From 7d608488cdb6a53ababed353e7d157b433d0c8e4 Mon Sep 17 00:00:00 2001 From: kervala Date: Tue, 3 Jan 2017 12:31:25 +0100 Subject: [PATCH] Merge with develop --- code/nel/tools/3d/textures_tool/main.cpp | 135 +++++++++++++++++++++++ 1 file changed, 135 insertions(+) diff --git a/code/nel/tools/3d/textures_tool/main.cpp b/code/nel/tools/3d/textures_tool/main.cpp index 589ab8d72..b7bbaa114 100644 --- a/code/nel/tools/3d/textures_tool/main.cpp +++ b/code/nel/tools/3d/textures_tool/main.cpp @@ -21,6 +21,8 @@ #include "nel/misc/path.h" #include "nel/misc/cmd_args.h" #include "nel/misc/vector_2d.h" +#include "nel/misc/uv.h" +#include "nel/misc/algo.h" struct CPoint { @@ -42,11 +44,19 @@ const CPoint Down(0, 1); const CPoint Left(-1, 0); const CPoint Right(1, 0); +const uint TextureSize = 4096; + const NLMISC::CRGBA DiscardColor = NLMISC::CRGBA::Red; const NLMISC::CRGBA KeepColor = NLMISC::CRGBA::Blue; typedef std::vector CPoints; +struct CFace +{ + static const uint INDICES_COUNT = 3; + uint indices[INDICES_COUNT]; +}; + bool fillPoint(NLMISC::CBitmap &bitmap, sint width, CPoints &points) { if (points.empty()) return false; @@ -101,6 +111,7 @@ int main(int argc, char **argv) args.setDescription("Textures tool"); args.addArg("c", "colorize", "color", "Colorize textures using a color (in HTML hexdecimal format like #rrggbb)"); args.addArg("f", "fill", "color or image", "Fill background part with color or image"); + args.addArg("u", "uvmap", "", "Generate a UV Map texture from OBJ file"); args.addArg("w", "width", "width of border", "Width of the border to fill (default 0)"); args.addArg("b", "background", "background color", "Color to use to fill background"); args.addArg("o", "output", "filename", "Output filename"); @@ -265,5 +276,129 @@ int main(int argc, char **argv) } } + if (args.haveArg("u")) + { + std::vector verticeTextureCoords; + std::vector faces; + + NLMISC::CIFile objFile; + + if (!objFile.open(filename)) + { + nlwarning("Unable to open %s", filename.c_str()); + return 1; + } + + char buffer[1024]; + + while (!objFile.eof()) + { + objFile.getline(buffer, 1024); + buffer[1023] = '\0'; + + std::string line(buffer); + + if (line.size() < 3) continue; + + // texture coordinate + if (line.substr(0, 3) == "vt ") + { + std::vector tokens; + NLMISC::explode(line, std::string(" "), tokens); + + if (tokens.size() == 3) + { + float u, v; + NLMISC::fromString(tokens[1], u); + NLMISC::fromString(tokens[2], v); + + verticeTextureCoords.push_back(NLMISC::CUV(u * (float)TextureSize, v * (float)TextureSize)); + } + else + { + nlwarning("Not 3 arguments for VT"); + } + } + else if (line.substr(0, 2) == "f ") + { + std::vector tokens; + NLMISC::explode(line, std::string(" "), tokens); + + if (tokens.size() == 4) + { + CFace face; + + for (uint i = 1; i < 4; ++i) + { + std::vector tokens2; + NLMISC::explode(tokens[i], std::string("/"), tokens2); + + if (tokens2.size() == 3) + { + NLMISC::fromString(tokens2[1], face.indices[i - 1]); + + // we want indices start from 0 instead of 1 + --face.indices[i - 1]; + } + else + { + nlwarning("Not 3 arguments for indices"); + } + } + + faces.push_back(face); + } + else + { + nlwarning("Not 4 arguments for F"); + } + } + } + + nlinfo("OBJ file processed with %u vertices and %u faces", (uint)verticeTextureCoords.size(), (uint)faces.size()); + + objFile.close(); + + // draw UV Map + // create a new bitmap for output + NLMISC::CBitmap outBitmap; + outBitmap.resize(TextureSize, TextureSize); + + // white background + memset(&outBitmap.getPixels()[0], 255, TextureSize * TextureSize * 4); + + // process all faces + for (uint i = 0, len = faces.size(); i < len; ++i) + { + const CFace &face = faces[i]; + + // the 3 pixels of a vertice + NLMISC::CUV uv0 = verticeTextureCoords[face.indices[0]]; + NLMISC::CUV uv1 = verticeTextureCoords[face.indices[1]]; + NLMISC::CUV uv2 = verticeTextureCoords[face.indices[2]]; + + std::vector > pixels; + + // draw the triangle with vertices UV coordinates + NLMISC::drawLine(uv0.U, uv0.V, uv1.U, uv1.V, pixels); + NLMISC::drawLine(uv1.U, uv1.V, uv2.U, uv2.V, pixels); + NLMISC::drawLine(uv2.U, uv2.V, uv0.U, uv0.V, pixels); + + // for each pixels, set them to black + for (uint j = 0, jlen = pixels.size(); j < jlen; ++j) + { + outBitmap.setPixelColor(pixels[j].first, pixels[j].second, NLMISC::CRGBA::Black); + } + } + + // save output bitmap + NLMISC::COFile outFile; + + if (outFile.open(output)) + { + outBitmap.writePNG(outFile, 24); + } + } + return 0; }