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Visual Studio 2013 compilation support for NL3D
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@ -73,7 +73,7 @@ pair<string, uint32> CZoneSearch::getZoneName(uint x, uint y, uint cx, uint cy)
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sprintf(name, "%d_%c%c.zonel", zoneY, firstLetter, secondLetter);
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sprintf(name, "%d_%c%c.zonel", zoneY, firstLetter, secondLetter);
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return make_pair<string, uint32>(string(name), distance);
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return std::pair<string, uint32>(string(name), distance);
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}
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}
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