Changed: Init CSystemUtils in INelContext

This commit is contained in:
kervala 2016-06-19 20:48:30 +02:00
parent 24e8b7c393
commit ababfe0553
2 changed files with 7 additions and 1 deletions

View file

@ -18,6 +18,7 @@
#include "nel/misc/app_context.h"
#include "nel/misc/dynloadlib.h"
#include "nel/misc/command.h"
#include "nel/misc/system_utils.h"
#include <locale.h>
@ -71,6 +72,9 @@ INelContext::~INelContext()
CInstanceCounterLocalManager::releaseInstance();
// uninit some systems stuff
CSystemUtils::uninit();
_NelContext = NULL;
*(_getInstance()) = NULL;
}
@ -90,6 +94,9 @@ void INelContext::contextReady()
// set numeric locale to C to avoid the use of decimal separators different of a dot
char *locale = setlocale(LC_NUMERIC, "C");
// init some systems stuff
CSystemUtils::init();
// register any pending thinks
// register local instance counter in the global instance counter manager

View file

@ -1154,7 +1154,6 @@ void prelogInit()
Driver->setSwapVBLInterval(0);
// initialize system utils class
CSystemUtils::init();
CSystemUtils::setWindow(Driver->getDisplay());
CLoginProgressPostThread::getInstance().step(CLoginStep(LoginStep_VideoModeSetupHighColor, "login_step_video_mode_setup_high_color"));