affect the MP3 player
|
||||
SoundGameMusicVolume = 0.5;
|
||||
SoundGameMusicVolume_min = 0.0;
|
||||
SoundGameMusicVolume_max = 1.0;
|
||||
SoundGameMusicVolume_step = 0.001;
|
||||
|
||||
// MISC
|
||||
PreDataPath = { "user", "patch", "examples", "data/fonts", "data/gamedev.bnp" };
|
||||
DataPath = { "data" };
|
||||
NeedComputeVS = 0;
|
||||
|
||||
NegFiltersDebug = {"Update DB", "Reading:", "Read Value :", "impulseCallBack", "CLIMPD:", "LNET" };
|
||||
NegFiltersInfo = { "CLIMPD:", "CPath::lookup" , "LNET" };
|
||||
NegFiltersWarning = { "'basics.Equipment Slot'.", "_usercolor.tga", "PACS" };
|
||||
|
||||
// Big screen shot
|
||||
ScreenShotWidth = 0;
|
||||
ScreenShotHeight = 0;
|
||||
ScreenShotFullDetail = 1; // 1 to switch full detail mode for characters (both standard & big screenshots)
|
||||
|
||||
// Read : "ID", "R G B A MODE [FX]"
|
||||
SystemInfoColors =
|
||||
{
|
||||
// OLD STUFF Here for compatibility
|
||||
"RG", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"BC", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"JA", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"BL", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"VE", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"VI", "0 0 0 255 normal", // Black to see when there is an error
|
||||
|
||||
// NEW System Info Categories
|
||||
"SYS", "255 255 255 255 normal", // Default system messages
|
||||
"BC", "255 255 255 255 centeraround", // Broadcast messages
|
||||
"TAGBC", "255 255 255 255 centeraround", // Taged broadcast messages : color should remain white as some word are tagged
|
||||
"XP", "255 255 64 255 over", // XP Gain
|
||||
"SP", "255 255 64 255 over", // SP Gain
|
||||
"TTL", "255 255 64 255 over", // Title
|
||||
"TSK", "255 255 255 255 over", // Task
|
||||
"ZON", "255 255 255 255 center", // Zone
|
||||
"DG", "255 0 0 255 normal", // Damage to me
|
||||
"DMG", "255 0 0 255 normal", // Damage to me
|
||||
"DGP", "200 0 0 255 normal", // Damage to me from player
|
||||
"DGM", "255 128 64 255 normal", // Damage from me
|
||||
"MIS", "150 150 150 255 normal", // The opponent misses
|
||||
"MISM", "255 255 255 255 normal", // I miss
|
||||
"ITM", "0 200 0 255 over", // Item
|
||||
"ITMO", "170 170 255 255 overonly", // Item other in group
|
||||
"ITMF", "220 0 220 255 over", // Item failed
|
||||
"SPL", "50 50 250 255 normal", // Spell to me
|
||||
"SPLM", "50 150 250 255 normal", // Spell from me
|
||||
"EMT", "255 150 150 255 normal", // Emote
|
||||
"MTD", "255 255 0 255 over", // Message Of The Day
|
||||
"FORLD","64 255 64 255 overonly", // Forage Locate Deposit
|
||||
"CHK", "255 120 60 255 center", // Tous ce qui ne remplit pas une condition
|
||||
"CHKCB","255 255 0 255 center", // Tous ce qui ne remplit pas une condition en combat (trop loin, cible invalide, pas assez de mana, etc.)
