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Changed: #1129 Implement missing CI18N::getLanguageCodes and CI18N::getLanguageNames methods
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2 changed files with 43 additions and 4 deletions
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@ -218,8 +218,8 @@ private:
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// the alternative language that will be used if the sentence is not found in the original language
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// the alternative language that will be used if the sentence is not found in the original language
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static StrMapContainer _StrMapFallback;
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static StrMapContainer _StrMapFallback;
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static const std::string _LanguageCodes[];
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static std::vector<std::string> _LanguageCodes;
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static const uint _NbLanguages;
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static std::vector<ucstring> _LanguageNames;
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static bool _LanguagesNamesLoaded;
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static bool _LanguagesNamesLoaded;
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@ -31,13 +31,52 @@ const ucstring CI18N::_NotTranslatedValue("<Not Translated>");
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bool CI18N::_LanguagesNamesLoaded = false;
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bool CI18N::_LanguagesNamesLoaded = false;
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string CI18N::_SelectedLanguageCode;
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string CI18N::_SelectedLanguageCode;
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CI18N::ILoadProxy *CI18N::_LoadProxy = 0;
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CI18N::ILoadProxy *CI18N::_LoadProxy = 0;
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vector<string> CI18N::_LanguageCodes;
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vector<ucstring> CI18N::_LanguageNames;
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void CI18N::setLoadProxy(ILoadProxy *loadProxy)
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void CI18N::setLoadProxy(ILoadProxy *loadProxy)
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{
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{
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_LoadProxy = loadProxy;
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_LoadProxy = loadProxy;
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}
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}
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const std::vector<ucstring> &CI18N::getLanguageNames()
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{
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return _LanguageNames;
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}
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const std::vector<std::string> &CI18N::getLanguageCodes()
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{
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if (!_LanguagesNamesLoaded)
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{
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std::vector<std::string> files;
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// search all .uxt files
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CPath::getFileList("uxt", files);
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// if not uxt found, use default languages
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if (files.empty())
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{
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_LanguageCodes.clear();
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_LanguageCodes.push_back("en");
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_LanguageCodes.push_back("fr");
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_LanguageCodes.push_back("de");
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_LanguageCodes.push_back("ru");
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}
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else
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{
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// add all languages found
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for(uint i = 0; i < files.size(); ++i)
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{
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_LanguageCodes.push_back(toLower(CFile::getFilenameWithoutExtension(files[i])));
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}
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_LanguagesNamesLoaded = true;
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}
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}
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return _LanguageCodes;
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}
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void CI18N::load (const string &languageCode, const string &fallbackLanguageCode)
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void CI18N::load (const string &languageCode, const string &fallbackLanguageCode)
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{
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{
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if (_StrMapLoaded) _StrMap.clear ();
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if (_StrMapLoaded) _StrMap.clear ();
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