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Changed: Don't need to hardcode a text offset because the old font was not aligned
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1 changed files with 3 additions and 3 deletions
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@ -43,8 +43,8 @@ namespace NLGUI
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_BmpLeftW= _BmpMiddleW= _BmpRightW= _BmpH= 0;
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_BmpLeftW= _BmpMiddleW= _BmpRightW= _BmpH= 0;
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_WMargin= 0;
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_WMargin= 0;
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_WMin= 0;
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_WMin= 0;
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_TextX= -2;
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_TextX= 0;
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_TextY= -2;
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_TextY= 0;
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_Setuped= false;
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_Setuped= false;
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_ViewText= NULL;
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_ViewText= NULL;
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_IsViewTextId= false;
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_IsViewTextId= false;
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@ -602,7 +602,7 @@ namespace NLGUI
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_WMin= max(_WMin, _BmpLeftW + _BmpMiddleW + _BmpRightW);
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_WMin= max(_WMin, _BmpLeftW + _BmpMiddleW + _BmpRightW);
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// TextY
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// TextY
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_TextY= -2;
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_TextY= 0;
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prop = (char*) xmlGetProp( cur, (xmlChar*)"text_y" );
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prop = (char*) xmlGetProp( cur, (xmlChar*)"text_y" );
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if (prop)
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if (prop)
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{
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{
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