|
||||
"PVPTM","255 120 60 255 overonly", // PVP timer
|
||||
"THM", "255 255 64 255 over misc_levelup.ps", // Thema finished
|
||||
"AMB", "255 255 64 255 center", // Ambiance
|
||||
"ISE", "192 208 255 255 normal", // Item special effect
|
||||
"ISE2", "192 208 255 255 center", // Item special effect with center text (for effects without flying text)
|
||||
"OSM", "128 160 255 255 center", // Outpost state message
|
||||
"AROUND","255 255 0 255 around", // Only in around channel
|
||||
"R2_INVITE","0 255 0 255 around", // Ring invitation
|
||||
};
|
||||
|
||||
PrintfCommands = {
|
||||
"52", "15", "55 55 0 255", "28", "uiChapterV", "624",
|
||||
"428", "0 0 0 255", "18", "", "624", "378",
|
||||
"0 0 0 255", "14", "", "644", "278", "0 0 0 255",
|
||||
"18", "", "52", "17", "255 255 255 255", "28",
|
||||
"uiChapterV", "622", "430", "255 255 255 255", "18", "",
|
||||
"622", "380", "255 255 255 255", "14", "", "642",
|
||||
"280", "255 255 255 255", "18", ""
|
||||
};
|
||||
|
||||
PrintfCommandsFreeTrial = {
|
||||
"52", "15", "55 55 0 255", "28", "uiChapterV", "624",
|
||||
"428", "0 0 0 255", "18", "", "624", "378",
|
||||
"0 0 0 255", "14", "", "644", "278", "0 0 0 255",
|
||||
"18", "", "52", "17", "255 255 255 255", "28",
|
||||
"uiChapterV", "622", "430", "255 255 255 255", "18", "",
|
||||
"622", "380", "255 255 255 255", "14", "", "642",
|
||||
"280", "255 255 255 255", "18", ""
|
||||
};
|
||||
|
||||
DisplayMissingAnimFile = 0;
|
||||
|
||||
LoadingStringCount = 54;
|
||||
|
||||
|
||||
// Some R2 parameters ...
|
||||
|
||||
R2Mode = 1;
|
||||
R2EDEnabled = 1;
|
||||
R2EDExtendedDebug = 0;
|
||||
R2EDLightPalette = 0;
|
||||
R2ClientGw = "r2linux01";
|
||||
LoadLuaDebugger = 0;
|
||||
CheckR2ScenarioMD5 = 1;
|
||||
LevelDesignEnabled = 0;
|
||||
|
||||
DmCameraDistMax = 25;
|
||||
DmRun = 20;
|
||||
DmWalk = 6;
|
||||
|
||||
R2EDReloadFiles = {
|
||||
"r2ed.xml",
|
||||
"r2_basic_bricks.lua",
|
||||
"r2_components.lua",
|
||||
"r2_core.lua",
|
||||
"r2_features_default.lua",
|
||||
"r2_features_fauna.lua",
|
||||
"r2_features_npc_groups.lua",
|
||||
"r2_palette.lua",
|
||||
"r2_scenario.lua",
|
||||
"r2_ui.lua"
|
||||
};
|
||||
|
||||
XMLInterfaceFiles = {
|
||||
"config.xml",
|
||||
"widgets.xml",
|
||||
"webig_widgets.xml",
|
||||
"player.xml",
|
||||
"inventory.xml",
|
||||
"interaction.xml",
|
||||
"phrase.xml",
|
||||
"harvest.xml",
|
||||
"macros.xml",
|
||||
"info_player.xml",
|
||||
"outpost.xml",
|
||||
"guild.xml",
|
||||
"taskbar.xml",
|
||||
"game_config.xml",
|
||||
"game_context_menu.xml",
|
||||
"player_trade.xml",
|
||||
"bot_chat_v4.xml",
|
||||
"compass.xml",
|
||||
"map.xml",
|
||||
"hierarchy.xml",
|
||||
"reset.xml",
|
||||
"actions.xml",
|
||||
"help.xml",
|
||||
"encyclopedia.xml",
|
||||
"commands.xml",
|
||||
"commands2.xml",
|
||||
"ring_access_point_filter.xml",
|
||||
"ring_window.xml",
|
||||
"bg_downloader.xml"
|
||||
};
|
||||
|
||||
XMLR2EDInterfaceFiles =
|
||||
{
|
||||
"r2ed.xml",
|
||||
"r2_triggers.xml",
|
||||
"r2_logic_entities.xml",
|
||||
"r2ed_acts.xml",
|
||||
"r2ed_scenario.xml",
|
||||
"r2ed_connect.xml"
|
||||
};
|
||||
|
||||
FogDistAndDepthLookupBias = 20; // bias for lookup of fog distance and depth
|
||||
|
||||
|
||||
// Hardware cursor textures
|
||||
// These will be extracted from the corresponding packed ui .tga files when they are loaded
|
||||
// *
|
||||
// * individual .tga files for hardware cursor bitmap not looked for, and not supported yet
|
||||
HardwareCursors =
|
||||
{
|
||||
"curs_can_pan.tga",
|
||||
"curs_can_pan_dup.tga",
|
||||
"curs_create.tga",
|
||||
"curs_create_multi.tga",
|
||||
"curs_create_vertex_invalid.tga",
|
||||
"curs_default.tga",
|
||||
"curs_dup.tga",
|
||||
"curs_L.tga",
|
||||
"curs_M.tga",
|
||||
"curs_pan.tga",
|
||||
"curs_pan_dup.tga",
|
||||
"curs_pick.tga",
|
||||
"curs_pick_dup.tga",
|
||||
"curs_R.tga",
|
||||
"curs_resize_BL_TR.tga",
|
||||
"curs_resize_BR_TL.tga",
|
||||
"curs_resize_LR.tga",
|
||||
"curs_resize_TB.tga",
|
||||
"curs_rotate.tga",
|
||||
"curs_scale.tga",
|
||||
"curs_stop.tga",
|
||||
"text_cursor.tga",
|
||||
"r2_hand_can_pan.tga",
|
||||
"r2_hand_pan.tga",
|
||||
"r2ed_tool_can_pick.tga",
|
||||
"r2ed_tool_can_rotate.tga",
|
||||
"r2ed_tool_pick.tga",
|
||||
"r2ed_tool_rotate.tga",
|
||||
"r2ed_tool_rotating.tga"
|
||||
};
|
||||
|
||||
Loading_BG = "new_loading_bg.tga"; // Default name for the loading background file.
|
||||
Launch_BG = "new_launcher_bg.tga"; // Default name for the launch background file.
|
||||
TeleportKami_BG = "new_teleport_kami_bg.tga";
|
||||
TeleportKaravan_BG = "new_teleport_caravan_bg.tga";
|
||||
Elevator_BG = "new_elevator_bg.tga"; // Default name for the loading background file.
|
||||
ResurectKami_BG = "new_resurect_kami_bg.tga";
|
||||
ResurectKaravan_BG = "new_resurect_caravane_bg.tga";
|
||||
End_BG = "end_bg.tga"; // Default name for the last background file.
|
||||
|
||||
ScenarioSavePath = "./my_scenarios/";
|
||||
|
||||
// list ofpredefined keyset
|
||||
// name will be looked up in the translation file by searching 'uiCP_KeysetName_" + id
|
||||
// tooltip will be looked up in the translation file by searching 'uiCP_KeysetTooltip_" + id
|
||||
// 'bi.' stands for built-in
|
||||
// note : we add a dot in the name to be sure that there cannot be a conflict with character keyset name
|
||||
BuiltInKeySets =
|
||||
{
|
||||
"", // default ryzom keyboard layout
|
||||
"bi.zqsd", // european keyboard fps displacement style (NB : don't change this layout name, ryzom will automatically select it if keyboard is french or belgian)
|
||||
"bi.wasd", // english keyboard fps displacement style (NB : don't change this layout name, ryzom will automatically select it if keyboard is not french nor belgian)
|
||||
"bi.wow_alike" // 'world of warcraft' like keyboard style. (NB : not available for ring)
|
||||
};
|
||||
|
||||
// "Newbie Training", "Story Telling", "Mistery", "Hack & Slash", "Guild Training", "Other"
|
||||
ScenarioTypes = {"so_newbie_training","so_story_telling","so_mistery","so_hack_slash","so_guild_training","so_other"};
|
||||
|
||||
ScenarioLanguages = {"fr","de","en","other_lang"};
|
||||
|
||||
// Map each language to a forum help page
|
||||
HelpPages =
|
||||
{
|
||||
"fr=http://forums.ryzom.com/forum/showthread.php?t=29130",
|
||||
"en=http://forums.ryzom.com/forum/showthread.php?t=29129",
|
||||
"wk=http://forums.ryzom.com/forum/showthread.php?t=29129",
|
||||
"de=http://forums.ryzom.com/forum/showthread.php?t=29131"
|
||||
};
|
||||
|
||||
WebIgMainDomain = "app.ryzom.com";
|
||||
WebIgTrustedDomains = {
|
||||
"api.ryzom.com", "app.ryzom.com"
|
||||
};
|
||||
PatchletUrl = "http://app.ryzom.com/app_patchlet/index.php?patch=preload";
|
||||
|
||||
SelectedSlot = 0;
|
||||
|
||||
BuildName = "RELEASE_HEAD";
|
1
dist/debian/utopic/debian/compat
vendored
Normal file
1
dist/debian/utopic/debian/compat
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
9
|
212
dist/debian/utopic/debian/control
vendored
Normal file
212
dist/debian/utopic/debian/control
vendored
Normal file
|
@ -0,0 +1,212 @@
|
|||
Source: ryzom-core
|
||||
Priority: extra
|
||||
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
|
||||
Uploaders: Luboš Novák <alvinx12@centrum.cz>, Cédric OCHS <kervala@gmail.com>
|
||||
Build-Depends: debhelper (>= 9), cmake(>= 2.6), libxml2-dev,
|
||||
libgl1-mesa-dev, libjpeg8-dev | libjpeg62-dev, libpng12-dev, libopenal-dev,
|
||||
libfreetype6-dev, libxxf86vm-dev, libxrandr-dev, libxrender-dev,
|
||||
libvorbis-dev, libsquish-dev, libcurl4-openssl-dev, libluabind-dev,
|
||||
libboost-dev, libwww-dev, libmysqlclient-dev,
|
||||
libcpptest-dev, libqt4-dev, libqt4-opengl-dev
|
||||
Standards-Version: 3.9.5
|
||||
Section: games
|
||||
Bugs: http://dev.ryzom.com/projects/ryzom/issues
|
||||
Homepage: http://dev.ryzom.com
|
||||
Vcs-Svn: svn://svn.debian.org/svn/pkg-games/packages/trunk/nel/
|
||||
Vcs-Browser: http://svn.debian.org/wsvn/pkg-games/packages/trunk/nel/?op=log
|
||||
|
||||
Package: libnel0
|
||||
Section: libdevel
|
||||
Architecture: any
|
||||
Multi-Arch: same
|
||||
Pre-Depends: ${misc:Pre-Depends}
|
||||
Depends: ${misc:Depends}, ${shlibs:Depends}
|
||||
Description: Massive multi-user 3D game environments library (shared library)
|
||||
This is a software platform for creating and running massively multi-user
|
||||
entertainment in a 3D environment over the Internet.
|
||||
.
|
||||
This library is further divided into specific modules: network, ai, 3d
|
||||
and misc. If you want to use any of these, you also need to use the misc
|
||||
part of the library, but ai, 3d and network are totally independent from
|
||||
each other so you can use only the parts you really need in your project.
|
||||
.
|
||||
This package contains the shared library.
|
||||
|
||||
Package: libnel-dev
|
||||
Section: libdevel
|
||||
Architecture: any
|
||||
Multi-Arch: same
|
||||
Depends: ${misc:Depends}, libnel0 (= ${binary:Version})
|
||||
Description: Massive multi-user 3D game environments library (development files)
|
||||
This is a software platform for creating and running massively multi-user
|
||||
entertainment in a 3D environment over the Internet.
|
||||
.
|
||||
This library is further divided into specific modules: network, ai, 3d
|
||||
and misc. If you want to use any of these, you also need to use the misc
|
||||
part of the library, but ai, 3d and network are totally independent from
|
||||
each other so you can use only the parts you really need in your project.
|
||||
.
|
||||
This package contains the headers.
|
||||
|
||||
Package: libnel0-dbg
|
||||
Section: debug
|
||||
Architecture: any
|
||||
Depends: ${misc:Depends}, libnel0 (= ${binary:Version})
|
||||
Description: Massive multi-user 3D game environments library (debugging symbols)
|
||||
This is a software platform for creating and running massively multi-user
|
||||
entertainment in a 3D environment over the Internet.
|
||||
.
|
||||
This library is further divided into specific modules: network, ai, 3d
|
||||
and misc. If you want to use any of these, you also need to use the misc
|
||||
part of the library, but ai, 3d and network are totally independent from
|
||||
each other so you can use only the parts you really need in your project.
|
||||
.
|
||||
This package contains the debugging symbols.
|
||||
|
||||
Package: nel-tools
|
||||
Section: devel
|
||||
Architecture: any
|
||||
Multi-Arch: same
|
||||
Pre-Depends: ${misc:Pre-Depends}
|
||||
Depends: ${misc:Depends}, ${shlibs:Depends}, libnel0 (= ${binary:Version})
|
||||
Description: Massive multi-user 3D game environments library (tools)
|
||||
This is a software platform for creating and running massively multi-user
|
||||
entertainment in a 3D environment over the Internet.
|
||||
.
|
||||
This library is further divided into specific modules: network, ai, 3d
|
||||
and misc. If you want to use any of these, you also need to use the misc
|
||||
part of the library, but ai, 3d and network are totally independent from
|
||||
each other so you can use only the parts you really need in your project.
|
||||
.
|
||||
This package contains the tools.
|
||||
|
||||
Package: nel-tools-dbg
|
||||
Section: debug
|
||||
Architecture: any
|
||||
Depends: ${misc:Depends}, nel-tools (= ${binary:Version})
|
||||
Description: Massive multi-user 3D game environments library (tools debugging symbols)
|
||||
This is a software platform for creating and running massively multi-user
|
||||
entertainment in a 3D environment over the Internet.
|
||||
.
|
||||
This library is further divided into specific modules: network, ai, 3d
|
||||
and misc. If you want to use any of these, you also need to use the misc
|
||||
part of the library, but ai, 3d and network are totally independent from
|
||||
each other so you can use only the parts you really need in your project.
|
||||
.
|
||||
This package contains the tools debugging symbols.
|
||||
|
||||
Package: libryzom-sevenzip0
|
||||
Architecture: any
|
||||
Multi-Arch: same
|
||||
Pre-Depends: ${misc:Pre-Depends}
|
||||
Depends: ${misc:Depends}, ${shlibs:Depends}
|
||||
Description: Ryzom science-fantasy MMORPG (decompression library)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the decompression shared library.
|
||||
|
||||
Package: libryzom-sevenzip0-dbg
|
||||
Section: debug
|
||||
Architecture: any
|
||||
Depends: ${misc:Depends}, libryzom-sevenzip0 (= ${binary:Version})
|
||||
Description: Ryzom science-fantasy MMORPG (decompression library debugging symbols)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the decompression shared library debugging symbols.
|
||||
|
||||
Package: libryzom-gameshare0
|
||||
Architecture: any
|
||||
Multi-Arch: same
|
||||
Pre-Depends: ${misc:Pre-Depends}
|
||||
Depends: ${misc:Depends}, ${shlibs:Depends}, libnel0 (= ${binary:Version})
|
||||
Description: Ryzom science-fantasy MMORPG (common shared library)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the game common shared library.
|
||||
|
||||
Package: libryzom-gameshare0-dbg
|
||||
Section: debug
|
||||
Architecture: any
|
||||
Depends: ${misc:Depends}, libryzom-gameshare0 (= ${binary:Version})
|
||||
Description: Ryzom science-fantasy MMORPG (common debugging symbols)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the game common debugging symbols.
|
||||
|
||||
Package: libryzom-clientsheets0
|
||||
Architecture: any
|
||||
Multi-Arch: same
|
||||
Pre-Depends: ${misc:Pre-Depends}
|
||||
Depends: ${misc:Depends}, ${shlibs:Depends}, libryzom-gameshare0 (= ${binary:Version})
|
||||
Description: Ryzom science-fantasy MMORPG (client sheets shared library)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the client sheets shared library.
|
||||
|
||||
Package: libryzom-clientsheets0-dbg
|
||||
Section: debug
|
||||
Architecture: any
|
||||
Depends: ${misc:Depends}, libryzom-clientsheets0 (= ${binary:Version})
|
||||
Description: Ryzom science-fantasy MMORPG (client sheets debugging symbols)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the client sheets debugging symbols.
|
||||
|
||||
Package: ryzom-client
|
||||
Architecture: any
|
||||
Depends: ${misc:Depends}, ${shlibs:Depends}, libryzom-gameshare0 (= ${binary:Version}),
|
||||
libryzom-clientsheets0 (= ${binary:Version}),
|
||||
ryzom-client-config (>= ${source:Version}), rsync, wget, p7zip-full
|
||||
Description: Ryzom science-fantasy MMORPG (client)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the game client.
|
||||
|
||||
Package: ryzom-client-dbg
|
||||
Section: debug
|
||||
Architecture: any
|
||||
Depends: ${misc:Depends}, ryzom-client (= ${binary:Version})
|
||||
Description: Ryzom science-fantasy MMORPG (client debugging symbols)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the client debugging symbols.
|
||||
|
||||
Package: ryzom-tools
|
||||
Section: devel
|
||||
Architecture: any
|
||||
Multi-Arch: same
|
||||
Pre-Depends: ${misc:Pre-Depends}
|
||||
Depends: ${misc:Depends}, ${shlibs:Depends}, libryzom-gameshare0 (= ${binary:Version}),
|
||||
libryzom-clientsheets0 (= ${binary:Version})
|
||||
Description: Ryzom science-fantasy MMORPG (tools)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the tools.
|
||||
|
||||
Package: ryzom-tools-dbg
|
||||
Section: debug
|
||||
Architecture: any
|
||||
Depends: ${misc:Depends}, ryzom-tools (= ${binary:Version})
|
||||
Description: Ryzom science-fantasy MMORPG (tools debugging symbols)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the tools debugging symbols.
|
||||
|
||||
Package: ryzom-client-config
|
||||
Architecture: all
|
||||
Depends: ${misc:Depends}
|
||||
Description: Ryzom science-fantasy MMORPG (client configuration)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the client configuration.
|
53
dist/debian/utopic/debian/copyright
vendored
Normal file
53
dist/debian/utopic/debian/copyright
vendored
Normal file
|
@ -0,0 +1,53 @@
|
|||
This package was debianized by Gürkan Sengün <gurkan@phys.ethz.ch> on
|
||||
Tue, 23 Oct 2007 12:56:45 +0200.
|
||||
|
||||
It was downloaded from <http://dev.ryzom.com>
|
||||
|
||||
Upstream Authors:
|
||||
|
||||
Olivier Cado <cado@nevrax.com>
|
||||
Bertram Felgenhauer <int-e@gmx.de>
|
||||
Krzysztof Kotlenga <piernik@gmail.com>
|
||||
Henri Kuuste <al-rtsan@totl.net>
|
||||
Vianney Lecroart <acemtp@gmail.com>
|
||||
Namine
|
||||
Cédric Ochs <kervala@gmail.com>
|
||||
Guillaume Puzin
|
||||
Matt Raykowski <matt.raykowski@gmail.com>
|
||||
Robert Timm <mail@rtti.de>
|
||||
Titegus
|
||||
Ulukyn
|
||||
Robert Wetzel <spexius@gmx.de>
|
||||
Zorglor
|
||||
TODO: take names from Ryzom credits
|
||||
|
||||
Copyright:
|
||||
|
||||
Copyright (C) 2003-2009 Vianney Lecroart
|
||||
Copyright (C) 2003-2009 Matt Raykowski
|
||||
Copyright (C) 2000-2006 Nevrax Ltd.
|
||||
Copyright (C) 2006-2007 Gameforge France
|
||||
Copyright (C) 2008-2010 Winch Gate Property Limited
|
||||
|
||||
License:
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as
|
||||
published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
The Debian packaging is:
|
||||
|
||||
Copyright (C) 2007 Gürkan Sengün <gurkan@phys.ethz.ch>
|
||||
|
||||
and is licensed under the GPL version 2,
|
||||
see `/usr/share/common-licenses/GPL-2'.
|
||||
|
2
dist/debian/utopic/debian/docs
vendored
Normal file
2
dist/debian/utopic/debian/docs
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
changelog
|
||||
README
|
2
dist/debian/utopic/debian/libnel-dev.docs
vendored
Normal file
2
dist/debian/utopic/debian/libnel-dev.docs
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
README
|
||||
|
3
dist/debian/utopic/debian/libnel-dev.install
vendored
Normal file
3
dist/debian/utopic/debian/libnel-dev.install
vendored
Normal file
|
@ -0,0 +1,3 @@
|
|||
usr/include/*
|
||||
usr/lib/*/libnel*.so
|
||||
usr/lib/*/pkgconfig/*
|
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